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Executive

Executive

by AtiredDev • Downloads: 0 • Followers: 0
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Recommended fabulous graphics type

Breaks with: Spark, Vista.

Beta 0.3.5

SINYTRA CONNECTOR
Most likely the last update...
The sunset is beautiful, is it not?

Beta 0.3.3

Execution now works on players
Widened the Suspicious bedrock pool
Added a block to simulate the world's edge (as it's the only region with an "inconsistent" location)
MAYBE finally fixed the fever crash
The rain is now ONLY in the depths

Beta 0.3.2.3

FIXED MULTIPLAYER SERVER CRASH!!
Improved skyboxes for the calm and the fever.
Added rain(?) to the depths

Beta 0.3.2

zombies no longer take double damage
starfall in The Fever actually deals damage to you
The Star now fires lasers instead of fireballs
The Star now causes the rifts to BSOD
resizing framebuffer fix
incorrect drop fixes for The Roof
some more stuff i forgot
fixes

Beta 0.3

Added snowfall that falls forever to the calm
Added tooltips to ectoplasm
Added anathemised effect and a potion for it
Added potions for phasing
Added suspicious bedrock
Added a new font
Added warhorns

Implemented The Fever, starfall and icospheres (WIP) (end, between 2k-3k blocks)
Added nightmare fuel (WIP)

Beta 0.2.3

Added bedrock crags, a subbiome below deep dark biomes
More enemy AI changes for depths variants (the main trio)
Depths zombies speed up from knockback.
Depths skeletons fire 2 more arrows at 20 degree horizontal angles.
Depths creepers can explode 4 times.
Improvements to the roof shader
+ everything from beta 0.2.2

Beta 0.2.2

Reworked the depths post shader for future additions to the depths
Improved phasing
Improved spawning of "them"
+ everything from beta 0.2.1

Beta 0.2.1

Added vitric campfire
Changed ectoplasm visuals
Improved UV mapping for the monolith
Added a shader at the edge of existense (World Border)
+ everything from beta 0.2

Beta 0.2

Added the calm (past 9k blocks in the end)
Added the depths (below -57 y in the overworld)
Added the roof (above 124 y in the nether)
Added "them" (hostile mob)
Voidtouched and Vitric recipe types
"end transmutation" by throwing stuff into the void
Multitools in form of fish (Voidtouched tools)
Voidtouched totem of undying, teleports you and all living entities around you to your spawn
Vitric dragon egg, deploys a fancy sphere when powered
"obfuscated" leaves for the roof
Ectoplasm, dropped from most hostile entities spawned in the depths, has the same loottable as the enemy itself, can spoil if held in inventory for too long
Vitric foods, acquired by transmuting any food item in the calm, get eaten twice as fast but only 2/3rd of food value 

Following description is deprecated

Enchants Execution, an alternative to Sharpness, instakills below a certain % threshold

Hollow core, a Mace enchant, which makes it do uh. Mace things. Horisontaly, based on your velocity

Arbalest, a Bow enchantment, an alternative to Power, shoots a much stronger and heavier projectile upon fully charging

Enemies Vitrified, a Desert skeleton stays partially invisible until it attacks something. Circles around the target and appears in groups. Also, is the way to get arbalest

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
3mo ago 1
1.21.1
Fabric
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Fabric
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Fabric
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Fabric
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Fabric
3mo ago 1
1.21.1
Fabric
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
3mo ago 1
1.21.1
Fabric
3mo ago 1
1.21.1
Fabric
5mo ago 1
1.21.1
Fabric
7mo ago 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
  • REPLACED 1f in minecraft/core/nosky.fsh with 1.0f because glsl is EVIL
  • REPLACED 1f in minecraft/core/nosky.fsh with 1.0f because glsl is EVIL
  • REPLACED 3f WITH 3.0f DAMN IT!!!!!
  • REPLACED 3f WITH 3.0f IN A SHADER DAMN IT!!!!!
  • ANOTHER (int)f REMOVAL FROM afterburn.fsh GOD DAMN IT
  • ANOTHER (int)f REMOVAL FROM afterburn.fsh GOD DAMN IT
  • REPLACED 20f with 20.0f in afterburn.fsh
  • Renamed ingame name from executiveorders to executive
  • Revamped ingame description from "Some stuff...."
  • REPLACED 20f with 20.0f IN afterburn.fsh. GOD DAMN IT.
  • Renamed ingame name from ExecutiveOrders to Executive
  • Revamped ingame description
  • SAME FIXES AS FABRIC (1f -> 1.0f in voidpar.fsh)
  • because it is fabric but with sinytra
  • REMOVED A SINGULAR 1f and replaced it with 1.0f IN voidpar.fsh
  • fixed nosky shader crash on certain computers due to glsl differences
  • nosky.jdom fix and proper neoforge test
  • SINYTRA CONNECTOR INTENTIONAL CONNECTIVITY!!
  • Same as fabric otherwise
  • REMOVED SATIN EMBEDDED DEPENDENCY AND REWROTE ALL JAVA-SIDED SHADERWORK!!!
  • NOW WORKS WITH SINYTRA!!!
  • changed rifts to properly get hued with the main shader
  • added gaze to creative menu
  • Possible FINAL fix for The Fever crash associated with the rift matrix4f being null
  • Freshened up the "you can't fall into the void" visuals while fixing the crash
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