
Cinematic, physics-enhanced explosions that feel powerful and dynamic.
Explosion Overhaul re-imagines Minecraft's vanilla explosion system with immersive visual feedback — perfect for adventure, combat, realism-focused or even tech modpacks.
Features
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Works with every explosion: All vanilla and most modded explosives (such as creepers, TNT, crystals and fireballs) are all supported!
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Physics Based Debris: Explosions launch nearby blocks into the air as falling block entities with randomized speed, arc, and rotation. Enhances destructive capabilities of explosions.
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Smoke Trails: Exploded blocks have smoke trailing behind them that disperses into the environment.
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Sparks: TNT now releases sparks before it explodes!
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Fully Serverside: Vanilla clients are supported and get to enjoy all the benefits without even having to install the mod!
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Every Feature is Configurable: Alongside tweaking physics, customize all behavior via a config file or through tags.
What's next?
After the rewrite, you might have noticed the sound effects and screenshake have disappeared, this is because they caused issues and overall weren't up to the standards this mod deserves.
I will start to add back various immersion features including all new smoke trails behind launched blocks, fire particles and more!
Compatibility
Minecraft 1.21.1 Neoforge
(Fabric supported before the rewrite, but is no longer supported)
Recommended Mods
- Vectorientation Reforged: An in-house rewrite of Vectorientation to make launched rotate in the direction they are moving
- Vectorientation: Makes falling blocks rotate in the direction they are moving
- Supplementaries: Throwable bombs work well with the enhanced explosions
Legal
License
Apache License 2.0 — open source and ready for use in any project. View Source on GitHub
Credits
Iris, Rethinking Voxels and Vectorientation were used in the creation of some screenshots/promotional material.
All Versions
+ Add VersionMost notably fixes wind charges breaking blocks when they shouldn't.
Very likely to be the last fabric version.
This comes with many bug fixes, preventing breeze charges causing destruction and making the block states of blocks like fences update properly upon landing.
More config options are also available to adjust how the knockback functions or let vanilla entity knockback handle everything.
Explosion Overhaul can now run client or server side only.
Physics are only enabled when running server side, sounds and screenshake are only enabled client side.
## Fixed Bugs
- #7 Ringing does not work in multiplayer
- #8 Screenshake does not work in multiplayer for client
- #10 Ringing sound gets attenuated when you move away
Explosion Overhaul can now run client or server side only.
Physics are only enabled when running server side, sounds and screenshake are only enabled client side.
## Fixed Bugs
- #7 Ringing does not work in multiplayer
- #8 Screenshake does not work in multiplayer for client
- #10 Ringing sound gets attenuated when you move away
## Fixed Bugs:
- Explosions can sometimes duplicate blocks
- using #minecraft:replaceable to stop eg fire being launched
- Infested Blocks can spawn a silverfish as well as being launched
## Fixed Bugs:
- Explosions can sometimes duplicate blocks
- using #minecraft:replaceable to stop eg fire being launched
- Infested Blocks can spawn a silverfish as well as being launched