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Extended Mushrooms

Extended Mushrooms

by cech12 • Downloads: 0 • Followers: 0
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Extended Mushrooms

This is a Minecraft Forge mod which changes some mushroom behaviour and adds mushroom related blocks, items and recipes.

Logo

Behaviour

Huge Mushrooms can grow at random tick with a chance of 1:25 like trees. A difference to trees is, that Huge Mushrooms can only grow on specific blocks. On Mycelium and Podzol a mushroom can grow at any light level, but on Dirt and Grass Block it can only grow at light level below 13. (configurable)

The blocks of a Huge Mushroom have also a changed behaviour. Mushroom Stem Block drops itself and can be used as a new wood type. Brown and Red Mushroom Blocks drop a related mushroom by chance. With Shears or a tool with Silk Touch enchantment you can get the block itself. It can be used as Wool to craft for example a red or brown bed.

By placing 4 mushrooms in a 2x2 area, a mega mushroom can grow.

Crafting

The Fairy Ring is a new crafting variant that allows you to combine items with the power of mushrooms. Place 8 mushrooms (tag: "extendedmushrooms:fairy_ring_mushrooms") in a circle to create a Fairy Ring. Recipes can be found in JEI or wiki.  

Entities

Baashroom (Mushroom Sheep)   

Blocks

New Mushrooms with own wood types

  • Glowshroom

  • Honey Fungus

  • Poisonous Mushroom

  • Slime Fungus:   

    Items

  • Mushroom Spores can be used to turn Dirt into Mycelium and turn Cows into Mooshrooms (right click).

  • Grilled Mushroom is a new food item which generates 2 hunger and 0.3 saturation. It can be cooked at campfire, furnace and smoker.

  • Mushroom Bread is a new food item which generates 5 hunger and 0.3 saturation. It can be crafted with 3 mushrooms of any type.

  • Glowstone Crumbs are dropped by Glowshroom Cap blocks and 4 of them can be crafted to Glowstone Dust.

Compatibility

Enhanced Mushrooms

Multiple players have tested the compatibility and in general it is compatible. Some recipes could overlap which can be fixed by using a mod like Polymorph.

Wood related mods:

Since mod version 3.0.0.0 Extended Mushrooms is official compatible with Every Compat to be compatible with multiple mods which add wood related blocks and recipes.

If you find some incompatibilities with other mods, please let me know. :)

Sponsors

Bisect Hosting Promo Code You need a server? Save 25% on Bisect Hosting with the promo code "cech12"!

FAQ

Can I use this mod in my mod pack?

Yes, you are allowed to use this mod in your mod packs.

Port to another Minecraft version? Which versions are supported?

Sorry, but I do not backport any mod to an older version. Here is a list of all supported and planned versions: Minecraft mod versions of cech12

Is there a Fabric version?

A version for Fabric is not planned.

Where is the config file? 

There is a defaultconfig directory, where you can find it. If you change something there it has only an effect on new savegames. For existing savegames you need to go to the serverconfig directory of the savegame. 

I found a bug or I have a good idea to enhance this mod!

Very good! Open an issue at Github.

Wiki

For more information check out the Wiki: https://github.com/cech12/ExtendedMushrooms/wiki

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Forge Neoforge
4mo ago 1
1.20.1
Forge Neoforge
7mo ago 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.4
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.4
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.4
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.2
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.2
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.15.2
Forge
last yr. 1
### Added
  • added "mushroomAutoGrowEnabled" config option to enable/disable the auto grow functionality (thanks to Aceplante for the report) #94
### Added
  • re-added "extendedmushrooms:mushroom_growing_blocks" block tag to separate the vanilla placement behavior ("minecraft:mushroom_grow_block") from the auto growing of this mod (thanks to Poopchungus and Aceplante for the idea) #91 #92
  • added "mushroomAutoGrowLightlevel" config option to adjust the auto grow lightlevel of mushrooms on "extendedmushrooms:mushroom_growing_blocks" blocks (default: 12) (thanks to Aceplante for the idea) #92

### Fixed
  • slime fungus cap crafts orange banner/bed instead of lime banner/bed (thanks to Aceplante for the report) #93
### Fixed
  • server crashed while creating nether wart using fairy ring (thanks to RattenDieb for the report) #90
### Fixed
  • fixed crash and inconsistencies when adding items to Fairy Ring via hoppers (thanks to coolbot100s for the report) #89
### Added
  • added uk_ua language support (thanks to unroman for the translation) #85

### Fixed
  • fixed crash when trying to create a new world (introduced with config option in 1.19.4-3.2.1.0)
  • removed fairy ring recipe warnings in logs
### Added
  • added uk_ua language support (thanks to unroman for the translation) #85

### Fixed
  • fixed crash when trying to create a new world (introduced with config option in 1.19.2-3.0.2.0)
  • removed fairy ring recipe warnings in logs
### Fixed
  • fixed crash when trying to create a new world (introduced with config option in 1.20.1-4.1.2.0)
  • removed fairy ring recipe warnings in logs
### Changed
  • Updated compat with Moonlight Lib to 1.20-2.11.28

### Fixed
  • (hopefully) fixed sporadic incompatibility crash with Sawmill & Just Enough Resources (thanks to cal1407 for the report) #87
### Added
  • config option to balance effect clouds of the mushroom caps (thanks to katubug & alltheArdy for the idea) #86

### Fixed
  • effect clouds of big mushrooms could not spawn below height 0
  • triggered state was not reset for placed Poisonous Mushroom Cap Blocks, after fall on it
### Added
  • config option to balance effect clouds of the mushroom caps (thanks to katubug & alltheArdy for the idea) #86

### Fixed
  • effect clouds of big mushrooms could not spawn below height 0
  • triggered state was not reset for placed Poisonous Mushroom Cap Blocks, after fall on it
### Added
  • config option to balance effect clouds of the mushroom caps (thanks to katubug & alltheArdy for the idea) #86

### Fixed
  • effect clouds of big mushrooms could not spawn below height 0
  • triggered state was not reset for placed Poisonous Mushroom Cap Blocks, after fall on it
### Added
  • added uk_ua language support (thanks to unroman for the translation) #85
### Fixed
  • fairy ring could break in dark areas after crafting process (thanks to IdrisQe for the report) #84
  • no item pickup sound was played when entering a fairy ring to pick up its content
### Fixed
  • fairy ring could break in dark areas after crafting process (thanks to IdrisQe for the report) #84
  • no item pickup sound was played when entering a fairy ring to pick up its content
### Fixed
  • fairy ring could break in dark areas after crafting process (thanks to IdrisQe for the report) #84
  • no item pickup sound was played when entering a fairy ring to pick up its content
### Fixed
  • it was possible that mega mushrooms could grow through solid blocks (thanks to IdrisQe for the report) #84
### Fixed
  • it was possible that mega mushrooms could grow through solid blocks (thanks to IdrisQe for the report) #84
### Fixed
  • it was possible that mega mushrooms could grow through solid blocks (thanks to IdrisQe for the report) #84
### Changed
  • Updated compat with Moonlight Lib to 1.20-2.8.54

### Fixed
  • Every Compat/Moonlight Lib wood blocks were not available (thanks to Zartrix for the report & MehVahdJukaar for the support fixing the issue) #81
### Changed
  • Changed Forge to NeoForge 1.20.1-47.1.54 (compatible with Forge 47.1.0)
  • Updated compat with JEI to 1.20.1-15.2.0.23
  • Updated compat with Moonlight Lib to 1.20-2.7.2
  • Reduced spawn of Glowshrooms, Poisonous Mushrooms and Infested Flowers #72
### Fixed
  • lower side of big and mega mushroom cap blocks had the wrong state
### Added
  • hanging signs #71

### Changed
  • Update to Forge 1.20.1-47.0.16 #71
  • some block and item tags were changed and added #71
### Added
  • new item tag "extendedmushrooms:fairy_ring_mushrooms" to configure mushrooms which can be part of the fairy ring
  • multiple Nether related recipes for the fairy ring (thanks to riskable for the idea) #70

### Changed
  • Fairy Ring can now also be generated with nether fungi
  • changed the recipes for the different mushrooms/fungi
### Changed
  • Update to Forge 1.19.4-45.0.40

### Removed
  • Config options "mushroomButtonPressurePlatePlaySound" & "mushroomCapPressurePlatePlaySound". Sounds for mushroom cap buttons & pressure plates are now the same as for wooden buttons & pressure plates
### Fixed
  • fixed 1.19 remapping of old 1.18 vertical slabs to use the vertical slabs of Vertical Slabs Compat
## [1.19.2-3.0.1.3] - 2022-11-12
### Fixed
  • fixed 1.19 remapping of old 1.18 vertical slabs to use the vertical slabs of Every Compat

## [1.19.2-3.0.1.2] - 2022-10-22
### Fixed
  • fixed occasional startup crash on dedicated servers (thanks to Tyrius1 for the report) #65

## [1.19.2-3.0.1.1] - 2022-09-20
### Fixed
  • fixed startup crash on dedicated servers (thanks to Decapod Dan for the report) #64

## [1.19.2-3.0.1.0] - 2022-09-13
### Added
  • Send SaplingGrowTreeEvent when mushrooms of this mod are growing

### Changed
  • Update to Forge 1.19.2-43.1.23

## [1.19.2-3.0.0.0] - 2022-09-03
### Hints
  • If you are porting your savegame from a version below 3.0.0.0, all mushroom chests and their contents will be removed.
  • The other compat blocks can be preserved by installing Quark and Every Compat.

### Added
  • Mushroom Chest Boats #60
  • Every Compat support (compatibility of wood blocks of other mods) #60

### Changed
  • Update to Minecraft 1.19.2 and Forge 43.1.3 #60
  • Moved world generation code to biome modifiers #60
  • mushroom boat item textures #60
  • moved remaining config options to server config file #60

### Removed
  • Enabling configurations for world generation options (can be done by changing biome modifiers with datapacks)
  • All compat blocks (bookshelves, chests, ladders, vertical planks/slabs) and the corresponding config options (included in Every Compat)
## [1.18.2-2.0.1.1] - 2022-10-22
### Fixed
  • fixed occasional startup crash on dedicated servers (thanks to Tyrius1 for the report) #65

## [1.18.2-2.0.1.0] - 2022-08-24
### Added
  • re-added flammability behaviour of Mushroom wood & cap blocks and all related blocks (thanks to AbsorbingSafe11 for the explanation)

### Fixed
  • mega mushrooms generated too often

## [1.18.2-2.0.0.1] - 2022-08-18
### Fixed
  • Glowshroom generated Poisonous Mushroom Stem in Bonsai Trees 3 mod (thanks to FoggyWizard for the report) #63

## [1.18.2-2.0.0.0] - 2022-08-02
### Added
  • Bonsai Trees 3 support
  • re-add Corail Woodcutter support

### Changed
  • Update to Minecraft 1.18.2 and Forge 40.1.0.
  • Mushroom wood and all related blocks cannot burn any longer (like vanilla fungus wood)
  • adjust Botany Pots support to match the 1.18 version

### Removed
  • removed support for VanillaThings mod
  • removed support for Woodcutter mod by Tfarcenim
## [1.16.5-1.7.0.5] - 2022-10-22
### Fixed
  • fixed occasional startup crash on dedicated servers (thanks to Tyrius1 for the report) #65

## [1.16.5-1.7.0.4] - 2022-07-29
### Fixed
  • fixed missing loot tables for honey & slime fungus Baashrooms

## [1.16.5-1.7.0.3] - 2022-07-26
### Fixed
  • Mushroom wood signs were not rendered correctly
  • Slime Fungus Baashrooms dropped the wrong mushroom cap block
  • Honey Fungus & Slime Fungus blocks were not compostable
  • Infested Flower was not flammable
  • Honey Fungus chests & signs were not registered correctly

## [1.16.5-1.7.0.2] - 2022-06-30
### Fixed
  • Server crashed when placing an item into Fairy Ring.

## [1.16.5-1.7.0.1] - 2022-06-05
### Fixed
  • Mushrooms that are part of a Fairy Ring could multiply and break the Fairy Ring

## [1.16.5-1.7.0.0] - 2022-06-01
### Added
  • Fairy Ring crafting #12
  • Honey Fungus #55 (new mushroom, new wood type, new orange cap type - drops honey blobs & honeycomb shreds) (only craftable in Fairy Ring)
  • Slime Fungus #55 (new mushroom, new lime cap type - drops slime blobs) (only craftable in Fairy Ring)
  • JEI support for Fairy Ring recipes #56
  • some new recipes for Fairy Ring crafting #57
  • Fairy Ring crafting sounds #58
  • Mushroom Trapdoors are now climbable for ladders of other mods
  • Support beehive recipe for Buzzier Bees mod #51 (thanks to nicholas_minecraft for the hint)

### Changed

## [1.6.1_1.16] - 2021-06-10
### Fixed
  • Bugfix: Huge mushrooms didn't spawn in dark forests. #49 (thanks to jahirtrap for the report)

## [1.6.0_1.16] - 2021-06-09
### Added
  • Signs for different mushroom wood types added #2

### Changed
  • Needs Minecraft Forge 1.16.5-36.1.1 or later.
  • Entity Attributes of Baashrooms are registered differently now

### Fixed
  • Bugfix: Variant mushroom ladders were not climbable #48 (thanks to Aphetoros for the report)

## [1.5.3_1.16] - 2021-06-05
### Changed
  • readd enable/disable config options (thanks to WenXin2 for your feedback)
  • change the big & mega mushroom spawn features that they can be disabled individually

### Removed
  • removed unusable weight and spawn factor config options (they are not available at feature registration)

## [1.5.2_1.16] - 2021-06-04
### Changed
  • add correct registering of configured features #44 (thanks to TelepathicGrunt for the report)

### Fixed
  • removed enable/disable config options for features (small/big/mega mushroom spawning, infested flower/grass) If someone needed these options, let me know ;D

## [1.5.1_1.16] - 2020-11-09
### Added
  • ladders support Quarks enhanced ladders feature

## [1.5.0] - 2020-10-28
### Changed
  • Port to 1.16
  • reduce chance to spawn special mushroom sheeps to 5%
  • Update Korean language file (thanks to mindy15963)
  • still compatible with Botany Pots, I Like Wood, Quark, Vanilla Things, Wool Buttons, Wool Pressure Plates
  • Botany Pots - Glowshrooms emit light inside of a pot
  • Corail Woodcutter mod no longer exists -> port to other Woodcutter mod
  • mushrooms are added via the vanilla biome categories. If the mods support that, then all is fine.
  • changed some config values for mushroom generation

### Fixed
  • fix loot table of stripped mushroom stems (now they are influenced by config)

### Removed
  • removed mod support for: Bonsai Trees 2, Extended Slabs, Mubble, Traverse, Voyage
  • removed specific mod support for: Atmospheric, Autumnity, BiomesOPlenty, OhTheBiomesYoullGo
  • removed "extendedmushrooms:mushroom_growing_blocks" tag ("minecraft:mushroom_grow_block" tag is used now)
  • removed unused "mushroom_valid_blocks" tag
  • Mixin was included to Forge itself, so MixinBootstrap dependency was removed
[1.5.1] 1.5.1-1.15.2 by cech12 on Dec 08, 2022
Download
## [1.5.1] - 2020-11-09
### Changed
  • Needs Forge 31.2.44 or later (Mixin support included), so MixinBootstrap mod is not longer needed
  • reduce chance to spawn special mushroom sheeps to 5%
  • Update Korean language file (thanks to mindy15963)
  • fix loot table of stripped mushroom stems (now they are influenced by config)
  • added ladders support Quarks enhanced ladders feature

### Removed
  • removed unused "mushroom_valid_blocks" tag
  • removed Corail Woodcutter support, because this mod no longer exists

### [1.4.1] - 2020-05-08
### Changed
  • New name for Mushroom Sheep - Baashroom (thanks to dabomb6405)
  • New texture for Baashrooms (thanks to dabomb6405)

### Fixed
  • Bugfix: Server could not start

## [1.4.0] - 2020-05-07
### Added
  • Variant Bookshelves (ILikeWood, Quark)
  • Variant (Trapped) Chests (ILikeWood, Quark) > crafting recipes are a bit different to avoid recipe overlapping
  • Variant Ladders (ILikeWood, Quark, VanillaThings)
  • Vertical Slabs (ExtendedSlabs, Mubble, Quark, VanillaThings)
  • Vertical Planks (ILikeWood, Quark)
  • These new blocks are enabled when one of the listed mod is installed or can be enabled via config file
  • Mushrooms are spawning in biomes of other mods (Atmospheric, Autumnity, BiomesOPlenty, Oh The Biomes You'll Go, Traverse, Voyage)
  • Mod support for Botany Pots
  • Bonsai Trees 2: Glowstone Crumbs are dropped more rarely
  • Glowshroom of Quark can be used to craft a tipped arrow (nightvision)

### Changed
  • Glowstone Crumbs are dropped more rarely (chance 0.5) (with Fortune up to 0.9)
  • Texture changes of Glowshroom and Poisonous Mushrooms blocks (thanks to dabomb6405)
  • Most of the assets and data files are now generated
  • many tags have been changed

### Fixed
  • Mushroom Caps had no effective tool (now axe)
  • Recipes with sticks are now using related forge tag for better compatibility
  • Poisonous Mushroom Sheep droped nothing

## [1.3.0] - 2020-04-17
### Added
  • Mushroom Boats for all three mushroom wood types
  • Option for dis-/enabling harvesting mushroom caps with shears (default enabled)
  • Option for dis-/enabling harvesting mushroom stems without silk touch (default enabled)
  • Bonsai Trees 2 (all mushrooms can be planted inside a bonsai pot)
  • Shears of other mods are also working now (forge:shears tag)
  • Mushroom Bread can also be used by other (food) mods now (forge:bread tag)

### Changed
  • needs Forge 31.0.18 or above
  • all Mushroom caps drop their loot like vanilla mushroom caps
  • 1:9 chance for 1 mushroom, 1:9 chance for 2 mushrooms, else no mushroom
  • fortune does not working any longer

### Fixed
  • Mushroom Sheep fed with not supported mushroom turned brown
  • Mushroom Sheep AI added tasks every chunk entering not on entering world
  • Glowshroom Carpet had brown color on llamas

## [1.2.0] - 2020-04-01
### Added
  • Poisonous Mushroom added
  • added a new wood type (a green variant)
  • poisonous mushroom and its cap generate poison effect clouds at contact
  • added related configs
  • poisonous mushroom is useful: brewing to poison potion / craftable to tipped arrow
  • new tags for poisonous and edible mushrooms (food items only craftable from edible mushrooms)
  • added flammable and compostable values for poisonous mushroom
  • Infested Flower added
  • generated only in mushroom biomes (like infested grass)
  • can be crafted to brown dye
  • its suspicious stew has slowness effect (9 seconds)
  • added tipped arrow recipe for glowshrooms
  • added flammable and compostable values for glowshroom
  • Sheeps can now eat placed mushrooms from the ground and convert to mushroom sheeps (2 more configs)
  • Sheeps get poison effect when eating a poisonous mushroom
  • Pressure Plates - negate some fall damage
  • Korean language support (thanks to mindy15963)
  • Support for Corail Woodcutter mod (added recipes for all wood types, oak sawmill is craftable with all mushroom wood types)
  • Mushroom Sheeps are more compatible with other mods (Dye it yourself)

### Changed
  • Glowshroom Cap block drops night vision clouds in dark areas or at night (only blocks that are placed at growing)
  • Glowshroom wood texture changed (it is a bit brighter now)
  • natural generation of Glowshrooms is a bit lower than before (config change: from 0.25 to 0.15)
  • 3% chance of spawning Mushroom Sheeps with glowshroom type
  • 3% chance of spawning Mushroom Sheeps with poisonous mushroom type
  • improved conversion of Mushroom Sheeps and Mooshrooms: a sound is played (no explosion any longer), custom name stays
  • Cap Buttons and Pressure Plates act more like wool variants in mods "Wool Buttons" & "Wool Pressure Plates"
  • Cap Buttons and Pressure Plates have no sound (configurable)

### Fixed
  • Sheared Mushroom Sheeps droping nothing
  • Mushroom Sheeps fed with the last mushroom in hand do not convert its type
  • bounding box of Infested Grass is not correct
  • rabbit stew is not craftable with edible mushrooms
  • orientation of mushroom stems do not stay after stripping
  • orientation problems with generated mushroom cap blocks

## [1.1.1] - 2020-03-12
### Added
  • added Count Factor option for Glowshroom generation

### Fixed
  • Bugfix: Too many Mushrooms!
  • Bugfix: Config value of Big and Mega Glowshroom generation chance not used
  • changed them to weight options and add weight options for mega red and mega brown mushroom

## [1.1.0] - 2020-03-12
### Added
  • Mushroom Sheep added! (3 variants: Red Mushroom, Brown Mushroom, Glowshroom)
  • Mushroom Sheeps can be fed with mushrooms (instead of wheat). This changes its "color" when it is different.
  • Mushroom Sheeps eat Mycelium instead of Grass
  • color of Mushroom Sheeps cannot be changes by using dye items (use mushrooms!)
  • Glowshroom added!
  • own Glowshroom Stem with all wood block variants
  • own Glowshroom Cap with carpet, pressure plate, button (compatible with Wool Buttons & Wool Pressure Plates mod)
  • all Glowshroom blocks have a light value of 8
  • rework of mushroom wood textures
  • own Red and Brown Mushroom Carpets
  • Red and Brown Mushroom Pressure Plates (compatible with Wool Buttons mod)
  • Red and Brown Mushroom Buttons (compatible with Wool Pressure Plates mod)
  • Infested Grass (only generated in mushroom biomes)
  • Mushroom Sheep Spawn Egg
  • Glowstone Crumbs (can be optained by breaking Glowshroom Cap blocks, craftable to Glowstone Dust)
  • Mega Mushrooms can be grown (2x2 same mushrooms generate a mega mushroom)
  • Config file added with useful config options
  • Mushroom Sheeps are generated in mushroom biomes
  • Mega Mushrooms (Red, Brown, Glowshroom) are generated in mushroom biomes
  • Glowshrooms are generated everywhere where normal mushrooms are generated but with a lower chance

## [1.0.0] - 2020-03-04
### Added
  • Huge Mushrooms can grow at random tick on Mycelium and Podzol. (Dirt and Grass at lightlevel below 13)
  • Mushroom Stem Block, Brown and Red Mushroom Blocks have changes drop behaviour
  • Mushroom Spores (turn Dirt into Mycelium, turn Cows into Mooshrooms)
  • Grilled Mushroom (food)
  • Mushroom Bread (food)
  • Mushroom Button
  • Mushroom Door
  • Mushroom Fence
  • Mushroom Fence Gate
  • Mushroom Pressure Plate
  • Mushroom Slab
  • Mushroom Stairs
  • Mushroom Trapdoor
  • Stripped Mushroom Stem
  • To use all features, it is recommended to install MixinBootstrap.
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