Description
Gallery
Changelog
Versions
ExtraSounds Next
Adds more sounds to Minecraft, like sounds when you scroll the hotbar, the creative inventory, pick up or place items in inventories, and more!
Features
- Hotbar scroll sounds
- Inventory click sounds (based on clicked item)
- Drop sound (based on amount of items dropped)
- Creative inventory scroll sound (based on scroll speed)
- Chat message sound
- Chat @mention sound
- Every sound is configurable!
- Add compatibility with JEI, REI, EMI after
1.3
Demonstration video
Porting From:Extra Sounds
All Versions
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[1.5.7+26.2-neoforge] ExtraSounds Next 1.5.7 Neoforge 26.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.7]
## [1.5.6]
## [1.5.7]
- Fixes**
- Fixed Tab key command autocompletion on Minecraft 26.1/26.2: the suggestion-window mixin still targeted the removed
keyPressed(int, int, int)signature (26.1+ input usesKeyEvent), which broke suggestion display; holding Tab in chat repeatedly re-triggered the failure and caused a noticeable FPS drop
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.7+26.2-fabric] ExtraSounds Next 1.5.7 Fabric 26.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.7]
## [1.5.6]
## [1.5.7]
- Fixes**
- Fixed Tab key command autocompletion on Minecraft 26.1/26.2: the suggestion-window mixin still targeted the removed
keyPressed(int, int, int)signature (26.1+ input usesKeyEvent), which broke suggestion display; holding Tab in chat repeatedly re-triggered the failure and caused a noticeable FPS drop
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.7+26.1.2-neoforge] ExtraSounds Next 1.5.7 Neoforge 26.1.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.7]
## [1.5.6]
## [1.5.7]
- Fixes**
- Fixed Tab key command autocompletion on Minecraft 26.1/26.2: the suggestion-window mixin still targeted the removed
keyPressed(int, int, int)signature (26.1+ input usesKeyEvent), which broke suggestion display; holding Tab in chat repeatedly re-triggered the failure and caused a noticeable FPS drop
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.7+26.1.2-fabric] ExtraSounds Next 1.5.7 Fabric 26.1.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.7]
## [1.5.6]
## [1.5.7]
- Fixes**
- Fixed Tab key command autocompletion on Minecraft 26.1/26.2: the suggestion-window mixin still targeted the removed
keyPressed(int, int, int)signature (26.1+ input usesKeyEvent), which broke suggestion display; holding Tab in chat repeatedly re-triggered the failure and caused a noticeable FPS drop
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.6+26.2-neoforge] ExtraSounds Next 1.5.6 Neoforge 26.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.6]
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.6+26.1.2-neoforge] ExtraSounds Next 1.5.6 Neoforge 26.1.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.6]
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.6+1.21.1-neoforge] ExtraSounds Next 1.5.6 Neoforge 1.21.1
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.6]
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.6+1.18.2-forge] ExtraSounds Next 1.5.6 Forge 1.18.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.6]
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.6+1.19.2-forge] ExtraSounds Next 1.5.6 Forge 1.19.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.6]
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.6+1.19.4-forge] ExtraSounds Next 1.5.6 Forge 1.19.4
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.6]
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.6+1.20.1-forge] ExtraSounds Next 1.5.6 Forge 1.20.1
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.6]
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.6+1.21.1-fabric] ExtraSounds Next 1.5.6 Fabric 1.21.1
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.6]
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.6+26.1.2-fabric] ExtraSounds Next 1.5.6 Fabric 26.1.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.6]
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.6+26.2-fabric] ExtraSounds Next 1.5.6 Fabric 26.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.6]
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.6+1.19.4-fabric] ExtraSounds Next 1.5.6 Fabric 1.19.4
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.6]
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.6+1.20.1-fabric] ExtraSounds Next 1.5.6 Fabric 1.20.1
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.6]
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.6+1.18.2-fabric] ExtraSounds Next 1.5.6 Fabric 1.18.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.6]
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.6+1.19.2-fabric] ExtraSounds Next 1.5.6 Fabric 1.19.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.6]
## [1.5.6]
- New**
- Minecraft 26.1/26.2 support (Fabric & NeoForge): mixins adapted for the new input/effect/screen systems, sound-pack generation deferred until item components are bound (sound manager is re-prepared afterwards), JEI integration entrypoint, NeoForge startup timing
- Trial Chambers content: the mace gets a dedicated heavy sound, spears are classified by their material, and copper tools/spears use the iron gear sound
- Dropping items in the world (Q key outside an inventory) now plays the drop sound
- Fixes**
- Fixed bows being classified with the bowl sound instead of the generic gear sound
- Fixed a startup crash on some NeoForge setups where the Minecraft mod container could not be resolved
[1.5.5+1.18.2-forge] ExtraSounds Next 1.5.5 Forge 1.18.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.5]
## [1.5.5]
- Fixes**
- Improved JEI compatibility by mezz
[1.5.5+1.19.4-forge] ExtraSounds Next 1.5.5 Forge 1.19.4
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.5]
## [1.5.5]
- Fixes**
- Improved JEI compatibility by mezz
[1.5.5+1.19.2-forge] ExtraSounds Next 1.5.5 Forge 1.19.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.5]
## [1.5.5]
- Fixes**
- Improved JEI compatibility by mezz
[1.5.5+1.20.1-forge] ExtraSounds Next 1.5.5 Forge 1.20.1
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.5]
## [1.5.5]
- Fixes**
- Improved JEI compatibility by mezz
[1.5.5+1.21.1-fabric] ExtraSounds Next 1.5.5 Fabric 1.21.1
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.5]
## [1.5.5]
- Fixes**
- Improved JEI compatibility by mezz
[1.5.5+1.19.2-fabric] ExtraSounds Next 1.5.5 Fabric 1.19.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.5]
## [1.5.5]
- Fixes**
- Improved JEI compatibility by mezz
[1.5.5+1.19.4-fabric] ExtraSounds Next 1.5.5 Fabric 1.19.4
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.5]
## [1.5.5]
- Fixes**
- Improved JEI compatibility by mezz
[1.5.5+1.21.1-neoforge] ExtraSounds Next 1.5.5 Neoforge 1.21.1
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.5]
## [1.5.5]
- Fixes**
- Improved JEI compatibility by mezz
[1.5.5+1.20.1-fabric] ExtraSounds Next 1.5.5 Fabric 1.20.1
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.5]
## [1.5.5]
- Fixes**
- Improved JEI compatibility by mezz
[1.5.5+1.18.2-fabric] ExtraSounds Next 1.5.5 Fabric 1.18.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.5]
## [1.5.5]
- Fixes**
- Improved JEI compatibility by mezz
[1.5.4+1.19.2-forge] ExtraSounds Next 1.5.4 Forge 1.19.2
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.0 - 1.5.3]
## [1.5.4]
## [1.5.0 - 1.5.3]
- New Features**
- Added sound support for popular mods:
- AE2 (Applied Energistics 2)
- Redesigned sound settings screen with better compatibility(**WIP**)
- Improvements**
- Better volume control and sound management
- Improved sound mixing and playback
- Fixed JEI (Just Enough Items) compatibility
- Technical Changes**
- Migrated to Stonecutter architecture for better multi-version support
- Fixes**
- Sound switches not working properly
- Correct mixin refmap configuration
- Fixed Forge jar used development version instead of release version
## [1.5.4]
- Fixes**
- Make DEBUG flag via system property
- Fixed ae2 compatibility
[1.5.4+1.19.4-forge] ExtraSounds Next 1.5.4 Forge 1.19.4
by Arborsm on Oct 13, 2026
Download
# ExtraSounds Next - Changelog
## [1.5.0 - 1.5.3]
## [1.5.4]
## [1.5.0 - 1.5.3]
- New Features**
- Added sound support for popular mods:
- AE2 (Applied Energistics 2)
- Redesigned sound settings screen with better compatibility(**WIP**)
- Improvements**
- Better volume control and sound management
- Improved sound mixing and playback
- Fixed JEI (Just Enough Items) compatibility
- Technical Changes**
- Migrated to Stonecutter architecture for better multi-version support
- Fixes**
- Sound switches not working properly
- Correct mixin refmap configuration
- Fixed Forge jar used development version instead of release version
## [1.5.4]
- Fixes**
- Make DEBUG flag via system property
- Fixed ae2 compatibility