Need to quickly change your skin without going to minecraft.net? Or do you want per world-specific skin in your singleplayer?
Fabric Tailor
A server-side or singleplayer skin changing / restoring mod. All with one simple command:
/skin
(You can also use keybind on the client)
It supports skin fetching via player's name as well as via URL. If you use player name, cape is fetched as well (if player has one). Not fan of existing skins? No problem, mod supports uploading skin from local storage as well.
As a side feature, it also requests textures from ely.by and mojang to work like skin restorer for server / singleplayer.
Command skin setting (when installed serverside)

Client screen

Capes
Connector (Forge+Fabric thingy)
FabricTailor works with Connector, you just need to use ForgifiedFabricApi. Happy skin forging!
Scenario 0: only server has the mod
- all players can see vanilla skins & capes
- all players can set their skin from player's name, URL, upload it from server or custom source
Scenario 1: server & Steve have the mod, Alex doesn't
- same as
Scenario 0+- Steve can upload skins from his PC
- Steve can choose a HD skin or custom cape, but Alex won't see it
Scenario 2: server & players have the mod
- same as
Scenario 1, but capes & HD skins will be visible to everyone
Other info
- Having issues? Please report them on GitHub issue tracker
- Living on the edge? Get latest developer builds
- Feel like donating? Visit donate page
All Versions
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- update to 26.2
- fixes #160
- updated to Minecraft 26.1, with the help of @sisby-folk and @donatomartin. Thank you both!
- port by @Poleric . Sorry for the wait <3
- update to minecraft 1.28.1
- fix #132
- fix #140
- Port to 1.21.7 by @Ranzeplay in https://github.com/samolego/FabricTailor/pull/149
- ported to 1.21.6 in #146 by @ellellie . Thank you!
- _finally_ update to mineskin api v2, skin urls should work again :tada:
- took code kindly provided by @MerchantCalico
- fixes #128 (Local skin uploads should work again)
- update
fabric-permissions-api(could cause crashes previously due to old version)
- updated to 1.21.4
- add
loggingconfig field with optionsskin_change_feedbackanddebug - Add Traditional Chinese
zh_tw.jsonby @yichifauzi in https://github.com/samolego/FabricTailor/pull/119 - Some fixes were provided by @notlin4 in https://github.com/samolego/FabricTailor/pull/124
## New Contributors
- @yichifauzi made their first contribution in https://github.com/samolego/FabricTailor/pull/119
- @notlin4 made their first contribution in https://github.com/samolego/FabricTailor/pull/124
- updated for mc 1.21.2
- new config2brigadier version (ergo: in-game config editing now supports permissions as well)
- updated to 1.21.2 (pre-5)
- fixed some bugs
- 1.21 support, thanks to @voidpointer0x00
- merged #106 (@voidpointer0x00
- fixes #103
- fixes tab tooltips not rendering font
- fixes #107 , thanks to @stacksm4sher
- add Ukrainian translation, thanks to @stacksm4sher
- note: this is still for 1.20.6
- fixes crashing within options menu (#101 (and its correspondence, #100))
- 1.20.6 support
- fix issues with HD skins
- fixes #92 thanks to @MGJerry
- updated to minecraft 1.20.3 (rc1 and stable probably as well)
- fixed client crashing
- note: there's minor issue with tooltips and tabs. To be fixed, but I don't currently know what's wrong
- beta release : client sync doesn't work yet, nor does client screen
- server part (commands, skin setting) works fine
- update to 1.20
- updated to 1.20
- fixes #73
- adds #64
