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Fabricae Ex Nihilo

Fabricae Ex Nihilo

by LordDeatHunter • Downloads: 0 • Followers: 0
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FEN

"Fabricate from Nothing"

There's no such thing as a non-renewable resource. Gain access to everything you need while lost in the vast nothingness of skyblock worlds and other such places.

Barrels

Barrels are used for numerous recipes across FEN.

Alchemy: Adding an item to a fluid to get something else (fluids, blocks or entities).

For example, adding dust to water gives clay.

 

Fluid Transformation: Changes the fluid inside of the barrel to another fluid, depending on the block below the barrel.

For example, water changes into witch water when there's mycelium underneath the barrel.

 

Composting: Items turn into blocks.

For example, saplings produce dirt.

 

Leaking: Transforms nearby blocks, based on the fluid inside.

For example, sand turns to soul sand when next to a barrel of witch water.

 

Milking: Produces fluids when an entity is above the barrel.

For example, cows give milk.

 

Fluid on Top: Transforms the fluid inside the barrel into a block based on what fluid is above the barrel.

For example, putting water above a barrel of lava produces obsidian inside.

 

Example of Milking

Hammering

Breaking blocks with a hammer converts them to other blocks.

Crooks and Silkworms

Breaking leaves with crooks has a chance of dropping silkworms.

When using silkworms on leaves, it creates infesting leaves. When the leaves are finished infesting, breaking them with a crook drops string.

Crucibles

Crucibles are used for producing fluids.

Wooden crucibles are unable to hold hot fluids (such as lava).

Organic material produces water, and stones (with a heat source underneath the crucible) produces lava.

Sieves

Sieves take in a mesh (string, flint, iron, diamond mesh, etc.) and a block to sift for resources.

Sifting different blocks yields different resources, from saplings and seeds to ore pieces and diamonds.

Strainers

Strainers catch fish over time.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.6
Fabric Quilt
1d ago 1
1.20.1
Fabric Quilt
1d ago 1
1.20.1
Fabric Quilt
1d ago 1
1.20.1
Fabric Quilt
1d ago 1
1.20.1
Fabric Quilt
1d ago 1
1.20.1
Fabric Quilt
1d ago 1
1.19.2
Fabric Quilt
1d ago 1
1.19.3
Fabric Quilt
1d ago 1
1.19.3
Fabric Quilt
1d ago 1
1.18.2
Fabric
1d ago 1
1.19.2
Fabric
1d ago 1
1.19.2
Fabric
1d ago 1
1.18.2
Fabric
1d ago 1
1.19.2
Fabric
1d ago 1
1.19.2
Fabric
1d ago 1
1.18.2
Fabric
1d ago 1
1.19
Fabric
1d ago 1
1.18.2
Fabric
1d ago 1
1.19
Fabric
1d ago 1
1.18.2
Fabric
1d ago 1
1.19
Fabric
1d ago 1
1.18.2
Fabric
1d ago 1
1.19
Fabric
1d ago 1
1.18.2
Fabric
1d ago 1
1.19
Fabric
1d ago 1
1.18.2
Fabric
1d ago 1
1.18.2
Fabric
1d ago 1
1.18.2
Fabric
1d ago 1
[2.0.0+mc.1.20.6] v2.0.0 [1.20.6] by LordDeatHunter on Oct 21, 2026
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  • Update to 1.20.6 (thanks to @imreallybadatnames on github)
[1.0.0+mc.1.20.1] v1.0.0 [1.20.1] by LordDeatHunter on Oct 21, 2026
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  • Fix sieve recipes being broken in REI
  • Fix crucible heat not showing some blocks in REI and EMI
  • Fix a crash related to fluid rendering
  • Fix swimming not working in some fluids
  • Fix the last slot of strainers not being accessible
  • Fix some issues related to the strainer config
  • Fix a bunch of barrel bugs:
  • The game no longer crashes when a recipe aborts
  • Automation can now properly simulate interactions with barrels
  • Composting now counts a crafting, fixing a few issues
  • The block_below no longer checks the block above
  • Sieves now only progress every 4 ticks (same speed as holding down click)
  • Reduce packet spam from ticking blocks
  • Add crucible heat recipe for soul fire
  • Remove kubejs compat as it was outdated and a pain to update (and kube will soon drop fabric anyway)
  • Remove TOP compat as the fabric fork is abandoned
  • Fix mixin extras breaking in prod
  • Fix fluid_above barrel recipe condition
  • Add custom recipe tree icons
  • Make compost result display as chance for better experience
  • Improve salt collecting code and add option to disable it
  • Rework config internals to use ConfigToolkit
  • Add YACL config screen with descriptions for all options.
  • Fix recipe serialization not working on dedicated servers
  • Make barrel recipe abort if connections change
  • Make rei compat code slightly more safe
  • Add EMI compat
  • Fix lighting on REI entities
  • Add recipes for mangrove blocks
  • Increase leaking chance so that it actually happens and fix leak placement
  • Update to 1.20
  • New wood types
  • Fix fluids being very broken (still somewhat broken)
  • Fix wardens despawning immediately
  • Rework how the barrel works:
  • Barrel modes have been replaced by states
  • All barrel recipe types except for milking have been merged
  • Almost all resources have been moved to datagen
  • Fix many minor bugs
  • Api methods now return the created instance, this allows for direct field access
  • Make creative tab order for blocks consistent
  • Add minable tags to all blocks, allowing them to be broken faster with proper tools
[0.1.11+mc.1.19.2] v0.1.11 [1.19.2] by LordDeatHunter on Oct 21, 2026
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  • Fix crucibles accepting input when part of it would be destroyed
  • Fix crucible heat not updating in certain situations
  • Make removing mesh from sieve require sneaking to avoid accidentally removing one
  • Alchemy recipes now require a full barrel like intended
  • Barrels now have fill and empty sounds for fluids
[0.1.11+mc.1.19.3] v0.1.11 [1.19.3] by LordDeatHunter on Oct 21, 2026
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  • Fix crucibles accepting input when part of it would be destroyed
  • Fix crucible heat not updating in certain situations
  • Make removing mesh from sieve require sneaking to avoid accidentally removing one
  • Alchemy recipes now require a full barrel like intended
  • Barrels now have fill and empty sounds for fluids
  • Support block states in block ingredients
  • Updated to 1.19.3
  • Fix crash with milk
  • Fixed crash with milk
  • Fixed crook deleting blocks
  • Fixed witchwater entity recipes breaking on dedicated servers
  • Updated compat sieve recipes to new format
  • Fixed some issues with Mythic Metal recipes
  • Fixed crooks voiding blocks
This version is for now only available for 1.19.2 as I don't see a reason to backport these changes. A 1.18 version may be released at some point if we have a reason to.

  • Added KubeJS 6 support
  • Clean up recipes (changes format of some)
  • (Internal) Start generating data automatically
  • Added Mythic Metals compat
  • Added recipes for melon and pumpkin seeds
  • (Potentially) fixed issue with Sieve recipes displaying different percentages in REI
  • Made barrels collect water during rain
  • Fixed soul soil recipe
  • Fixed witchwater disappearing from barrels and recipes getting mixed up
  • Added Mythic Metals compat
  • Added recipes for melon and pumpkin seeds
  • (Potentially) fixed issue with Sieve recipes displaying different percentages in REI
  • Made barrels collect water during rain
  • Fixed soul soil recipe
  • Fixed witchwater disappearing from barrels and recipes getting mixed up
  • Added recipes for mangrove propagules
  • Added witch water warden recipe
  • Fixed deepslate pebble recipe
  • Added entity rendering for WitchWater bathing recipe display
  • Made most fluids transparent
  • Updated fluid textures
  • Added overlay textures to fluids
  • Fixed random weighted list logic (fixes granite not appearing from lava+witchwater)
  • Removed dye hammering recipes (wool, concrete, etc)
  • Fixed crash when starting the game when default system language wasn't english
  • Fixed deepslate pebble recipe
  • Added entity rendering for WitchWater bathing recipe display
  • Made most fluids transparent
  • Updated fluid textures
  • Added overlay textures to fluids
  • Fixed random weighted list logic (fixes granite not appearing from lava+witchwater)
  • Removed dye hammering recipes (wool, concrete, etc)
  • Fixed crash when starting the game when default system language wasn't english
  • Fixed multiplayer crash with REI installed
  • Fixed witchwater + lava recipes
  • Fixed broken barrel fluid combination recipe (water+lava, obsidian)
  • Increased iron drop chance
  • Increased pebble drop chance from sifting
  • Made some pebbles only obtainable from flint mesh or higher (instead of string)
  • Changed pebble to stone recipes to be 2x2 instead of 3x3
  • Fixed end cake recipe
  • Fixed witchwater + lava recipes
  • Fixed broken barrel fluid combination recipe (water+lava, obsidian)
  • Increased iron drop chance
  • Increased pebble drop chance from sifting
  • Made some pebbles only obtainable from flint mesh or higher (instead of string)
  • Changed pebble to stone recipes to be 2x2 instead of 3x3
  • Fixed end cake recipe
  • Re-added end cakes
  • Fireproof crucibles should no longer require heat for recipes that don't need it
  • Decreased string drops from non-crooked infested leaves to 10%
  • Decreased string drop chance from infested leaves (from 2-5 drops to 0-2 drops)
  • Fixed silkworms not dropping from sifting leaves
  • Improved REI sieve recipe tooltips
  • Added infested progress to HUD plugins (WTHIT, megane, TOP, jade)
  • Re-added end cakes
  • Fireproof crucibles should no longer require heat for recipes that don't need it
  • Decreased string drops from non-crooked infested leaves to 10%
  • Decreased string drop chance from infested leaves (from 2-5 drops to 0-2 drops)
  • Fixed silkworms not dropping from sifting leaves
  • Improved REI sieve recipe tooltips
  • Added infested progress to HUD plugins (WTHIT, megane, TOP, jade)
  • Add recipe for glow berries
  • Add recipes for missing stone types
  • Fix raw silver piece texture
  • Make hammered stones drop 1 block
  • Add recipe for glow berries
  • Add recipes for missing stone types
  • Fix raw silver piece texture
  • Make hammered stones drop 1 block
  • Updated to 1.19
  • Add support for jade
  • Fix multiplayer crash
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