Dependency : Cloth config api
Support [Enchantment-Descriptions]
Features
This mod aims to provide powerful, fun, and configurable enchantments for adventure.
You can adjust the level limit of most enchantments and the detailed attributes of some enchantments.
Some enchantments will have elemental attributes (Aer, Aqua, Ignis, Terra, Twisted, Holy). Aer and Terra are incompatible and Aqua and Ignis are incompatible,Twisted and Holy are incompatible.
(use/fancyenchantments elementstat)
These levels change with all enchantments on the equipment. These level will give players different buffs(or debuff given by Twisted) These levels are important for obtaining some special and powerful enchantments

Still in production, there's more to come There are now 80+ new enchantments in total
Some of new stuff:
Rolling Stone
Rampage!
Eater of Souls
Draw strength from killing, but at what cost?
Empathy(Cursed)
Aim, shoot, and what?
Reflecting

Notes
You can use it freely in your modpack. Even more, I encourage to configure this mod to achieve personalized experience.
Comments and suggestions are welcome.
All Versions
+ Add Version## change:
- Spawn probability can now be adjusted based on the rarity of the enchantment
- Special loot enchantments will now only appear once per chest
- Adjusted the generation conditions of some enchantments
- Increased the dodge limit of the afterimage, and will gain extra invincibility time after dodging
## fix:
- Fixed the spawn rate with Sighs of Ashes(If you update from 1.3.0, you need to remove the configuration file)
## change:
- Spawn probability can now be adjusted based on the rarity of the enchantment
- Special loot enchantments will now only appear once per chest
- Adjusted the generation conditions of some enchantments
- Increased the dodge limit of the afterimage, and will gain extra invincibility time after dodging
## fix:
- Fixed the spawn rate with Sighs of Ashes(If you update from 1.3.0, you need to remove the configuration file)
## add:
- Abyssal Maelstrom:The target hit will become a maelstrom involving enemies
- Lithic Siphon:Mining 'stone' no longer drops blocks, but has a chance to drop minerals
- Blind Loyalty:Even if forsaken, bound to return
## change:
- Improved the calculation of forging armor enchantment
## fix:
- Fixed the issue of incorrect enchantment categories for Multiple Shot
## add:
- Abyssal Maelstrom:The target hit will become a maelstrom involving enemies
- Lithic Siphon:Mining 'stone' no longer drops blocks, but has a chance to drop minerals
- Blind Loyalty:Even if forsaken, bound to return
## change:
- Improved the calculation of forging armor enchantment
## fix:
- Fixed the issue of incorrect enchantment categories for Multiple Shot
=====
fix:
Fixed the crash caused by the conflict between Unyielding Spirit and SlashBlade Resharped
Fixed the problem that the equipment of Armor Forging could not be stacked
=====
fix:
Fixed the crash caused by the conflict between Unyielding Spirit and SlashBlade Resharped
Fixed the problem that the equipment of Armor Forging could not be stacked