Farm Tweaks
Farm Tweaks is a fabric mod that enhances the Vanilla Minecraft farming experience by adding QOL features & improvements, that are fully server-side.
Requires MidnightLib
Features
- *Leaves now decay faster
- *Interacting with crops with certain tools will cause them to break aswell as replant
- *Crops have a chance of dropping experience orbs
- *Crops can now be planted using a dispenser
- *Seeds can now be used to replenish grass, with each dirt block giving a separate grass type
- *Farmland can no longer get trampled by entities
- *You can now bonemeal more blocks to either grow or duplicate them, examples being sugarcane & small flowers
- *Path blocks are now easier to create when there are blocks above it
- Mycelium and Podzol are now tillable
- Oak Saplings now grow into Swamp Trees in the Swamp Biome
*Modifiable in the Config / via Datapacks
SUGGESTIONS / ISSUES
Have something to suggest or found a bug? Either join our Discord or make an issue in our GitHub.
All Versions
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- Fixed an incorrectly defined tag
- Backport of 2.3a to 26.1
- Added Nether Wart as Harvestable
- Fixed Experience dropping even if the crop condition isn't met
- Added new 'experienceDrop' field for Harvestables
- Data files are now done via datagen
- Added `
leafDecaySpeed` config option to configure the speed of leaf decay. - (hopefully) made leaf decay less performance impacting
- Added Config option `
saplingsGrowSwampTrees`: When enabled, oak saplings will grow swamp trees in the swamp. - Fixed beetroots not being harvestable
- Fixed Coarse Dirt not being able to be replenished with the correct items
- Fixed Leaf Decay for the 500th time
## Alt Harvest
- turned data-driven (see [here](https://github.com/Now-this-is-crazy/FarmTweaks#alt-harvest))
- can be bound to any item, with configurable range and tool damage
## Harvestable Blocks
- turned data-driven (see [here](https://github.com/Now-this-is-crazy/FarmTweaks#alt-harvest))
- can be applied to any block with required properties and replacement state
## Replenishables
- turned data-driven (see [here](https://github.com/Now-this-is-crazy/FarmTweaks#alt-harvest))
- can be applied to any block with usable items and replacement state
## Other Changes
- Added [Farmer's Delight](https://modrinth.com/mod/farmers-delight-refabricated) compat
- Oak Saplings grown in Swamps now place Swamp Trees instead of regular Oak Trees
- Leaf Decay now works a lot faster and more consistent
- Replaced some config options:
allowAlternateHoeUse => allowAlternateHarvest> -
tieredAlternateHoeUse => rangedAlternateHarvest> -
allowGrassReplenishment => allowReplenishment- Removed
allows_alternate_hoe_usetag - Removed config option
harvestableBlocks
- Fixed Bonemeal not being consumed upon duplicating flowers / growing plants
- Added `
tieredAlternateHoeUseConfig Option: When enabled, higher tiered hoes have higher harvest range - Added
smartPathMakingConfig Option: When enabled, path blocks are now able to be made through replaceable blocks - Changed Logic for bonemealing Cactus / Sugarcane
- Vegetation Duplication is now handled under a block tag:
farmtweaks:bonemeal_duplicatable`
- Fixed Fast Leaf Decay not making leaves drop resources
- Fixed missing lang
- Update to 26.1
- Fixed Fast Leaf Decay not working
- Updated to 1.21.11
- Added Fast Leaf Decay Config Option
- Switched to Mojang Mappings
- Updated to 1.21.9+
- Updated MidnightLib
- Added a Tag to modify the items that can use the alternative hoe use
- Fixed a bug with blockstates when using the alternate hoe use
- Some small code cleanups
- Made cactus bonemealable
- Removed a leftover debug message
- MidnightLib is now a proper dependency and shows an error if not present
- Added the **'allowGrassReplenishment'** Config Option; toggles whether or not players can replenish grass by right-clicking it with seeds (the usable seeds can be modified with datapack)
- Added the **'harvestableBlocks'** Config Option; allows you to modify which blocks can be harvested using alternate hoe use
- Added the **'nonBonemealableBlocks'** Config Option; allows you to modify what blocks can be duplicated using bonemeal. This is limited to plant blocks, coral blocks and sugarcane.
- Replaced the **'bonemealableSugarcane'** Config Option with **'enhancedBonemeal'** & **'nonBonemealableBlocks'**
- Fixed the **'dispensableItems'** not working properly
- Fixed the harvest particles not showing up when using the alternate hoe use
- Replaced the "cropsDropExperience" Config Option with a "cropExperienceChance"
- Removed a leftover debug message (1.20.1, 1.20.2)
- Initial Release