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Fire Extinguisher 🧯

Fire Extinguisher 🧯

by Kaworru • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

Fire Extinguisher Downloads Fire Extinguisher Versions

🧯 Fire Extinguisher and more - Stop the Fire

Essential items like a fire extinguisher, fire axe, and other useful tools are necessary to effectively extinguish a fire.

Features

Experience the ultimate in firefighting with essential tools and items to keep your world safe:

  • Fire Extinguisher (Normal and Chrome): Quickly put out fires on various surfaces.
  • Fire Axe: Break through obstacles and tackle fire emergencies.
  • Fire-Protecting Armor: Choose between Heavy and Light armor sets (Helmet, Chestplate, Leggings, Boots) for varying levels of protection.
  • Fire Alarm Bell, Siren, and Switch: Sound the alarm and manage fire emergencies with ease.
  • Fire Sprinkler and Smoke Detector: Prevent fires and improve safety with automated systems.
  • Location Signs (Fire Extinguisher & Exit): Clearly mark important areas for quick identification during emergencies.
  • Configurable Settings: Customize the mod to suit your needs with an easy-to-edit configuration file.

Equip yourself and stay prepared—this mod delivers a complete firefighting experience!

Introduction & Overview Video (English)

ℹ️ More Information

Please check https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/wiki for additional information.

🫶 Support me

Support my work on Ko-fi to help me continue creating valuable content and projects for you!

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric Quilt
24d ago 1
26.3
Forge
24d ago 1
26.3
Neoforge
24d ago 1
26.2
Fabric Quilt
24d ago 1
26.2
Neoforge
24d ago 1
26.2
Forge
24d ago 1
26.1.2
Neoforge
24d ago 1
26.1.2
Forge
24d ago 1
26.1.2
Fabric Quilt
24d ago 1
1.21.11
Neoforge
24d ago 1
1.21.11
Fabric Quilt
24d ago 1
1.21.11
Forge
24d ago 1
1.21.1
Fabric Quilt
26d ago 1
1.21.1
Neoforge
26d ago 1
1.21.1
Forge
26d ago 1
1.20.1
Fabric Quilt
26d ago 1
1.20.1
Forge Neoforge
26d ago 1
26.3
Fabric Quilt
29d ago 1
26.3
Forge
29d ago 1
26.3
Neoforge
29d ago 1
26.2
Forge
29d ago 1
26.2
Neoforge
29d ago 1
26.2
Fabric Quilt
29d ago 1
26.1.2
Fabric Quilt
29d ago 1
26.1.2
Neoforge
29d ago 1
26.1.2
Forge
29d ago 1
1.21.11
Neoforge
1mo ago 1
1.21.11
Fabric Quilt
1mo ago 1
1.21.11
Forge
1mo ago 1
1.21.1
Neoforge
1mo ago 1
1.21.1
Fabric Quilt
1mo ago 1
1.21.1
Forge
1mo ago 1
1.20.1
Fabric Quilt
1mo ago 1
1.20.1
Forge Neoforge
1mo ago 1
1.21.1
Fabric Quilt
1mo ago 1
1.21.1
Neoforge
1mo ago 1
1.21.1
Forge
1mo ago 1
1.20.1
Fabric Quilt
1mo ago 1
1.20.1
Forge Neoforge
1mo ago 1
26.2
Forge
2mo ago 1
26.2
Fabric Quilt
2mo ago 1
26.2
Neoforge
2mo ago 1
26.1.2
Fabric Quilt
5mo ago 1
26.1.2
Neoforge
5mo ago 1
26.1.2
Forge
5mo ago 1
1.21.8
Neoforge
10mo ago 1
1.21.8
Forge
10mo ago 1
1.21.8
Fabric Quilt
10mo ago 1
1.21.4
Neoforge
10mo ago 1
1.21.4
Forge
10mo ago 1
1.21.4
Fabric Quilt
10mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.1
Forge
10mo ago 1
1.21.1
Fabric Quilt
10mo ago 1
1.20.1
Fabric Quilt
10mo ago 1
1.20.1
Forge Neoforge
10mo ago 1
1.19.2
Forge
10mo ago 1
1.19.2
Fabric Quilt
10mo ago 1
1.18.2
Fabric Quilt
10mo ago 1
1.18.2
Forge
10mo ago 1
1.21.11
Neoforge
10mo ago 1
1.21.11
Fabric Quilt
10mo ago 1
1.21.11
Forge
10mo ago 1
1.21.10
Neoforge
10mo ago 1
1.21.10
Forge
10mo ago 1
1.21.10
Fabric Quilt
10mo ago 1
1.21.8
Neoforge
last yr. 1
1.21.8
Forge
last yr. 1
1.21.8
Fabric Quilt
last yr. 1
1.21.7
Neoforge
last yr. 1
1.21.7
Forge
last yr. 1
1.21.7
Fabric Quilt
last yr. 1
1.21.6
Fabric Quilt
last yr. 1
1.21.6
Neoforge
last yr. 1
1.21.6
Forge
last yr. 1
1.21.5
Neoforge
last yr. 1
1.21.5
Fabric Quilt
last yr. 1
1.21.5
Forge
last yr. 1
1.21.3
Fabric Quilt
last yr. 1
1.21.3
Neoforge
last yr. 1
1.21.3
Forge
last yr. 1
1.21.4
Neoforge
last yr. 1
1.21.4
Fabric Quilt
last yr. 1
1.21.4
Forge
last yr. 1
1.21.3
Fabric Quilt
last yr. 1
1.21.3
Neoforge
last yr. 1
1.21.3
Forge
last yr. 1
1.21.1
Fabric Quilt
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Forge
last yr. 1
1.21
Fabric Quilt
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Forge
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.2
Fabric Quilt
last yr. 1
1.19.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.2
Fabric Quilt
last yr. 1
1.19.2
Forge
last yr. 1
1.19.2
Fabric Quilt
last yr. 1
1.19.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.21.4
Neoforge
last yr. 1
1.21.4
Fabric Quilt
last yr. 1
1.21.4
Forge
last yr. 1
1.21.3
Fabric Quilt
last yr. 1
1.21.3
Neoforge
last yr. 1
1.21.3
Forge
last yr. 1
1.21.1
Fabric Quilt
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Forge
last yr. 1
1.21
Fabric Quilt
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Forge
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.2
Fabric Quilt
last yr. 1
1.19.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.21
Fabric Quilt
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Forge
last yr. 1
1.20.6
Neoforge
last yr. 1
1.20.6
Fabric Quilt
last yr. 1
1.20.6
Forge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.4
Forge
last yr. 1
1.20.4
Fabric Quilt
last yr. 1
1.20.4
Fabric Quilt
last yr. 1
1.20.4
Forge
last yr. 1
1.20.2
Fabric Quilt
last yr. 1
1.20.2
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20
Forge
last yr. 1
1.20
Fabric Quilt
last yr. 1
1.19.4
Forge
last yr. 1
1.19.4
Fabric Quilt
last yr. 1
1.19.3
Forge
last yr. 1
1.19.3
Fabric Quilt
last yr. 1
1.19.2
Forge
last yr. 1
1.19.2
Fabric Quilt
last yr. 1
1.19.1
Forge
last yr. 1
1.19.1
Fabric Quilt
last yr. 1
1.19
Forge
last yr. 1
1.19
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.20.2
Fabric Quilt
last yr. 1
1.20.2
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20.1
Fabric Quilt
last yr. 1
1.20
Forge
last yr. 1
1.20
Fabric Quilt
last yr. 1
1.19.4
Forge
last yr. 1
1.19.4
Fabric Quilt
last yr. 1
1.19.3
Forge
last yr. 1
1.19.3
Fabric Quilt
last yr. 1
1.19.2
Forge
last yr. 1
1.19.2
Fabric Quilt
last yr. 1
1.19.1
Forge
last yr. 1
1.19.1
Fabric Quilt
last yr. 1
1.19
Forge
last yr. 1
1.19
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.18.2
Forge
last yr. 1
1.18.2
Fabric Quilt
last yr. 1
1.20.1
Forge
last yr. 1
1.20
Forge
last yr. 1
1.19.4
Forge
last yr. 1
1.19.3
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.16.5
Forge
last yr. 1
# Changelog for Fire Extinguisher (26.2)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (26.2)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (26.2)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (26.2)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (26.2)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (26.2)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (26.1.2)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (26.1.2)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (26.1.2)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.21.11)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Fixed fire extinguisher signs rendering without transparency on Fabric.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.21.11)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Fixed fire extinguisher signs rendering without transparency on Fabric.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.21.11)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Fixed fire extinguisher signs rendering without transparency on Fabric.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.20.6)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Fixed fire extinguisher signs rendering without transparency on Fabric.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.20.6)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Fixed fire extinguisher signs rendering without transparency on Fabric.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.20.6)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Fixed fire extinguisher signs rendering without transparency on Fabric.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.20.1)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Fixed fire extinguisher signs rendering without transparency on Fabric.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.20.1)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.1

  • Fixed item tooltips crashing dedicated Fabric servers.
  • Fixed fire extinguisher signs rendering without transparency on Fabric.
  • Added additional unit and game tests.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.21.8)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 8.4.1

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.21.8)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 8.4.1

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.21.8)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 8.4.1

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.21.8)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 8.4.1

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.21.8)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 8.4.1

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.21.8)

## Note

This change log includes the summarized changes. For the full changelog, please go to
the [GitHub History][history] instead.

### 8.4.1

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.21.8)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 8.4.1

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.21.8)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 8.4.1

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.21.8)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 8.4.1

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.21.8)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 8.4.1

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.21.8)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 8.4.1

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.21.8)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 8.4.1

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

# Changelog for Fire Extinguisher (1.20.6)

## Note

This change log includes the summarized changes.
For the full changelog, please go to the [GitHub History][history] instead.

### 9.1.0

  • Fixed #16 by extinguishing soul fire, soul campfires and modded fire blocks via tag or config.
  • Fixed #3 by adding a fire alarm control panel that triggers nearby alarms without redstone wiring.
  • Fixed #10 by adding an EU style fire alarm call point.
  • Fixed #17 by adding a Japanese fire alarm push button and exit signs without a direction arrow.
  • Fixed #13 by adding the Turkish translation from PR #14.
  • Fixed exit sign and fire extinguisher sign drops, recipes and recipe book unlocks.
  • Fixed smoke detector alarm turning off too early and triggering right after placement.
  • Fixed light fire armor showing the tooltip text of the heavy fire armor.
  • Fixed fire extinguisher spray particles staying invisible when spraying at close range.
  • Fixed distorted textures and edge bleeding on signs, fire pole, hydrant and copper extinguisher.
  • Fixed a possible dedicated server crash caused by item tooltip handling.
  • Changed fire extinguisher spraying to use the item cooldown (fireExtinguisherCooldownTicks).
  • Changed exit sign and fire extinguisher sign recipe ids; old recipe book unlocks are re-granted.
  • Added fire pole to slide down without fall damage; sneak to hold on (firePoleSlideSpeed).
  • Added fire hydrant to refill used fire extinguishers (fireHydrantRefillEnabled).
  • Added fire alarm light that flashes red when powered or triggered by the control panel.
  • Added redstone output and config options to the fire alarm control panel and light.
  • Added extinguishable block tag and extinguishableBlocks config for custom fire blocks.
  • Added Turkish and Chinese translations for the new blocks, tooltips and messages.
  • Improved fire alarm tooltips to be shorter and fixed their wording.
  • Improved fire armor and fire extinguisher cooldowns to be tracked per player.
  • Improved tooltip line breaks to follow the real text width instead of the character count.

### 9.0.0

  • Fixed critical thread-safety issue with fire armor cooldowns on multiplayer servers.
  • Fixed smoke detector not triggering immediately after placement.
  • Fixed fire sprinkler searching in wrong position and missing nearby fires.
  • Fixed fire extinguisher interaction returning wrong result causing unwanted actions.
  • Fixed fire axe sound only playing client-side instead of for all players.
  • Fixed missing 3d sound attenuation for sounds.
  • Removed campfire detection from smoke detectors to prevent false alarms.
  • Added config validation to prevent negative radius values causing silent failures.
  • Added armor duration stacking: wearing multiple armor pieces now multiplies fire protection
duration.
  • Improved code quality by simplifying boolean checks throughout codebase.
  • Code refactoring and performance improvements.

### 8.3.0

  • Fixed Fire Alarm Smoke Detector texture bleeding with shaders.
  • Fixed issues where fire extinguishing foam is not visible for others.
  • Fixed smaller rendering issues with the Replay Mod.

### 8.2.0

  • Fixed consistent tooltip line wrapping in Fabric when TooltipFix mod is not present.
  • Fixed some important sounds only playing on the client side.
  • Fixed Fire Axt is not working on campfires.
  • Moved some specific Fire Extinguisher logic to the server side.
  • Added debug command to help with troubleshooting and lower logging outputs.
  • Code refactoring and performance improvements.

### 8.1.0

  • Added Chinese (zh_cn, zh_hk, zh_tw) translations. Special thanks to @Raaay-Fung.

### 8.0.0

  • Fixed #9 by correct formatting recipes for 1.21.x.
  • Fixed #4 by adding recipe advancements to unlock the crafting recipes.
  • Added automatic game tests for blocks, block items, items and loot tables.
  • Simplified Fire Extinguisher sign recipe.
  • Fixed smaller issues and improved performance.
  • Updated documentation and logo.

### 7.0.0

  • Added simple game tests.
  • Fixed some minor bugs and improved performance.
  • Replaced forge-config-api-port with simple config file.

### 6.4.0

  • Code refactoring for 1.20.6.
  • Added NeoForge support.
  • Fixed smaller issues with the smoke detector.

### 6.3.0

  • Smaller bug fixes and improvements.

### 6.2.0

  • Added lightweight fire armor.
  • Fixed rotation of fire sprinkler.

### 6.1.0

  • Added Fire Sprinkler Block
  • Added Fire Alarm Bell Block
  • Added Fire Alarm Siren Block
  • Added Fire Alarm Switch Block
  • Added Smoke Detector Block
  • Added Smoke Detector (silent) Block
  • Added Copper Fire Extinguisher Item
  • Improved textures and models

### 6.0.0

  • Refactored code and improved performance
  • Added Fabric port

[history]: https://github.com/MarkusBordihn/BOs-Fire-Extinguisher/commits/

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