Fix Cobblemon Pokemon Experience
A Fabric/NeoForge mod that fixes the experience gain system in Cobblemon to work like the mainline Pokemon games.
Downloads
The Problem
In Cobblemon, experience points (XP) are only awarded at the end of a battle. This works fine for wild Pokemon encounters (1v1), but becomes problematic when using trainer mods like Radical Cobblemon Trainers (RCT).
In trainer battles with multiple Pokemon, you only receive XP after defeating all of the trainer's Pokemon, instead of after each knockout.
The Fix
This mod changes the XP system to award experience immediately after each Pokemon is knocked out, just like in the official Pokemon games.
Features:
- XP is awarded instantly when you KO a Pokemon
- Works with Exp Share items (same behavior as vanilla Cobblemon)
- Compatible with trainer mods like RCT
- No configuration needed
How It Works
- Listens to Cobblemon's
BATTLE_FAINTEDevent - Awards XP to your Pokemon immediately when an opponent faints
- Blocks the default XP distribution at the end of battle (to prevent double XP)
Installation
- Install Fabric Loader or NeoForge for Minecraft 1.21.1
- Install Cobblemon 1.7.0+
- Download the mod JAR and place it in your
modsfolder
Compatibility
- Minecraft: 1.21.1
- Cobblemon: 1.7.0+
- Fabric Loader: 0.18.4+ / NeoForge: 21.1.172+
- Works with: Radical Cobblemon Trainers (RCT) and other trainer mods
FAQ / Known Limitations
My Pokemon leveled up during battle but the stats in combat didn't change?
This is a known limitation. When your Pokemon levels up mid-battle:
- A level up message is displayed in the battle chat
- The Pokemon's data is updated on the server (level, stats, etc.)
- The party overlay and summary screen show the correct new level
However, the battle stats (HP, Attack, Defense, etc.) used for damage calculations remain those from the start of the battle. This is because Cobblemon uses Pokemon Showdown as its battle simulator, and Showdown calculates stats once at the beginning of the battle with no built-in way to update them mid-combat.
Workaround: If you need the new stats to take effect during the battle, you can switch out your Pokemon and switch it back in. The stats will be recalculated when it re-enters battle.
This behavior is consistent with how some official Pokemon games handle mid-battle level ups (stats update after the battle or upon switching).
License
LGPLv3 License - See LICENSE file.
How to Install Fix Cobblemon Pokemon Experience (Mod)
Fix Cobblemon Pokemon Experience by Madgique is verified for Fabric, Neoforge across Minecraft versions 1.21.1 (latest release: 1.2.0+1.21.1-fabric, file size: 1.6 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21.1) and platform (Fabric, Neoforge).
- Make sure you have the compatible loader or environment installed for Fabric, Neoforge.
- Move the downloaded Fix Cobblemon Pokemon Experience file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version- Compatibility with Cobblemon EXP-All mod (Axel-WF): experience is now awarded via
BattleActor.awardExperience(), allowing EXP-All sharing hooks to trigger
### Changed
- Updated to Cobblemon 1.8.1
- Dropped support for Cobblemon 1.7.x
- Compatibility with Cobblemon EXP-All mod (Axel-WF): experience is now awarded via
BattleActor.awardExperience(), allowing EXP-All sharing hooks to trigger
### Changed
- Updated to Cobblemon 1.8.1
- Dropped support for Cobblemon 1.7.x
- Restricted Cobblemon version to 1.7.x only to prevent incompatibility issues
- CurseForge/Modrinth will now correctly install the right version based on your Cobblemon version
- Restricted Cobblemon version to 1.7.x only to prevent incompatibility issues
- CurseForge/Modrinth will now correctly install the right version based on your Cobblemon version
- Level up notification in battle chat when a Pokemon levels up mid-battle
- Pokemon data is now synced to client immediately after level up (party overlay, summary)
- XP bar animation now triggers properly during battle
### Known Limitations
- Battle stats (HP, Attack, etc.) are calculated by Showdown at the start of battle and cannot be updated mid-combat. Switch out and back in to use new stats.
- Level up notification in battle chat when a Pokemon levels up mid-battle
- Pokemon data is now synced to client immediately after level up (party overlay, summary)
- XP bar animation now triggers properly during battle
### Known Limitations
- Battle stats (HP, Attack, etc.) are calculated by Showdown at the start of battle and cannot be updated mid-combat. Switch out and back in to use new stats.