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FlightAssistant

FlightAssistant

by Octol1ttle • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

Available on Modrinth Requires Fabric API Available for Forge


FlightAssistant is a powerful client-side mod that adds fully configurable full-fledged avionics, situational awareness tools and advanced automation to Minecraft elytras, while still being friendly to casual users.

Main Features

  • Fully customizable flight HUD (wiki)
    • An informative display showing flight data in real time
  • Smart flight safety alerts (wiki)
    • Be aware of unsafe flight conditions before it's too late
  • Non-intrusive automatic flight protections (wiki)
    • When you're not paying attention, FlightAssistant will protect you
    • Examples: ground collision damage avoidance, void damage avoidance, automatic elytra deploying
  • Advanced autopilot with flight planning capabilities: fly safely completely hands-free (wiki)
    • Flight plans can be saved to disk and loaded later
    • With flight plans, a flight can be performed completely automatically from takeoff to landing

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.11
Fabric Quilt
1d ago 1
1.20.x
Forge
1d ago 1
1.21.x
Neoforge
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.11
Fabric Quilt
1d ago 1
1.20.x
Forge
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Forge
1d ago 1
1.21.5
Fabric Quilt
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Neoforge
1d ago 1
1.20.x
Forge
1d ago 1
1.21.5
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.5
Fabric Quilt
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Forge
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Forge
1d ago 1
1.21.5
Fabric Quilt
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.x
Neoforge
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.5
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Forge
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.4
Neoforge
1d ago 1
1.21.x
Neoforge
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Forge
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.4
Neoforge
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.4
Neoforge
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Forge
1d ago 1
1.21.x
Neoforge
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.20.x
Forge
1d ago 1
1.21.4
Neoforge
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Forge
1d ago 1
1.21.4
Neoforge
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Forge
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.4
Neoforge
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Neoforge
1d ago 1
1.20.x
Forge
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.4
Neoforge
1d ago 1
1.20.x
Forge
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.4
Neoforge
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.4
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Forge
1d ago 1
1.21.4
Neoforge
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.4
Fabric Quilt
1d ago 1
1.19.2
Fabric Quilt
1d ago 1
1.19.4
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.19.4
Fabric Quilt
1d ago 1
1.19.2
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
This is a patch update to FlightAssistant.

## Fixed issues

  • Fixed an issue where disabling certain flight protections would cause the autopilot to stop controlling pitch**
  • Fixed an issue that caused flight directors to behave incorrectly when the target heading was near the wrapping point (0/360 degrees)
  • Fixed an issue that caused the autothrust's SPEED mode to adjust thrust slower than intended
  • Fixed an issue where the thrust reading would be displayed as 0.0% when it was not exactly at zero.

Consult the [wiki](https://github.com/Octol1ttle/FlightAssistant/wiki) for help.<br>
Please use the [Discord server](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
This is a patch update to FlightAssistant.

## Fixed issues

  • Fixed an issue where disabling certain flight protections would cause the autopilot to stop controlling pitch**
  • Fixed an issue that caused flight directors to behave incorrectly when the target heading was near the wrapping point (0/360 degrees)
  • Fixed an issue that caused the autothrust's SPEED mode to adjust thrust slower than intended
  • Fixed an issue where the thrust reading would be displayed as 0.0% when it was not exactly at zero.

Consult the [wiki](https://github.com/Octol1ttle/FlightAssistant/wiki) for help.<br>
Please use the [Discord server](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
This is a patch update to FlightAssistant.

## Fixed issues

  • Fixed an issue where disabling certain flight protections would cause the autopilot to stop controlling pitch**
  • Fixed an issue that caused flight directors to behave incorrectly when the target heading was near the wrapping point (0/360 degrees)
  • Fixed an issue that caused the autothrust's SPEED mode to adjust thrust slower than intended
  • Fixed an issue where the thrust reading would be displayed as 0.0% when it was not exactly at zero.

Consult the [wiki](https://github.com/Octol1ttle/FlightAssistant/wiki) for help.<br>
Please use the [Discord server](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
This is a patch update to FlightAssistant.

## Fixed issues

  • Fixed an issue where disabling certain flight protections would cause the autopilot to stop controlling pitch**
  • Fixed an issue that caused flight directors to behave incorrectly when the target heading was near the wrapping point (0/360 degrees)
  • Fixed an issue that caused the autothrust's SPEED mode to adjust thrust slower than intended
  • Fixed an issue where the thrust reading would be displayed as 0.0% when it was not exactly at zero.

Consult the [wiki](https://github.com/Octol1ttle/FlightAssistant/wiki) for help.<br>
Please use the [Discord server](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
This is a patch update to FlightAssistant.

## Fixed issues

  • Fixed an issue where disabling certain flight protections would cause the autopilot to stop controlling pitch**
  • Fixed an issue that caused flight directors to behave incorrectly when the target heading was near the wrapping point (0/360 degrees)
  • Fixed an issue that caused the autothrust's SPEED mode to adjust thrust slower than intended
  • Fixed an issue where the thrust reading would be displayed as 0.0% when it was not exactly at zero.

Consult the [wiki](https://github.com/Octol1ttle/FlightAssistant/wiki) for help.<br>
Please use the [Discord server](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
This is a patch update to FlightAssistant.

## Fixed issues

  • Fixed an issue where disabling certain flight protections would cause the autopilot to stop controlling pitch**
  • Fixed an issue that caused flight directors to behave incorrectly when the target heading was near the wrapping point (0/360 degrees)
  • Fixed an issue that caused the autothrust's SPEED mode to adjust thrust slower than intended
  • Fixed an issue where the thrust reading would be displayed as 0.0% when it was not exactly at zero.

Consult the [wiki](https://github.com/Octol1ttle/FlightAssistant/wiki) for help.<br>
Please use the [Discord server](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
This is a patch update to FlightAssistant.

## Fixed issues

  • Fixed an issue where disabling certain flight protections would cause the autopilot to stop controlling pitch**
  • Fixed an issue that caused flight directors to behave incorrectly when the target heading was near the wrapping point (0/360 degrees)
  • Fixed an issue that caused the autothrust's SPEED mode to adjust thrust slower than intended
  • Fixed an issue where the thrust reading would be displayed as 0.0% when it was not exactly at zero.

Consult the [wiki](https://github.com/Octol1ttle/FlightAssistant/wiki) for help.<br>
Please use the [Discord server](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
This is a major update to FlightAssistant.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.


## Changes from Beta 1

  • Added Chinese localization
  • Changed the default durability display style to Time
  • Made the BELOW G/S warning alert show when deviation is more than 2.5 blocks and the player is below minimums
  • Reduced sensitivity of the DON'T SINK alert
  • Adjusted the attitude display to account for crosshair offset
  • Adjusted the way vertical deviation is displayed
  • Reduced the maximum recommended pitch to 45 degrees in the F/CTL PROTECT LOST alert text
  • Fixed an issue that caused TERRAIN AHEAD and PULL UP alerts to appear only right before impact
  • Fixed an issue that caused AUTO FLT AP OFF and AUTO FLT A/THR OFF alerts to not be displayed when they occur due to losing protections and chunk unloading
  • Fixed an issue where DaBR thrust would be overriden even when Global Automation Override is active

If you weren't keeping up with changes in v3, here's a quick overview:

  • HUD overhaul
  • New layout: <img src="https://github.com/Octol1ttle/FlightAssistant/wiki/img/hud/full_screenshot_alt.png">
  • The HUD data now updates at the render frame rate instead of game tick rate. Numbers and scales will move smoother
  • Commands are gone and replaced with the Setup Screen (see below)
  • Introduced the FlightAssistant Setup Screen
  • Opened with Numpad Enter by default
  • Used to reset and temporarily disable computers & displays
  • Used to configure the autopilot
  • Used to fill out the flight plan
  • Various systems have been reworked and features have been added. For example, the GPWS now dynamically adjusts sensitivity based on surroundings
  • Added Chinese localization
This is a major update to FlightAssistant.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.


## Changes from Beta 1

  • Added Chinese localization
  • Changed the default durability display style to Time
  • Made the BELOW G/S warning alert show when deviation is more than 2.5 blocks and the player is below minimums
  • Reduced sensitivity of the DON'T SINK alert
  • Adjusted the attitude display to account for crosshair offset
  • Adjusted the way vertical deviation is displayed
  • Reduced the maximum recommended pitch to 45 degrees in the F/CTL PROTECT LOST alert text
  • Fixed an issue that caused TERRAIN AHEAD and PULL UP alerts to appear only right before impact
  • Fixed an issue that caused AUTO FLT AP OFF and AUTO FLT A/THR OFF alerts to not be displayed when they occur due to losing protections and chunk unloading
  • Fixed an issue where DaBR thrust would be overriden even when Global Automation Override is active

If you weren't keeping up with changes in v3, here's a quick overview:

  • HUD overhaul
  • New layout: <img src="https://github.com/Octol1ttle/FlightAssistant/wiki/img/hud/full_screenshot_alt.png">
  • The HUD data now updates at the render frame rate instead of game tick rate. Numbers and scales will move smoother
  • Commands are gone and replaced with the Setup Screen (see below)
  • Introduced the FlightAssistant Setup Screen
  • Opened with Numpad Enter by default
  • Used to reset and temporarily disable computers & displays
  • Used to configure the autopilot
  • Used to fill out the flight plan
  • Various systems have been reworked and features have been added. For example, the GPWS now dynamically adjusts sensitivity based on surroundings
  • Added Chinese localization
This is a major update to FlightAssistant.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.


## Changes from Beta 1

  • Added Chinese localization
  • Changed the default durability display style to Time
  • Made the BELOW G/S warning alert show when deviation is more than 2.5 blocks and the player is below minimums
  • Reduced sensitivity of the DON'T SINK alert
  • Adjusted the attitude display to account for crosshair offset
  • Adjusted the way vertical deviation is displayed
  • Reduced the maximum recommended pitch to 45 degrees in the F/CTL PROTECT LOST alert text
  • Fixed an issue that caused TERRAIN AHEAD and PULL UP alerts to appear only right before impact
  • Fixed an issue that caused AUTO FLT AP OFF and AUTO FLT A/THR OFF alerts to not be displayed when they occur due to losing protections and chunk unloading
  • Fixed an issue where DaBR thrust would be overriden even when Global Automation Override is active

If you weren't keeping up with changes in v3, here's a quick overview:

  • HUD overhaul
  • New layout: <img src="https://github.com/Octol1ttle/FlightAssistant/wiki/img/hud/full_screenshot_alt.png">
  • The HUD data now updates at the render frame rate instead of game tick rate. Numbers and scales will move smoother
  • Commands are gone and replaced with the Setup Screen (see below)
  • Introduced the FlightAssistant Setup Screen
  • Opened with Numpad Enter by default
  • Used to reset and temporarily disable computers & displays
  • Used to configure the autopilot
  • Used to fill out the flight plan
  • Various systems have been reworked and features have been added. For example, the GPWS now dynamically adjusts sensitivity based on surroundings
  • Added Chinese localization
This is a major update to FlightAssistant.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.


## Changes from Beta 1

  • Added Chinese localization
  • Changed the default durability display style to Time
  • Made the BELOW G/S warning alert show when deviation is more than 2.5 blocks and the player is below minimums
  • Reduced sensitivity of the DON'T SINK alert
  • Adjusted the attitude display to account for crosshair offset
  • Adjusted the way vertical deviation is displayed
  • Reduced the maximum recommended pitch to 45 degrees in the F/CTL PROTECT LOST alert text
  • Fixed an issue that caused TERRAIN AHEAD and PULL UP alerts to appear only right before impact
  • Fixed an issue that caused AUTO FLT AP OFF and AUTO FLT A/THR OFF alerts to not be displayed when they occur due to losing protections and chunk unloading
  • Fixed an issue where DaBR thrust would be overriden even when Global Automation Override is active

If you weren't keeping up with changes in v3, here's a quick overview:

  • HUD overhaul
  • New layout: <img src="https://github.com/Octol1ttle/FlightAssistant/wiki/img/hud/full_screenshot_alt.png">
  • The HUD data now updates at the render frame rate instead of game tick rate. Numbers and scales will move smoother
  • Commands are gone and replaced with the Setup Screen (see below)
  • Introduced the FlightAssistant Setup Screen
  • Opened with Numpad Enter by default
  • Used to reset and temporarily disable computers & displays
  • Used to configure the autopilot
  • Used to fill out the flight plan
  • Various systems have been reworked and features have been added. For example, the GPWS now dynamically adjusts sensitivity based on surroundings
  • Added Chinese localization
This is a major update to FlightAssistant.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.


## Changes from Beta 1

  • Added Chinese localization
  • Changed the default durability display style to Time
  • Made the BELOW G/S warning alert show when deviation is more than 2.5 blocks and the player is below minimums
  • Reduced sensitivity of the DON'T SINK alert
  • Adjusted the attitude display to account for crosshair offset
  • Adjusted the way vertical deviation is displayed
  • Reduced the maximum recommended pitch to 45 degrees in the F/CTL PROTECT LOST alert text
  • Fixed an issue that caused TERRAIN AHEAD and PULL UP alerts to appear only right before impact
  • Fixed an issue that caused AUTO FLT AP OFF and AUTO FLT A/THR OFF alerts to not be displayed when they occur due to losing protections and chunk unloading
  • Fixed an issue where DaBR thrust would be overriden even when Global Automation Override is active

If you weren't keeping up with changes in v3, here's a quick overview:

  • HUD overhaul
  • New layout: <img src="https://github.com/Octol1ttle/FlightAssistant/wiki/img/hud/full_screenshot_alt.png">
  • The HUD data now updates at the render frame rate instead of game tick rate. Numbers and scales will move smoother
  • Commands are gone and replaced with the Setup Screen (see below)
  • Introduced the FlightAssistant Setup Screen
  • Opened with Numpad Enter by default
  • Used to reset and temporarily disable computers & displays
  • Used to configure the autopilot
  • Used to fill out the flight plan
  • Various systems have been reworked and features have been added. For example, the GPWS now dynamically adjusts sensitivity based on surroundings
  • Added Chinese localization
This is a major update to FlightAssistant.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.


## Changes from Beta 1

  • Added Chinese localization
  • Changed the default durability display style to Time
  • Made the BELOW G/S warning alert show when deviation is more than 2.5 blocks and the player is below minimums
  • Reduced sensitivity of the DON'T SINK alert
  • Adjusted the attitude display to account for crosshair offset
  • Adjusted the way vertical deviation is displayed
  • Reduced the maximum recommended pitch to 45 degrees in the F/CTL PROTECT LOST alert text
  • Fixed an issue that caused TERRAIN AHEAD and PULL UP alerts to appear only right before impact
  • Fixed an issue that caused AUTO FLT AP OFF and AUTO FLT A/THR OFF alerts to not be displayed when they occur due to losing protections and chunk unloading
  • Fixed an issue where DaBR thrust would be overriden even when Global Automation Override is active

If you weren't keeping up with changes in v3, here's a quick overview:

  • HUD overhaul
  • New layout: <img src="https://github.com/Octol1ttle/FlightAssistant/wiki/img/hud/full_screenshot_alt.png">
  • The HUD data now updates at the render frame rate instead of game tick rate. Numbers and scales will move smoother
  • Commands are gone and replaced with the Setup Screen (see below)
  • Introduced the FlightAssistant Setup Screen
  • Opened with Numpad Enter by default
  • Used to reset and temporarily disable computers & displays
  • Used to configure the autopilot
  • Used to fill out the flight plan
  • Various systems have been reworked and features have been added. For example, the GPWS now dynamically adjusts sensitivity based on surroundings
  • Added Chinese localization
This is a major update to FlightAssistant.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.


## Changes from Beta 1

  • Added Chinese localization
  • Changed the default durability display style to Time
  • Made the BELOW G/S warning alert show when deviation is more than 2.5 blocks and the player is below minimums
  • Reduced sensitivity of the DON'T SINK alert
  • Adjusted the attitude display to account for crosshair offset
  • Adjusted the way vertical deviation is displayed
  • Reduced the maximum recommended pitch to 45 degrees in the F/CTL PROTECT LOST alert text
  • Fixed an issue that caused TERRAIN AHEAD and PULL UP alerts to appear only right before impact
  • Fixed an issue that caused AUTO FLT AP OFF and AUTO FLT A/THR OFF alerts to not be displayed when they occur due to losing protections and chunk unloading
  • Fixed an issue where DaBR thrust would be overriden even when Global Automation Override is active

If you weren't keeping up with changes in v3, here's a quick overview:

  • HUD overhaul
  • New layout: <img src="https://github.com/Octol1ttle/FlightAssistant/wiki/img/hud/full_screenshot_alt.png">
  • The HUD data now updates at the render frame rate instead of game tick rate. Numbers and scales will move smoother
  • Commands are gone and replaced with the Setup Screen (see below)
  • Introduced the FlightAssistant Setup Screen
  • Opened with Numpad Enter by default
  • Used to reset and temporarily disable computers & displays
  • Used to configure the autopilot
  • Used to fill out the flight plan
  • Various systems have been reworked and features have been added. For example, the GPWS now dynamically adjusts sensitivity based on surroundings
  • Added Chinese localization
This is Beta 1 of a major update to FlightAssistant. All features planned for this update have been implemented, but there may be major issues.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.

## New features
  • Added flight plans**
  • Flight plans consist of departure information, enroute information, and arrival information
  • Use the FlightAssistant Setup screen to enter data
  • Flight plans can be saved to disk and loaded from disk
  • Added automatic landings using flight plans**
  • For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
  • Entering correct data is necessary for automatic landings to function correctly
  • Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
  • Added new alerts**
  • GPWS BELOW G/S ("below glide slope") - triggered when the player descends too low during a landing
  • GPWS DON'T SINK - triggered when the player starts descending during a takeoff or go around
  • GPWS REACHED MINIMUMS - triggered when the player descends below minimums specified in the arrival information page
  • F/PLAN DEPART ELEV DISAGREE - triggered when the entered departure elevation is incorrect
  • F/PLAN ARRIVAL ELEV DISAGREE - triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurate
  • F/PLAN OBSTACLES ON PATH (aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival paths
  • F/PLAN DESCENT TOO STEEP - triggered when the flight plan contains a descent that requires an unsafe sink rate
  • Added new display: Course Deviation Display**
  • This display shows deviation when on a flight plan
  • The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
  • Added safety feature from v2: "Lock fireworks near obstacles"**
  • Enabled by default
  • Prevents firework usage when the camera is pointed at an obstacle
  • Can be overriden with the Global Automation Override
  • The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
  • Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
  • When closing a screen, its parent screen will now be opened
  • Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it

## Changes

  • The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
  • The Ground Proximity Warning System will no longer issue a PULL UP command if doing so would cause a collision anyway**
  • Replaced "Manual pitch override" keybind with "Global automation override"**
  • When held, auto thrust and autopilot disconnect automatically
  • When held, all flight protections are disabled
  • Adjusted the autopilot control code to increase vertical navigation performance
  • Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
  • Flight directors now rotate with roll
  • Flight directors are no longer displayed when in mirrored third-person
  • Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
  • Flight directors movements are now smoother
  • Maximum and minimum pitch indicator movements are now smoother
  • The decimal separator is now the same across all languages

## Fixed issues

  • Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
  • Fixed an issue that caused ground proximity alerts to still appear even when disabled**
  • Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
  • Fixed an issue where the target Z coordinate on the HUD was incorrect
  • Fixed an issue where the horizon would be drawn with the wrong color
  • Fixed an issue where the target reading would be shown even if Show Automation Modes is disabled
  • Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
  • Fixed an issue that caused FRWK SLOW RESPONSE alert to trigger when it shouldn't, and not trigger when it should
  • Fixed an issue that caused ALERT SYS FAULT alert to not disappear when the Alert Computer is reset
This is Beta 1 of a major update to FlightAssistant. All features planned for this update have been implemented, but there may be major issues.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.

## New features
  • Added flight plans**
  • Flight plans consist of departure information, enroute information, and arrival information
  • Use the FlightAssistant Setup screen to enter data
  • Flight plans can be saved to disk and loaded from disk
  • Added automatic landings using flight plans**
  • For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
  • Entering correct data is necessary for automatic landings to function correctly
  • Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
  • Added new alerts**
  • GPWS BELOW G/S ("below glide slope") - triggered when the player descends too low during a landing
  • GPWS DON'T SINK - triggered when the player starts descending during a takeoff or go around
  • GPWS REACHED MINIMUMS - triggered when the player descends below minimums specified in the arrival information page
  • F/PLAN DEPART ELEV DISAGREE - triggered when the entered departure elevation is incorrect
  • F/PLAN ARRIVAL ELEV DISAGREE - triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurate
  • F/PLAN OBSTACLES ON PATH (aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival paths
  • F/PLAN DESCENT TOO STEEP - triggered when the flight plan contains a descent that requires an unsafe sink rate
  • Added new display: Course Deviation Display**
  • This display shows deviation when on a flight plan
  • The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
  • Added safety feature from v2: "Lock fireworks near obstacles"**
  • Enabled by default
  • Prevents firework usage when the camera is pointed at an obstacle
  • Can be overriden with the Global Automation Override
  • The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
  • Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
  • When closing a screen, its parent screen will now be opened
  • Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it

## Changes

  • The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
  • The Ground Proximity Warning System will no longer issue a PULL UP command if doing so would cause a collision anyway**
  • Replaced "Manual pitch override" keybind with "Global automation override"**
  • When held, auto thrust and autopilot disconnect automatically
  • When held, all flight protections are disabled
  • Adjusted the autopilot control code to increase vertical navigation performance
  • Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
  • Flight directors now rotate with roll
  • Flight directors are no longer displayed when in mirrored third-person
  • Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
  • Flight directors movements are now smoother
  • Maximum and minimum pitch indicator movements are now smoother
  • The decimal separator is now the same across all languages

## Fixed issues

  • Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
  • Fixed an issue that caused ground proximity alerts to still appear even when disabled**
  • Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
  • Fixed an issue where the target Z coordinate on the HUD was incorrect
  • Fixed an issue where the horizon would be drawn with the wrong color
  • Fixed an issue where the target reading would be shown even if Show Automation Modes is disabled
  • Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
  • Fixed an issue that caused FRWK SLOW RESPONSE alert to trigger when it shouldn't, and not trigger when it should
  • Fixed an issue that caused ALERT SYS FAULT alert to not disappear when the Alert Computer is reset
This is Beta 1 of a major update to FlightAssistant. All features planned for this update have been implemented, but there may be major issues.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.

## New features
  • Added flight plans**
  • Flight plans consist of departure information, enroute information, and arrival information
  • Use the FlightAssistant Setup screen to enter data
  • Flight plans can be saved to disk and loaded from disk
  • Added automatic landings using flight plans**
  • For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
  • Entering correct data is necessary for automatic landings to function correctly
  • Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
  • Added new alerts**
  • GPWS BELOW G/S ("below glide slope") - triggered when the player descends too low during a landing
  • GPWS DON'T SINK - triggered when the player starts descending during a takeoff or go around
  • GPWS REACHED MINIMUMS - triggered when the player descends below minimums specified in the arrival information page
  • F/PLAN DEPART ELEV DISAGREE - triggered when the entered departure elevation is incorrect
  • F/PLAN ARRIVAL ELEV DISAGREE - triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurate
  • F/PLAN OBSTACLES ON PATH (aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival paths
  • F/PLAN DESCENT TOO STEEP - triggered when the flight plan contains a descent that requires an unsafe sink rate
  • Added new display: Course Deviation Display**
  • This display shows deviation when on a flight plan
  • The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
  • Added safety feature from v2: "Lock fireworks near obstacles"**
  • Enabled by default
  • Prevents firework usage when the camera is pointed at an obstacle
  • Can be overriden with the Global Automation Override
  • The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
  • Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
  • When closing a screen, its parent screen will now be opened
  • Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it

## Changes

  • The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
  • The Ground Proximity Warning System will no longer issue a PULL UP command if doing so would cause a collision anyway**
  • Replaced "Manual pitch override" keybind with "Global automation override"**
  • When held, auto thrust and autopilot disconnect automatically
  • When held, all flight protections are disabled
  • Adjusted the autopilot control code to increase vertical navigation performance
  • Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
  • Flight directors now rotate with roll
  • Flight directors are no longer displayed when in mirrored third-person
  • Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
  • Flight directors movements are now smoother
  • Maximum and minimum pitch indicator movements are now smoother
  • The decimal separator is now the same across all languages

## Fixed issues

  • Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
  • Fixed an issue that caused ground proximity alerts to still appear even when disabled**
  • Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
  • Fixed an issue where the target Z coordinate on the HUD was incorrect
  • Fixed an issue where the horizon would be drawn with the wrong color
  • Fixed an issue where the target reading would be shown even if Show Automation Modes is disabled
  • Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
  • Fixed an issue that caused FRWK SLOW RESPONSE alert to trigger when it shouldn't, and not trigger when it should
  • Fixed an issue that caused ALERT SYS FAULT alert to not disappear when the Alert Computer is reset
This is Beta 1 of a major update to FlightAssistant. All features planned for this update have been implemented, but there may be major issues.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.

## New features
  • Added flight plans**
  • Flight plans consist of departure information, enroute information, and arrival information
  • Use the FlightAssistant Setup screen to enter data
  • Flight plans can be saved to disk and loaded from disk
  • Added automatic landings using flight plans**
  • For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
  • Entering correct data is necessary for automatic landings to function correctly
  • Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
  • Added new alerts**
  • GPWS BELOW G/S ("below glide slope") - triggered when the player descends too low during a landing
  • GPWS DON'T SINK - triggered when the player starts descending during a takeoff or go around
  • GPWS REACHED MINIMUMS - triggered when the player descends below minimums specified in the arrival information page
  • F/PLAN DEPART ELEV DISAGREE - triggered when the entered departure elevation is incorrect
  • F/PLAN ARRIVAL ELEV DISAGREE - triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurate
  • F/PLAN OBSTACLES ON PATH (aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival paths
  • F/PLAN DESCENT TOO STEEP - triggered when the flight plan contains a descent that requires an unsafe sink rate
  • Added new display: Course Deviation Display**
  • This display shows deviation when on a flight plan
  • The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
  • Added safety feature from v2: "Lock fireworks near obstacles"**
  • Enabled by default
  • Prevents firework usage when the camera is pointed at an obstacle
  • Can be overriden with the Global Automation Override
  • The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
  • Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
  • When closing a screen, its parent screen will now be opened
  • Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it

## Changes

  • The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
  • The Ground Proximity Warning System will no longer issue a PULL UP command if doing so would cause a collision anyway**
  • Replaced "Manual pitch override" keybind with "Global automation override"**
  • When held, auto thrust and autopilot disconnect automatically
  • When held, all flight protections are disabled
  • Adjusted the autopilot control code to increase vertical navigation performance
  • Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
  • Flight directors now rotate with roll
  • Flight directors are no longer displayed when in mirrored third-person
  • Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
  • Flight directors movements are now smoother
  • Maximum and minimum pitch indicator movements are now smoother
  • The decimal separator is now the same across all languages

## Fixed issues

  • Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
  • Fixed an issue that caused ground proximity alerts to still appear even when disabled**
  • Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
  • Fixed an issue where the target Z coordinate on the HUD was incorrect
  • Fixed an issue where the horizon would be drawn with the wrong color
  • Fixed an issue where the target reading would be shown even if Show Automation Modes is disabled
  • Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
  • Fixed an issue that caused FRWK SLOW RESPONSE alert to trigger when it shouldn't, and not trigger when it should
  • Fixed an issue that caused ALERT SYS FAULT alert to not disappear when the Alert Computer is reset
This is Beta 1 of a major update to FlightAssistant. All features planned for this update have been implemented, but there may be major issues.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.

## New features
  • Added flight plans**
  • Flight plans consist of departure information, enroute information, and arrival information
  • Use the FlightAssistant Setup screen to enter data
  • Flight plans can be saved to disk and loaded from disk
  • Added automatic landings using flight plans**
  • For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
  • Entering correct data is necessary for automatic landings to function correctly
  • Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
  • Added new alerts**
  • GPWS BELOW G/S ("below glide slope") - triggered when the player descends too low during a landing
  • GPWS DON'T SINK - triggered when the player starts descending during a takeoff or go around
  • GPWS REACHED MINIMUMS - triggered when the player descends below minimums specified in the arrival information page
  • F/PLAN DEPART ELEV DISAGREE - triggered when the entered departure elevation is incorrect
  • F/PLAN ARRIVAL ELEV DISAGREE - triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurate
  • F/PLAN OBSTACLES ON PATH (aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival paths
  • F/PLAN DESCENT TOO STEEP - triggered when the flight plan contains a descent that requires an unsafe sink rate
  • Added new display: Course Deviation Display**
  • This display shows deviation when on a flight plan
  • The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
  • Added safety feature from v2: "Lock fireworks near obstacles"**
  • Enabled by default
  • Prevents firework usage when the camera is pointed at an obstacle
  • Can be overriden with the Global Automation Override
  • The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
  • Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
  • When closing a screen, its parent screen will now be opened
  • Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it

## Changes

  • The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
  • The Ground Proximity Warning System will no longer issue a PULL UP command if doing so would cause a collision anyway**
  • Replaced "Manual pitch override" keybind with "Global automation override"**
  • When held, auto thrust and autopilot disconnect automatically
  • When held, all flight protections are disabled
  • Adjusted the autopilot control code to increase vertical navigation performance
  • Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
  • Flight directors now rotate with roll
  • Flight directors are no longer displayed when in mirrored third-person
  • Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
  • Flight directors movements are now smoother
  • Maximum and minimum pitch indicator movements are now smoother
  • The decimal separator is now the same across all languages

## Fixed issues

  • Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
  • Fixed an issue that caused ground proximity alerts to still appear even when disabled**
  • Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
  • Fixed an issue where the target Z coordinate on the HUD was incorrect
  • Fixed an issue where the horizon would be drawn with the wrong color
  • Fixed an issue where the target reading would be shown even if Show Automation Modes is disabled
  • Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
  • Fixed an issue that caused FRWK SLOW RESPONSE alert to trigger when it shouldn't, and not trigger when it should
  • Fixed an issue that caused ALERT SYS FAULT alert to not disappear when the Alert Computer is reset
This is Beta 1 of a major update to FlightAssistant. All features planned for this update have been implemented, but there may be major issues.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.

## New features
  • Added flight plans**
  • Flight plans consist of departure information, enroute information, and arrival information
  • Use the FlightAssistant Setup screen to enter data
  • Flight plans can be saved to disk and loaded from disk
  • Added automatic landings using flight plans**
  • For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
  • Entering correct data is necessary for automatic landings to function correctly
  • Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
  • Added new alerts**
  • GPWS BELOW G/S ("below glide slope") - triggered when the player descends too low during a landing
  • GPWS DON'T SINK - triggered when the player starts descending during a takeoff or go around
  • GPWS REACHED MINIMUMS - triggered when the player descends below minimums specified in the arrival information page
  • F/PLAN DEPART ELEV DISAGREE - triggered when the entered departure elevation is incorrect
  • F/PLAN ARRIVAL ELEV DISAGREE - triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurate
  • F/PLAN OBSTACLES ON PATH (aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival paths
  • F/PLAN DESCENT TOO STEEP - triggered when the flight plan contains a descent that requires an unsafe sink rate
  • Added new display: Course Deviation Display**
  • This display shows deviation when on a flight plan
  • The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
  • Added safety feature from v2: "Lock fireworks near obstacles"**
  • Enabled by default
  • Prevents firework usage when the camera is pointed at an obstacle
  • Can be overriden with the Global Automation Override
  • The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
  • Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
  • When closing a screen, its parent screen will now be opened
  • Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it

## Changes

  • The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
  • The Ground Proximity Warning System will no longer issue a PULL UP command if doing so would cause a collision anyway**
  • Replaced "Manual pitch override" keybind with "Global automation override"**
  • When held, auto thrust and autopilot disconnect automatically
  • When held, all flight protections are disabled
  • Adjusted the autopilot control code to increase vertical navigation performance
  • Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
  • Flight directors now rotate with roll
  • Flight directors are no longer displayed when in mirrored third-person
  • Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
  • Flight directors movements are now smoother
  • Maximum and minimum pitch indicator movements are now smoother
  • The decimal separator is now the same across all languages

## Fixed issues

  • Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
  • Fixed an issue that caused ground proximity alerts to still appear even when disabled**
  • Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
  • Fixed an issue where the target Z coordinate on the HUD was incorrect
  • Fixed an issue where the horizon would be drawn with the wrong color
  • Fixed an issue where the target reading would be shown even if Show Automation Modes is disabled
  • Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
  • Fixed an issue that caused FRWK SLOW RESPONSE alert to trigger when it shouldn't, and not trigger when it should
  • Fixed an issue that caused ALERT SYS FAULT alert to not disappear when the Alert Computer is reset
This is Beta 1 of a major update to FlightAssistant. All features planned for this update have been implemented, but there may be major issues.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.

## New features
  • Added flight plans**
  • Flight plans consist of departure information, enroute information, and arrival information
  • Use the FlightAssistant Setup screen to enter data
  • Flight plans can be saved to disk and loaded from disk
  • Added automatic landings using flight plans**
  • For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
  • Entering correct data is necessary for automatic landings to function correctly
  • Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
  • Added new alerts**
  • GPWS BELOW G/S ("below glide slope") - triggered when the player descends too low during a landing
  • GPWS DON'T SINK - triggered when the player starts descending during a takeoff or go around
  • GPWS REACHED MINIMUMS - triggered when the player descends below minimums specified in the arrival information page
  • F/PLAN DEPART ELEV DISAGREE - triggered when the entered departure elevation is incorrect
  • F/PLAN ARRIVAL ELEV DISAGREE - triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurate
  • F/PLAN OBSTACLES ON PATH (aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival paths
  • F/PLAN DESCENT TOO STEEP - triggered when the flight plan contains a descent that requires an unsafe sink rate
  • Added new display: Course Deviation Display**
  • This display shows deviation when on a flight plan
  • The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
  • Added safety feature from v2: "Lock fireworks near obstacles"**
  • Enabled by default
  • Prevents firework usage when the camera is pointed at an obstacle
  • Can be overriden with the Global Automation Override
  • The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
  • Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
  • When closing a screen, its parent screen will now be opened
  • Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it

## Changes

  • The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
  • The Ground Proximity Warning System will no longer issue a PULL UP command if doing so would cause a collision anyway**
  • Replaced "Manual pitch override" keybind with "Global automation override"**
  • When held, auto thrust and autopilot disconnect automatically
  • When held, all flight protections are disabled
  • Adjusted the autopilot control code to increase vertical navigation performance
  • Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
  • Flight directors now rotate with roll
  • Flight directors are no longer displayed when in mirrored third-person
  • Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
  • Flight directors movements are now smoother
  • Maximum and minimum pitch indicator movements are now smoother
  • The decimal separator is now the same across all languages

## Fixed issues

  • Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
  • Fixed an issue that caused ground proximity alerts to still appear even when disabled**
  • Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
  • Fixed an issue where the target Z coordinate on the HUD was incorrect
  • Fixed an issue where the horizon would be drawn with the wrong color
  • Fixed an issue where the target reading would be shown even if Show Automation Modes is disabled
  • Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
  • Fixed an issue that caused FRWK SLOW RESPONSE alert to trigger when it shouldn't, and not trigger when it should
  • Fixed an issue that caused ALERT SYS FAULT alert to not disappear when the Alert Computer is reset
This is Beta 1 of a major update to FlightAssistant. All features planned for this update have been implemented, but there may be major issues.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.

## New features
  • Added flight plans**
  • Flight plans consist of departure information, enroute information, and arrival information
  • Use the FlightAssistant Setup screen to enter data
  • Flight plans can be saved to disk and loaded from disk
  • Added automatic landings using flight plans**
  • For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
  • Entering correct data is necessary for automatic landings to function correctly
  • Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
  • Added new alerts**
  • GPWS BELOW G/S ("below glide slope") - triggered when the player descends too low during a landing
  • GPWS DON'T SINK - triggered when the player starts descending during a takeoff or go around
  • GPWS REACHED MINIMUMS - triggered when the player descends below minimums specified in the arrival information page
  • F/PLAN DEPART ELEV DISAGREE - triggered when the entered departure elevation is incorrect
  • F/PLAN ARRIVAL ELEV DISAGREE - triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurate
  • F/PLAN OBSTACLES ON PATH (aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival paths
  • F/PLAN DESCENT TOO STEEP - triggered when the flight plan contains a descent that requires an unsafe sink rate
  • Added new display: Course Deviation Display**
  • This display shows deviation when on a flight plan
  • The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
  • Added safety feature from v2: "Lock fireworks near obstacles"**
  • Enabled by default
  • Prevents firework usage when the camera is pointed at an obstacle
  • Can be overriden with the Global Automation Override
  • The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
  • Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
  • When closing a screen, its parent screen will now be opened
  • Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it

## Changes

  • The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
  • The Ground Proximity Warning System will no longer issue a PULL UP command if doing so would cause a collision anyway**
  • Replaced "Manual pitch override" keybind with "Global automation override"**
  • When held, auto thrust and autopilot disconnect automatically
  • When held, all flight protections are disabled
  • Adjusted the autopilot control code to increase vertical navigation performance
  • Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
  • Flight directors now rotate with roll
  • Flight directors are no longer displayed when in mirrored third-person
  • Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
  • Flight directors movements are now smoother
  • Maximum and minimum pitch indicator movements are now smoother
  • The decimal separator is now the same across all languages

## Fixed issues

  • Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
  • Fixed an issue that caused ground proximity alerts to still appear even when disabled**
  • Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
  • Fixed an issue where the target Z coordinate on the HUD was incorrect
  • Fixed an issue where the horizon would be drawn with the wrong color
  • Fixed an issue where the target reading would be shown even if Show Automation Modes is disabled
  • Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
  • Fixed an issue that caused FRWK SLOW RESPONSE alert to trigger when it shouldn't, and not trigger when it should
  • Fixed an issue that caused ALERT SYS FAULT alert to not disappear when the Alert Computer is reset
This is Alpha 12 of a major update to FlightAssistant. Please note that there may be critical issues and features may
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.

## New features

  • Added missing ability to turn off status message display from the config screen**

## Changes

  • The attitude display will no longer be shown when the camera is in mirrored third-person mode
  • The THR status message will no longer appear if thrust is set to 0% and there's no thrust source available
  • A separate Flight Mode message will be shown when thrust is in reverse
  • Improved detection of modded elytras
  • Improved ECAM Actions text for the F/CTL PROT LOST alert

## Fixed issues

  • Fixed crashing on Forge**
  • Fixed mod not being present on NeoForge**
  • Fixed elytra automatically opening/closing even when Enable safety features is set to OFF
  • Fixed automatic thrust reduction occurring even when Enable safety features is set to OFF
  • Fixed FRWK EXPLOSIVE alert appearing even when Enable safety features is set to OFF
  • Fixed missing fault alert for the HUD Display Data Computer
  • Fixed missing translations for Status Display in the Display Management Screen
This is Alpha 12 of a major update to FlightAssistant. Please note that there may be critical issues and features may
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.

## New features

  • Added missing ability to turn off status message display from the config screen**

## Changes

  • The attitude display will no longer be shown when the camera is in mirrored third-person mode
  • The THR status message will no longer appear if thrust is set to 0% and there's no thrust source available
  • A separate Flight Mode message will be shown when thrust is in reverse
  • Improved detection of modded elytras
  • Improved ECAM Actions text for the F/CTL PROT LOST alert

## Fixed issues

  • Fixed crashing on Forge**
  • Fixed mod not being present on NeoForge**
  • Fixed elytra automatically opening/closing even when Enable safety features is set to OFF
  • Fixed automatic thrust reduction occurring even when Enable safety features is set to OFF
  • Fixed FRWK EXPLOSIVE alert appearing even when Enable safety features is set to OFF
  • Fixed missing fault alert for the HUD Display Data Computer
  • Fixed missing translations for Status Display in the Display Management Screen
This is Alpha 12 of a major update to FlightAssistant. Please note that there may be critical issues and features may
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.

## New features

  • Added missing ability to turn off status message display from the config screen**

## Changes

  • The attitude display will no longer be shown when the camera is in mirrored third-person mode
  • The THR status message will no longer appear if thrust is set to 0% and there's no thrust source available
  • A separate Flight Mode message will be shown when thrust is in reverse
  • Improved detection of modded elytras
  • Improved ECAM Actions text for the F/CTL PROT LOST alert

## Fixed issues

  • Fixed crashing on Forge**
  • Fixed mod not being present on NeoForge**
  • Fixed elytra automatically opening/closing even when Enable safety features is set to OFF
  • Fixed automatic thrust reduction occurring even when Enable safety features is set to OFF
  • Fixed FRWK EXPLOSIVE alert appearing even when Enable safety features is set to OFF
  • Fixed missing fault alert for the HUD Display Data Computer
  • Fixed missing translations for Status Display in the Display Management Screen
This is Alpha 12 of a major update to FlightAssistant. Please note that there may be critical issues and features may
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.

## New features

  • Added missing ability to turn off status message display from the config screen**

## Changes

  • The attitude display will no longer be shown when the camera is in mirrored third-person mode
  • The THR status message will no longer appear if thrust is set to 0% and there's no thrust source available
  • A separate Flight Mode message will be shown when thrust is in reverse
  • Improved detection of modded elytras
  • Improved ECAM Actions text for the F/CTL PROT LOST alert

## Fixed issues

  • Fixed crashing on Forge**
  • Fixed mod not being present on NeoForge**
  • Fixed elytra automatically opening/closing even when Enable safety features is set to OFF
  • Fixed automatic thrust reduction occurring even when Enable safety features is set to OFF
  • Fixed FRWK EXPLOSIVE alert appearing even when Enable safety features is set to OFF
  • Fixed missing fault alert for the HUD Display Data Computer
  • Fixed missing translations for Status Display in the Display Management Screen
This is Alpha 12 of a major update to FlightAssistant. Please note that there may be critical issues and features may
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.

## New features

  • Added missing ability to turn off status message display from the config screen**

## Changes

  • The attitude display will no longer be shown when the camera is in mirrored third-person mode
  • The THR status message will no longer appear if thrust is set to 0% and there's no thrust source available
  • A separate Flight Mode message will be shown when thrust is in reverse
  • Improved detection of modded elytras
  • Improved ECAM Actions text for the F/CTL PROT LOST alert

## Fixed issues

  • Fixed crashing on Forge**
  • Fixed mod not being present on NeoForge**
  • Fixed elytra automatically opening/closing even when Enable safety features is set to OFF
  • Fixed automatic thrust reduction occurring even when Enable safety features is set to OFF
  • Fixed FRWK EXPLOSIVE alert appearing even when Enable safety features is set to OFF
  • Fixed missing fault alert for the HUD Display Data Computer
  • Fixed missing translations for Status Display in the Display Management Screen
This is Alpha 12 of a major update to FlightAssistant. Please note that there may be critical issues and features may
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.

## New features

  • Added missing ability to turn off status message display from the config screen**

## Changes

  • The attitude display will no longer be shown when the camera is in mirrored third-person mode
  • The THR status message will no longer appear if thrust is set to 0% and there's no thrust source available
  • A separate Flight Mode message will be shown when thrust is in reverse
  • Improved detection of modded elytras
  • Improved ECAM Actions text for the F/CTL PROT LOST alert

## Fixed issues

  • Fixed crashing on Forge**
  • Fixed mod not being present on NeoForge**
  • Fixed elytra automatically opening/closing even when Enable safety features is set to OFF
  • Fixed automatic thrust reduction occurring even when Enable safety features is set to OFF
  • Fixed FRWK EXPLOSIVE alert appearing even when Enable safety features is set to OFF
  • Fixed missing fault alert for the HUD Display Data Computer
  • Fixed missing translations for Status Display in the Display Management Screen
This is Alpha 12 of a major update to FlightAssistant. Please note that there may be critical issues and features may
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.

## New features

  • Added missing ability to turn off status message display from the config screen**

## Changes

  • The attitude display will no longer be shown when the camera is in mirrored third-person mode
  • The THR status message will no longer appear if thrust is set to 0% and there's no thrust source available
  • A separate Flight Mode message will be shown when thrust is in reverse
  • Improved detection of modded elytras
  • Improved ECAM Actions text for the F/CTL PROT LOST alert

## Fixed issues

  • Fixed crashing on Forge**
  • Fixed mod not being present on NeoForge**
  • Fixed elytra automatically opening/closing even when Enable safety features is set to OFF
  • Fixed automatic thrust reduction occurring even when Enable safety features is set to OFF
  • Fixed FRWK EXPLOSIVE alert appearing even when Enable safety features is set to OFF
  • Fixed missing fault alert for the HUD Display Data Computer
  • Fixed missing translations for Status Display in the Display Management Screen
This is Alpha 11 of a major update to FlightAssistant. Please note that there may be critical issues and features may
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.

## New features
  • Redesigned the Auto Flight screen
  • Redesigned the Flight Setup screen

## Changes
  • Reduced the volume of alert "__AUTO FLT__ AP OFF"
  • The Flight Setup screen now has a button to open mod configuration
  • Significantly improved the logic of autothrust when using Do a Barrel Roll thrust in SPEED mode

## Fixed issues
  • 1.21.7: Fixed crashing when opening the Flight Setup screen**
  • Fixed an issue that caused safety settings to save incorrectly if safety was disabled in global options
  • Pitch limit arrows now appear in the correct position
  • Pitch limiter text no longer blinks rapidly
  • Vertical speed bar can now draw itself outside the scale borders
  • Disabled computers no longer can submit control inputs
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