FlightAssistant is a powerful client-side mod that adds fully configurable full-fledged avionics, situational awareness tools and advanced automation to Minecraft elytras, while still being friendly to casual users.
Main Features
- Fully customizable flight HUD (wiki)
- An informative display showing flight data in real time
- An informative display showing flight data in real time
- Smart flight safety alerts (wiki)
- Be aware of unsafe flight conditions before it's too late
- Be aware of unsafe flight conditions before it's too late
- Non-intrusive automatic flight protections (wiki)
- When you're not paying attention, FlightAssistant will protect you
- Examples: ground collision damage avoidance, void damage avoidance, automatic elytra deploying
- Advanced autopilot with flight planning capabilities: fly safely completely hands-free (wiki)
- Flight plans can be saved to disk and loaded later
- With flight plans, a flight can be performed completely automatically from takeoff to landing
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## Fixed issues
- Fixed an issue where disabling certain flight protections would cause the autopilot to stop controlling pitch**
- Fixed an issue that caused flight directors to behave incorrectly when the target heading was near the wrapping point (0/360 degrees)
- Fixed an issue that caused the autothrust's
SPEEDmode to adjust thrust slower than intended - Fixed an issue where the thrust reading would be displayed as
0.0%when it was not exactly at zero.
Consult the [wiki](https://github.com/Octol1ttle/FlightAssistant/wiki) for help.<br>
Please use the [Discord server](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
## Fixed issues
- Fixed an issue where disabling certain flight protections would cause the autopilot to stop controlling pitch**
- Fixed an issue that caused flight directors to behave incorrectly when the target heading was near the wrapping point (0/360 degrees)
- Fixed an issue that caused the autothrust's
SPEEDmode to adjust thrust slower than intended - Fixed an issue where the thrust reading would be displayed as
0.0%when it was not exactly at zero.
Consult the [wiki](https://github.com/Octol1ttle/FlightAssistant/wiki) for help.<br>
Please use the [Discord server](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
## Fixed issues
- Fixed an issue where disabling certain flight protections would cause the autopilot to stop controlling pitch**
- Fixed an issue that caused flight directors to behave incorrectly when the target heading was near the wrapping point (0/360 degrees)
- Fixed an issue that caused the autothrust's
SPEEDmode to adjust thrust slower than intended - Fixed an issue where the thrust reading would be displayed as
0.0%when it was not exactly at zero.
Consult the [wiki](https://github.com/Octol1ttle/FlightAssistant/wiki) for help.<br>
Please use the [Discord server](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
## Fixed issues
- Fixed an issue where disabling certain flight protections would cause the autopilot to stop controlling pitch**
- Fixed an issue that caused flight directors to behave incorrectly when the target heading was near the wrapping point (0/360 degrees)
- Fixed an issue that caused the autothrust's
SPEEDmode to adjust thrust slower than intended - Fixed an issue where the thrust reading would be displayed as
0.0%when it was not exactly at zero.
Consult the [wiki](https://github.com/Octol1ttle/FlightAssistant/wiki) for help.<br>
Please use the [Discord server](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
## Fixed issues
- Fixed an issue where disabling certain flight protections would cause the autopilot to stop controlling pitch**
- Fixed an issue that caused flight directors to behave incorrectly when the target heading was near the wrapping point (0/360 degrees)
- Fixed an issue that caused the autothrust's
SPEEDmode to adjust thrust slower than intended - Fixed an issue where the thrust reading would be displayed as
0.0%when it was not exactly at zero.
Consult the [wiki](https://github.com/Octol1ttle/FlightAssistant/wiki) for help.<br>
Please use the [Discord server](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
## Fixed issues
- Fixed an issue where disabling certain flight protections would cause the autopilot to stop controlling pitch**
- Fixed an issue that caused flight directors to behave incorrectly when the target heading was near the wrapping point (0/360 degrees)
- Fixed an issue that caused the autothrust's
SPEEDmode to adjust thrust slower than intended - Fixed an issue where the thrust reading would be displayed as
0.0%when it was not exactly at zero.
Consult the [wiki](https://github.com/Octol1ttle/FlightAssistant/wiki) for help.<br>
Please use the [Discord server](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
## Fixed issues
- Fixed an issue where disabling certain flight protections would cause the autopilot to stop controlling pitch**
- Fixed an issue that caused flight directors to behave incorrectly when the target heading was near the wrapping point (0/360 degrees)
- Fixed an issue that caused the autothrust's
SPEEDmode to adjust thrust slower than intended - Fixed an issue where the thrust reading would be displayed as
0.0%when it was not exactly at zero.
Consult the [wiki](https://github.com/Octol1ttle/FlightAssistant/wiki) for help.<br>
Please use the [Discord server](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
- A wiki is now available: https://github.com/Octol1ttle/FlightAssistant/wiki**
## Changes from Beta 1
- Added Chinese localization
- Changed the default durability display style to Time
- Made the
BELOW G/Swarning alert show when deviation is more than 2.5 blocks and the player is below minimums - Reduced sensitivity of the
DON'T SINKalert - Adjusted the attitude display to account for crosshair offset
- Adjusted the way vertical deviation is displayed
- Reduced the maximum recommended pitch to 45 degrees in the
F/CTL PROTECT LOSTalert text - Fixed an issue that caused
TERRAIN AHEADandPULL UPalerts to appear only right before impact - Fixed an issue that caused
AUTO FLT AP OFFandAUTO FLT A/THR OFFalerts to not be displayed when they occur due to losing protections and chunk unloading - Fixed an issue where DaBR thrust would be overriden even when Global Automation Override is active
If you weren't keeping up with changes in v3, here's a quick overview:
- HUD overhaul
- New layout: <img src="https://github.com/Octol1ttle/FlightAssistant/wiki/img/hud/full_screenshot_alt.png">
- The HUD data now updates at the render frame rate instead of game tick rate. Numbers and scales will move smoother
- Commands are gone and replaced with the Setup Screen (see below)
- Introduced the FlightAssistant Setup Screen
- Opened with
Numpad Enterby default - Used to reset and temporarily disable computers & displays
- Used to configure the autopilot
- Used to fill out the flight plan
- Various systems have been reworked and features have been added. For example, the GPWS now dynamically adjusts sensitivity based on surroundings
- Added Chinese localization
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
- A wiki is now available: https://github.com/Octol1ttle/FlightAssistant/wiki**
## Changes from Beta 1
- Added Chinese localization
- Changed the default durability display style to Time
- Made the
BELOW G/Swarning alert show when deviation is more than 2.5 blocks and the player is below minimums - Reduced sensitivity of the
DON'T SINKalert - Adjusted the attitude display to account for crosshair offset
- Adjusted the way vertical deviation is displayed
- Reduced the maximum recommended pitch to 45 degrees in the
F/CTL PROTECT LOSTalert text - Fixed an issue that caused
TERRAIN AHEADandPULL UPalerts to appear only right before impact - Fixed an issue that caused
AUTO FLT AP OFFandAUTO FLT A/THR OFFalerts to not be displayed when they occur due to losing protections and chunk unloading - Fixed an issue where DaBR thrust would be overriden even when Global Automation Override is active
If you weren't keeping up with changes in v3, here's a quick overview:
- HUD overhaul
- New layout: <img src="https://github.com/Octol1ttle/FlightAssistant/wiki/img/hud/full_screenshot_alt.png">
- The HUD data now updates at the render frame rate instead of game tick rate. Numbers and scales will move smoother
- Commands are gone and replaced with the Setup Screen (see below)
- Introduced the FlightAssistant Setup Screen
- Opened with
Numpad Enterby default - Used to reset and temporarily disable computers & displays
- Used to configure the autopilot
- Used to fill out the flight plan
- Various systems have been reworked and features have been added. For example, the GPWS now dynamically adjusts sensitivity based on surroundings
- Added Chinese localization
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
- A wiki is now available: https://github.com/Octol1ttle/FlightAssistant/wiki**
## Changes from Beta 1
- Added Chinese localization
- Changed the default durability display style to Time
- Made the
BELOW G/Swarning alert show when deviation is more than 2.5 blocks and the player is below minimums - Reduced sensitivity of the
DON'T SINKalert - Adjusted the attitude display to account for crosshair offset
- Adjusted the way vertical deviation is displayed
- Reduced the maximum recommended pitch to 45 degrees in the
F/CTL PROTECT LOSTalert text - Fixed an issue that caused
TERRAIN AHEADandPULL UPalerts to appear only right before impact - Fixed an issue that caused
AUTO FLT AP OFFandAUTO FLT A/THR OFFalerts to not be displayed when they occur due to losing protections and chunk unloading - Fixed an issue where DaBR thrust would be overriden even when Global Automation Override is active
If you weren't keeping up with changes in v3, here's a quick overview:
- HUD overhaul
- New layout: <img src="https://github.com/Octol1ttle/FlightAssistant/wiki/img/hud/full_screenshot_alt.png">
- The HUD data now updates at the render frame rate instead of game tick rate. Numbers and scales will move smoother
- Commands are gone and replaced with the Setup Screen (see below)
- Introduced the FlightAssistant Setup Screen
- Opened with
Numpad Enterby default - Used to reset and temporarily disable computers & displays
- Used to configure the autopilot
- Used to fill out the flight plan
- Various systems have been reworked and features have been added. For example, the GPWS now dynamically adjusts sensitivity based on surroundings
- Added Chinese localization
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
- A wiki is now available: https://github.com/Octol1ttle/FlightAssistant/wiki**
## Changes from Beta 1
- Added Chinese localization
- Changed the default durability display style to Time
- Made the
BELOW G/Swarning alert show when deviation is more than 2.5 blocks and the player is below minimums - Reduced sensitivity of the
DON'T SINKalert - Adjusted the attitude display to account for crosshair offset
- Adjusted the way vertical deviation is displayed
- Reduced the maximum recommended pitch to 45 degrees in the
F/CTL PROTECT LOSTalert text - Fixed an issue that caused
TERRAIN AHEADandPULL UPalerts to appear only right before impact - Fixed an issue that caused
AUTO FLT AP OFFandAUTO FLT A/THR OFFalerts to not be displayed when they occur due to losing protections and chunk unloading - Fixed an issue where DaBR thrust would be overriden even when Global Automation Override is active
If you weren't keeping up with changes in v3, here's a quick overview:
- HUD overhaul
- New layout: <img src="https://github.com/Octol1ttle/FlightAssistant/wiki/img/hud/full_screenshot_alt.png">
- The HUD data now updates at the render frame rate instead of game tick rate. Numbers and scales will move smoother
- Commands are gone and replaced with the Setup Screen (see below)
- Introduced the FlightAssistant Setup Screen
- Opened with
Numpad Enterby default - Used to reset and temporarily disable computers & displays
- Used to configure the autopilot
- Used to fill out the flight plan
- Various systems have been reworked and features have been added. For example, the GPWS now dynamically adjusts sensitivity based on surroundings
- Added Chinese localization
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
- A wiki is now available: https://github.com/Octol1ttle/FlightAssistant/wiki**
## Changes from Beta 1
- Added Chinese localization
- Changed the default durability display style to Time
- Made the
BELOW G/Swarning alert show when deviation is more than 2.5 blocks and the player is below minimums - Reduced sensitivity of the
DON'T SINKalert - Adjusted the attitude display to account for crosshair offset
- Adjusted the way vertical deviation is displayed
- Reduced the maximum recommended pitch to 45 degrees in the
F/CTL PROTECT LOSTalert text - Fixed an issue that caused
TERRAIN AHEADandPULL UPalerts to appear only right before impact - Fixed an issue that caused
AUTO FLT AP OFFandAUTO FLT A/THR OFFalerts to not be displayed when they occur due to losing protections and chunk unloading - Fixed an issue where DaBR thrust would be overriden even when Global Automation Override is active
If you weren't keeping up with changes in v3, here's a quick overview:
- HUD overhaul
- New layout: <img src="https://github.com/Octol1ttle/FlightAssistant/wiki/img/hud/full_screenshot_alt.png">
- The HUD data now updates at the render frame rate instead of game tick rate. Numbers and scales will move smoother
- Commands are gone and replaced with the Setup Screen (see below)
- Introduced the FlightAssistant Setup Screen
- Opened with
Numpad Enterby default - Used to reset and temporarily disable computers & displays
- Used to configure the autopilot
- Used to fill out the flight plan
- Various systems have been reworked and features have been added. For example, the GPWS now dynamically adjusts sensitivity based on surroundings
- Added Chinese localization
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
- A wiki is now available: https://github.com/Octol1ttle/FlightAssistant/wiki**
## Changes from Beta 1
- Added Chinese localization
- Changed the default durability display style to Time
- Made the
BELOW G/Swarning alert show when deviation is more than 2.5 blocks and the player is below minimums - Reduced sensitivity of the
DON'T SINKalert - Adjusted the attitude display to account for crosshair offset
- Adjusted the way vertical deviation is displayed
- Reduced the maximum recommended pitch to 45 degrees in the
F/CTL PROTECT LOSTalert text - Fixed an issue that caused
TERRAIN AHEADandPULL UPalerts to appear only right before impact - Fixed an issue that caused
AUTO FLT AP OFFandAUTO FLT A/THR OFFalerts to not be displayed when they occur due to losing protections and chunk unloading - Fixed an issue where DaBR thrust would be overriden even when Global Automation Override is active
If you weren't keeping up with changes in v3, here's a quick overview:
- HUD overhaul
- New layout: <img src="https://github.com/Octol1ttle/FlightAssistant/wiki/img/hud/full_screenshot_alt.png">
- The HUD data now updates at the render frame rate instead of game tick rate. Numbers and scales will move smoother
- Commands are gone and replaced with the Setup Screen (see below)
- Introduced the FlightAssistant Setup Screen
- Opened with
Numpad Enterby default - Used to reset and temporarily disable computers & displays
- Used to configure the autopilot
- Used to fill out the flight plan
- Various systems have been reworked and features have been added. For example, the GPWS now dynamically adjusts sensitivity based on surroundings
- Added Chinese localization
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this release or report any bugs.
- A wiki is now available: https://github.com/Octol1ttle/FlightAssistant/wiki**
## Changes from Beta 1
- Added Chinese localization
- Changed the default durability display style to Time
- Made the
BELOW G/Swarning alert show when deviation is more than 2.5 blocks and the player is below minimums - Reduced sensitivity of the
DON'T SINKalert - Adjusted the attitude display to account for crosshair offset
- Adjusted the way vertical deviation is displayed
- Reduced the maximum recommended pitch to 45 degrees in the
F/CTL PROTECT LOSTalert text - Fixed an issue that caused
TERRAIN AHEADandPULL UPalerts to appear only right before impact - Fixed an issue that caused
AUTO FLT AP OFFandAUTO FLT A/THR OFFalerts to not be displayed when they occur due to losing protections and chunk unloading - Fixed an issue where DaBR thrust would be overriden even when Global Automation Override is active
If you weren't keeping up with changes in v3, here's a quick overview:
- HUD overhaul
- New layout: <img src="https://github.com/Octol1ttle/FlightAssistant/wiki/img/hud/full_screenshot_alt.png">
- The HUD data now updates at the render frame rate instead of game tick rate. Numbers and scales will move smoother
- Commands are gone and replaced with the Setup Screen (see below)
- Introduced the FlightAssistant Setup Screen
- Opened with
Numpad Enterby default - Used to reset and temporarily disable computers & displays
- Used to configure the autopilot
- Used to fill out the flight plan
- Various systems have been reworked and features have been added. For example, the GPWS now dynamically adjusts sensitivity based on surroundings
- Added Chinese localization
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.
## New features
- Added flight plans**
- Flight plans consist of departure information, enroute information, and arrival information
- Use the FlightAssistant Setup screen to enter data
- Flight plans can be saved to disk and loaded from disk
- Added automatic landings using flight plans**
- For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
- Entering correct data is necessary for automatic landings to function correctly
- Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
- Added new alerts**
GPWS BELOW G/S("below glide slope") - triggered when the player descends too low during a landingGPWS DON'T SINK- triggered when the player starts descending during a takeoff or go aroundGPWS REACHED MINIMUMS- triggered when the player descends below minimums specified in the arrival information pageF/PLAN DEPART ELEV DISAGREE- triggered when the entered departure elevation is incorrectF/PLAN ARRIVAL ELEV DISAGREE- triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurateF/PLAN OBSTACLES ON PATH(aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival pathsF/PLAN DESCENT TOO STEEP- triggered when the flight plan contains a descent that requires an unsafe sink rate- Added new display: Course Deviation Display**
- This display shows deviation when on a flight plan
- The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
- Added safety feature from v2: "Lock fireworks near obstacles"**
- Enabled by default
- Prevents firework usage when the camera is pointed at an obstacle
- Can be overriden with the Global Automation Override
- The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
- Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
- When closing a screen, its parent screen will now be opened
- Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it
## Changes
- The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
- The Ground Proximity Warning System will no longer issue a
PULL UPcommand if doing so would cause a collision anyway** - Replaced "Manual pitch override" keybind with "Global automation override"**
- When held, auto thrust and autopilot disconnect automatically
- When held, all flight protections are disabled
- Adjusted the autopilot control code to increase vertical navigation performance
- Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
- Flight directors now rotate with roll
- Flight directors are no longer displayed when in mirrored third-person
- Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
- Flight directors movements are now smoother
- Maximum and minimum pitch indicator movements are now smoother
- The decimal separator is now the same across all languages
## Fixed issues
- Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
- Fixed an issue that caused ground proximity alerts to still appear even when disabled**
- Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
- Fixed an issue where the target Z coordinate on the HUD was incorrect
- Fixed an issue where the horizon would be drawn with the wrong color
- Fixed an issue where the target reading would be shown even if
Show Automation Modesis disabled - Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
- Fixed an issue that caused
FRWK SLOW RESPONSEalert to trigger when it shouldn't, and not trigger when it should - Fixed an issue that caused
ALERT SYS FAULTalert to not disappear when the Alert Computer is reset
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.
## New features
- Added flight plans**
- Flight plans consist of departure information, enroute information, and arrival information
- Use the FlightAssistant Setup screen to enter data
- Flight plans can be saved to disk and loaded from disk
- Added automatic landings using flight plans**
- For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
- Entering correct data is necessary for automatic landings to function correctly
- Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
- Added new alerts**
GPWS BELOW G/S("below glide slope") - triggered when the player descends too low during a landingGPWS DON'T SINK- triggered when the player starts descending during a takeoff or go aroundGPWS REACHED MINIMUMS- triggered when the player descends below minimums specified in the arrival information pageF/PLAN DEPART ELEV DISAGREE- triggered when the entered departure elevation is incorrectF/PLAN ARRIVAL ELEV DISAGREE- triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurateF/PLAN OBSTACLES ON PATH(aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival pathsF/PLAN DESCENT TOO STEEP- triggered when the flight plan contains a descent that requires an unsafe sink rate- Added new display: Course Deviation Display**
- This display shows deviation when on a flight plan
- The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
- Added safety feature from v2: "Lock fireworks near obstacles"**
- Enabled by default
- Prevents firework usage when the camera is pointed at an obstacle
- Can be overriden with the Global Automation Override
- The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
- Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
- When closing a screen, its parent screen will now be opened
- Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it
## Changes
- The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
- The Ground Proximity Warning System will no longer issue a
PULL UPcommand if doing so would cause a collision anyway** - Replaced "Manual pitch override" keybind with "Global automation override"**
- When held, auto thrust and autopilot disconnect automatically
- When held, all flight protections are disabled
- Adjusted the autopilot control code to increase vertical navigation performance
- Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
- Flight directors now rotate with roll
- Flight directors are no longer displayed when in mirrored third-person
- Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
- Flight directors movements are now smoother
- Maximum and minimum pitch indicator movements are now smoother
- The decimal separator is now the same across all languages
## Fixed issues
- Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
- Fixed an issue that caused ground proximity alerts to still appear even when disabled**
- Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
- Fixed an issue where the target Z coordinate on the HUD was incorrect
- Fixed an issue where the horizon would be drawn with the wrong color
- Fixed an issue where the target reading would be shown even if
Show Automation Modesis disabled - Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
- Fixed an issue that caused
FRWK SLOW RESPONSEalert to trigger when it shouldn't, and not trigger when it should - Fixed an issue that caused
ALERT SYS FAULTalert to not disappear when the Alert Computer is reset
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.
## New features
- Added flight plans**
- Flight plans consist of departure information, enroute information, and arrival information
- Use the FlightAssistant Setup screen to enter data
- Flight plans can be saved to disk and loaded from disk
- Added automatic landings using flight plans**
- For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
- Entering correct data is necessary for automatic landings to function correctly
- Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
- Added new alerts**
GPWS BELOW G/S("below glide slope") - triggered when the player descends too low during a landingGPWS DON'T SINK- triggered when the player starts descending during a takeoff or go aroundGPWS REACHED MINIMUMS- triggered when the player descends below minimums specified in the arrival information pageF/PLAN DEPART ELEV DISAGREE- triggered when the entered departure elevation is incorrectF/PLAN ARRIVAL ELEV DISAGREE- triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurateF/PLAN OBSTACLES ON PATH(aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival pathsF/PLAN DESCENT TOO STEEP- triggered when the flight plan contains a descent that requires an unsafe sink rate- Added new display: Course Deviation Display**
- This display shows deviation when on a flight plan
- The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
- Added safety feature from v2: "Lock fireworks near obstacles"**
- Enabled by default
- Prevents firework usage when the camera is pointed at an obstacle
- Can be overriden with the Global Automation Override
- The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
- Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
- When closing a screen, its parent screen will now be opened
- Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it
## Changes
- The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
- The Ground Proximity Warning System will no longer issue a
PULL UPcommand if doing so would cause a collision anyway** - Replaced "Manual pitch override" keybind with "Global automation override"**
- When held, auto thrust and autopilot disconnect automatically
- When held, all flight protections are disabled
- Adjusted the autopilot control code to increase vertical navigation performance
- Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
- Flight directors now rotate with roll
- Flight directors are no longer displayed when in mirrored third-person
- Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
- Flight directors movements are now smoother
- Maximum and minimum pitch indicator movements are now smoother
- The decimal separator is now the same across all languages
## Fixed issues
- Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
- Fixed an issue that caused ground proximity alerts to still appear even when disabled**
- Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
- Fixed an issue where the target Z coordinate on the HUD was incorrect
- Fixed an issue where the horizon would be drawn with the wrong color
- Fixed an issue where the target reading would be shown even if
Show Automation Modesis disabled - Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
- Fixed an issue that caused
FRWK SLOW RESPONSEalert to trigger when it shouldn't, and not trigger when it should - Fixed an issue that caused
ALERT SYS FAULTalert to not disappear when the Alert Computer is reset
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.
## New features
- Added flight plans**
- Flight plans consist of departure information, enroute information, and arrival information
- Use the FlightAssistant Setup screen to enter data
- Flight plans can be saved to disk and loaded from disk
- Added automatic landings using flight plans**
- For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
- Entering correct data is necessary for automatic landings to function correctly
- Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
- Added new alerts**
GPWS BELOW G/S("below glide slope") - triggered when the player descends too low during a landingGPWS DON'T SINK- triggered when the player starts descending during a takeoff or go aroundGPWS REACHED MINIMUMS- triggered when the player descends below minimums specified in the arrival information pageF/PLAN DEPART ELEV DISAGREE- triggered when the entered departure elevation is incorrectF/PLAN ARRIVAL ELEV DISAGREE- triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurateF/PLAN OBSTACLES ON PATH(aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival pathsF/PLAN DESCENT TOO STEEP- triggered when the flight plan contains a descent that requires an unsafe sink rate- Added new display: Course Deviation Display**
- This display shows deviation when on a flight plan
- The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
- Added safety feature from v2: "Lock fireworks near obstacles"**
- Enabled by default
- Prevents firework usage when the camera is pointed at an obstacle
- Can be overriden with the Global Automation Override
- The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
- Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
- When closing a screen, its parent screen will now be opened
- Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it
## Changes
- The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
- The Ground Proximity Warning System will no longer issue a
PULL UPcommand if doing so would cause a collision anyway** - Replaced "Manual pitch override" keybind with "Global automation override"**
- When held, auto thrust and autopilot disconnect automatically
- When held, all flight protections are disabled
- Adjusted the autopilot control code to increase vertical navigation performance
- Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
- Flight directors now rotate with roll
- Flight directors are no longer displayed when in mirrored third-person
- Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
- Flight directors movements are now smoother
- Maximum and minimum pitch indicator movements are now smoother
- The decimal separator is now the same across all languages
## Fixed issues
- Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
- Fixed an issue that caused ground proximity alerts to still appear even when disabled**
- Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
- Fixed an issue where the target Z coordinate on the HUD was incorrect
- Fixed an issue where the horizon would be drawn with the wrong color
- Fixed an issue where the target reading would be shown even if
Show Automation Modesis disabled - Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
- Fixed an issue that caused
FRWK SLOW RESPONSEalert to trigger when it shouldn't, and not trigger when it should - Fixed an issue that caused
ALERT SYS FAULTalert to not disappear when the Alert Computer is reset
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.
## New features
- Added flight plans**
- Flight plans consist of departure information, enroute information, and arrival information
- Use the FlightAssistant Setup screen to enter data
- Flight plans can be saved to disk and loaded from disk
- Added automatic landings using flight plans**
- For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
- Entering correct data is necessary for automatic landings to function correctly
- Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
- Added new alerts**
GPWS BELOW G/S("below glide slope") - triggered when the player descends too low during a landingGPWS DON'T SINK- triggered when the player starts descending during a takeoff or go aroundGPWS REACHED MINIMUMS- triggered when the player descends below minimums specified in the arrival information pageF/PLAN DEPART ELEV DISAGREE- triggered when the entered departure elevation is incorrectF/PLAN ARRIVAL ELEV DISAGREE- triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurateF/PLAN OBSTACLES ON PATH(aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival pathsF/PLAN DESCENT TOO STEEP- triggered when the flight plan contains a descent that requires an unsafe sink rate- Added new display: Course Deviation Display**
- This display shows deviation when on a flight plan
- The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
- Added safety feature from v2: "Lock fireworks near obstacles"**
- Enabled by default
- Prevents firework usage when the camera is pointed at an obstacle
- Can be overriden with the Global Automation Override
- The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
- Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
- When closing a screen, its parent screen will now be opened
- Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it
## Changes
- The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
- The Ground Proximity Warning System will no longer issue a
PULL UPcommand if doing so would cause a collision anyway** - Replaced "Manual pitch override" keybind with "Global automation override"**
- When held, auto thrust and autopilot disconnect automatically
- When held, all flight protections are disabled
- Adjusted the autopilot control code to increase vertical navigation performance
- Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
- Flight directors now rotate with roll
- Flight directors are no longer displayed when in mirrored third-person
- Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
- Flight directors movements are now smoother
- Maximum and minimum pitch indicator movements are now smoother
- The decimal separator is now the same across all languages
## Fixed issues
- Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
- Fixed an issue that caused ground proximity alerts to still appear even when disabled**
- Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
- Fixed an issue where the target Z coordinate on the HUD was incorrect
- Fixed an issue where the horizon would be drawn with the wrong color
- Fixed an issue where the target reading would be shown even if
Show Automation Modesis disabled - Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
- Fixed an issue that caused
FRWK SLOW RESPONSEalert to trigger when it shouldn't, and not trigger when it should - Fixed an issue that caused
ALERT SYS FAULTalert to not disappear when the Alert Computer is reset
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.
## New features
- Added flight plans**
- Flight plans consist of departure information, enroute information, and arrival information
- Use the FlightAssistant Setup screen to enter data
- Flight plans can be saved to disk and loaded from disk
- Added automatic landings using flight plans**
- For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
- Entering correct data is necessary for automatic landings to function correctly
- Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
- Added new alerts**
GPWS BELOW G/S("below glide slope") - triggered when the player descends too low during a landingGPWS DON'T SINK- triggered when the player starts descending during a takeoff or go aroundGPWS REACHED MINIMUMS- triggered when the player descends below minimums specified in the arrival information pageF/PLAN DEPART ELEV DISAGREE- triggered when the entered departure elevation is incorrectF/PLAN ARRIVAL ELEV DISAGREE- triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurateF/PLAN OBSTACLES ON PATH(aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival pathsF/PLAN DESCENT TOO STEEP- triggered when the flight plan contains a descent that requires an unsafe sink rate- Added new display: Course Deviation Display**
- This display shows deviation when on a flight plan
- The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
- Added safety feature from v2: "Lock fireworks near obstacles"**
- Enabled by default
- Prevents firework usage when the camera is pointed at an obstacle
- Can be overriden with the Global Automation Override
- The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
- Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
- When closing a screen, its parent screen will now be opened
- Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it
## Changes
- The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
- The Ground Proximity Warning System will no longer issue a
PULL UPcommand if doing so would cause a collision anyway** - Replaced "Manual pitch override" keybind with "Global automation override"**
- When held, auto thrust and autopilot disconnect automatically
- When held, all flight protections are disabled
- Adjusted the autopilot control code to increase vertical navigation performance
- Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
- Flight directors now rotate with roll
- Flight directors are no longer displayed when in mirrored third-person
- Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
- Flight directors movements are now smoother
- Maximum and minimum pitch indicator movements are now smoother
- The decimal separator is now the same across all languages
## Fixed issues
- Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
- Fixed an issue that caused ground proximity alerts to still appear even when disabled**
- Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
- Fixed an issue where the target Z coordinate on the HUD was incorrect
- Fixed an issue where the horizon would be drawn with the wrong color
- Fixed an issue where the target reading would be shown even if
Show Automation Modesis disabled - Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
- Fixed an issue that caused
FRWK SLOW RESPONSEalert to trigger when it shouldn't, and not trigger when it should - Fixed an issue that caused
ALERT SYS FAULTalert to not disappear when the Alert Computer is reset
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.
## New features
- Added flight plans**
- Flight plans consist of departure information, enroute information, and arrival information
- Use the FlightAssistant Setup screen to enter data
- Flight plans can be saved to disk and loaded from disk
- Added automatic landings using flight plans**
- For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
- Entering correct data is necessary for automatic landings to function correctly
- Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
- Added new alerts**
GPWS BELOW G/S("below glide slope") - triggered when the player descends too low during a landingGPWS DON'T SINK- triggered when the player starts descending during a takeoff or go aroundGPWS REACHED MINIMUMS- triggered when the player descends below minimums specified in the arrival information pageF/PLAN DEPART ELEV DISAGREE- triggered when the entered departure elevation is incorrectF/PLAN ARRIVAL ELEV DISAGREE- triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurateF/PLAN OBSTACLES ON PATH(aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival pathsF/PLAN DESCENT TOO STEEP- triggered when the flight plan contains a descent that requires an unsafe sink rate- Added new display: Course Deviation Display**
- This display shows deviation when on a flight plan
- The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
- Added safety feature from v2: "Lock fireworks near obstacles"**
- Enabled by default
- Prevents firework usage when the camera is pointed at an obstacle
- Can be overriden with the Global Automation Override
- The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
- Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
- When closing a screen, its parent screen will now be opened
- Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it
## Changes
- The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
- The Ground Proximity Warning System will no longer issue a
PULL UPcommand if doing so would cause a collision anyway** - Replaced "Manual pitch override" keybind with "Global automation override"**
- When held, auto thrust and autopilot disconnect automatically
- When held, all flight protections are disabled
- Adjusted the autopilot control code to increase vertical navigation performance
- Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
- Flight directors now rotate with roll
- Flight directors are no longer displayed when in mirrored third-person
- Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
- Flight directors movements are now smoother
- Maximum and minimum pitch indicator movements are now smoother
- The decimal separator is now the same across all languages
## Fixed issues
- Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
- Fixed an issue that caused ground proximity alerts to still appear even when disabled**
- Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
- Fixed an issue where the target Z coordinate on the HUD was incorrect
- Fixed an issue where the horizon would be drawn with the wrong color
- Fixed an issue where the target reading would be shown even if
Show Automation Modesis disabled - Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
- Fixed an issue that caused
FRWK SLOW RESPONSEalert to trigger when it shouldn't, and not trigger when it should - Fixed an issue that caused
ALERT SYS FAULTalert to not disappear when the Alert Computer is reset
Please use [Discord](https://discord.gg/5kcBCvnbTp) or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this beta or report any bugs.
## New features
- Added flight plans**
- Flight plans consist of departure information, enroute information, and arrival information
- Use the FlightAssistant Setup screen to enter data
- Flight plans can be saved to disk and loaded from disk
- Added automatic landings using flight plans**
- For automatic landings to work, there must be a "cruise" enroute waypoint (one with highest altitude among all waypoints), and an "approach" waypoint (the last waypoint in the list)
- Entering correct data is necessary for automatic landings to function correctly
- Pressing the "Set thrust to TOGA" key during landing will perform an automatic go around (if autopilot is engaged)
- Added new alerts**
GPWS BELOW G/S("below glide slope") - triggered when the player descends too low during a landingGPWS DON'T SINK- triggered when the player starts descending during a takeoff or go aroundGPWS REACHED MINIMUMS- triggered when the player descends below minimums specified in the arrival information pageF/PLAN DEPART ELEV DISAGREE- triggered when the entered departure elevation is incorrectF/PLAN ARRIVAL ELEV DISAGREE- triggered when the entered arrival elevation is incorrect. Glide slope will be inaccurateF/PLAN OBSTACLES ON PATH(aural alert: "CAUTION: TERRAIN") - triggered when there are obstacles on takeoff, enroute or arrival pathsF/PLAN DESCENT TOO STEEP- triggered when the flight plan contains a descent that requires an unsafe sink rate- Added new display: Course Deviation Display**
- This display shows deviation when on a flight plan
- The purple rectangle represents the target and is a command indicator - the camera must be moved in whichever direction the rectangle is deviating from the middle
- Added safety feature from v2: "Lock fireworks near obstacles"**
- Enabled by default
- Prevents firework usage when the camera is pointed at an obstacle
- Can be overriden with the Global Automation Override
- The current flight phase, distance from waypoint, and time from waypoint are now shown on the HUD
- Maximum pitch with no thrust, optimum glide pitch and max safe descent pitch are now shown on the HUD
- When closing a screen, its parent screen will now be opened
- Pressing the "Open FlightAssistant Setup screen" keybind while the setup screen is already open will now close it
## Changes
- The sensitivity of the Ground Proximity Warning System now reduces dynamically based on the player's surroundings**
- The Ground Proximity Warning System will no longer issue a
PULL UPcommand if doing so would cause a collision anyway** - Replaced "Manual pitch override" keybind with "Global automation override"**
- When held, auto thrust and autopilot disconnect automatically
- When held, all flight protections are disabled
- Adjusted the autopilot control code to increase vertical navigation performance
- Adjusted the position of elements in the Auto Flight Screen based on suggestions from mctaylors
- Flight directors now rotate with roll
- Flight directors are no longer displayed when in mirrored third-person
- Flight directors are no longer disabled when entering unloaded chunks or losing flight protections
- Flight directors movements are now smoother
- Maximum and minimum pitch indicator movements are now smoother
- The decimal separator is now the same across all languages
## Fixed issues
- Fixed an issue that caused the mod to unintentionally deploy the Elytra when climbing ladders**
- Fixed an issue that caused ground proximity alerts to still appear even when disabled**
- Fixed some issues that caused the System Management Screen to behave incorrectly on different screen resolutions and languages
- Fixed an issue where the target Z coordinate on the HUD was incorrect
- Fixed an issue where the horizon would be drawn with the wrong color
- Fixed an issue where the target reading would be shown even if
Show Automation Modesis disabled - Fixed an issue that caused Do a Barrel Roll thrust to still be active even when the Thrust Computer has been disabled or faulted
- Fixed an issue that caused
FRWK SLOW RESPONSEalert to trigger when it shouldn't, and not trigger when it should - Fixed an issue that caused
ALERT SYS FAULTalert to not disappear when the Alert Computer is reset
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.
## New features
- Added missing ability to turn off status message display from the config screen**
## Changes
- The attitude display will no longer be shown when the camera is in mirrored third-person mode
- The
THRstatus message will no longer appear if thrust is set to 0% and there's no thrust source available - A separate Flight Mode message will be shown when thrust is in reverse
- Improved detection of modded elytras
- Improved ECAM Actions text for the
F/CTL PROT LOSTalert
## Fixed issues
- Fixed crashing on Forge**
- Fixed mod not being present on NeoForge**
- Fixed elytra automatically opening/closing even when
Enable safety featuresis set to OFF - Fixed automatic thrust reduction occurring even when
Enable safety featuresis set to OFF - Fixed
FRWK EXPLOSIVEalert appearing even whenEnable safety featuresis set to OFF - Fixed missing fault alert for the HUD Display Data Computer
- Fixed missing translations for Status Display in the Display Management Screen
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.
## New features
- Added missing ability to turn off status message display from the config screen**
## Changes
- The attitude display will no longer be shown when the camera is in mirrored third-person mode
- The
THRstatus message will no longer appear if thrust is set to 0% and there's no thrust source available - A separate Flight Mode message will be shown when thrust is in reverse
- Improved detection of modded elytras
- Improved ECAM Actions text for the
F/CTL PROT LOSTalert
## Fixed issues
- Fixed crashing on Forge**
- Fixed mod not being present on NeoForge**
- Fixed elytra automatically opening/closing even when
Enable safety featuresis set to OFF - Fixed automatic thrust reduction occurring even when
Enable safety featuresis set to OFF - Fixed
FRWK EXPLOSIVEalert appearing even whenEnable safety featuresis set to OFF - Fixed missing fault alert for the HUD Display Data Computer
- Fixed missing translations for Status Display in the Display Management Screen
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.
## New features
- Added missing ability to turn off status message display from the config screen**
## Changes
- The attitude display will no longer be shown when the camera is in mirrored third-person mode
- The
THRstatus message will no longer appear if thrust is set to 0% and there's no thrust source available - A separate Flight Mode message will be shown when thrust is in reverse
- Improved detection of modded elytras
- Improved ECAM Actions text for the
F/CTL PROT LOSTalert
## Fixed issues
- Fixed crashing on Forge**
- Fixed mod not being present on NeoForge**
- Fixed elytra automatically opening/closing even when
Enable safety featuresis set to OFF - Fixed automatic thrust reduction occurring even when
Enable safety featuresis set to OFF - Fixed
FRWK EXPLOSIVEalert appearing even whenEnable safety featuresis set to OFF - Fixed missing fault alert for the HUD Display Data Computer
- Fixed missing translations for Status Display in the Display Management Screen
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.
## New features
- Added missing ability to turn off status message display from the config screen**
## Changes
- The attitude display will no longer be shown when the camera is in mirrored third-person mode
- The
THRstatus message will no longer appear if thrust is set to 0% and there's no thrust source available - A separate Flight Mode message will be shown when thrust is in reverse
- Improved detection of modded elytras
- Improved ECAM Actions text for the
F/CTL PROT LOSTalert
## Fixed issues
- Fixed crashing on Forge**
- Fixed mod not being present on NeoForge**
- Fixed elytra automatically opening/closing even when
Enable safety featuresis set to OFF - Fixed automatic thrust reduction occurring even when
Enable safety featuresis set to OFF - Fixed
FRWK EXPLOSIVEalert appearing even whenEnable safety featuresis set to OFF - Fixed missing fault alert for the HUD Display Data Computer
- Fixed missing translations for Status Display in the Display Management Screen
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.
## New features
- Added missing ability to turn off status message display from the config screen**
## Changes
- The attitude display will no longer be shown when the camera is in mirrored third-person mode
- The
THRstatus message will no longer appear if thrust is set to 0% and there's no thrust source available - A separate Flight Mode message will be shown when thrust is in reverse
- Improved detection of modded elytras
- Improved ECAM Actions text for the
F/CTL PROT LOSTalert
## Fixed issues
- Fixed crashing on Forge**
- Fixed mod not being present on NeoForge**
- Fixed elytra automatically opening/closing even when
Enable safety featuresis set to OFF - Fixed automatic thrust reduction occurring even when
Enable safety featuresis set to OFF - Fixed
FRWK EXPLOSIVEalert appearing even whenEnable safety featuresis set to OFF - Fixed missing fault alert for the HUD Display Data Computer
- Fixed missing translations for Status Display in the Display Management Screen
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.
## New features
- Added missing ability to turn off status message display from the config screen**
## Changes
- The attitude display will no longer be shown when the camera is in mirrored third-person mode
- The
THRstatus message will no longer appear if thrust is set to 0% and there's no thrust source available - A separate Flight Mode message will be shown when thrust is in reverse
- Improved detection of modded elytras
- Improved ECAM Actions text for the
F/CTL PROT LOSTalert
## Fixed issues
- Fixed crashing on Forge**
- Fixed mod not being present on NeoForge**
- Fixed elytra automatically opening/closing even when
Enable safety featuresis set to OFF - Fixed automatic thrust reduction occurring even when
Enable safety featuresis set to OFF - Fixed
FRWK EXPLOSIVEalert appearing even whenEnable safety featuresis set to OFF - Fixed missing fault alert for the HUD Display Data Computer
- Fixed missing translations for Status Display in the Display Management Screen
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.
## New features
- Added missing ability to turn off status message display from the config screen**
## Changes
- The attitude display will no longer be shown when the camera is in mirrored third-person mode
- The
THRstatus message will no longer appear if thrust is set to 0% and there's no thrust source available - A separate Flight Mode message will be shown when thrust is in reverse
- Improved detection of modded elytras
- Improved ECAM Actions text for the
F/CTL PROT LOSTalert
## Fixed issues
- Fixed crashing on Forge**
- Fixed mod not being present on NeoForge**
- Fixed elytra automatically opening/closing even when
Enable safety featuresis set to OFF - Fixed automatic thrust reduction occurring even when
Enable safety featuresis set to OFF - Fixed
FRWK EXPLOSIVEalert appearing even whenEnable safety featuresis set to OFF - Fixed missing fault alert for the HUD Display Data Computer
- Fixed missing translations for Status Display in the Display Management Screen
not work as intended. Please use [Discord](https://discord.gg/5kcBCvnbTp)
or [GitHub](https://github.com/Octol1ttle/FlightAssistant) to discuss this alpha or report any bugs.
## New features
- Redesigned the Auto Flight screen
- Redesigned the Flight Setup screen
## Changes
- Reduced the volume of alert "__AUTO FLT__ AP OFF"
- The Flight Setup screen now has a button to open mod configuration
- Significantly improved the logic of autothrust when using Do a Barrel Roll thrust in
SPEEDmode
## Fixed issues
- 1.21.7: Fixed crashing when opening the Flight Setup screen**
- Fixed an issue that caused safety settings to save incorrectly if safety was disabled in global options
- Pitch limit arrows now appear in the correct position
- Pitch limiter text no longer blinks rapidly
- Vertical speed bar can now draw itself outside the scale borders
- Disabled computers no longer can submit control inputs