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Food Benefits

Food Benefits

by RagnarDragus • Downloads: 0 • Followers: 0
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Food Benefits

food effects

Description:

Inspired by games like The Legend of Zelda: Breath of the Wild, where some foods grant special effects, this mod was developed to bring a similar experience to Minecraft's food system.

Now, food can grant effects with customizable potency and duration, as well as heal or damage the player.

The goal is to make food more interesting for various situations.

Features:

  • Food can be consumed at any time or within a configured time frame.
  • Food can give or remove effects.
  • Food can heal players.

Modpack Creators:

How to create a Data Pack here.

How to use KubeJS integration here

All Versions

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Name Game version Platforms Published Downloads Actions
1.20.1
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last yr. 1
1.20.1
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last yr. 1
[1.1.0] Food Benefits 1.1.0 by RagnarDragus on Mar 04, 2025
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  • Added Integration with KubeJS
  • Added visualization if food is always edible in tooltip
  • Fixed an error when the new effect was registered to food with invalid valor
  • Fixed an inconsistency issue where, when disabling Minecraft’s food system, the player couldn't consume food.
  • You can now configure the cooldown for eating food using the word "cooldown". Previously, only "cool_down" was accepted due to a mistake on my part. However, if you configured it incorrectly, there's no need to worry, as both "cooldown" and "cool_down" are now accepted.
[1.0.0] Food Benefits 1.0.0 by RagnarDragus on Feb 28, 2025
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1.20.1 Changelog

1.0
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  • 1.0.0 First Release
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