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ForceGL2.0-Remapped

ForceGL2.0-Remapped

by Coredex • Downloads: 0 • Followers: 0
Description
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Changelog
Versions

The mod will no longer receive updates as there is no point in overriding the opengl hints past 1.21.4.

ForceGL2.0-Remapped

  • A Minecraft mod for Fabric, Forge, Quilt & NeoForge that forces the game to use a specified OpenGL version.
  • The mod is fully compatible with latest versions of Sodium(and it's forks) and various other performance mods like lithium, starlight, etc. The only known incompatible mods are listed below.

Mod does not load up on forge or neoforge?

The loaders take early control of the loading screen, to prevent that from happening-

  • Launch the game once and let it crash.
  • Navigate to .minecraft/config folder, edit the fml.toml file and change earlyWindowControl = true to earlyWindowControl = false.
  • Load the game again with the mod in the mods folder and it should load up normally.

Fixes-

  • Fixes driver crash with old GPUs caused by Java exception while loading shaders using Iris or Oculus. Fixes game not launching due to GL errors.

Known Incompatibilities -

  • ImmediatelyFast [Glitches mobs if used with Iris and shaders are turned on]

Why?

  • Since Minecraft 1.17, Mojang changed the required OpenGL version to 3.2.
  • This means that players with an old graphic card that doesn't support OpenGL 3.2 can no longer play the game.
  • This Minecraft mod makes the game work again for those players by reverting the OpenGL GLFW hints to how it was in Minecraft 1.16.

But does it work?

  • As far as I tested, there have been no issues. However, you must remember that this mod forces the game to run on an unsupported OpenGL version. There may be unexpected issues with other mods or resource packs.
  • While it is fine to use this mod to run newer versions of Minecraft, please do consider upgrading to a newer graphic card as soon as possible.

I found an issue!

  • Due to the statement above (that you are running the game on an unsupported OpenGL), I cannot provide extreme support for issues you may experience in this mod. This mod simply changes the OpenGL version and does not apply any other changes to the game's code. I will still provide as much support as I can.

Orignal mod

Contact me:-

  • Discord: coredex_source

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Fabric
last yr. 1
1.21.9
Fabric
last yr. 1
1.21.8
Fabric
last yr. 1
1.21.7
Fabric
last yr. 1
1.21.6
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.4
Fabric
last yr. 1
1.20.x 1.19.x 1.18.x +1
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.20.x
Forge
last yr. 1
1.21.x
Fabric Quilt
last yr. 1
1.21.x
Forge
last yr. 1
1.20.x 1.19.x 1.18.x +1
Forge
last yr. 1
1.21
Fabric
last yr. 1
1.20.x
Fabric
last yr. 1
  • Added a HUD for performance matrix and stuff (Needs expansion ig)
  • Fixed ARS not applying dynamically (requiring a game restart)
  • Updated to 1.21.8
  • Added a HUD for performance matrix and stuff (Needs expansion ig)
  • Fixed ARS not applying dynamically (requiring a game restart)
  • Updated to 1.21.7
  • Added render compatibility feature.
  • Added compatibility options for sodium.
  • Re-did options screen system.
  • Added more debug info.
  • Added render compatibility feature.
  • Added compatibility options for sodium.
  • Re-did options screen system.
  • Added more debug info.
  • Added OpenGL minor version control.
  • Fixed a minor crash.
  • Massive implementation of AdaptiveRenderScaling (Initial AdaptiveChunkScaling implementation, more to be added).
  • More config accessibility.
  • Bug fixes.
  • Performance monitor initial implementation.
  • Dynamic config reloads.
  • Legacy Compatibility Mode for ancient GPUs (Intel GMA, etc.).
  • Added VBOs toggle.
  • Added compatibility toggle.
  • Added ARS toggle.
  • Fixed some GUI elements.
  • Increased compatibility with OpenGL2.0.
  • Bumped mappings.
  • Added debug info on f3 screen.
  • Changed the mod version scheme.
  • Support to enable/disable the mod through game.
  • Mod turns off by default if iris and ImmediatelyFast are present together.
  • Added Config flag irisIFOverride which allows to bypass the above restriction if set to true but this won't be change-able by the in-game options UI. Users can change this setting manually or by using modmenu(with YACL integration).
  • Pushed mod version.
  • Added hard requirement for FabricAPI.
  • Fixed ForceGL options button not adjusting with screen scaling.
  • Fixed the save and back buttons returning back to main menu instead of the parent(options) screen.
  • Added a config file
  • GUI GL switch
  • YACL and Mod Menu integration
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