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Fowl Play

Fowl Play

by aqario • Downloads: 0 • Followers: 0
Description
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Changelog
Versions

Fowl Play

In game screenshot of seagulls flying around

Fowl Play is a mod that aims to improve Minecraft's ambience and make the world seem more alive, adding birds with realistic behaviours, sounds, and flying mechanics

Far from fluttering parrots and chickens, Fowl Play's birds can all take to the skies, be it hawks soaring majestically or sparrows darting between trees

Some birds provide much-needed ambience to forests, others can be tamed to help players, and all of them interact to create a living ecosystem!


FAQ

Where can I find information about the birds?

You can visit the wiki here, although it's currently under construction. In the future, I plan to add in-game documentation for the various birds as well.

I found a bug! My game crashed!

You can report bugs and crashes here!

Can I use this mod in my modpack?

Sure! Just make sure to credit me and link back to this page.

I have a question! I have a suggestion!

You can talk about the mod in my GitHub Discussions.


Features

Birds:

  • Penguins (Emperor penguin)
  • Gulls (Herring gull, ring-billed gull)
  • Robins (American robin)
  • Pigeons (Rock pigeon — with various colour and pattern variants)
  • Cardinals (Northern cardinal)
  • Blue Jays
  • Old world Sparrows (House sparrow)
  • Chickadees (Black-capped chickadee)
  • Ravens (Common raven)
  • Ducks (Mallard duck)
  • Hawks (Red-tailed hawk)
  • Crows (American/carrion crow)
  • Geese (Greylag goose, canada goose, swan goose, emden goose, chinese goose)

Other:

  • Updated chicken model with more variants (configurable)
  • Scarecrows

Planned

  • Old world Vultures (Griffon vulture, lappet-faced vulture)
  • Ostriches (Common ostrich)
  • Owls (Great horned owl, snowy owl, barn owl)
  • Eagles (Bald eagle, golden eagle)
  • Woodpeckers (Downy woodpecker, pileated woodpecker, yellow-bellied sapsucker)
  • Falcons (Peregrine falcon, gyrfalcon, American kestrel)

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Forge
1d ago 1
1.20.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric
1d ago 1
1.21.1
Fabric
1d ago 1
1.21.1
Neoforge
1d ago 1
1.20.1
Fabric Quilt
1d ago 1
1.20.1
Forge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.20.1
Fabric Quilt
1d ago 1
1.20.1
Forge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric Quilt
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.20.1
Fabric Quilt
1d ago 1
1.20.1
Forge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.21.1
Neoforge
1d ago 1
1.20.1
Fabric Quilt
1d ago 1
1.20.1
Forge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.21.1
Neoforge
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric Quilt
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.20.1
Fabric Quilt
1d ago 1
1.20.1
Forge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.20.1
Forge
1d ago 1
1.20.1
Fabric Quilt
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.20.1
Fabric Quilt
1d ago 1
1.20.1
Forge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.21.1
Neoforge
1d ago 1
1.21.1
Fabric Quilt
1d ago 1
1.20.x
Forge
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Forge
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Forge Neoforge
1d ago 1
1.21.x
Neoforge
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Forge Neoforge
1d ago 1
1.21.x
Neoforge
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.20.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21.x
Fabric Quilt
1d ago 1
1.21
Quilt
1d ago 1
1.21
Quilt
1d ago 1
1.21
Quilt
1d ago 1
1.21
Quilt
1d ago 1
1.21
Quilt
1d ago 1
1.21
Quilt
1d ago 1
1.20.1
Quilt
1d ago 1
1.20.1
Quilt
1d ago 1
  • Fix dedicated server crash on neoforge
  • Fix crash on forge

  • Fix dedicated server crash on neoforge
  • Fix crash on forge

  • Fix dedicated server crash on neoforge
  • Fix crash on forge

  • Fix dedicated server crash on neoforge
  • Fix crash on forge

  • Fix config not working on neoforge

  • Fix config not working on neoforge

  • Fix config not working on neoforge

  • Fix config not working on neoforge

  • Reduce frequency of non-ambient bird spawns

  • Reduce frequency of non-ambient bird spawns

  • Reduce frequency of non-ambient bird spawns

  • Reduce frequency of non-ambient bird spawns

  • Bird hunting behaviour rework
  • Birds that hunt now only do so during certain times of day
  • There is now a cooldown after a bird kills its prey or eats food, during which it will not hunt again
  • Add sleep cycles for all birds
  • Birds will now find a safe place to sleep at night (ie. trees, lakes, rivers)
  • They can still be disturbed by a nearby player
  • Birds now drop the item they're holding when hurt
  • Change bird calls from being played randomly to being determined by behaviours
  • Fix bird calls sometimes being too loud
  • Fix crash caused by duplicate activity names
  • Tweak bird flapping animations
  • Add French localization
  • Update Chinese localization

  • Bird hunting behaviour rework
  • Birds that hunt now only do so during certain times of day
  • There is now a cooldown after a bird kills its prey or eats food, during which it will not hunt again
  • Add sleep cycles for all birds
  • Birds will now find a safe place to sleep at night (ie. trees, lakes, rivers)
  • They can still be disturbed by a nearby player
  • Birds now drop the item they're holding when hurt
  • Change bird calls from being played randomly to being determined by behaviours
  • Fix bird calls sometimes being too loud
  • Fix crash caused by duplicate activity names
  • Tweak bird flapping animations
  • Add French localization
  • Update Chinese localization

  • Bird hunting behaviour rework
  • Birds that hunt now only do so during certain times of day
  • There is now a cooldown after a bird kills its prey or eats food, during which it will not hunt again
  • Add sleep cycles for all birds
  • Birds will now find a safe place to sleep at night (ie. trees, lakes, rivers)
  • They can still be disturbed by a nearby player
  • Birds now drop the item they're holding when hurt
  • Change bird calls from being played randomly to being determined by behaviours
  • Fix bird calls sometimes being too loud
  • Fix crash caused by duplicate activity names
  • Tweak bird flapping animations
  • Add French localization
  • Update Chinese localization

  • Bird hunting behaviour rework
  • Birds that hunt now only do so during certain times of day
  • There is now a cooldown after a bird kills its prey or eats food, during which it will not hunt again
  • Add sleep cycles for all birds
  • Birds will now find a safe place to sleep at night (ie. trees, lakes, rivers)
  • They can still be disturbed by a nearby player
  • Birds now drop the item they're holding when hurt
  • Change bird calls from being played randomly to being determined by behaviours
  • Fix bird calls sometimes being too loud
  • Fix crash caused by duplicate activity names
  • Tweak bird flapping animations
  • Add French localization
  • Update Chinese localization

  • Fix geese sometimes not breeding
  • Fix pigeon not following its owner
  • Add Turkish localization
  • Lower the minimum version for Fabric loader

  • Fix geese sometimes not breeding
  • Fix pigeon not following its owner
  • Add Turkish localization
  • Lower the minimum version for Fabric loader

  • Fix geese sometimes not breeding
  • Fix pigeon not following its owner
  • Add Turkish localization
  • Lower the minimum version for Fabric loader

  • Fix geese sometimes not breeding
  • Fix pigeon not following its owner
  • Add Turkish localization
  • Lower the minimum version for Fabric loader

  • Fix birds not being saved to chunk when unloaded in 1.20.1

  • Fix birds not being saved to chunk when unloaded in 1.20.1

  • Fix birds not being saved to chunk when unloaded in 1.20.1

  • Fix birds not being saved to chunk when unloaded in 1.20.1

  • Bird AI has been completely overhauled**
  • Birds now adhere to a schedule when determining what their behaviours should be, similar to villagers
  • During the day, birds will fly around, perch, and forage for food
  • At night, perching birds will seek out a tree to sleep in, while waterfowl will sleep on the ground or on water
  • Birds now have a height range that they will try to fly between
  • Birds will now decelerate and stop flying when approaching their destination
  • Birds will no longer get trapped in vehicles when flying
  • Improve reliability of bird pathfinding (less midair spinning)
  • Many pathfinding optimizations
  • Fix birds spinning when trying to fly vertically
  • Birds now stop flying when below a certain speed
  • Birds will now tilt their heads when looking at things
  • Fix jerky movement when birds turn
  • Introducing the goose**
  • Geese variants are split into two categories: domestic and wild
  • Naturally spawned geese will have wild variants
  • Canada goose
  • Greylag goose
  • Swan goose
  • Domestic variants are obtained through breeding (this mechanic will be expanded in the future)
  • Emden (from greylag goose)
  • Chinese (from swan goose)
  • Canada geese do not have a domestic variant
  • To breed geese, you must first drop them food to get them to trust you. Afterwards, you can approach without scaring them away and feed them directly
  • Domestic geese will no longer naturally avoid players, and can have their wings clipped using shears (to stop them from flying)
  • Geese with the name "untitled" will attack any player they see, and can pick up swords
  • Add Scarecrows**
  • Birds see scarecrows as players, so any bird that avoids players will also avoid scarecrows
  • Scarecrows can be attacked like armour stands, activating enchantments such as sweeping edge
  • Scarecrows can be broken by sneaking and attacking it
  • Unlike armour stands, double-clicking scarecrows will do nothing
  • Scarecrows can be destroyed by fire, lava, and explosions
  • Other changes**
  • Fix incompatibility with Perfect Parity
  • Fix seemingly random crash in 1.20.1 when a bird is pathing
  • Add European Portuguese translation
  • Add Japanese translation
  • Add Traditional Chinese translation
  • Bird AI has been completely overhauled**
  • Birds now adhere to a schedule when determining what their behaviours should be, similar to villagers
  • During the day, birds will fly around, perch, and forage for food
  • At night, perching birds will seek out a tree to sleep in, while waterfowl will sleep on the ground or on water
  • Birds now have a height range that they will try to fly between
  • Birds will now decelerate and stop flying when approaching their destination
  • Birds will no longer get trapped in vehicles when flying
  • Improve reliability of bird pathfinding (less midair spinning)
  • Many pathfinding optimizations
  • Fix birds spinning when trying to fly vertically
  • Birds now stop flying when below a certain speed
  • Birds will now tilt their heads when looking at things
  • Fix jerky movement when birds turn
  • Introducing the goose**
  • Geese variants are split into two categories: domestic and wild
  • Naturally spawned geese will have wild variants
  • Canada goose
  • Greylag goose
  • Swan goose
  • Domestic variants are obtained through breeding (this mechanic will be expanded in the future)
  • Emden (from greylag goose)
  • Chinese (from swan goose)
  • Canada geese do not have a domestic variant
  • To breed geese, you must first drop them food to get them to trust you. Afterwards, you can approach without scaring them away and feed them directly
  • Domestic geese will no longer naturally avoid players, and can have their wings clipped using shears (to stop them from flying)
  • Geese with the name "untitled" will attack any player they see, and can pick up swords
  • Add Scarecrows**
  • Birds see scarecrows as players, so any bird that avoids players will also avoid scarecrows
  • Scarecrows can be attacked like armour stands, activating enchantments such as sweeping edge
  • Scarecrows can be broken by sneaking and attacking it
  • Unlike armour stands, double-clicking scarecrows will do nothing
  • Scarecrows can be destroyed by fire, lava, and explosions
  • Other changes**
  • Fix incompatibility with Perfect Parity
  • Fix seemingly random crash in 1.20.1 when a bird is pathing
  • Add European Portuguese translation
  • Add Japanese translation
  • Add Traditional Chinese translation
  • Bird AI has been completely overhauled**
  • Birds now adhere to a schedule when determining what their behaviours should be, similar to villagers
  • During the day, birds will fly around, perch, and forage for food
  • At night, perching birds will seek out a tree to sleep in, while waterfowl will sleep on the ground or on water
  • Birds now have a height range that they will try to fly between
  • Birds will now decelerate and stop flying when approaching their destination
  • Birds will no longer get trapped in vehicles when flying
  • Improve reliability of bird pathfinding (less midair spinning)
  • Many pathfinding optimizations
  • Fix birds spinning when trying to fly vertically
  • Birds now stop flying when below a certain speed
  • Birds will now tilt their heads when looking at things
  • Fix jerky movement when birds turn
  • Introducing the goose**
  • Geese variants are split into two categories: domestic and wild
  • Naturally spawned geese will have wild variants
  • Canada goose
  • Greylag goose
  • Swan goose
  • Domestic variants are obtained through breeding (this mechanic will be expanded in the future)
  • Emden (from greylag goose)
  • Chinese (from swan goose)
  • Canada geese do not have a domestic variant
  • To breed geese, you must first drop them food to get them to trust you. Afterwards, you can approach without scaring them away and feed them directly
  • Domestic geese will no longer naturally avoid players, and can have their wings clipped using shears (to stop them from flying)
  • Geese with the name "untitled" will attack any player they see, and can pick up swords
  • Add Scarecrows**
  • Birds see scarecrows as players, so any bird that avoids players will also avoid scarecrows
  • Scarecrows can be attacked like armour stands, activating enchantments such as sweeping edge
  • Scarecrows can be broken by sneaking and attacking it
  • Unlike armour stands, double-clicking scarecrows will do nothing
  • Scarecrows can be destroyed by fire, lava, and explosions
  • Other changes**
  • Fix incompatibility with Perfect Parity
  • Fix seemingly random crash in 1.20.1 when a bird is pathing
  • Add European Portuguese translation
  • Add Japanese translation
  • Add Traditional Chinese translation
  • Bird AI has been completely overhauled**
  • Birds now adhere to a schedule when determining what their behaviours should be, similar to villagers
  • During the day, birds will fly around, perch, and forage for food
  • At night, perching birds will seek out a tree to sleep in, while waterfowl will sleep on the ground or on water
  • Birds now have a height range that they will try to fly between
  • Birds will now decelerate and stop flying when approaching their destination
  • Birds will no longer get trapped in vehicles when flying
  • Improve reliability of bird pathfinding (less midair spinning)
  • Many pathfinding optimizations
  • Fix birds spinning when trying to fly vertically
  • Birds now stop flying when below a certain speed
  • Birds will now tilt their heads when looking at things
  • Fix jerky movement when birds turn
  • Introducing the goose**
  • Geese variants are split into two categories: domestic and wild
  • Naturally spawned geese will have wild variants
  • Canada goose
  • Greylag goose
  • Swan goose
  • Domestic variants are obtained through breeding (this mechanic will be expanded in the future)
  • Emden (from greylag goose)
  • Chinese (from swan goose)
  • Canada geese do not have a domestic variant
  • To breed geese, you must first drop them food to get them to trust you. Afterwards, you can approach without scaring them away and feed them directly
  • Domestic geese will no longer naturally avoid players, and can have their wings clipped using shears (to stop them from flying)
  • Geese with the name "untitled" will attack any player they see, and can pick up swords
  • Add Scarecrows**
  • Birds see scarecrows as players, so any bird that avoids players will also avoid scarecrows
  • Scarecrows can be attacked like armour stands, activating enchantments such as sweeping edge
  • Scarecrows can be broken by sneaking and attacking it
  • Unlike armour stands, double-clicking scarecrows will do nothing
  • Scarecrows can be destroyed by fire, lava, and explosions
  • Other changes**
  • Fix incompatibility with Perfect Parity
  • Fix seemingly random crash in 1.20.1 when a bird is pathing
  • Add European Portuguese translation
  • Add Japanese translation
  • Add Traditional Chinese translation
  • Fix seemingly random crash in 1.20.1 when a bird is pathing

  • Fix seemingly random crash in 1.20.1 when a bird is pathing

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