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Frame Changer

Frame Changer

by davigj • Downloads: 0 • Followers: 0
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Overview

Obby obby obby! (Oi oi oi!)

This mod adds some lovely obsidian building block decor, courtesy of Finneganso.

To facilitate building portals out of such blocks, players can also customize what blocks can be used in Nether portals, using the block tag frame_changer:portal_frames. A few other tweaks and extensibilities are added in the config for modpack developers.

Config

There are a few different categories of changes, detailed below:

Custom Portal Frames

  • Portal frames can be made of anything in the tag frame_changer:portal_frames (default: true)
  • 1.21.1+: Portal frames can wild shape (i.e. no longer constricted to rectangles). (default: true)
    • Minimum and maximum # of blocks making up the portal is also configurable.

Custom Exit Portals

  • When entering a new portal, the portal on the other side is made out of a custom block (default: false)
  • The block ID of the custom exit portal frame. (default: "minecraft:obsidian")
    • Note: the formatting is key! The string should look like "modID:blockID". Valid examples include "minecraft:enchanting_table", "architects_palette:moonshale", etc.
    • You can also set the blockID to be something that isn't in portal_frames. The exit portal would still form on the other side, but if it's broken for any reason it will not naturally reignite.

Portal Break Changes

  • Does breaking a portal have a chance of making obsidian-based blocks in its frame turn into crying variants? (default: false)
    • If Spelunkery is installed, and their config's "portal_destruction_crying_obsidian" is set to true, then the behavior for obsidian decor from this mod will still be enabled.
  • The chance that obsidian blocks are converted into their crying variants if a portal is broken (default: 0.33)

Tags (datapack required)

  • As mentioned, the block tag frame_changer:portal_frames contains the blocks that can make up valid Nether portals. By default, this just includes obsidian and derivative decor included in this mod.

Requires Blueprint. Optionally compatible with Spelunkery with hammer and chisel items, and Create + Spelunkery for portal fluid.

Feel free to direct any suggestions and bugs to the issue tracker! This might not work with some other portal-tweaking mods, so let me know of any potential incompatibilities.

Again, thanks to Finneganso for offering his block textures! And thank you to Roundaround's Nicer Portals mod for inspiring more customizable portal frames.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
7mo ago 1
1.21.1
Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.2
Forge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge
last yr. 1
1.19.2
Forge
last yr. 1
  • fixed mods.toml dependency-related crash
  • Updated support for Spelunkery to support for Dimensional Tears (thanks Cassian!)
  • Portals can now (configurably) wild shape:
  • Greater flexibility for types of portal shapes, as the algorithm now relies on a flood fill instead of a straightforward box computation. Huge credit to [Nicer Portals](https://modrinth.com/mod/nicer-portals) for the open-source codebase!
  • Not sure of performance impact for servers. Config has maximum portal size values just in case the default is too heavy. (Also added a minimum for people who dislike the idea of 1x1 portals. Will maybe work on min/max height/width later.)
  • Increased parity with obsidian:
  • All obby/crying obby blocks share the same bass drum note block instrument
  • Obby decor now appropriately needs diamond-tier to properly harvest
  • Using a bottle on crying obby blocks for portal fluid is now consistent with Spelunkery's config
  • Using a bottle on crying obby blocks for portal fluid is now consistent with Spelunkery's config
  • fix creative menu crash (definitively)
  • fixed server crash. thanks Cassian!
  • Fixed the lack of recipes
  • 1.21.1 port. Thanks, Cassian!
  • Packaged in MixinExtras to stop potential crash
  • Improved logger warnings for invalid exit frame portal blocks a lil bit
  • Added compat to Spelunkery's hammer and chisel items (cursed problems require cursed solutions)
  • Made mixins less offensive to the average programmer
1.20.1 port. Weirdly easier than expected
  • Init release
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