

Give your inventory a fresh look! This pack replaces all default bucket textures with detailed 3D models. On Minecraft 1.21.5 and above, axolotl buckets now feature unique textures based on their in-game variants. On Minecraft 1.21.6 and above, axolotl, fish and tadpole buckets are animated for an even more immersive experience! Perfect for adding depth and realism without straying from the vanilla style.




More Nameable Variants.
Backport to 1.21.1 and 1.20.1

Special thanks to Pato for porting my pack to the older versions. Special thanks to BennyMcCarthy for updating the bucket texture. Special thanks to Braytonks, who's not only excellent at making stuff, but also in explaining how to!

All Versions
+ Add Version- Changes:**
- updated to 26.2
- changes:**
- Updated to 26.1.2
- Fixed a bug when using InteractiveStuff
- changes**
- smaller models in first person
- [respackopts](https://modrinth.com/mod/respackopts) options.
- updated to 1.21.11
- changes:**
- drinking animations are now working again
- changes**
- Config screen to turn on 2d item sprites when dropped and disabling the animations.
- New Bucket texture by [BennyMcCarthy_](https://modrinth.com/user/BennyMcCarthy_)
- Fixed the milk animations when not using Hold My Items.
- Correct positions when a fox picks up the items
- changes**
- Animated Buckets.
- Hold My Items Support.
- Better Milk drinking animations.
- Glowing Lava Bucket.
- changes**
- backported by [Pato]([https://modrinth.com/user/VidTDM_XD](https://modrinth.com/user/patovskiz))
- Better Texture for the Bucket. (Will be added to the 1.21.4+ versions as well in the next update)
<br>
### Requires [Pommel](https://modrinth.com/mod/pommel-held-item-models) and [CIT Resewn](https://modrinth.com/mod/cit-resewn)
- changes**
- makes all the Buckets 3D
- Adds custom 3D variant for every type of axolotl (both the 3D model and the 2D sprite)
- changes**
- makes all the Buckets 3D while keeping the 2D sprites in your invertory, hotbar and item frames
- changes**
- Makes the buckets 3D in your hand and also in the GUI




