All Mods Resource Packs Data Packs Shaders Modpacks Plugins
Fresh & Smooth

Fresh & Smooth

by EnderPacks • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

Fresh & Smooth

This is a modpack dedicated to mods and texture packs that makes the game more alive and make it feel as fresh (and smooth) as possible.

You can also try this modpack on Curseforge! CF Fresh n' Smooth modpack

What is it inspired by?

The main inspiration behind this project were two add-ons, Actions & Stuff and Realistic Biomes.

The mod pack is available for 1.21.5 and 1.21.11 fabric; in light of the amount of mods here, the performance is smooth, but require a capable computer, more emphasis on the Processor due to animations and particles.

credits to mods that aren't on the modrinth ecosystem:

IMPORTANT: to avoid FPS drops, play this modpack on a server, this way your processor only handle the visuals, whilst the server handles the entities and the chunks, if you don't believe me, try running my modpack on a server vs on singleplayer.

Any Reputable Service is fine, but if you'd like to support me, use Pinehosting, write my Code "ENDER" and you'll get 30% your 1st month!

Take a look at this video!

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
26.2
Fabric
16h ago 1
26.1.2
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
26.1.2
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.11
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.10
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.10
Fabric
16h ago 1
1.21.10
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.10
Fabric
16h ago 1
1.21.10
Fabric
16h ago 1
1.21.10
Fabric
16h ago 1
1.21.10
Fabric
16h ago 1
1.21.10
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.8
Fabric
16h ago 1
1.21.8
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.8
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.8
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.8
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.6
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.6
Fabric
16h ago 1
1.21.6
Fabric
16h ago 1
1.21.6
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.6
Fabric
16h ago 1
1.21.6
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.4
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.4
Fabric
16h ago 1
1.21.4
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.4
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.4
Fabric
16h ago 1
1.21.5
Fabric
16h ago 1
1.21.4
Fabric
16h ago 1
1.21.1
Neoforge
16h ago 1
1.21.1
Fabric
16h ago 1
1.20.1
Fabric
16h ago 1
1.21.1
Fabric
16h ago 1
1.21.1
Fabric
16h ago 1
1.20.1
Fabric
16h ago 1
1.21.1
Fabric
16h ago 1
1.20.1
Fabric
16h ago 1
## Version 26.2 - First Stable Full Release

  • Note: Work on version 26.3 is currently in progress, but being delayed while waiting for most mods to update.*

### Fixes & Improvements

Resolved an issue where visual effects was failing to load

Fixed stuttering on distant animations due to a particular performance mod.

Debloated the pack to reduce lag and improve overall performance (most notably particle ticking).

Fixed a visual inventory glitches that occurred while using workbenches.

Fixed buggy visuals for baby horses.

Fixed glitchy models for baby zombies.


### Additions

Added Do A Barrel Roll to the pack

  • re-enabled Visual effects+

  • configured not enough animations to include torch and lanterns

  • Re-enabled AsyncParticles on 1.21.11, performance is much better with VFX+ now

  • Enchanted Fishing Line

  • Fixed enchanting table glitch

  • updated some projects for more features and less bugs

  • minor adjustments to the atmosphere

  • fixed item sprite issue
[initial 26.2 update, with plenty of bug fixes (still have some slight visual and audio bugs, bear with me as I eradicate them)

  • reupload as the last version wasnt client sided
  • Fixed so many bugs, including chests being invisible

  • Sunbathing godrays work now

  • better performance with particles thanks to AsyncParticles
  • removed overrided packs

  • fixed shield

  • fixed perspective bugs

  • fixed bad fog visuals for rain/thunders

  • fixed rain particles

  • maintain CF versions

  • fixed stuttering mob animations

  • 3d armor is now compatible with lively turtle helmet

  • I see my armored hand

  • passive pre generation for less lag related to chunk loading
[This update overhauls the visual effects on the game and remain FPS-friendly while at it!]

  • Updated sunbathing godrays**

  • ADDED VFX+ 1.2 (NO MORE FPS STUTTERS ON THIS PACK!!!)**

  • Cinematic Respawn**

  • Fixed enchanting table glitch**


HIGHLY UNSTABLE!

## Bug Fixes & Compatibility

  • Mace Fusion:** Resolved an issue where Turly Tools was overriding and breaking the fusion.
  • Creeper Textures:** Fixed a conflict where a resource pack was overriding the custom creepers from FA and Al's Creepers.
  • Armor Rendering:** Fixed armor texture issues on FA players so they display normally.
  • Spears:** Corrected rendering issues; spears now appear normally.
  • Torch Shaders:** Fixed visual bugs and rendering issues with torches.

## Visuals & Environment

  • Trident Enhancement:** They now look 3D when thrown.
  • Night Fog:** Reduced the density of the night fog to prevent it from being too overwhelming.

## Performance & Optimization

  • Stuttering:** Disabled the planes on the wakes mod and tweaked performance settings to reduce stuttering and lag.

## New Features & Animations

  • Sand Imprints:** Added sand imprint mechanics.
  • Snow Footsteps:** Added persistent footstep residue (when walking from snow to a normal block)
  • Boat Physics:** Introduced new animations for boats.

## Mod Updates

  • Joyful Motions:** Updated to the latest version and is now optional.

[Last update before 26.1.x]

### 🌿 Environmental & Visual Enhancements

  • Interactive Foliage:** Added dynamic plant physics.
  • Updated Visual Effects:** Polished overall particle and effect rendering.
  • Overhauled Atmospheric Features:** Introduced new ambient systems and environmental depth.
  • Shade & Saturation Slider:** Added custom control over color grading.
  • Disabled Bloom for Snow:** Resolved excessive glow issues in winter biomes.

### 🛠️ Models, Textures & Items

  • Temporary Texture Override:** added a new tools & weapon textures until Orka returns.
  • Punched Better Fresher 3D Books:** Refined 3D book models.
  • Trusty/Fresh Tool Support:** Added full 3D/2D tool and weapon packs.

### ⚙️ Performance & Optimization

  • Smooth Boot Mod:** Integrated for faster game initialization.
  • Performance Improvements:** Fixed various background bottlenecks and stuttering.
  • GUI Scaler:** Added support for flexible interface sizing.

### 🔧 Bug Fixes & Stability

  • Fixed Glitched Villagers

  • Fixed Mob AI & Movement

  • Not Enough Animations (EMF Compat): Fixed compatibility issues with Entity Model Features and FA Player pack.

  • Added Eye Animations for FA Player texutre pack.


Note: 26.1.2 update coming very soon.

Hotfix #1:
  • fixed entities dissapearing
  • removed duplicate unnecessary mods

Initial 2.8 changelog:


### 🎨 Visual & Aesthetic Enhancements

  • Shine Update:** Completely overhauled the bloom effect and added white outlines.
  • Fancy Crops:** Added new aesthetic crop models.
  • Vanilla Plus Shader:** Added a new lightweight shader option.
  • Enhanced Shulkers:** with support for *Fresh Animations*.
  • Glowy Nether Portals:** Added nice outline textures to portal frames.
  • Biome Reblend:** Improved environment color transitions.
  • FA Expressions:** Added a pack that allows FA player to work with Just Expressions.

### 🚀 Performance Optimizations

  • Aetherium:** Culls entities, particles, and more for better performance.
  • Ixeris:** Optimization update for improved frame stability.

### 🛠️ Bug Fixes & Adjustments

  • Particle Rain:** Re-enabled for environmental immersion.
  • Enchanting Table:** Fixed broken animations and GUI display issues.

### 🎨 Visual & Aesthetic Enhancements

  • Shine Update:** Completely overhauled the bloom effect and added white outlines.
  • Fancy Crops:** Added new aesthetic crop models.
  • Vanilla Plus Shader:** Added a new lightweight shader option.
  • Enhanced Shulkers:** with support for *Fresh Animations*.
  • Glowy Nether Portals:** Added nice outline textures to portal frames.
  • Biome Reblend:** Improved environment color transitions.
  • FA Expressions:** Added a pack that allows FA player to work with Just Expressions.

### 🚀 Performance Optimizations

  • Aetherium:** Culls entities, particles, and more for better performance.
  • Ixeris:** Optimization update for improved frame stability.

### 🛠️ Bug Fixes & Adjustments

  • Particle Rain:** Re-enabled for environmental immersion.
  • Enchanting Table:** Fixed broken animations and GUI display issues.

### 🎨 Visual & Aesthetic Enhancements

  • Shine Update:** Completely overhauled the bloom effect and added white outlines.
  • Fancy Crops:** Added new aesthetic crop models.
  • Vanilla Plus Shader:** Added a new lightweight shader option.
  • Enhanced Shulkers:** with support for *Fresh Animations*.
  • Glowy Nether Portals:** Added nice outline textures to portal frames.
  • Biome Reblend:** Improved environment color transitions.
  • FA Expressions:** Added a pack that allows FA player to work with Just Expressions.

### 🚀 Performance Optimizations

  • Aetherium:** Culls entities, particles, and more for better performance.
  • Ixeris:** Optimization update for improved frame stability.

### 🛠️ Bug Fixes & Adjustments

  • Particle Rain:** Re-enabled for environmental immersion.
  • Enchanting Table:** Fixed broken animations and GUI display issues.

### **Visual Enhancements**

  • 3D Totems:** Integrated custom models by **WinterS_** for more immersive gameplay.
  • Glowing Trims:** Added the **Glowing Trims Mod** for enhanced armor aesthetics.
  • Armor Fixes:** Resolved technical issues regarding **enchantment outlines** on armor sets.
  • Shader Overhaul:** Fully **reconfigured shaders** to balance performance with high-fidelity visuals.

### **UI & Physics**

  • Smooth HUD:** Added a refined interface for a cleaner, less jarring heads-up display.
  • LeadPhysics:** Implemented advanced physics for leads to improve realism and interaction.


  • Optimization Note:** This edition has been specifically tuned for "Punchy" performance—maximizing frame rates without sacrificing core visual upgrades.

### **Visual Enhancements**

  • 3D Totems:** Integrated custom models by **WinterS_** for more immersive gameplay.
  • Glowing Trims:** Added the **Glowing Trims Mod** for enhanced armor aesthetics.
  • Armor Fixes:** Resolved technical issues regarding **enchantment outlines** on armor sets.
  • Shader Overhaul:** Fully **reconfigured shaders** to balance performance with high-fidelity visuals.

### **UI & Physics**

  • Smooth HUD:** Added a refined interface for a cleaner, less jarring heads-up display.
  • LeadPhysics:** Implemented advanced physics for leads to improve realism and interaction.


### **Visual Enhancements**

  • 3D Totems:** Integrated custom models by **WinterS_** for more immersive gameplay.
  • Glowing Trims:** Added the **Glowing Trims Mod** for enhanced armor aesthetics.
  • Armor Fixes:** Resolved technical issues regarding **enchantment outlines** on armor sets.
  • Shader Overhaul:** Fully **reconfigured shaders** to balance performance with high-fidelity visuals.

### **UI & Physics**

  • Smooth HUD:** Added a refined interface for a cleaner, less jarring heads-up display.
  • LeadPhysics:** Implemented advanced physics for leads to improve realism and interaction.


  • Optimization Note:** This edition has been specifically tuned for "Punchy" performance—maximizing frame rates without sacrificing core visual upgrades.
### **Visual Enhancements**

  • 3D Totems:** Integrated custom models by **WinterS_** for more immersive gameplay.
  • Glowing Trims:** Added the **Glowing Trims Mod** for enhanced armor aesthetics.
  • Armor Fixes:** Resolved technical issues regarding **enchantment outlines** on armor sets.
  • Shader Overhaul:** Fully **reconfigured shaders** to balance performance with high-fidelity visuals.

### **UI & Physics**

  • Smooth HUD:** Added a refined interface for a cleaner, less jarring heads-up display.
  • LeadPhysics:** Implemented advanced physics for leads to improve realism and interaction.

  • Fixed Ripple appearing as an override

Initial 2.7.3 update:
  • Added Leawind's Third person (Press Z and move and scroll your mouse to adjust it)**

  • Better Ambient colors**

  • Simply shading for color control**

  • Ripple for interactive Particles**

  • Fixed bossbars glitching**

  • I like vanilla Shaders Added**
  • Added Leawind's Third person (Press Z and move and scroll your mouse to adjust it)**

  • Better Ambient colors**

  • Simply shading for color control**

  • Ripple for interactive Particles**

  • Fixed bossbars glitching**

  • I like vanilla Shaders Added**

Added Leawind's Third person (Press Z and move and scroll your mouse to adjust it)

Better Ambient colors

Simply shading for color control

Ripple for interactive animations

Fixed bossbars glitching

I like vanilla

  • refined the Punchy edition

  • Initial 2.7 update:**


## **New Features & Content**
  • HMI Edition Released:** A more stable version with fewer bugs.
  • Arrow In The Knee:** New content addition.
  • Packed Packs:** Integrated for easier and more efficient resource pack management.
  • Golems Refreshed:** Now included.
  • Photon Shader:** Newly added to the shader options.

## **Visuals & VFX**
  • Fox Refreshed:** FA
  • Environmental Improvements:** Shine, Snow Imprints, and Sunbathing Godrays.
  • Particle & Effect Enhancements:** Fresh XP Orbs, Better Smoke, and Enchanting Table Magic Circle.
  • Model Upgrades:** Hover Items, Just 3D Potions, and Enhanced Flower Pots.
  • Experimental VFX:** Made it optional to choose between **VFX+** or **Benigamer**.
> **Note:** Both are experimental and may impact performance; use at your own risk.

## **UI & Quality of Life**
  • Dynamic Crosshair:** For a more responsive combat feel.
  • Chat Heads:** Better player identification in chat.
  • Fancy Toasts | Better Advancements:** Cleaner notification system.
  • Punchy!:** Updated for technical accuracy and performance.

## **Performance & Technical Fixes**
  • Enhanced Shader Settings:** Optimized to be more vibrant, FPS-friendly, and tailored for the pack’s specific aesthetic.
  • Potassium:** Added for significantly enhanced system performance.
  • Stuttering & Optimization:**
  • Implemented fixes to reduce micro-stuttering.
  • Note:** When playing on a server, you may notice a significant boost in performance/FPS as the server takes over world-ticking and entity logic, freeing up your local hardware resources.
  • Bug Fixes:**
  • Handheld Torches:** Fixed rendering/glitching issues specifically for torches held in hand.
  • Resolved shield rendering issues.
  • Corrected harness glitching.

## **Removals & Compatibility**
  • 3D Items (by weskerson):** Removed due to zero compatibility with **Punchy!**.
  • FA Objects:** Removed.
  • fixed gui glitching for workbenches**

  • enhanced performance and further de-bloating**

_Earlier features and bug fixes on 2.7:_

  • Roughly enough items in place of JEI (for client-side support)

  • fixed flashing text

  • fixed gui glitching for workbenches

## **New Features & Content**
  • HMI Edition Released:** A more stable version with fewer bugs.
  • Arrow In The Knee:** New content addition.
  • Packed Packs:** Integrated for easier and more efficient resource pack management.
  • Golems Refreshed:** Now included.
  • Photon Shader:** Newly added to the shader options.

## **Visuals & VFX**
  • Fox Refreshed:** FA
  • Environmental Improvements:** Shine, Snow Imprints, and Sunbathing Godrays.
  • Particle & Effect Enhancements:** Fresh XP Orbs, Better Smoke, and Enchanting Table Magic Circle.
  • Model Upgrades:** Hover Items, Just 3D Potions, and Enhanced Flower Pots.
  • Experimental VFX:** Made it optional to choose between **VFX+** or **Benigamer**.
> **Note:** Both are experimental and may impact performance; use at your own risk.

## **UI & Quality of Life**
  • Dynamic Crosshair:** For a more responsive combat feel.
  • Chat Heads:** Better player identification in chat.
  • Fancy Toasts | Better Advancements:** Cleaner notification system.
  • Punchy!:** Updated for technical accuracy and performance.

## **Performance & Technical Fixes**
  • Enhanced Shader Settings:** Optimized to be more vibrant, FPS-friendly, and tailored for the pack’s specific aesthetic.
  • Potassium:** Added for significantly enhanced system performance.
  • Stuttering & Optimization:**
  • Implemented fixes to reduce micro-stuttering.
  • Note:** When playing on a server, you may notice a significant boost in performance/FPS as the server takes over world-ticking and entity logic, freeing up your local hardware resources.
  • Bug Fixes:**
  • Handheld Torches:** Fixed rendering/glitching issues specifically for torches held in hand.
  • Resolved shield rendering issues.
  • Corrected harness glitching.

## **Removals & Compatibility**
  • 3D Items (by weskerson):** Removed due to zero compatibility with **Punchy!**.
  • FA Objects:** Removed.
  • Roughly enough items in place of JEI (for client-side support)

  • fixed flashing text

  • fixed gui glitching for workbenches

Initial 2.7 release:

## **New Features & Content**
  • HMI Edition Released:** A more stable version with fewer bugs.
  • Arrow In The Knee:** New content addition.
  • Packed Packs:** Integrated for easier and more efficient resource pack management.
  • Golems Refreshed:** Now included.
  • Photon Shader:** Newly added to the shader options.

## **Visuals & VFX**
  • Fox Refreshed:** FA
  • Environmental Improvements:** Shine, Snow Imprints, and Sunbathing Godrays.
  • Particle & Effect Enhancements:** Fresh XP Orbs, Better Smoke, and Enchanting Table Magic Circle.
  • Model Upgrades:** Hover Items, Just 3D Potions, and Enhanced Flower Pots.
  • Experimental VFX:** Made it optional to choose between **VFX+** or **Benigamer**.
> **Note:** Both are experimental and may impact performance; use at your own risk.

## **UI & Quality of Life**
  • Dynamic Crosshair:** For a more responsive combat feel.
  • Chat Heads:** Better player identification in chat.
  • Fancy Toasts | Better Advancements:** Cleaner notification system.
  • Punchy!:** Updated for technical accuracy and performance.

## **Performance & Technical Fixes**
  • Enhanced Shader Settings:** Optimized to be more vibrant, FPS-friendly, and tailored for the pack’s specific aesthetic.
  • Potassium:** Added for significantly enhanced system performance.
  • Stuttering & Optimization:**
  • Implemented fixes to reduce micro-stuttering.
  • Note:** When playing on a server, you may notice a significant boost in performance/FPS as the server takes over world-ticking and entity logic, freeing up your local hardware resources.
  • Bug Fixes:**
  • Handheld Torches:** Fixed rendering/glitching issues specifically for torches held in hand.
  • Resolved shield rendering issues.
  • Corrected harness glitching.

## **Removals & Compatibility**
  • 3D Items (by weskerson):** Removed due to zero compatibility with **Punchy!**.
  • FA Objects:** Removed.

## **New Features & Content**
  • HMI Edition Released:** A more stable version with fewer bugs.
  • Arrow In The Knee:** New content addition.
  • Packed Packs:** Integrated for easier and more efficient resource pack management.
  • Golems Refreshed:** Now included.
  • Photon Shader:** Newly added to the shader options.

## **Visuals & VFX**
  • Fox Refreshed:** FA
  • Environmental Improvements:** Shine, Snow Imprints, and Sunbathing Godrays.
  • Particle & Effect Enhancements:** Fresh XP Orbs, Better Smoke, and Enchanting Table Magic Circle.
  • Model Upgrades:** Hover Items, Just 3D Potions, and Enhanced Flower Pots.
  • Experimental VFX:** Made it optional to choose between **VFX+** or **Benigamer**.
> **Note:** Both are experimental and may impact performance; use at your own risk.

## **UI & Quality of Life**
  • Dynamic Crosshair:** For a more responsive combat feel.
  • Chat Heads:** Better player identification in chat.
  • Fancy Toasts | Better Advancements:** Cleaner notification system.
  • Punchy!:** Updated for technical accuracy and performance.

## **Performance & Technical Fixes**
  • Enhanced Shader Settings:** Optimized to be more vibrant, FPS-friendly, and tailored for the pack’s specific aesthetic.
  • Potassium:** Added for significantly enhanced system performance.
  • Stuttering & Optimization:**
  • Implemented fixes to reduce micro-stuttering.
  • Note:** When playing on a server, you may notice a significant boost in performance/FPS as the server takes over world-ticking and entity logic, freeing up your local hardware resources.
  • Bug Fixes:**
  • Handheld Torches:** Fixed rendering/glitching issues specifically for torches held in hand.
  • Resolved shield rendering issues.
  • Corrected harness glitching.

## **Removals & Compatibility**
  • 3D Items (by weskerson):** Removed due to zero compatibility with **Punchy!**.
  • FA Objects:** Removed.

## **New Features & Content**
  • Arrow In The Knee:** New content addition.
  • Packed Packs:** Integrated for easier and more efficient resource pack management.
  • Golems Refreshed:** Now included.
  • Photon Shader:** Newly added to the shader options.

## **Visuals & VFX**
  • Fox Refreshed:** FA
  • Environmental Improvements:** Shine, Snow Imprints, and Sunbathing Godrays.
  • Particle & Effect Enhancements:** Fresh XP Orbs, Better Smoke, and Enchanting Table Magic Circle.
  • Model Upgrades:** Hover Items, Just 3D Potions, and Enhanced Flower Pots.
  • Experimental VFX:** Made it optional to choose between **VFX+** or **Benigamer**.
> **Note:** Both are experimental and may impact performance; use at your own risk.

## **UI & Quality of Life**
  • Dynamic Crosshair:** For a more responsive combat feel.
  • Chat Heads:** Better player identification in chat.
  • Fancy Toasts | Better Advancements:** Cleaner notification system.
  • Punchy!:** Updated for technical accuracy and performance.

## **Performance & Technical Fixes**
  • Enhanced Shader Settings:** Optimized to be more vibrant, FPS-friendly, and tailored for the pack’s specific aesthetic.
  • Potassium:** Added for significantly enhanced system performance.
  • Stuttering & Optimization:**
  • Implemented fixes to reduce micro-stuttering.
  • Note:** When playing on a server, you may notice a significant boost in performance/FPS as the server takes over world-ticking and entity logic, freeing up your local hardware resources.
  • Bug Fixes:**
  • Handheld Torches:** Fixed rendering/glitching issues specifically for torches held in hand.
  • Resolved shield rendering issues.
  • Corrected harness glitching.

## **Removals & Compatibility**
  • 3D Items (by weskerson):** Removed due to zero compatibility with **Punchy!**.
  • FA Objects:** Removed.

## **New Features & Content**
  • Arrow In The Knee:** New content addition.
  • Packed Packs:** Integrated for easier and more efficient resource pack management.
  • Golems Refreshed:** Now included.
  • Photon Shader:** Newly added to the shader options.

## **Visuals & VFX**
  • Fox Refreshed:** FA
  • Environmental Improvements:** Shine, Snow Imprints, and Sunbathing Godrays.
  • Particle & Effect Enhancements:** Fresh XP Orbs, Better Smoke, and Enchanting Table Magic Circle.
  • Model Upgrades:** Hover Items, Just 3D Potions, and Enhanced Flower Pots.
  • Experimental VFX:** Made it optional to choose between **VFX+** or **Benigamer**.
> **Note:** Both are experimental and may impact performance; use at your own risk.

## **UI & Quality of Life**
  • Dynamic Crosshair:** For a more responsive combat feel.
  • Chat Heads:** Better player identification in chat.
  • Fancy Toasts | Better Advancements:** Cleaner notification system.
  • Punchy!:** Updated for technical accuracy and performance.

## **Performance & Technical Fixes**
  • Enhanced Shader Settings:** Optimized to be more vibrant, FPS-friendly, and tailored for the pack’s specific aesthetic.
  • Potassium:** Added for significantly enhanced system performance.
  • Stuttering & Optimization:**
  • Implemented fixes to reduce micro-stuttering.
  • Note:** When playing on a server, you may notice a significant boost in performance/FPS as the server takes over world-ticking and entity logic, freeing up your local hardware resources.
  • Bug Fixes:**
  • Handheld Torches:** Fixed rendering/glitching issues specifically for torches held in hand.
  • Resolved shield rendering issues.
  • Corrected harness glitching.

## **Removals & Compatibility**
  • 3D Items (by weskerson):** Removed due to zero compatibility with **Punchy!**.
  • FA Objects:** Removed.
  • better resource pack organization

  • unlocked unlimited FPS option (re-enable if you're experiencing FPS drops)

  • removed unnecessary packs from the list
  • Optimized the modpack to work with Punchy now

  • HMI was very demanding, and also outdated, with punchy we managed a jump by roughly 300% (in my case, from 200FPS, to 700FPS)

  • More Animations have been added, you'll find it hard to do something and see a dedicated animation for it

  • The unused packs are all optional and risky, you can add them if you want, but you'll be risking lower FPS, and buggier gameplay, so do it at your own risk!
  • Re-enabled block outlines
  • Fixed few bugs
  • 50% more FPS thanks to modernFix!
New Features:

  • Picked up a new 3d potions pack (old one wasnt entirely HMI-compatible)
  • Brush & Juice for better 2D sprites
  • Jiggling Lanterns on 3rd person

Bug fixes:

  • Fixed elytra contrails looking dark and dim
  • limited FPS At 150, which 3x'd our 1% FPS (if you disable the limit, you're risking more frequent FPS drops)
  • Fixed muffled/suppressed sounds on 1.21.11
  • Wakes are temporarily disabled for stability (planes are still visible tho!)
  • Fixed held up armors conflict with enchantment glint
  • Fixed rain causing a strong fog to appear (Tweaked the fog start to be normal)
  • Re enabled all shaders

  • Removed even Benigamer's enhanced visuals from the low VFX version, it seems the 1.21.11 particle culling is horrible.

  • Fixed snowflakes not appearing
Fresh & Smooth Icon
Download Fresh & Smooth
Select game version
Select platform