
This is an unofficial add-on mod for FTB Quests.
This mod replaces the boring spawn‑egg icon in a kill task with the actual entity rendered live in 3D.
Each task has its own size, X/Y offset, and rotation options, which are added into the FTB Quests task editor.
Kill and observation tasks that target an entity type tag cycle through every entity in that tag.
Any entity display can hold several NBT variants and cycle through them.
Any entity display can have a name tag above it, which works well for putting names over player displays.
Config:
Toggle spin, idle, and walk animation defaults. Spin speed multiplier Camera tilt Full‑bright rendering toggle Entity tag cycling toggle and cycle speed (the speed also applies to NBT variant cycling)
Dependencies: FORGE: FTB Quests FTB Library FABRIC: FTB Quests FTB Library
Credit: Inspired by the entity visualization in Better Questing hunt task.
All Versions
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CHANGED
- Entities that have models bigger than their hitbox are automatically shrunk down to fit quest icons. WARNING: (This may affect your existing quests and scale them, so make sure to look over your quests after!)
FIXED
- Fixed the Twisted Warden from _Yazz's Dungeons: The Sequel_ not showing in entity previews due to it being scaled down until it plays its intro animation.
CHANGED
- Entities that have models bigger than their hitbox are automatically shrunk down to fit quest icons. WARNING: (This may affect your existing quests and scale them, so make sure to look over your quests after!)
FIXED
- Fixed the Twisted Warden from _Yazz's Dungeons: The Sequel_ not showing in entity previews due to it being scaled down until it plays its intro animation.
CHANGED
- Entities that have models bigger than their hitbox are automatically shrunk down to fit quest icons. WARNING: (This may affect your existing quests and scale them, so make sure to look over your quests after!)
FIXED
- Fixed the Twisted Warden from _Yazz's Dungeons: The Sequel_ not showing in entity previews due to it being scaled down until it plays its intro animation.
CHANGED
- Entities that have models bigger than their hitbox are automatically shrunk down to fit quest icons. WARNING: (This may affect your existing quests and scale them, so make sure to look over your quests after!)
FIXED
- Fixed the Twisted Warden from _Yazz's Dungeons: The Sequel_ not showing in entity previews due to it being scaled down until it plays its intro animation.
- v1.12.1**
Fixed "Show Entity" displays not saving on the server on NeoForge.
- v1.12.1**
Fixed "Show Entity" displays not saving on the server on NeoForge.
- v1.12.1**
Fixed "Show Entity" displays not saving on the server on NeoForge.
- v1.12.1**
Fixed "Show Entity" displays not saving on the server on NeoForge.
Added name tags!
Any entity display can show a name above it, including player displays.
Name tags support & color codes.
Dinnerbone flips a mob and jeb_ makes a sheep rainbow.
Name tags stay hidden while the entity is a black silhouette.
Added name tags!
Any entity display can show a name above it, including player displays.
Name tags support & color codes.
Dinnerbone flips a mob and jeb_ makes a sheep rainbow.
Name tags stay hidden while the entity is a black silhouette.
Added name tags!
Any entity display can show a name above it, including player displays.
Name tags support & color codes.
Dinnerbone flips a mob and jeb_ makes a sheep rainbow.
Name tags stay hidden while the entity is a black silhouette.
Added name tags!
Any entity display can show a name above it, including player displays.
Name tags support & color codes.
Dinnerbone flips a mob and jeb_ makes a sheep rainbow.
Name tags stay hidden while the entity is a black silhouette.
ADDED:
Added player entities: picking minecraft:player shows the player skin of who opens the quest book.
Added a Player Skin option: use a username, a player UUID, or a PNG from config/ftbquestsentityvis/skins.
Added a Slim Arms option for PNG skins.
Added Loading, Retrying and Failed messages while a player skin downloads.
Added a new mod icon. (Shiny!)
IMPROVED:
Improved the NeoForge config location: it now uses config/ftbquestsentityvis/client.toml like Forge.
Improved network sync: entity settings are sent as compact values instead of text.
FIXED:
Fixed a config hook that also ran on the server, which could break Forge and NeoForge dedicated servers.
Fixed observation task icons treating block IDs as entities.
CODE CLEANUP:
Merged six copies of the entity settings code into one shared class.
Merged the entity editor screens and task icon code into shared code.
Removed unused code, build helpers and 44 unused lang entries.
Removed the unused Fabric main entrypoint.
Removed about 1,800 lines across mixins, client code and build files.
The mod is about 28% smaller.
ADDED:
Added player entities: picking minecraft:player shows the player skin of who opens the quest book.
Added a Player Skin option: use a username, a player UUID, or a PNG from config/ftbquestsentityvis/skins.
Added a Slim Arms option for PNG skins.
Added Loading, Retrying and Failed messages while a player skin downloads.
Added a new mod icon. (Shiny!)
IMPROVED:
Improved the NeoForge config location: it now uses config/ftbquestsentityvis/client.toml like Forge.
Improved network sync: entity settings are sent as compact values instead of text.
FIXED:
Fixed a config hook that also ran on the server, which could break Forge and NeoForge dedicated servers.
Fixed observation task icons treating block IDs as entities.
CODE CLEANUP:
Merged six copies of the entity settings code into one shared class.
Merged the entity editor screens and task icon code into shared code.
Removed unused code, build helpers and 44 unused lang entries.
Removed the unused Fabric main entrypoint.
Removed about 1,800 lines across mixins, client code and build files.
The mod is about 28% smaller.
ADDED:
Added player entities: picking minecraft:player shows the player skin of who opens the quest book.
Added a Player Skin option: use a username, a player UUID, or a PNG from config/ftbquestsentityvis/skins.
Added a Slim Arms option for PNG skins.
Added Loading, Retrying and Failed messages while a player skin downloads.
Added a new mod icon. (Shiny!)
IMPROVED:
Improved the NeoForge config location: it now uses config/ftbquestsentityvis/client.toml like Forge.
Improved network sync: entity settings are sent as compact values instead of text.
FIXED:
Fixed a config hook that also ran on the server, which could break Forge and NeoForge dedicated servers.
Fixed observation task icons treating block IDs as entities.
CODE CLEANUP:
Merged six copies of the entity settings code into one shared class.
Merged the entity editor screens and task icon code into shared code.
Removed unused code, build helpers and 44 unused lang entries.
Removed the unused Fabric main entrypoint.
Removed about 1,800 lines across mixins, client code and build files.
The mod is about 28% smaller.
ADDED:
Added player entities: picking minecraft:player shows the player skin of who opens the quest book.
Added a Player Skin option: use a username, a player UUID, or a PNG from config/ftbquestsentityvis/skins.
Added a Slim Arms option for PNG skins.
Added Loading, Retrying and Failed messages while a player skin downloads.
Added a new mod icon. (Shiny!)
IMPROVED:
Improved the NeoForge config location: it now uses config/ftbquestsentityvis/client.toml like Forge.
Improved network sync: entity settings are sent as compact values instead of text.
FIXED:
Fixed a config hook that also ran on the server, which could break Forge and NeoForge dedicated servers.
Fixed observation task icons treating block IDs as entities.
CODE CLEANUP:
Merged six copies of the entity settings code into one shared class.
Merged the entity editor screens and task icon code into shared code.
Removed unused code, build helpers and 44 unused lang entries.
Removed the unused Fabric main entrypoint.
Removed about 1,800 lines across mixins, client code and build files.
The mod is about 28% smaller.
Added NBT variant cycling: any entity display can now hold several NBT variants and cycle through them.
New "Cycle Variants" list in the entity editor.
The NBT Data field can now accept SNBT list, e.g. [{Color:5},{Color:11}]
New per-entity "Cycle Seconds (0 = Global)" option; the global tag cycle speed now applies to NBT variant cycling too.
Added NBT variant cycling: any entity display can now hold several NBT variants and cycle through them.
New "Cycle Variants" list in the entity editor.
The NBT Data field can now accept SNBT list, e.g. [{Color:5},{Color:11}]
New per-entity "Cycle Seconds (0 = Global)" option; the global tag cycle speed now applies to NBT variant cycling too.
Added NBT variant cycling: any entity display can now hold several NBT variants and cycle through them.
New "Cycle Variants" list in the entity editor.
The NBT Data field can now accept SNBT list, e.g. [{Color:5},{Color:11}]
New per-entity "Cycle Seconds (0 = Global)" option; the global tag cycle speed now applies to NBT variant cycling too.
Added NBT variant cycling: any entity display can now hold several NBT variants and cycle through them.
New "Cycle Variants" list in the entity editor.
The NBT Data field can now accept SNBT list, e.g. [{Color:5},{Color:11}]
New per-entity "Cycle Seconds (0 = Global)" option; the global tag cycle speed now applies to NBT variant cycling too.
You can now show an entity as a quest icon without needing a task inside the quest!
Added "Show Entity as Quest Icon" option for quests.
You can now show an entity as a quest icon without needing a task inside the quest!
Added "Show Entity as Quest Icon" option for quests.
You can now show an entity as a quest icon without needing a task inside the quest!
Added "Show Entity as Quest Icon" option for quests.
You can now show an entity as a quest icon without needing a task inside the quest!
Added "Show Entity as Quest Icon" option for quests.
Added the ability for Entity Type Tag quests to cycle through all the entities in that tag.
Added two config options:
Tag Cycle, Default on. Enables cycling through all the entities in a tag.
Tag Cycle Seconds, Default 2. Seconds each entity of a tag is shown before cycling.
Added "Tag Cycle Seconds" & "Cycle Through Tag" options to Entity Icon menu.
Added Fancy Toasts compatibility. (#5)
Config option "Toast Entity Icons" enables the rendering of entities inside Fancy Toasts quest notifications. Default on. Only shows up if Fancy Toasts is installed.
Added the ability for Entity Type Tag quests to cycle through all the entities in that tag.
Added two config options:
Tag Cycle, Default on. Enables cycling through all the entities in a tag.
Tag Cycle Seconds, Default 2. Seconds each entity of a tag is shown before cycling.
Added "Tag Cycle Seconds" & "Cycle Through Tag" options to Entity Icon menu.
Added Fancy Toasts compatibility. (#5)
Config option "Toast Entity Icons" enables the rendering of entities inside Fancy Toasts quest notifications. Default on. Only shows up if Fancy Toasts is installed.
Added the ability for Entity Type Tag quests to cycle through all the entities in that tag.
Added two config options:
Tag Cycle, Default on. Enables cycling through all the entities in a tag.
Tag Cycle Seconds, Default 2. Seconds each entity of a tag is shown before cycling.
Added "Tag Cycle Seconds" & "Cycle Through Tag" options to Entity Icon menu.
Added Fancy Toasts compatibility. (#5)
Config option "Toast Entity Icons" enables the rendering of entities inside Fancy Toasts quest notifications. Default on. Only shows up if Fancy Toasts is installed.
Added the ability for Entity Type Tag quests to cycle through all the entities in that tag.
Added two config options:
Tag Cycle, Default on. Enables cycling through all the entities in a tag.
Tag Cycle Seconds, Default 2. Seconds each entity of a tag is shown before cycling.
Added "Tag Cycle Seconds" & "Cycle Through Tag" options to Entity Icon menu.
Added Fancy Toasts compatibility. (#5)
Config option "Toast Entity Icons" enables the rendering of entities inside Fancy Toasts quest notifications. Default on. Only shows up if Fancy Toasts is installed.
Added support for the FTB Quests 2101.1.28+ (MC 1.21.1)
Rewrote some systems for Minecraft 1.21.1.
FIXED:
Fixed a crash on world load with newer FTB Quests (2101.1.29+) on NeoForge/Fabric 1.21.1. FTB Quests overhauled its internals, which broke the mod's mixins.
Minecraft 1.21.1 now requires FTB Quests 2101.1.29 or newer.
Added support for the FTB Quests 2101.1.28+ (MC 1.21.1)
Rewrote some systems for Minecraft 1.21.1.
FIXED:
Fixed a crash on world load with newer FTB Quests (2101.1.29+) on NeoForge/Fabric 1.21.1. FTB Quests overhauled its internals, which broke the mod's mixins.
Minecraft 1.21.1 now requires FTB Quests 2101.1.29 or newer.