FZMM-Mod
A fabric mod that is mainly for editing or creating NBT of items in creative, but it also has a few utilities.
How to use?
The default key to use the mod is Z (can be changed in controls), there are also some client-side commands with /fzmm
Dependencies
Features
Head generator
Easily customize your character's head in seconds and instantly apply the new skin. The head generator allows you to add accessories like glasses, hats, masks, beards, and more. You can also transform your skin into a plushie (aka: mini, figurine, etc.), create a pixel art representation of your skin for a book cover, etc.
The default resource pack currently includes:
- 230 texture heads
- 50 model heads
For instructions on how to add your own custom heads to the head generator, please refer to the Head Generator Wiki
Imagetext
An image formed by colorful characters, supports many types of display and resolution up to 127x127 of the image as a result.
Types of display:
- Lore
- Book page
- Book tooltip
- Hologram (armor stands)
- Sign
- Text display
Algorithms:
- Characters
- Braille
Text format
Formatting of texts with colors, symbols, etc.
Types of formatting:
- Simple
- Gradient
- Rainbow
- Interleaved
- Placeholder API
Player Statue
Player Statue is 26 invisible armor stands with heads on their hands making a skin together.
It also allows 128x128 skins.
Head gallery
A gallery of 50,000+ heads provided by Minecraft-heads
Banner editor
A banner editor is easier than having to place a loom and search for items, plus it is more convenient to use, and you can preview the banners better. It also has the option to change the color of the pattern you click and remove the pattern you want.
Encryptbook
Encryptbook is based on the concept of encrypting text with translations and being able to decrypt it with resource pack, it may not be very secure, but it can be decrypted from vanilla.
Item groups
Operator utilities
An improved version of the one provided by Minecraft 1.19.3+ It includes:
- Access only with creative, op is not required
- Armor stand with arms
- Small armor stand
- Small armor stand with arms
- Invisible item frame
- Invisible glow item frame
- Special name tags with the description of use for each one
- Unobtainable paints (1.19+)
- All light states
- Ender dragon and wither spawn eggs
Note: the items op tab must be enabled in the vanilla configuration in order to view it.
Useful block states
A list of items that I think can be useful or at least curious/fun, these items have a tag called BlockStateTag that modifies their properties when placed.
Loot chests
All types of loot chest, or in other words: a list of chests which each time you open one for the first time has a different loot and all the chests there have different odds and items.
Incompatibilities
Resource packs
-
Resource packs that modify how the heads look in the hands as it affects how the Player Statue looks
Examples:
Translations
To contribute with the translation of a language or fix a bug in a language other than English you must use the Crowdin project of the mod, if you don't find your language and you want to translate it you can suggest it with an issue or post it in discord.
Special thanks to:
- Mineskin for being able to make Player Statue and Head Generator possible thanks to their API
- Logstone & Jespertheend for creating Player Statue (or at least doing something known)
- owo-lib and its contributors for making a fairly complete library
- Minecraft heads for having a great gallery of heads for Head Gallery
- Placeholder API for having an easy-to-use format for text formatting
- Symbol Chat for being a good complement for texts
- The past, present and future contributors of FZMM mod, including people who report bugs or give me suggestions
Disclaimer
The purpose of this mod is not to hack servers or anything related to exploits or bugs, it is simply a free tool to generate items, I am not responsible for what people do with those tools, nor will they be added features that can't be used creatively without damaging a server or players.
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
| 2mo ago | 1 | ||||
| 7mo ago | 1 | ||||
| 9mo ago | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 |
- Update to 26.2
- Update to 26.1 and 26.1.1
- Update to 1.21.11
Note: 1.21.6 and 1.21.7 are incompatible due to a bug in fabric API
- In Head Generator, the lighting of the heads is inconsistent compared to previous versions
## Highlights
- Update to 1.21.9 and 1.21.10
- [1.21.6+] Update Fabric API version requirement to >=0.131.0
- Discontinue support for:
- 1.21.5
- 1.21.4
- 1.21 to 1.21.1
- Fixes incompatibility with
supplementariesmod which caused a crash when opening the inventory - Optimizes the preview of Imagetext
- change preview update delay from 200ms to 20ms
- Fixes incompatibility issue with
clientcommandsmod that reduced the character limit
## Additions
- Add petrified oak slab to item operator utilities (#71)
- Add Converters icon (by Jamiscus)
## Changes
- Redesign the main screen
- The History button will appear disabled if it is empty
- Improves compatibility when modifying tooltips
- Improves compatibility when canceling block place of automatic placer
- The component used for the tabs has been changed, so now they look a little different
## Fixes
- Fix a command in the invisible entity warning (Imagetext, Player Statue)
- Fixes crash when opening Imagetext Copy
- Damage tag was not working in
/fzmm old_givewhen specified 1.12.1 and 1.12.2 - Fixes warning when loading item groups when entering a world
- Fixes character split errors in Imagetext Sign
- Fix that NBT can't be copied from
/fzmm nbton very rare occasions (if it contains an incomplete/unpaired multibyte character) - Fix rare error when loading an online player's skin
- Fix possible crash in the Useful Block States item group due to unregistered tag
## Removed
- Remove modifications to the social interactions menu
- This is because:
- most users probably didn't know where the change came from, also because the readme didn't document it
- it wasn't very useful
- it was annoying to test and often broke with updates
- Background blur may flicker due to a bug in owo-lib
- If it becomes too annoying, you can go to the FZMM configs and change the config
GUI Style > Use the old background - In Head Generator, the lighting of the heads is inconsistent compared to previous versions
## Highlights
- Update to ~~1.21.6, 1.21.7 and~~ 1.21.8
Note: 1.21.6 and 1.21.7 are incompatible due to a bug in fabric API
In version 1.21.5, the background blur may appear black due to a bug in some drivers.
## Highlights
- Update to 1.21.5
- Discontinue support for 1.20.5/1.20.6 and 1.21.2/1.21.3
- Fix JVM Crash if Head Generator if it is closed with esc immediately when it is being opened
- [1.21+] Fixes crash when using components in
/fzmm old_give - Some improvements to Head Gallery
- 
- Some improvements to Banner Editor
- 
## Additions
- Adds config to minimize the
texturestag of the heads (enabled by default) - This reduces the size in nbt of the heads by only keeping the URL of the textures
- May solve some problems with very aggressive anticheats
## Changes
- Improves the codec error message and adds option to ignore it (it will probably kick you)
- Remove unnecessary tags from the armor stands of Player Statue in Automatic Placer HUD
- Removes
custom_dataandFZMM_MODtags - Only affects items used automatically by the HUD
## Fixes
- Fixes issue when creating the resource pack of a profile in EncryptBook did not work in Windows
- Fixes Banner Editor shows preview of previous pattern in Change Color tab
- [1.21.4+] Fixes client-side desync with
/fzmm amount, automatic-placer and/fzmm equip - [1.21+] Fix issue in the creative inventory when searching
- If before opening the creative inventory you opened FZMM and went to the select item screen (for example, when selecting a head in an image field), then the creative search inventory would not show results when searching, it would be fixed when you switch from one world to another
- Fixes rounding issue that caused text not to be displayed in Imagetext with hanging signs
- [1.21.4+] Fixes hanging signs in Imagetext were not working
- Fix that the lore command should not throw an exception if there is no lore to remove
- Fixes some log warnings when using
/fzmm old_give - Fixes that
maxItemHistoryconfig is not used - Fixes body texture detection in Head Generator
- This caused some heads that should have had a body preview to not have it
- Reduces lag peak when switching categories in Head Gallery by avoiding generating all tooltips
- Add more details to the logs if an error occurs while generating a head
## Fixes
- Fix crash when selecting a null skin in player statue (Fix [#65](https://github.com/Zailer43/FZMM-Mod/issues/65))
- [1.20.5+] Fix issue in banner editor where changing the color of a pattern of the same color as the base also changes the base color
- [1.20.5+] Fix issue where
/fzmm enchantdoes not allow lowering the level of an enchantment - If an enchantment that was already added is added again, as since some versions enchantments cannot be repeated, the issue prevented lowering its level, only increasing it
## Translations
100% translated to: Chinese Simplified, Korean, Russian, Spanish
70% translated to: French
- New icons by @Jamiscus in [#60](https://github.com/Zailer43/FZMM-Mod/pull/60)
- Fix compounds (compounds are when you press
+and you can add several textures/models) of the Head Generator - [1.20.3 to 1.21.3] Fix crash when updating a compound
- Fix issue where updating the loaded skin didn’t update the compounds
- Fix issue where if there’s a compound that modifies the skin body, it should update the preview of all compounds so the body edit is displayed correctly
- Fix issue where any modification (whether rotating, pre-editing, or parameters) made to a compound would be lost when closing the overlay
## Change
- Add pattern tooltip in
add patternstab in Banner Editor
## Translations
100% translated to: Chinese Simplified, Korean, Russian, Spanish
70% translated to: French
- Update to 1.21.4
- Now requires Fabric Loader 0.16.8 or higher
- Fixes issue where premium player skin can't be loaded from username in multiplayer
- Fix crash with nbt max depth in
/fzmm giveand/fzmm old_give
## Additions
- [1.20.5+] The
/fzmm old_givecommand now allows the use of compounds - Previously only nbt components were allowed, but with the constant changes with compounds this may be convenient
## Changes
- [1.20.5+] Changed the limit on
/fzmm amountfrom 64 to 99
## Fixes
- Fixes issue where the head generator tried to use deleted textures
- This also caused a large number of logs to be written
- Fix issue where skins could not be found from the cache if they had not been previously loaded
- This was especially noticeable if the skin belonged to a non-premium user, it wouldn't be found the first time, but after a retry it would work
## Translations
- 100% translated to: Chinese Simplified, Korean, Russian, Spanish
- 70% translated to: French