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Gensokyo Reimagined QOL

Gensokyo Reimagined QOL

by yumio7 • Downloads: 0 • Followers: 0
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The Logo of Gensokyo Reimagined, Features the Japanese Kanji for "Touhou" in a yellow handwritten looking font, below which is the title of the server, all atop a cyan, pastel like background

This modpack is designed for usage on the Gensokyo Reimagined Minecraft Server, it provides numerous performance increases and quality-of-life additions that revolve around the server's experience. Learn more on our website!

Note:

The Voxy mod may cause crashes on some machines. If you are experiencing crashes trey disabling the mod until further notice.

Performance Increase

With modern performance enhancing mods like Sodium, Lithium and more, Gensokyo Reimagined QOL has the potential to massively outclass* vanilla and Optifine framerates, allowing you to experience Gensokyo as it was meant to be.

Minor tweaks

In order to smoothen the MMO experience in Minecraft, Gensokyo Reimagined QOL provides a few tweaks that don't break the Vanilla feel. These include but are not limited to: extended chat history, borderless window mode, a toggleable mini-map, and more!

Reach out

We have a growing community of friendly members and staff who like to discuss the pack and and help out with any issues that may arise. Join us today!

*Disclaimer

While the performance enhancing mods in this modpack can and will provide a much smoother Minecraft experience, the choice to use shaders or otherwise may further impact performace depending on your particular PC specifications.

This pack only adds optimization and other client-side mods. If looking for a touhou-inspired singleplayer experience, we recommend trying out Maxmani's Touhou Mods

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric
23h ago 1
26.2
Fabric
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.11
Fabric
23h ago 1
1.21.10
Fabric
23h ago 1
1.21.10
Fabric
23h ago 1
1.21.10
Fabric
23h ago 1
1.21.8
Fabric
23h ago 1
1.21.7
Fabric
23h ago 1
1.21.7
Fabric
23h ago 1
1.21.7
Fabric
23h ago 1
1.21.7
Fabric
23h ago 1
1.21.7
Fabric
23h ago 1
1.21.4
Fabric
23h ago 1
1.21.4
Fabric
23h ago 1
1.21.4
Fabric
23h ago 1
1.21.4
Fabric
23h ago 1
1.21.3
Fabric
23h ago 1
1.21.3
Fabric
23h ago 1
1.21.3
Fabric
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Fabric
23h ago 1
1.21.1
Fabric
23h ago 1
1.21
Fabric
23h ago 1
1.20.6
Fabric
23h ago 1
1.20.6
Fabric
23h ago 1
1.20.6
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.4
Fabric
23h ago 1
1.20.2
Fabric
23h ago 1
1.20.2
Fabric
23h ago 1
1.20.2
Fabric
23h ago 1
1.20.2
Fabric
23h ago 1
1.20.2
Fabric
23h ago 1
1.20.2
Fabric
23h ago 1
1.20.2
Fabric
23h ago 1
1.20.2
Fabric
23h ago 1
1.20.2
Fabric
23h ago 1
1.20.2
Fabric
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Fabric
23h ago 1
1.20.1
Fabric
23h ago 1
1.19.4
Fabric
23h ago 1
1.19.4
Fabric
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.3
Fabric
23h ago 1
1.19.3
Fabric
23h ago 1
  • Update to 26.3
  • Updated all plugins
  • Some light QOL plugins are missing they will be added in the upcoming minor version updates.

As always since this is a game version update, we recommend clean installs, but ofc you can try direct update from modrinth app and/or prism launcher.
  • Disable math optimizations on gpubooster as they are wrong.
  • Fix not booting lmao
  • Updated all the mods
  • Removed CraftGR to rely on our custom made tracks more
  • Removed Nvidium as it's async bfs is now in sodium
  • Updated mods
  • Input latency and frame stability improved for windows pc's
  • Updated all the mods
  • Added first person armor pieces rendering mod
  • Improved performance
  • Updated all the mods
  • Performance should be a lot better now in entity filled places

A fresh install is recommended for release.
  • Updated mods
  • Removed ViaFabric as it causes constant kicks
  • Did small cleanup
  • Updated all the mods
  • Potential crash fixes
  • Updated to 1.21.11
  • Expect performance to be worse compared to other versions.
  • Did bunch of cleanup of old files yada yada...
  • Updated mods
  • Expect higher FPS when using shaders
Smaller update but fixes couple stuff and re-adds some missing mods.

Everything in the modpack is FINALLY modular this means 1 thing for you that you wont be switching instances everytime you update. (game version updates *might* still have some rough corners)

  • Updated mods
  • Improved performance of Tile Entities (Chests, Signs etc.)
  • Fixed "/" not being placed in chat (that was a really annoying one I know)
  • Updated all mods to 1.21.10

CLEAN INSTALL IS RECOMMENDED AS MOJANG CHANGED QUITE A LOT IN THE SETTINGS FILE.
  • Updated pack to 1.21.8
  • Updated all mods
  • Particle rendering is now async
  • Updated weather particle density and ground fog during rain

Since this is an update from 1.21.7 to .8 clean install is recommended.
  • fix another whoopsie :3
  • Fixed a dookie code whoops :3
  • Updated mods
  • Using an experimental entity renderer
  • Modified entity culling to calculate the voxel shapes of slabs and stairs too which should in result of a lot more culled entities
  • Modified sorting from merge sort to radix sort
  • Modified Noxesium/EntityCulling mods to do less on main thread
  • Nvidia Reflex is disabled by default now in config settings (Enable it in the in game Mods > Reflex and just toggle it)

All of these changes resulted on my pc to get 80% more fps in a entity dense Human Village spot(s)
  • Updated mods
  • Improved performance
  • Updated to 1.21.7
  • Has couple missing mods.

(expect performance to be slightly lower on high tile entity situations)
  • Updated mods
  • Made particle rendering async again
  • Added back the custom GUI
  • Updated mods
  • Added Nvidia Reflex
  • Reduces INPUT lag when paired with shader usage by up to 60%!
  • Improved performance slightly
  • Fixed few nvidium related bugs
  • Updated mods
  • Added Nvidium back
  • Updated pack to 1.21.4
  • Removed Distant Horizons from being optional too as most people add it and get dog water fps

Custom Startup UI is still disabled as there are some weird behaviors.
  • Updated Mods
  • Fixed few texture related issues from alpha.3
  • IsVisible checks should be faster compared to alpha.3 on item model visiblity checks.
  • Update mods
  • Fix few crashes
  • Change it back to custom sodium for model rendering improvements.

There are still few missing mods, until we switch to 1.21.4, they most likely be missing.
  • Update to 1.21.3
  • Many plugins could be missing (mainly the custom selection GUI) which soon they'll be included / added.
  • Performance *might* be worse compared to 1.21.1 version of the pack, nothing i can do.
  • Updated Mods
  • Updated Distant Horizons to use 2.3.0-b-RC2
  • Added Particle Rain Mod
  • As in my benchmarks, it's faster than game's weather system. (and particle rain looks way better)
  • Added Shadowy Paths

Now the REAL DEAL.
  • Swapped to custom version of Sodium
  • This version improves performance on custom models by around 30% to 50%!
  • Added Back Face culling on Item Entities (which are the entity type that being used on custom models)
  • Uses RadixSort instead of InsertionSort
  • Improved base game entity rendering by 10%
  • Improved particle rendering by 30%

Goal with 1.9.X is that basically optimize the game to it's maximum while _maybe_ butchering some mod compatibility along the way (all the mods on qol pack will stay regardless)
  • Updated Mods
  • Updated configs
  • Improved performance on particle heavy situations
  • Improved performance of the player heads
  • Improved chunk loading speeds

Clean install is recommended due the config changes.
  • Updated mods
  • Added search to keybinds
  • Added better stats menu
  • Added C2ME to improve LOD generation speed in DH by 15%~
  • Added MouseTweaks
  • Added UI Sounds
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