Usually glass breaks at a fixed speed, no matter what tool you use.
This changes that, so glass can now be broken faster with a pickaxe, as if it were any other block.

List of what the game considers "glass" blocks:
- Glass blocks + panes + stained variants (duh)
- Glowstone
- Redstone Lamps (1.20+)
- Sea Lanterns
- Beacons
- Conduits
Compatible with:
- Efficiency, Silk Touch, etc.
- Any mod that adds pickaxes, including pickaxe-like tools, like Pickle Tweaks' paxels.
- Any mod that adds glass, like Glassential!
(in all honesty it works in a kinda-hacky way but it should be fine ;) )
(if you're looking for a vanilla-compatible datapack equivalent, check out Pickaxe Effective Glass! note, however, that it only works with vanilla glass, due to the limits of the vanilla datapack system.)
All Versions
+ Add Version- Full Changelog**: https://github.com/unilock/GlassBreaker/compare/v1.3.0...v1.4.0
- Full Changelog**: https://github.com/unilock/GlassBreaker/compare/v1.3.0...v1.4.0
- Full Changelog**: https://github.com/unilock/GlassBreaker/compare/v1.3.0...v1.4.0
- Full Changelog**: https://github.com/unilock/GlassBreaker/compare/v1.3.0...v1.4.0
- Target 1.20.1 and NeoForge (still runs on 1.20 and Forge)
- Add common glass block tags to
#minecraft:mineable/pickaxe, probably improving compatibility - Check default stacks against our own
#glassbreaker:glass_itemsitem tag (containing common glass item tags), probably improving compatibility - Only allow pickaxes to break glass faster (did I even read the mod description!?)
- Full Changelog**: https://github.com/unilock/GlassBreaker/compare/v1.2.0...v1.3.0
- Target 1.20.1 and NeoForge (still runs on 1.20 and Forge)
- Add common glass block tags to
#minecraft:mineable/pickaxe, probably improving compatibility - Check default stacks against our own
#glassbreaker:glass_itemsitem tag (containing common glass item tags), probably improving compatibility - Only allow pickaxes to break glass faster (did I even read the mod description!?)
- Full Changelog**: https://github.com/unilock/GlassBreaker/compare/v1.2.0...v1.3.0
- Add common glass block tags to
#minecraft:mineable/pickaxe, probably improving compatibility - Check default stacks against our own
#glassbreaker:glass_itemsitem tag (containing common glass item tags), probably improving compatibility - Only allow pickaxes to break glass faster (did I even read the mod description!?)
- Full Changelog**: https://github.com/unilock/GlassBreaker/compare/v1.2.0...v1.3.0
- Add common glass block tags to
#minecraft:mineable/pickaxe, probably improving compatibility - Check default stacks against our own
#glassbreaker:glass_itemsitem tag (containing common glass item tags), probably improving compatibility - Only allow pickaxes to break glass faster (did I even read the mod description!?)
- Full Changelog**: https://github.com/unilock/GlassBreaker/compare/v1.2.0...v1.3.0
Only allow pickaxes and axes to break glass faster (i.e. not hoes or shovels)
Only allow pickaxes and axes to break glass faster (i.e. not hoes or shovels)
(v1.0.2 supports every version >=1.18.2, incl. 1.19.4, under one JAR)
(v1.0.2 supports every version >=1.18.2, incl. 1.19.4, under one JAR)