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Gloom Raiders

Gloom Raiders

by 2878558583 • Downloads: 0 • Followers: 0
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[About the Mod]

This mod primarily adds six illagers—the Nun,Earl,Dramatist,Headsman,PsychicM&W and SpellSword—along with related items and creatures. They only spawn during raid events.

[Main Mobs Introduction]

Nun: An illager capable of protecting nearby illagers, effective against the undead. She can enlarge herself and, under certain conditions, deal massive damage.

Earl: Excels at bloodsucking, skilled at impaling enemies with stakes for heavy damage. He can summon vampire bats and transform into an undead vampire.

Dramatist: Weak in solo combat, but can enchant illagers' weapons and is adept at creating dramatic characters to aid in battle.

Headsman: Possesses strong growth potential, combines pursuit abilities, and can summon guillotines especially effective against non-undead mobs.

Psychic(M&W):Exceling at using superpowers,esecially the electric discharge superpower(can't make villiager transfer),and possesses exceptional control capabilities.

Additionally, there are many interesting mobs related to the above, such as the Priest and the Intelligencer.

Priest: The Priest, a friendly mob that is fragile yet capable of providing buff effects and dealing massive magical damage.

Intelligencer: A friendly mob with strong survival and crowd-control abilities.

Snowman Armor: A friendly mob that excels at close-quarters combat and can deal heavy damage. [Notes]

A Note from the Creator: Please note that all content in this mod is entirely based on the creator's stereotypes and anime inspirations, and is not related to real-world religious or cultural beliefs. We kindly ask players to treat these elements lightly. This mod comes with built-in Chinese localization. Starting from version 1.0.6, the English translation has been changed from American English to British English.

As the author is still a student, the current version of the mod contains limited content but will be updated irregularly.

Future versions will introduce more diverse and engaging mobs, mechanics, and features. Finally, please remember to download GeckoLib as a required API.

How to Install Gloom Raiders (Mod)

Gloom Raiders by 2878558583 is verified for Forge across Minecraft versions 1.20.1 (latest release: 1.4.1, file size: 9.9 MB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.20.1) and platform (Forge).
  2. Make sure you have the compatible loader or environment installed for Forge.
  3. Move the downloaded Gloom Raiders file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

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Name Game version Platforms Published Downloads Actions
1.20.1
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1.20.1
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[1.4.1] Gloom Raiders 1.4.1 by 2878558583 on Oct 29, 2026
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1.Enhanced the Dramatist's skills; it can now equip vanilla Illagers with certain modded weapons.
2.Fixed some known bugs.
3.Changed the trigger mechanism for some of the Smith's weapons so that weapon skills now activate on hit.
[1.4.0] Gloom Raiders 1.4.0 by 2878558583 on Oct 20, 2026
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1. Reset two skills of Mu Guiying.
2. Reset the skills and model of Fire Monster.
3. Optimized how the Command Flag works; you can now right-click to open an interface and select the entity you wish to summon.
[1.3.9] Gloom Raiders 1.3.9 by 2878558583 on Sep 29, 2026
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1. Fixed a bug where the Intelligencer would cause crashes.
2. Balanced the duration of the Insufficient effect after SnowArmor is defeated.
[1.3.8] Gloom Raiders 1.3.8 by 2878558583 on Sep 28, 2026
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1. Adjusted the damage dealing method of mobs in the mod, fixed most issues caused by mob skills lacking damage sources.
2. Added the Priest-related item Cross Staff. Using this item fires the same magic as Priest.
3. Reset some skills and animations for MuGuiying, Eric and the Phantom of Opera.
4. Modified the four creatures affected by the Alternate Storyline Script. Right-clicking them now puts them into idle state with exclusive animations.
5. Fixed bugs related to Earl.
6. Fine-tuned animations and skills for some mobs.
[1.3.7] Gloom Raiders 1.3.7 by 2878558583 on Aug 05, 2026
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1.Fixed a critical bug that caused the game to crash due to the execution ground. The original structure has been removed from the mod and replaced with a newly tested, crash-free alternative.
2. Reduced the particle effects of the Dramatist.
3. Added an item form for the Army Flag. You can now right-click the placed Army Flag to pick it up directly into your hand.
[1.3.6] Gloom Raiders 1.3.6 by 2878558583 on Jul 09, 2026
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1.Added a new drop for the Intelligencer. They now have a chance to drop a Sling upon death. This is a handy ranged weapon and also serves as a tool to convert useless Wandering Traders.
2.Fixed some reported bugs.
[1.3.5] Gloom Raiders 1.3.5 by 2878558583 on Jun 29, 2026
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1.A series of previous game rules of this mod have been revised for more convenient usage. However, we would like to remind you and sincerely apologize that if you used older versions of this mod (v1.3.4 and earlier) in your save file and disabled the spawning of any mobs from this mod, your previous settings will be reset. You will need to disable mob spawning again manually. You can modify the mod's game rules either via the game rule menu, or by typing commands directly in the chat bar: enter / followed by the corresponding mob name, and the relevant command will pop up automatically. For all spawning-related commands, false enables mob spawning, while true disables it.
2.Added missing translations that were not implemented before.
3.Added simple visual effects for Dramatist's skill.
4.Fixed several reported bugs.
[1.3.4] Gloom Raiders 1.3.4 by 2878558583 on Jun 18, 2026
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1.SpellSword Mechanics Overhaul: Optimized the skill mechanism for SpellSword, making skill casting and animations much smoother while significantly reducing instances of animation failures.
2.Nose Texture Toggle: Added nose-less textures for Nun and PsychicW as requested! You can toggle this via the /nunnosecommond and /psychicwnosecommond commands, or through the Game Rules menu. The default is set to true (nose texture enabled).
3.Audio Adjustments: Tweaked and updated the voice lines/sound effects for Nun and PsychicW.
4.Awaken Earl Rebalance: Nerfed the Awaken Earl. When taking damage from sunlight, its maximum health will now decrease by half of the damage dealt. However, its max health will never drop below 20 points.
5.Localization: Added English translations for a few previously untranslated texts.
6.Bug Fixes: Fixed various minor bugs.
[1.3.3] Gloom Raiders 1.3.3 by 2878558583 on Jun 13, 2026
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1. Added a new skill for the Nun and adjusted some of its animations.
2. Remade the textures, animations and skills of the Big Nun.
3. Tweaked the target-seeking function of the Vampire bat; it now regards the attack targets of Earl and Awaken Earl within a fixed range as enemies.
4. Adjusted the target-seeking function of the Dramatist's summons; they now take the Dramatist's attack target within a fixed range as their foe.
5. The Dramatist's summons and Vampire bat will follow Dramatist, Earl or Awaken Earl when idle.
6. Fixed some bugs associated with PsychicM and PsychcW.
[1.3.2] Gloom Raiders 1.3.2 by 2878558583 on May 19, 2026
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1. Added 6 simply craftable horns, which can be used to summon 6 types of Illagers. Instead of fighting them during a raid, you can now summon them manually to battle against you.
2. Fixed some bugs.
[1.3.1] Gloom Raiders 1.3.1 by 2878558583 on May 16, 2026
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1. Fixed crashes caused by certain Psychic M&W skills.
2. Adjusted Dramatist's skills. Accidental friendly damage to Dramatist will no longer trigger counterattacks from Dramatist and its summons.
3. Revised Dramatist animations and added a new skill. Now after taking damage, Dramatist can teleport its summons to itself under specific conditions.
[1.3.0] Gloom Raiders 1.3.0 by 2878558583 on May 09, 2026
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1. The skill triggering mechanics of PsychicM & PsychcW have been remade, and their damage values have been appropriately adjusted. They now rely on their own energy value to cast skills. Correspondingly, once they enter the Over Charge X state, they gain a 5-second period of cooldown immunity and infinite energy. Overall, they have been nerfed and are better balanced for the intensity of the first wave of attacks.

2. The skill triggering mechanics of SpellSword have been remade. It now has greater flexibility than before. In return, some of its base attributes have been lowered, though it still remains a formidable opponent for players.

3. Holding the Needle Sword now grants immunity to damage from explosions and splash potions.

4. Fixed several bugs.
[1.2.9] Gloom Raiders 1.2.9 by 2878558583 on Apr 30, 2026
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1.Adjusted Chinese text displayed in the mod's message bar; this version now generates the corresponding English translation instead of Chinese.
2.Adjusted the target-seeking behavior of the Parasitic Light Sphere: it will no longer freeze when illagers are nearby, and will instead track a nearby mob with the #illager tag. Additionally, it will no longer prioritize vanilla Minecraft illagers as targets.
[1.2.8] Gloom Raiders 1.2.8 by 2878558583 on Apr 27, 2026
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1. Remade Earl's skills (Note: Awaken Earl has not been remade, and only one new skill has been added), while some of his attributes have been nerfed so that he no longer relies on high stats to defeat players.
2. Remade the abilities of the Snowman Armor, granting it scaled combat power growth; overall, it has become much stronger.
3. Added a variant of the GuiHeng Sword. This new version uses a unique item ID to be fully compatible with the Better Combat mod. You can obtain the new GuiHeng Sword through crafting or the original methods. If you prefer not to use the new variant, the old GuiHeng Sword is still craftable.
4. Added several commands to adjust the natural spawn rates of friendly creatures, including the Intelligencer and Strategist. As before, enter the corresponding creature’s name in the command bar to locate the setting command directly. The value **0** enables spawning by default, and **1** disables it.
5. Fixed multiple bugs and added many previously overlooked details.
6. Chinese text displayed in the chat box will be revised in the next update. I have been extremely busy recently and have not had time to finish this adjustment, my apologies.
[1.2.7] Gloom Raiders 1.2.7 by 2878558583 on Apr 11, 2026
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1.Reworked Headsman's abilities to be weaker than before and more suitable for strategic combat with players.
2.Adjusted the triggering mechanics of some of Headsman's abilities; Headsman will no longer trigger multiple skills simultaneously as it did previously.
3.Fixed all known crash bugs caused by Headsman's abilities.
4.Further reduced the natural spawn rate of Strategist and fixed the bug where iron golems spawned incorrectly alongside it.
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