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Goop

Goop

by absolutelyaya • Downloads: 0 • Followers: 0
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Goop

Goop is a Mod that adds advanced Slime and Splatter Visual Effects.

Built-in Effects

Since emitters work using Resourcepacks as if v0.4, there's 3 Optional Resourcepacks included in the mod.

  • Slimier Slimes (Enabled by Default)
    • Slimes and Magma Cubes leave behind puddles when they hit the ground and splatter when taking damage
  • Sensible Blood (Enabled by Default)
    • Adds Damage Emitters to all Mobs where it makes sense that they could bleed
    • Some Mobs bleed different colors
    • Only Red Blood is marked as mature; all other effects are unaffected by the censor client config
  • EVERYTHING BLEEDS (Disabled by Default)
    • Adds Red Blood Damage Emitters to all Living Entities

All Versions

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Name Game version Platforms Published Downloads Actions
1.21.5
Fabric
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.20.x
Fabric Quilt
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
[0.4.3-1.21.1] Goop 0.4.3-1.21.1 by absolutelyaya on May 04, 2025
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fixed goop not actually working on servers
[0.4.2-1.21.5] Goop v0.4.2-1.21.5 by absolutelyaya on Apr 09, 2025
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  • changes to "sensible blood" Resourcepack
  • pigs no longer bleed purple
  • changed warden blood color
  • added "limitDamage" Field to Damage Emitters
[0.4.2-1.21.1] Goop v0.4.2-1.21.1 by absolutelyaya on Apr 09, 2025
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  • changes to "sensible blood" Resourcepack
  • pigs no longer bleed purple
  • changed warden blood color
  • added "limitDamage" Field to Damage Emitters
[0.4.1-1.21.5] Goop v0.4.1-1.21.5 by absolutelyaya on Apr 08, 2025
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  • updated yayConfig
[0.4.1-1.21.1] Goop v0.4.1-1.21.1 by absolutelyaya on Apr 08, 2025
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  • updated yayconfig
[1.21.5-0.4] Goop 1.21.5-0.4 by absolutelyaya on Apr 08, 2025
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I essentially remade the mod and improved a bunch of stuff

  • The Mod is no longer purely a library; it adds some Optional Built-In Effects now!
  • Calculations have been optimized
  • More accurate surface detection and Puddle placement
  • Improved Rendering
  • Puddle and drip Scale changes are now smooth instead of jittery
  • Fancy Goop now has dynamic faces on walls and ceilings as well
  • Changed Emitter API to be Datadriven using Json files in Resourcepacks
  • You no longer need to make a mod with goop as a dependency! You can add your own emitters using mostly simple Json. [Here's a Guide on this](https://absolutelyaya.cool/docs/goop/?chapter=emitters).
  • Added Client Only Mode
  • If the Server doesn't have Goop installed, Damage Emitters will still *somewhat* work. Vanilla doesn't send enough data to clients to make advanced emitters work, unfortunately.
[1.20.x-0.3] Goop 1.20.x-0.3 by absolutelyaya on Feb 18, 2024
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  • Added Censor Mode Setting
  • Added Random Rotation Setting
  • Added Keybind for clearing all Goop
  • Improved Surface Detection (Goop now sticks to non-full block surfaces like slabs)
  • goop is no longer offset weirdly in negative coordinates
  • Goop now works on all minor 1.20 versions
[1.20.1-0.2] Goop 1.20.1-0.2 by absolutelyaya on Oct 09, 2023
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  • Added "Dev" Attribute to Emitters
  • Dev Emitters will be hidden from players that don't have the "Show Dev Emitters" Client Setting enabled.
  • All Example emitters are marked as dev emitters; They will no longer only be registered in dev environments
  • Added "Show Dev Emitters" Client Setting
  • Added "Drip" Attribute to Emitters
  • Allows disabling dripping for specific Emitters
  • Added "Deformation" Attribute to Emitters
  • Allows disabling deformation for specific emitters

  • Note: Goop Will be updated to 1.20.2 along with Ultracraft, once that mods Version 2.0s Content is finished**
[1.20.1-0.1] Goop 1.20.1-0.1 by absolutelyaya on Oct 05, 2023
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## Features
  • Goop Particles; basically puddles that conform to the floor, walls, ceiling.
  • Size and Color are easily modifiable
  • Texture and Behavior can be modified with some advanced trickery ("Effect Overrides")
  • Emitters can be flagged as "Mature Content" giving Players the option to censor it using a client Setting.
  • Damage Emitters
  • Designate an Entity Type to emit Goop when damaged.
  • Parameters can be made dependant on damage amount
  • Projectile Emitters
  • Designate a Projectile Entity Type to emit goop on impact
  • Landing Emitters
  • Designate an Entity Type to emit goop when landing from a fall or jump
  • Parameters can be made dependant on fall height
  • Death Emitters
  • Designate an Entity Type to emit goop upon death
  • Water Handling (define how an emitter should handle contact with Water)
  • Client Settings
  • Rain can wash away goop directly under the sky
  • Censor Emitters flagged as "Mature Content" (intended for people that dislike ketchup and or jam)
  • Limit how much goop can exist at once
  • Make Goop Permanent so it doesn't just fade away after a certain amount of time.
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