📖 Overview
The official developer will release a new optimized mod called "OptiTritium"(Tritium), based on this mod. Everyone is welcome to switch to OptiTritium and continue supporting us. Thank you for your unwavering support for the Graphene over the month.
Graphene is a powerful, free and open-source performance mod for Minecraft 1.19.4 and above. It fixes a handful of vanilla bugs and boosts frame-rate, startup speed and server tick-time while remaining highly configurable and compatible with almost everything else in your mod folder.
Whether you run a light client pack or a 400-mod kitchen-sink, Graphene usually “just works” and the gains are especially visible on crowded servers.
👀 What Graphene Does
Performance
- Distant-tile suspension – entities and TEs far away from players stop ticking, but bullets (TaCZ), the Ender Dragon, etc. are protected from freezing.
- Faster client bootstrap – shave seconds off launch.
- Background throttling – optional mode that lowers FPS and chunk updates when the window is out-of-focus; instantly restores on return.
- Quicker world-gen – compatible with other chunk-acceleration mods.
- Light-engine tweaks – reduce lighting recalculations.
Rendering
- Leaf culling (NeoForge ≤ 1.21.1 only).
- Static chest models – chests are batched and skipped at long range (configurable distance).
- Reflex – lowers render latency.
Game-play fixes & tweaks
- Boats no longer break or deal fall damage from any height (vanilla bug fix).
- Ground-item merger – faster, configurable replacement for Stxck.
- Bamboo light checks suppressed.
- Language changes apply instantly; no resource-pack reload.
- Several memory-leak patches ported from standalone mods.
🐛 Reporting Issues
Open an issue on the official Graphene repo (link at the top of this page).
Before you post:
- Update to the latest build.
- Try reproducing with default config – a few aggressive opts are off by default.
- Attach the crash-log or latest.log.
❓ FAQ
Where is the newest file?
Head to the Modrinth project page – every approved build is there.
Can I ship it in my pack?
Yes. Graphene is MIT-licensed; redistribute freely.
Version support policy?
We target the platforms that need optimisation most first, then the widest-used versions, then the rest when time allows.
| MC version | Forge | NeoForge | Fabric | Quilt | Plug-ins |
|---|---|---|---|---|---|
| 1.21.6-1.21.8 | plan | full | full | – | plan |
| 1.21.3-1.21.5 | – | paused | full | – | plan |
| 1.21-1.21.1 | full | full | full | full | plan |
| 1.20.3-1.20.6 | plan* | – | partial | partial | plan |
| 1.20.2 | full | – | full | full | plan |
| 1.20.1 | full | full | full | full | plan |
| 1.20 | full | – | plan | plan | plan |
| 1.19.4 | full | – | plan | plan | – |
| 1.12.2 | beta | – | – | – | – |
*1.20.4 & 1.20.6
🙋 My game crashed
Do these checks before blaming Graphene:
- Run Graphene alone – still crash?
- Revert any config changes you made – fixed?
- Suspect a mod conflict? Load only Graphene + the suspected mod in a clean instance.
If the crash survives the steps above, open a GitHub issue with logs attached.
⚠️ Attention!
Both Graphene and EntityCulling use LogisticsCraft/OcclusionCulling to implement similar features, which may cause conflicts!
❓ Something feels off?
Graphene is built for the average player, not for one specific setup. Every optimisation can be toggled in config/graphene.toml. If a feature breaks your pack or feels wrong, just switch it off – the rest will still help.
Enjoy the extra frames!
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 | ||||
| 14h ago | 1 |
- 修复部分已知问题
- 重新移植以同步Forge1.20.1内容,更新至2.1.1
- 修复LevelMixin调用GrapheneClient导致服务器崩溃问题
- 添加区块优化功能
- 重写剔除功能
- 新增“停止被剔除实体tick”功能
- 添加部分小优化内容
- 修复已知问题
- 添加区块优化功能
- 重写剔除功能
- 新增“停止被剔除实体tick”功能
- 添加部分小优化内容
- 修复已知问题
- 1.代码可读性提升
- 2.改用语言文件
- 1.修复一些BUG。
- 1.修复一些问题
- 1.基于EntityTickHelper类翻新一遍,修复许多问题。
- 2.修复实体优化白名单不生效的BUG。
- 3.修复实体距离设置不生效的BUG。
- 4.为实体优化白名单支持通配符(如minecraft:*)
- 1.修复一些BUG。
- 2.改用语言文件(仍在进行中)。
- 3.加强代码可维护性。
- 1.修复一些BUG。
- 2.改用语言文件(仍在进行中)。
- 3.加强代码可维护性。
- 1.彻底抛弃旧版本石山。
- 2.修复若干问题。
- 1.彻底抛弃旧版本(MPEM)的石山。
- 2.修复若干问题。
- 1.修复一些bug;
- 2.添加一个群系生成功能开关
- 1.修复一些bug
- 1.修复一些bug
- 1.修复一些BUG
- 2.添加群系优化开关
- 修复与一些模组的兼容性问题
- 1.包含了Button Fix模组的功能(修复了MC-259387)
- 2.修复一些BUG
- 1.包含了Button Fix模组的功能(修复了MC-259387)
- 2.修复一些BUG
- 1.移除一个内存泄漏修复功能以修复1个bug(原3个,现2个,2个其中一个为AE2WTLib的修复)
- 2.修复一些bug(不包括第一个的内容)
- 1.取消部分区块配置,优化仍在,鉴于有些玩家误配置导致游戏出现问题,现取消部分区块优化中的配置项。
- 2.暂时的移除了村民优化,在以后会有改进版本加入。
- 3.修复一些BUG
提醒
- 本模组不存在任何联网正常不联网崩溃的BUG,QQ群中或MC百科评论区中的部分内容不可信,如有疑问,请联系开发者QQ咨询或在GitHub上提问,切勿在MC百科评论区或非官方QQ群讨论,其中大部分内容并不正确,属于无效反馈(无效反馈指:根本不是本模组问题、早已修复、玩家自己的问题)**
- 修复部分功能描述错误的问题;
- 将英文版配置屏幕同步更新;
- 将ClothConfigAPI作为必需前置。
- 1.区块生成加速;
- 2.实现类似GpuTape的功能;
- 3.实现类似Shut up GL Error的功能;
- 4.实现类似MemoryLeakFix;
- 5.实现类似FastEvent的功能;
- 6.将“区块优化-Beta”变为“区块优化”,已修复其bug并纳入正式功能。
- 7.修复部分来自Minecraft中的Bug
将部分在前版本因技术原因未移植的功能移植到此平台了,现在1.21.3NeoForge平台享有比之前版本更多的优化!
必须使用MixinBooter作为前置
流体下黑色屏幕修复
