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Guns, Gadgetery & Mission Editor

Guns, Gadgetery & Mission Editor

by FlyingDustman • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

This datapack mainly adds the following features to Minecraft:

  • Guns
  • Gadgets
  • New NPCs with guns
  • Gun Shops
  • Mission/Quest Editor

It's an utility freely inspired by level/scenario editors in RTS video games such as Age Of Empires, Empire Earth, Empires: Dawn of a Modern World... but also by this mod from Jedi Knight 3: Jedi Academy

How this data pack has been designed:

🕹 Singleplayer and multiplayer

🌏 To run on your own worlds or any free downloadable Minecraft worlds

📕 Use the Game Master's Book to edit Missions, summon NPCs who can shoot at you, change game options ...

Informations

⚠️ Please download the resource pack to correctly display the new items and entities.

⌨️ /give commands

⚠️​Your world must have [​Allow Commands] ON when it is created (= cheats enabled) for the commands below to work:

Give guns, ammo and gadgets command:

/function give:guns
/function give:ammo
/function give:gadgets

Game Master's Book command:

/function give:game_master_book
🖱️ Special Controls

Reload Gun

Press "Drop item" button

So, it is highly recommended to set the "drop" key to the “r” button.

Drop Item

Long press "Drop item" button
🎳 Installation/Uninstall tips

⚠️To ensure that this data pack works properly after installation, leave your map and return to it (or reload your server once).

⚠️A warning message about Experimental Settings appears when launching the map, this is perfectly normal, you can click on the [​I know what I'm doing!] button.

Command to uninstall this data pack:

/function guns:main/uninstall

All Features:

MULTIPLAYER COMPATIBLE

  • Team selection with the Game Master's Book
  • Assign yourself, other players and other mobs to a team to complete missions and activate the AI of new mobs. You can also leave a team.

MODERN GUNS

  • From simple revolvers to heavy weapons
  • Possibility of holding a handgun in each hand
  • Scope for sniper rifle
  • Explosive, smoke, tear-gas, remote-controlled grenades
  • Localized damage on entities, headshots possible, blood splatters ON/OFF
  • Game difficulty affects gun damage and mob shooting accuracy
  • Armor protects against bullets, but alters at the same time
  • Bullets collide with TNT, glass panes and metal doors
  • Bullet gravitation

GADGETS

  • Grappling Hook
  • Jetboots
    • Fuel required
  • Night Vision Goggles
    • Battery required
  • Sonar Vision Goggles
    • Battery required
  • Diving Helmet/Rebreather
  • Slime arrows
  • Tranquilizers
  • Telescopic Scanner
    • Indicates the entity type
      • its team
      • its health points
      • its distance from your position
  • Spy Garb
    • It lets you infiltrate your opponent's team
  • Parachute
  • Bandages

NEW MOBS

  • Enemy spawners + BOSS
    • Custom mob skins or random armors with random patterns
      • Knight
      • Bandit
      • Robber
      • Burglar
    • Can use guns
    • Can throw grenades
  • Allies Spawners on your team to protect you + HERO
    • Custom mob skins or random armors with random patterns
      • Knight
      • Cowboy
      • Police officer
      • Spec Ops
    • Shoot at the enemy
    • React to team killing
    • Can follow players who have the Rally Banner
  • Special AI
    • Can open doors
    • Avoid sinking
    • Chase players over long distances
    • Success of the shot according to difficulty
  • Customization+
    • Give the items and pieces of armor you want to the NPC you want to appear with what you have on you and in your offhand
    • Make spawn a tamed mount with a saddle. Humanoid mobs will mount it if they are close.

GAME MASTER'S BOOK

  • Menu with clickable options
  • Allows you to create missions
    • Kill the Boss
    • Elimination
    • Parkour
    • Steal
  • Edit teams
  • Give all spawn eggs of the mobs in this data pack
  • Give all items of this data pack
  • Place random loot boxes
  • Place shops
  • Options for modifying game rules
  • Changes the world's game time
  • Guide

All rights reserved

Minecraft Heads Credit

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric Forge Neoforge Quilt
16h ago 1
26.3
Datapack
16h ago 1
26.2
Fabric Forge Neoforge Quilt
16h ago 1
26.2
Datapack
16h ago 1
26.1.x
Fabric Forge Neoforge Quilt
16h ago 1
26.1.x
Datapack
16h ago 1
1.21.11
Fabric Forge Neoforge Quilt
16h ago 1
1.21.11
Datapack
16h ago 1
1.21.10
Fabric Forge Neoforge Quilt
16h ago 1
1.21.10
Datapack
16h ago 1
1.21.x
Fabric Forge Neoforge Quilt
16h ago 1
1.21.x
Datapack
16h ago 1
1.21.5
Fabric Forge Neoforge Quilt
16h ago 1
1.21.5
Datapack
16h ago 1
1.21.5
Fabric Forge Neoforge Quilt
16h ago 1
1.21.5
Datapack
16h ago 1
1.21.4
Fabric Forge Neoforge Quilt
16h ago 1
1.21.4
Datapack
16h ago 1
[1.7.3+mod] 26.3 Update by FlyingDustman on Oct 16, 2026
Download
Update for Minecraft 26.3


BUG FIXES

  • Tranquiliser arrows dealt too much damage when fired

  • Players and enemies could not fire through columns of bubbles, regardless of the gun used
[1.7.3] 26.3 Update by FlyingDustman on Oct 16, 2026
Download
Update for Minecraft 26.3


BUG FIXES

  • Tranquiliser arrows dealt too much damage when fired

  • Players and enemies could not fire through columns of bubbles, regardless of the gun used
[1.7.2+mod] 26.2 Update by FlyingDustman on Oct 16, 2026
Download
Update for Minecraft 26.2

GAMEPLAY

  • Sulfur spikes can be destroyed by shooting them
  • Sulfur cubes containing TNT explode when shot
  • By aiming carefully with the sniper rifle, you can defuse a Sulfur cube containing TNT

QoL

  • The parachute now positions correctly when the player uses it in first-person view

BUG FIXES

  • The Rebreather no longer worked underwater once placed on the ground
[1.7.2] 26.2 Update by FlyingDustman on Oct 16, 2026
Download
Update for Minecraft 26.2

GAMEPLAY

  • Sulfur spikes can be destroyed by shooting them
  • Sulfur cubes containing TNT explode when shot
  • By aiming carefully with the sniper rifle, you can defuse a Sulfur cube containing TNT

QoL

  • The parachute now positions correctly when the player uses it in first-person view

BUG FIXES

  • The Rebreather no longer worked underwater once placed on the ground
[v1.7.1+mod] 26.1 Update by FlyingDustman on Oct 16, 2026
Download
Update for Minecraft 26.1.1


GAME MASTER BOOK

  • Added missing details to tooltips


BUG FIXES

  • Allies riding a horse could attack the player in certain situations
  • Allies could no longer follow a player riding a horse or in a vehicle
[v1.7.1] 26.1 Update by FlyingDustman on Oct 16, 2026
Download
Update for Minecraft 26.1.1


GAME MASTER BOOK

  • Added missing details to tooltips


BUG FIXES

  • Allies riding a horse could attack the player in certain situations
  • Allies could no longer follow a player riding a horse or in a vehicle
[v1.7.0+mod] 1.21.11 Update by FlyingDustman on Oct 16, 2026
Download
  • 1.21.11 Minecraft Update

CUSTOM SPAWN EGGS

  • Added Parched to the list of random Boss Knights and Heroes.
  • Added the hoe, shovel, pickaxe, and spear, as well as their random variants, for the Survivalist mob.
  • Removed the Tamed Horse Spawn Egg.
  • It is now possible to summon any vanilla mount with a saddle and make it rideable by a humanoid mob (see NPC Spawners page).


GAME MASTER'S BOOK

  • Added a bug report button to the Main Menu.
  • Modified some text in the info bubbles.

GAMEPLAY

  • Improvements to infiltration. Mobs in this datapack can no longer see through the following blocks but can still fight back:
  • leaves
  • mangrove roots
  • copper grates and their waxed variants
  • enchanting table
  • ender chest
  • end portal frame
  • hopper
  • pointed dripstone
  • trapped chest

BUGS FIXED

  • Rally banner item
  • Allied mobs did not follow the player in an aquatic environment.
  • They teleported onto the player when the player was on a mount or boat.
  • It was not possible to shoot through the chorus plant, sniffer egg, or stairs.
[v1.7.0] 1.21.11 Update by FlyingDustman on Oct 16, 2026
Download
  • 1.21.11 Minecraft Update

CUSTOM SPAWN EGGS

  • Added Parched to the list of random Boss Knights and Heroes.
  • Added the hoe, shovel, pickaxe, and spear, as well as their random variants, for the Survivalist mob.
  • Removed the Tamed Horse Spawn Egg.
  • It is now possible to summon any vanilla mount with a saddle and make it rideable by a humanoid mob (see NPC Spawners page).


GAME MASTER'S BOOK

  • Added a bug report button to the Main Menu.
  • Modified some text in the info bubbles.

GAMEPLAY

  • Improvements to infiltration. Mobs in this datapack can no longer see through the following blocks but can still fight back:
  • leaves
  • mangrove roots
  • copper grates and their waxed variants
  • enchanting table
  • ender chest
  • end portal frame
  • hopper
  • pointed dripstone
  • trapped chest

BUGS FIXED

  • Rally banner item
  • Allied mobs did not follow the player in an aquatic environment.
  • They teleported onto the player when the player was on a mount or boat.
  • It was not possible to shoot through the chorus plant, sniffer egg, or stairs.
[v1.6.0+mod] 1.21.10 Update by FlyingDustman on Oct 16, 2026
Download
UPDATE FOR MINECRAFT 1.21.10

GUNS

  • Rebalanced gun recoil
  • Rebalanced bullet spread rates for guns
  • Remote Explosives now explode when shot
  • Remote control explosives are no longer stackable
  • Rebalanced bullet damage on all armor following the addition of copper armor in the latest update


GADGETS

  • The Diving Helmet also acts as a gas mask.
  • Parachute added (Press the use button to slow down your fall).
  • The Tranquilizer no longer causes damage.
  • The Jetboots landing mode uses a wider angle (Sneak key + Look down).
  • The Night & Sonar Vision Goggles and Rebreather are no longer stackable.
  • The Copper Golem is immune to tranquilizer darts.


SHOP

  • Added Parachute
  • Added Bandages (Acts as a small healing and regeneration potion)
  • Removed healing potions


CUSTOM SPAWN EGGS

  • Added Tamed Horse spawn eggs that allow mobs to mount the horse that has just spawned next to them.
  • Gives a spawn egg that summons a tamed horse with a saddle. Humanoid mobs will mount it if it is within 6 blocks.
  • Added copper armor and weapons for Knights.


GAME MASTER'S BOOK

  • Logos to replace all ON/OFF buttons.
  • Added a page to control the Day/Night cycle and weather in GAME OPTIONS.
  • Game rule Fire Tick separated from World Griefing on the GAME OPTIONS page.
  • Added Tamed Horse Spawn Eggs to the NPC SPAWNERS page.
  • Modified some texts and tips.
  • Command to give yourself the Laser Gun is now on the ERASE page.
  • Added an OPTION for monster spawning.


ASSETS

  • Modification of firing particles for the flare gun and bazooka.
  • Change to the skin of the diving helmet.
  • Animation of the small flame at the tip of the flamethrower.
  • Modification of the file path for the Semi-Auto Rifle, Combat Rifle, and Burst Rifle. Requires them to be re-invoked to function correctly if updated on a world.
  • Changed the texture of Remote Explosives.
  • Changed the texture of the Telescopic Scanner.


COMMAND

  • Disabled default reset of Game Rules for the Data Pack uninstall command


BUG FIXES

  • Survivalists were taking harmless hits out of nowhere when a player on the nearby blue team was disguised as a red team member.
  • When a player fired a bazooka right after a mob, both shots were fired at the player's target.
  • Enemy Mobs with the Flare Gun or Bazooka would shoot at specific axes and not directly at their target.
  • Removed consume particles when using Spy Garb.
  • The name of an entity that had changed teams would retain the color of the previous team.
  • Piles would lose their texture in ammo boxes.
  • Remote Explosives were impossible to place in Adventure Game Mode.
  • The TNT Minecart did not explode when shot at.
  • Blood impact particles were duplicated when the player shot at an entity.
  • Jetboots no longer emitted sound or flame particles.
  • Custom mobs could rarely spawn with bulletproof leggings under their clothes.
  • Night Goggles and Sonar Vision Goggles:
  • If the player wore them and then threw away the batteries, their use was unlimited.
  • If they were placed as blocks and then picked up, their data was lost, rendering them unusable.
  • A sleeping player would not wake up when hit.
  • Vex armor trim was not in the list of random armor.
[v1.6.0] 1.21.10 Update by FlyingDustman on Oct 16, 2026
Download
UPDATE FOR MINECRAFT 1.21.10

GUNS

  • Rebalanced gun recoil
  • Rebalanced bullet spread rates for guns
  • Remote Explosives now explode when shot
  • Remote control explosives are no longer stackable
  • Rebalanced bullet damage on all armor following the addition of copper armor in the latest update


GADGETS

  • The Diving Helmet also acts as a gas mask.
  • Parachute added (Press the use button to slow down your fall).
  • The Tranquilizer no longer causes damage.
  • The Jetboots landing mode uses a wider angle (Sneak key + Look down).
  • The Night & Sonar Vision Goggles and Rebreather are no longer stackable.
  • The Copper Golem is immune to tranquilizer darts.


SHOP

  • Added Parachute
  • Added Bandages (Acts as a small healing and regeneration potion)
  • Removed healing potions


CUSTOM SPAWN EGGS

  • Added Tamed Horse spawn eggs that allow mobs to mount the horse that has just spawned next to them.
  • Gives a spawn egg that summons a tamed horse with a saddle. Humanoid mobs will mount it if it is within 6 blocks.
  • Added copper armor and weapons for Knights.


GAME MASTER'S BOOK

  • Logos to replace all ON/OFF buttons.
  • Added a page to control the Day/Night cycle and weather in GAME OPTIONS.
  • Game rule Fire Tick separated from World Griefing on the GAME OPTIONS page.
  • Added Tamed Horse Spawn Eggs to the NPC SPAWNERS page.
  • Modified some texts and tips.
  • Command to give yourself the Laser Gun is now on the ERASE page.
  • Added an OPTION for monster spawning.


ASSETS

  • Modification of firing particles for the flare gun and bazooka.
  • Change to the skin of the diving helmet.
  • Animation of the small flame at the tip of the flamethrower.
  • Modification of the file path for the Semi-Auto Rifle, Combat Rifle, and Burst Rifle. Requires them to be re-invoked to function correctly if updated on a world.
  • Changed the texture of Remote Explosives.
  • Changed the texture of the Telescopic Scanner.


COMMAND

  • Disabled default reset of Game Rules for the Data Pack uninstall command


BUG FIXES

  • Survivalists were taking harmless hits out of nowhere when a player on the nearby blue team was disguised as a red team member.
  • When a player fired a bazooka right after a mob, both shots were fired at the player's target.
  • Enemy Mobs with the Flare Gun or Bazooka would shoot at specific axes and not directly at their target.
  • Removed consume particles when using Spy Garb.
  • The name of an entity that had changed teams would retain the color of the previous team.
  • Piles would lose their texture in ammo boxes.
  • Remote Explosives were impossible to place in Adventure Game Mode.
  • The TNT Minecart did not explode when shot at.
  • Blood impact particles were duplicated when the player shot at an entity.
  • Jetboots no longer emitted sound or flame particles.
  • Custom mobs could rarely spawn with bulletproof leggings under their clothes.
  • Night Goggles and Sonar Vision Goggles:
  • If the player wore them and then threw away the batteries, their use was unlimited.
  • If they were placed as blocks and then picked up, their data was lost, rendering them unusable.
  • A sleeping player would not wake up when hit.
  • Vex armor trim was not in the list of random armor.
UPDATE FOR MINECRAFT 1.21.7

WEAPONS

  • Flamethrower damage reduced by 2
  • Knife durability reduced
  • Rate of fire changed on some guns


GAMEPLAY

  • Survivalist mobs are more aggressive


ASSETS

  • Addition of a slider indicating that bubbles disperse when fired for a long time
  • Combat Rifle and Auto Pistol pixel modifications
  • Minigun was incorrectly positioned in mobs' hands
  • New texture for the Flamethrower
  • New texture for the Slime Arrow


BUG FIXES

  • The page count indicator on page 1 of TEAMS EDITOR had disappeared.
  • Flamethrower did not lower armor durability
  • The Survivalist NPC was constantly trying to shoot his target through the walls.
  • Damage sounds could no longer be heard when the mobs in this datapack struck.
  • Allied NPCs could no longer reload SMG Combat
  • Allied NPCs needlessly reloaded the sniper rifle between shots.
  • Fixed an AI bug that prevented some NPCs from firing at another target NPC.
  • Allied NPCs too far away who were following the player could sometimes behave aggressively when the player put away the Rally Banner.
  • A Blue Rally Banner placed on the ground and then picked up lost its datas, making it useless for gathering allied NPCs.
  • The camera was too choppy when strafing a moving target.
UPDATE FOR MINECRAFT 1.21.7

WEAPONS

  • Flamethrower damage reduced by 2
  • Knife durability reduced
  • Rate of fire changed on some guns


GAMEPLAY

  • Survivalist mobs are more aggressive


ASSETS

  • Addition of a slider indicating that bubbles disperse when fired for a long time
  • Combat Rifle and Auto Pistol pixel modifications
  • Minigun was incorrectly positioned in mobs' hands
  • New texture for the Flamethrower
  • New texture for the Slime Arrow


BUG FIXES

  • The page count indicator on page 1 of TEAMS EDITOR had disappeared.
  • Flamethrower did not lower armor durability
  • The Survivalist NPC was constantly trying to shoot his target through the walls.
  • Damage sounds could no longer be heard when the mobs in this datapack struck.
  • Allied NPCs could no longer reload SMG Combat
  • Allied NPCs needlessly reloaded the sniper rifle between shots.
  • Fixed an AI bug that prevented some NPCs from firing at another target NPC.
  • Allied NPCs too far away who were following the player could sometimes behave aggressively when the player put away the Rally Banner.
  • A Blue Rally Banner placed on the ground and then picked up lost its datas, making it useless for gathering allied NPCs.
  • The camera was too choppy when strafing a moving target.
GUNS

  • Modified guns: 3 random enchantments added to Boss and Hero Mobs' guns:
  • Fire Aspect I
  • Knockback I
  • Sharpness I
  • Gun recoil adjustments
  • Bullet spread added for guns
  • Increased effective range for guns
  • Gun damage balancing
  • Old West Rifle does more damage
  • Sniper Rifle now has 4 cartridges instead of 5
  • Sniper Rifle cooldown reduced


SHOPS

  • Price cuts at gadget shop:
  • Spectral Arrows
  • Slime Arrows
  • Tranquilizer
  • Recovery Compass
  • More batteries for an emerald


GAME MASTER's BOOK

  • Added ON/OFF switch in TEAMS EDITOR menu to make Dragon Egg Minecart visible through walls


GAMEPLAY

  • NPCs no longer make skeleton noises
  • Loot balancing


ASSETS

  • Size of some guns changed from too large:
  • FPS view modified
  • Semi-Auto Rifle
  • Texture modification:
  • Compact Shotgun
  • Combat SMG
  • Change in the smoke particle of the revolver and Old West Rifle, which was too thick


FIXED BUGS

  • Night/Sonar Goggles became unusable if laid down as a block and then picked up again.
  • Night/Sonar Goggles had no overlay if bought from a gadget seller
  • Force Game Rules doEntityDrops=true and doMobLoot=true for worlds where this is disabled.
GUNS

  • Modified guns: 3 random enchantments added to Boss and Hero Mobs' guns:
  • Fire Aspect I
  • Knockback I
  • Sharpness I
  • Gun recoil adjustments
  • Bullet spread added for guns
  • Increased effective range for guns
  • Gun damage balancing
  • Old West Rifle does more damage
  • Sniper Rifle now has 4 cartridges instead of 5
  • Sniper Rifle cooldown reduced


SHOPS

  • Price cuts at gadget shop:
  • Spectral Arrows
  • Slime Arrows
  • Tranquilizer
  • Recovery Compass
  • More batteries for an emerald


GAME MASTER's BOOK

  • Added ON/OFF switch in TEAMS EDITOR menu to make Dragon Egg Minecart visible through walls


GAMEPLAY

  • NPCs no longer make skeleton noises
  • Loot balancing


ASSETS

  • Size of some guns changed from too large:
  • FPS view modified
  • Semi-Auto Rifle
  • Texture modification:
  • Compact Shotgun
  • Combat SMG
  • Change in the smoke particle of the revolver and Old West Rifle, which was too thick


FIXED BUGS

  • Night/Sonar Goggles became unusable if laid down as a block and then picked up again.
  • Night/Sonar Goggles had no overlay if bought from a gadget seller
  • Force Game Rules doEntityDrops=true and doMobLoot=true for worlds where this is disabled.
GAMEPLAY

  • Illager Survivalist movement speed changed to match skeleton speed
  • Increased emerald loot for NPCs
  • Generated ammo loot balanced
  • Increased range for NPCs using Double-Barreled Shotgun

SHOPS

  • Balancing gun prices

GAME MASTER's BOOK

  • Hover texts description added to main menu
  • Added infinite ammo option in GAME OPTION
  • Gun recoil option added to GAME OPTION
  • Options sorted alphabetically in GAME OPTIONS
  • Tips converted to info bubbles on corresponding pages

ASSETS

  • The Lasergun no longer has particles at the end of the barrel to make it easier to see when shooting with it
  • Textures of old spawn eggs for NPCs

FIXED BUGS

  • Sellers could be found in a team and cause malfunctions during the mission Elimination
  • On-screen display of death by explosives now shows the name of the corresponding explosive type
  • Blast particle was displayed twice if the MobGriefing gamerule had been activated
  • Sniper use message not displayed until player has reloaded at least one gun
GAMEPLAY

  • Illager Survivalist movement speed changed to match skeleton speed
  • Increased emerald loot for NPCs
  • Generated ammo loot balanced
  • Increased range for NPCs using Double-Barreled Shotgun

SHOPS

  • Balancing gun prices

GAME MASTER's BOOK

  • Hover texts description added to main menu
  • Added infinite ammo option in GAME OPTION
  • Gun recoil option added to GAME OPTION
  • Options sorted alphabetically in GAME OPTIONS
  • Tips converted to info bubbles on corresponding pages

ASSETS

  • The Lasergun no longer has particles at the end of the barrel to make it easier to see when shooting with it
  • Textures of old spawn eggs for NPCs

FIXED BUGS

  • Sellers could be found in a team and cause malfunctions during the mission Elimination
  • On-screen display of death by explosives now shows the name of the corresponding explosive type
  • Blast particle was displayed twice if the MobGriefing gamerule had been activated
  • Sniper use message not displayed until player has reloaded at least one gun
NEW WEAPON

  • Remote-controlled explosive and his Remote control

NEW GADGET

  • Spy Garb : The opposing team's mobs won't attack you unless you're a suspect

GAME MASTER's BOOK

  • Added clickable shortcuts in mission pages

GAMEPLAY

  • Re-add gun loading bars and simplify their length.
  • Reduction of the range of all weapons, which was too high
  • Reduction of the lasergun cooldown to better “sweep” the area to clear entities
  • Shotguns now fire buckshot ammunition instead of slug ammunition
  • Tranquilizer darts now fire like arrows

SHOPS

  • Tranquilizers were ‘snowball’ type and are now “arrow” type. You need to delete and recreate the Gadget Shop to get tranquilizer darts arrows to update to this version

ASSETS

  • Sonar Goggles: Sonar sound is played each time it sweeps the area
  • New sound for the lasergun


BUG FIXES

  • Reduced gun damage for non-humanoid mobs
  • It was possible to put a salesman to sleep or employ him with the tranquilizer and then reactivate his AI by hitting him afterwards
  • Tranquilizer darts didn't work on players
NEW WEAPON

  • Remote-controlled explosive and his Remote control

NEW GADGET

  • Spy Garb : The opposing team's mobs won't attack you unless you're a suspect

GAME MASTER's BOOK

  • Added clickable shortcuts in mission pages

GAMEPLAY

  • Re-add gun loading bars and simplify their length.
  • Reduction of the range of all weapons, which was too high
  • Reduction of the lasergun cooldown to better “sweep” the area to clear entities
  • Shotguns now fire buckshot ammunition instead of slug ammunition
  • Tranquilizer darts now fire like arrows

SHOPS

  • Tranquilizers were ‘snowball’ type and are now “arrow” type. You need to delete and recreate the Gadget Shop to get tranquilizer darts arrows to update to this version

ASSETS

  • Sonar Goggles: Sonar sound is played each time it sweeps the area
  • New sound for the lasergun


BUG FIXES

  • Reduced gun damage for non-humanoid mobs
  • It was possible to put a salesman to sleep or employ him with the tranquilizer and then reactivate his AI by hitting him afterwards
  • Tranquilizer darts didn't work on players
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