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HammerAnimations

HammerAnimations

by Zeith • Downloads: 0 • Followers: 0
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This is a simple library and abstraction layer for parsing, animating, and rendering bedrock models.

Brings Minecraft Bedrock models and animations as a compact and easy-to-use API layer with hot-swapping.

To perform hot-reload, run "/hammeranims reload"

 

Permissions:

  • You can use this mod in your modpack.
  • You are not allowed to re-publish this mod to other sites without providing a CurseForge/Modrinth download link and my permission (PM to  Zeitheron, or via Discord)
  • You are not allowed to include this (or any other mods of the DragonForge team) in your own mod. Building add-ons, however, is allowed, but a friendly PM would be good.
  • Time_Conqueror may use parts of this mod's code to improve their own mod(s).

Note:

  • The only supported version of Minecraft is the latest one that this mod exists for. DO NOT ASK TO DOWNGRADE!

Want to discuss anything? Need help with APIs?

Join the discord server and follow Zeitheron on Twitter!

If you would like to support my work, you can become a patron via . 

All Versions

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Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
1d ago 1
1.12.2
Forge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.12.2
Forge
1d ago 1
1.21.1
Neoforge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.12.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.12.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.21
Neoforge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.12.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.21.x
Neoforge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.16.5
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.21
Neoforge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.16.5
Forge
1d ago 1
1.21
Neoforge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.16.5
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.16.5
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.16.5
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Forge Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.16.5
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.16.5
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.16.5
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.16.5
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.16.5
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.16.5
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.19.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.19.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.19.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.19.x
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.12.2
Forge
1d ago 1
1.20.1
Neoforge
1d ago 1
1.19.2
Forge
1d ago 1
[21.1.57.1] 21.1.57.1 by Zeith on Oct 21, 2026
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No changelog was specified.
[12.2.57.1] 12.2.57.1 by Zeith on Oct 21, 2026
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  • Remove unnecessary resource tracking to avoid memory clogging, since the IGeometricModel doesn't dispose of anything (TODO: deprecate and get rid of dispose() method for ALL mod branches);
[21.1.57] 21.1.57 by Zeith on Oct 21, 2026
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  • IGenericModel.getContainer;
  • IGeometryContainer.createPositionalModel;
  • IGeometricModel.close;
[20.1.57] 20.1.57 by Zeith on Oct 21, 2026
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  • IGenericModel.getContainer;
  • IGeometryContainer.createPositionalModel;
  • IGeometricModel.close;
[12.2.57] 12.2.57 by Zeith on Oct 21, 2026
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  • IGenericModel.getContainer;
  • IGeometryContainer.createPositionalModel;
  • IGeometricModel.close;
  • Fix concurrency issue with shared GeometryPose instance;
[21.1.56] 21.1.56 by Zeith on Oct 21, 2026
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  • Fix MolangExpressionParser.reload not subscribing to event bus;
  • Fixed root bone name in GsonGeometryDecoder;
[20.1.56] 20.1.56 by Zeith on Oct 21, 2026
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  • Fix MolangExpressionParser.reload not subscribing to event bus;
  • Fixed root bone name in GsonGeometryDecoder;
[12.2.56] 12.2.56 by Zeith on Oct 21, 2026
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  • Fix MolangExpressionParser.reload not subscribing to event bus;
  • Fixed root bone name in GsonGeometryDecoder;
[12.2.54] 12.2.54 by Zeith on Oct 21, 2026
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  • BaseQuery.registerVariables and IAnimatedEntity.registerVariables now use IVariableRegistrar instead of BiConsumer;
  • Fixed AnimationLayer.setFrozen not freezing the animation;
  • Expose AnimationLayer and Query from an ActiveAnimation;
  • Expose primary Query instance from AnimationSystem;
  • Added GeometryPose.getRoot() to avoid using root bone names where possible;
  • Merge API-level differences between 1.12.2 and 1.20.1;
  • Fix array access causing crash;
[20.1.54] 20.1.54 by Zeith on Oct 21, 2026
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  • BaseQuery.registerVariables and IAnimatedEntity.registerVariables now use IVariableRegistrar instead of BiConsumer;
  • Fixed AnimationLayer.setFrozen not freezing the animation;
  • Expose AnimationLayer and Query from an ActiveAnimation;
  • Expose primary Query instance from AnimationSystem;
  • Added GeometryPose.getRoot() to avoid using root bone names where possible;
  • Merge API-level differences between 1.12.2 and 1.20.1;
  • Fix array access causing crash;
[20.1.52] 20.1.52 by Zeith on Oct 21, 2026
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# 1.20.1 - 20.1.52:
  • All bone names are now lowercased to allow ignoring the uppercase names.
  • Added AnimationSystem.Builder.geometry() to set the default geometry used for positional model calculations;
  • AnimationLayer.Builder.initialAnimation, enabling animations to be played out-of-the-box when animation system is being created;
  • DefaultsHA.HEAD_LOOK and AnimationSystem.Builder.addHeadLookLayer, allowing the head look to be handled by HammerAnimations if your head bone is named "head";
  • Changed "root" model name to "__model_root__", since people may use "root" as a bone name and be surprised things suddenly stop working;
[12.2.52] 12.2.52 by Zeith on Oct 21, 2026
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# 1.12.2 - 12.2.52:
  • Added "query.head_x_rotation" and "query.head_y_rotation";
  • All bone names are now lowercased to allow ignoring the uppercase names.
  • Added AnimationSystem.Builder.geometry() to set the default geometry used for positional model calculations;
  • AnimationLayer.Builder.initialAnimation, enabling animations to be played out-of-the-box when animation system is being created;
  • DefaultsHA.HEAD_LOOK and AnimationSystem.Builder.addHeadLookLayer, allowing the head look to be handled by HammerAnimations if your head bone is named "head";
  • Changed "root" model name to "__model_root__", since people may use "root" as a bone name and be surprised things suddenly stop working;
[12.2.50] 12.2.50 by Zeith on Oct 21, 2026
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No changelog was specified.
[20.1.49] 20.1.49 by Zeith on Oct 21, 2026
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No changelog was specified.
[12.2.49] 12.2.49 by Zeith on Oct 21, 2026
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No changelog was specified.
[12.2.48.1] 12.2.48.1 by Zeith on Oct 21, 2026
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No changelog was specified.
[12.2.48] 12.2.48 by Zeith on Oct 21, 2026
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No changelog was specified.
[20.1.48] 20.1.48 by Zeith on Oct 21, 2026
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No changelog was specified.
[20.1.47] 20.1.47 by Zeith on Oct 21, 2026
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No changelog was specified.
[20.1.46] 20.1.46 by Zeith on Oct 21, 2026
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No changelog was specified.
[20.1.41] 20.1.41 by Zeith on Oct 21, 2026
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No changelog was specified.
[21.0.39] 21.0.39 by Zeith on Oct 21, 2026
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No changelog was specified.
[20.1.39] 20.1.39 by Zeith on Oct 21, 2026
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No changelog was specified.
[12.2.39.4] 12.2.39.4 by Zeith on Oct 21, 2026
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No changelog was specified.
[12.2.39.3] 12.2.39.3 by Zeith on Oct 21, 2026
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No changelog was specified.
[12.2.39.2] 12.2.39.2 by Zeith on Oct 21, 2026
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No changelog was specified.
[12.2.39] 12.2.39 by Zeith on Oct 21, 2026
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Added support for 1 and 3+ amount of arguments in math.max/min functions; Prevent NPE from being thrown, throwing a more descriptive error instead.
[21.0.38] 21.0.38 by Zeith on Oct 21, 2026
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No changelog was specified.
[20.1.38] 20.1.38 by Zeith on Oct 21, 2026
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No changelog was specified.
[19.2.38] 19.2.38 by Zeith on Oct 21, 2026
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No changelog was specified.
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