Overview
You need Hardcore mode enabled for this to work!
Have you ever played Hardcore mode with your friends and one of you died unfairly or in a silly way? Instead of restarting your world, Hardcore Revive+ aims to keep the thrill of Hardcore mode while making death less punishing.
Instead of permanently being in spectator mode after dying, you become a ghost -- a spectator that is still able to interact with the world and other players. To be revived, another player (if they like you) must craft a Soul Charm and throw it at your ghost.
Soul Charm Recipe

Players can also craft a Life Jelly, a potion that grants the player two extra hearts until death. Upon consumption, the potion also grants Absorption 4 and Regeneration 5. (The recipe includes an enchanted golden apple)
Life Jelly Recipe

Configuration
You can configure settings in-game via the command /function hcrplus:_settings.
Features
- You can can revive other players who have died in Hardcore mode
- Ghosts can possess other players or mobs to grant either buffs or debuffs
- Health is reduced after being revived or crafting a Soul Charm
- Friends not included
Incompatibilities
- Hardcore Revive Reloaded
- Any "Unlock all recipes" data pack or mod
All Versions
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- Removed the ability for spectators to scare/kill entities
- Updated the settings menu to reflect removed features
- Removed the ability for spectators to scare/kill entities
- Updated the settings menu to reflect removed features
- Added a settings toggle for possession of players and mobs
- Added a settings toggle for possession of players and mobs
- Reviving all players via reset now includes offline players
- Ghost particles now ignore players switching gamemodes manually
- Updated to 1.21.4
- Reviving all players via reset now includes offline players
- Ghost particles now ignore players switching gamemodes manually
- Updated to 1.21.4
- Added a confirmation prompt when running
/function hcrplus:_reset - Upon resetting, you can revive all players
- Added a confirmation prompt when running
/function hcrplus:_reset - Upon resetting, you can revive all players
- Added a confirmation prompt when running
/function hcrplus:_reset - Upon resetting, you can revive all players
- Added a confirmation prompt when running
/function hcrplus:_reset - Upon resetting, you can revive all players
- Added a reset function that resets the entire data pack via
/function hcrplus:_reset(does not revive players) - To revive players, please use
/gamemode survival @a - Supports 1.21.2-1.21.3
- Added a reset function that resets the entire data pack via
/function hcrplus:_reset(does not revive players) - To revive players, please use
/gamemode survival @a - Supports 1.21.2-1.21.3
- Added a reset function that resets the entire data pack via
/function hcrplus:_reset(does not revive players) - To revive players, please use
/gamemode survival @a - Supports 1.18-1.20.4
- Added a reset function that resets the entire data pack via
/function hcrplus:_reset(does not revive players) - To revive players, please use
/gamemode survival @a - Supports 1.18-1.20.4
- Updated to versions 1.21.2 and 1.21.3
- Updated to versions 1.21.2 and 1.21.3
- Drinking a Life Jelly while disabled now returns the item
- Crafting a Life Jelly while disabled returns all crafting ingredients
- Drinking a Life Jelly while disabled now returns the item
- Crafting a Life Jelly while disabled returns all crafting ingredients
- Added a configuration menu accessed via
/function hcrplus:_settings
- Added a configuration menu accessed via
/function hcrplus:_settings
- backport to 1.20.5-1.20.6
- all functions work as intended
- backport to 1.20.5-1.20.6
- all functions work as intended
- made a supported version for 1.18-1.20.4
- all functions should work properly
- made a supported version for 1.18-1.20.4
- all functions should work properly
- Drinking a Life Jelly does not return a glass bottle to the player
- Updated Soul Charm recipe
- Drinking a Life Jelly does not return a glass bottle to the player
- Updated Soul Charm recipe
- Removed Soul Charm/Revive Cooldown, players now receive debuffs
- Added Life Jelly, a potion that grants the player 2 extra hearts
- Updated tooltips for custom items
- Added "Personal Medic" advancement
- Removed Soul Charm/Revive Cooldown, players now receive debuffs
- Added Life Jelly, a potion that grants the player 2 extra hearts
- Updated tooltips for custom items
- Added "Personal Medic" advancement
- Updated to support both 1.21 and 1.21.1
- Updated to support both 1.21 and 1.21.1