The official version of Hardcore Revive+ is no longer maintained. For newer versions, check out the community maintained version here.
Looking for something fresher? Check out Tithe.
Are you tired of standard Minecraft death mechanics? Maybe dying over and over again just to respawn is too easy, or playing Hardcore mode with one life is too difficult. Hardcore Revive+ solves this problem by adding a highly configurable lives system to your Minecraft world that fits all scenarios.
Key Features
- Once a player loses all of their lives, they become a ghost. Ghosts are spectators that can generate and load chunks and possess players to grant them buffs.
- You can revive another fallen player by crafting a Soul Charm and dropping it on the ground. Once a ghost touches a Soul Charm, they are revived with a set amount of lives.
- Players are able to regain lost lives by consuming a Life Jam. You can regain as many lives as you want, as long as you do not go over the maximum.
- When Auto Revive is enabled, ghosts can be revived automatically after 10 minutes.
- When Lifesteal is enabled, killing another player grants another life.
Soul Charm Recipe

Life Jam Recipe

Configuration
Hardcore Revive+ comes with an expansive and easily accessible settings menu that can be opened using /trigger _hcrplus_settings. You will automatically be prompted to configure your preferred settings upon creating your world.
Lives
- Max Lives - The amount of lives each player receives. You can choose between 1, 3, or 5 lives.
- Name Colors - If enabled, players' names will be colored according to the amount of lives they have.
- Lives in Tab List - If enabled, the amount of lives each player has will be displayed in the tab list.
- Lives on Revival - The amount of lives each player receives after being revived. You can choose between 1 life, half of max lives, or max lives.
- Possession - When enabled, ghosts can spectate other players to grant them a selection of buffs.
- Lifesteal - When enabled, killing a player grants another life.
- Auto Revive - When enabled, ghosts will automatically be revived after 10 minutes.
- Auto Revive Timer - The amount of time in seconds before a ghost is automatically revived.
Items
- Soul Charm - When disabled, Soul Charms will no longer be craftable and split into their crafting recipe when dropped.
- Life Jam - When disabled, Life Jams will no longer be craftable and split into their crafting recipe when consumed.
- Soul Charm Debuffs - When enabled, crafting a Soul Charm will grant a selection of debuffs for 5 minutes, and being revived will grant debuffs for 1 minute.
- Anounce Revives - Sends a global message when a player is revived.
Debug Menu
- Give Soul Charm
- Give Life Jam
Incompatibilities
- Any "Unlock all recipes" data pack
- Essential Mod world hosting
- WorldGameRules
Removal
Need to uninstall Hardcore Revive+? You can remove all features by executing the command /function hcrplus:_uninstall in-game, and then deleting Hardcore Revive+ from either your datapacks folder or your mods folder.
All Versions
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- Update to support versions 26.1.1 and 26.1.2
- Update to support versions 26.1.1 and 26.1.2
- Update to Minecraft 26.1
- Update to Minecraft 26.1
- Certain settings are now disabled when supporting functions are also disabled (ex. Life Jam disabled when Max Lives is set to 1)
- Bug fixes & performance improvements
- Certain settings are now disabled when supporting functions are also disabled (ex. Life Jam disabled when Max Lives is set to 1)
- Bug fixes & performance improvements
- Extend distance & cooldown timer for ghost proximity alerts
- Fix a bug that caused some settings toggles to grant ghosts extra lives
- Release for Minecraft 1.21.10
- Extend distance & cooldown timer for ghost proximity alerts
- Fix a bug that caused some settings toggles to grant ghosts extra lives
- Release for Minecraft 1.21.10
- Extend distance & cooldown timer for ghost proximity alerts
- Fix a bug that caused some settings toggles to grant ghosts extra lives
- Extend distance & cooldown timer for ghost proximity alerts
- Fix a bug that caused some settings toggles to grant ghosts extra lives
- Added a global message for when players lose their final life
- Added an alert when a ghost is within 10 blocks of a living player
- Added a global message for when players lose their final life
- Added an alert when a ghost is within 10 blocks of a living player
- Update to Minecraft 1.21.11
- Tweak advancement names
- Update to Minecraft 1.21.11
- Tweak advancement names
- Update to Minecraft 1.21.10
- Update to Minecraft 1.21.9
- Update to Minecraft 1.21.9
- All major changes since v1.3.3, there's way too many of them to list here
- All major changes since v1.3.3, there's way too many of them to list here
- Added a setting to configure how long the Auto Revive timer lasts
- Fixed a bug that caused issues with Auto Revive after using a Soul Charm
- Changing max lives to 1 now properly disables name colors
- Added some easter eggs inside the code for anyone who takes a peek inside
- Updated logo
- Added a setting to configure how long the Auto Revive timer lasts
- Fixed a bug that caused issues with Auto Revive after using a Soul Charm
- Changing max lives to 1 now properly disables name colors
- Added some easter eggs inside the code for anyone who takes a peek inside
- Updated logo
- Updated logo
- Updated logo
- Fixed a bug that caused issues with Auto Revive after using a Soul Charm
- Changing max lives to 1 now properly disables name colors
- Added some easter eggs inside the code for anyone who takes a peek inside
- Fixed a bug that caused issues with Auto Revive after using a Soul Charm
- Changing max lives to 1 now properly disables name colors
- Added some easter eggs inside the code for anyone who takes a peek inside
- Update to Minecraft 1.21.8
- Update to Minecraft 1.21.8
- Added a setting to configure how long the Auto Revive timer lasts
- Added a setting to configure how long the Auto Revive timer lasts
- Downgrade for Minecraft 1.21-1.21.1
- Includes all previous bugfixes since version 1.3.3