Stops Held Items from being lost after being Removed/Consumed in Battle
This sidemod stores the Held Item state of all Pokemon at the beginning of a battle, and then restores any items that are missing/different from the initial state back to their original state.
The only config option is in HeldItemSaver.json {"logsEnabled":<true/false>} If logsEnabled = true, every single battle (Wild and PvP) will display the Players' Party-held item states in the Console. If set to false, no logs will be output to Console.
The only command is /helditemsaver reload which will reflect the changes made in HeldItemSaver.json
All Versions
+ Add Version- Updated to Cobblemon 1.8
- Cleaned up some excess logging
- Updated to the official Cobblemon 1.7 release.
- Updated to Cobblemon 1.7
- Switched from JSON to YML for Config Files
- Made the Reload command prettier
- Fixed Multiplayer crash that occurred when a player isn't found during item lookup.
- Fixed Multiplayer crash that occurred when a player logged out during battle.
Updated to Cobblemon 1.6.1