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A Hex Casting addon adding Structure iota.
- Consume regions of the world and store them in a Structure iota.
- Rotate and mirror stored structures.
- Display stored structures with timed ghost blocks.
- Place a structure back into the world.
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[1.3.1+1.20.1] HexStruction 1.3.1+1.20.1
by PetersonE1 on Jan 02, 2026
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# Additions
# Fixes
- Added rotations/mirroring in more axes.
- Added a config option to whitelist otherwise banned blocks for Devour Structure.
- Added commands to manage structures stored on the server.
# Fixes
- Redstone duplication bug
- Incorrect structure placement positioning near 0, 0
- Conflict with Yung's API
[1.2.1+1.20.1] HexStruction 1.2.1+1.20.1
by PetersonE1 on Jun 30, 2025
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# Fixes
- Mixin errors causing crashes on world load or when devouring structures
[1.2.0+1.20.1] HexStruction 1.2.0+1.20.1
by PetersonE1 on Jun 27, 2025
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# Fixes
- Blocks such as torches, redstone dust, etc. dropping when saved
- Water remaining when saved
[1.1.0] HexStruction 1.1.0
by PetersonE1 on Jun 12, 2025
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# Additions
# Changes
# Fixes
- Added a pattern to get the structure's dimensions.
- Added a pattern to get the structure iota's transformations.
- Coercing the structure iota to a boolean returns whether or not the structure iota is valid.
# Changes
- Blacklisted blocks are now skipped instead of throwing a mishap.
- Spell cost is now based only on the amount of blocks affected.
# Fixes
- Tile entities dropping their contents when consumed.
- Particle bursts being slightly off-center.
[1.0.0] HexStruction 1.0.0
by PetersonE1 on Jun 07, 2025
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Initial release!