Hidden Armour
Hidden Armour is a lightweight Fabric mod that gives you full control over the rendering of armor, elytra, nametags, enchantment glint, and selected mob equipment.
Key Features
-
🔒 Toggle Player Armor
Show or hide armor rendering on players at the press of a button. -
🧭 Scope Modes (All / Self / Others)
Choose whether hidden armor applies to everyone, only yourself, or only other players. -
🎚️ Opacity Slider
Use Opacity (0-100%) instead of a strict on/off look while armor hiding is active. -
👕 Per Piece Toggles Toggle exactly which armor pieces are hidden.
-
🪶 Include/Exclude Elytra
Decide whether elytra should be hidden together with armor. -
✨ Disable Enchantment Glint
Toggle the enchantment glint effect on tools and 2D items. -
🏷️ Hide Nametags
Toggle the visibility of nametags. -
🛡️ Shield Visibility Control
Hide or show shields on player renders (non-blocking state). -
🐴 Mob Equipment Controls
Hide or reveal equipment on horses, wolves, and nautilus. -
🎃 What Won’t Be Hidden
Heads, carved pumpkins, and other non-armor items will still render normally. -
⚙️ In-Game Configuration
Accessible via hotkey or ModMenu.
Controls
- Toggle Armor:
J - Open Settings:
U - Both keybinds can be remapped in Settings → Controls.
Commands
/hiddenarmour enable|disable|status/hiddenarmour elytra enable|disable|status/hiddenarmour scope all|self|others|status
🔗 Dependencies
Required
Optional (Recommended)
👥 Credits
- Update Help:
- 1.21.9 / 1.21.10: L3-N0X

- 1.21.9 / 1.21.10: L3-N0X
### Changed
- Updated to 26.3
- Updated to 26.2
### Added
- Armour Opacity slider for Player Renders hide mode (0% to 100%, with 100% as the default)
- Scope setting to control who armour hiding applies to: **All** (default), **Self**, or **Others**
- Accessible via the GUI (cycles through options) or
/hiddenarmour scope all|self|others
### Changed
- Shield hidden toggle was moved into the icon row.
### Fixed
- Fixed keybind category name showing raw translation key (
key.category.hiddenarmour.controls) instead of a readable label.


### Added
- Shield toggle in Player Renders, while not activly blocking (included in global toggle keybind)
### Fixed
- Nametag hiding now works correctly for players and other living entities.
## Changes
- Updated to 26.1
- Added Nautilus armour to mob renders
### Changed
- Updated to 1.21.11
- Glint now hides all forms of glint, also on the 3d armour pieces
### Fixed
- Fixed nametags not being hidden when the nametags toggle is set to "Hidden"
## New Features
- Added wolf armor toggle
## Changes
- Renamed "Horse Render" category to "Mob Renders"
- New menu item icons instead of emoji - _Green checkmark (✔) = hidden, Red X (❌) = visible_
- Icon for elytra toggle changed from 🪁 to 🕊️
Bug Fixes: <br>
- Colour not shown when toggling main render on/off

- Option to disable enchantment glint for amrour and tools.
- Option to disable the rendering of nametags.
- Armour rendering is now only disables on players.
- Added better menu
- Added horse equipment toggle
- Added Modmenu support
