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High-Speed Rail

High-Speed Rail

by pcal43 • Downloads: 0 • Followers: 0
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High-Speed Rail

  • Do you think Ice Boats are ridiculous?
  • Do you wish minecarts were a viable form of transportation?
  • Do you want to push the new minecart physics to absurd limits?

Then this is the mod for you!

New Features! (as of version 0.12.0+1.21.3)

  • Support has been added for the new experimental minecart physics.
  • You can break the 1000 block-per-second limit on the minecartMaxSpeed gamerule!
  • You can change acceleration and deceleration rates as well.
  • Minecart behaviors can be set on a per-block basis.
    • Building your tracks on diamond blocks? Go 25k bps!
  • Force new minecart physics to be enabled in old worlds.
  • Accurate speedometer with physics model at any speed.

Features

  • Fast Minecarts. Why settle for 8 blocks-per-second? Go 40, 50, 60 bps or more!
    • or enable the new Minecart physics and go thousands of blocks-per-second
  • Fully customizable. Configure different speed boosts for different blocks.
  • No derailing. Minecarts automatically reduce to normal speed on curves.
  • Serverside-only. Clients do not need to install the mod.
  • Vanilla-friendly. Does not add new blocks to your world.
  • Optional minecart speedometer
  • Optional nerf for ice boats (boats on ice move the same as on land)

Notes

  • The speedometer and ice boat nerf can be turned off in the config file.
  • I will not be doing a Forge port of High-Speed Rail.

Notes (for old minecart physics only)

  • The speed-up does not work on any curved tracks, including 'diagonal' sections.
  • Top speed is increased but not acceleration. Use more powered rails to go faster.
  • Speed is capped at 78 blocks-per-minute.

Credits

Legal

This mod is published under the MIT License.

You're free to include this mod in your modpack provided you attribute it to pcal.net.

Questions?

If you have questions about this mod, please join the Discord server:

https://discord.pcal.net

Comments have been disabled and I will not reply to private messages on Curseforge.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2
Fabric
4mo ago 1
26.2
Neoforge
4mo ago 1
26.1.2
Neoforge
5mo ago 1
26.1.2
Fabric
5mo ago 1
26.1.1
Fabric
5mo ago 1
26.1.1
Neoforge
5mo ago 1
1.21.11
Fabric
5mo ago 1
1.21.11
Neoforge
5mo ago 1
1.21.11
Fabric
9mo ago 1
1.21.10
Fabric
11mo ago 1
1.21.10
Fabric
last yr. 1
1.21.9
Fabric
last yr. 1
1.21.9
Fabric
last yr. 1
1.21.8
Fabric
last yr. 1
1.21.7
Fabric
last yr. 1
1.21.6
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.3
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21
Fabric
last yr. 1
1.21
Fabric
last yr. 1
1.20.5
Fabric
last yr. 1
1.20.4
Fabric
last yr. 1
1.20.4
Fabric
last yr. 1
1.20.2
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20
Fabric
last yr. 1
1.19.2
Fabric
last yr. 1
1.19.4
Fabric
last yr. 1
1.19.3
Fabric
last yr. 1
1.19.3
Fabric
last yr. 1
1.19.2
Fabric
last yr. 1
1.19.2
Fabric
last yr. 1
<p><a href='https://github.com/pcal43/highspeed-rail/releases/tag/0.12.0+1.21.3'>https://github.com/pcal43/highspeed-rail/releases/tag/0.12.0+1.21.3</a></p>

This is a significant update to Highspeed Rail:

  • It adds support for the new experimental minecart physics.

  • The 'minecartMaxSpeed' gamerule can now effectively be set on a
per-block basis.

  • Arbitrary minecartMaxSpeeds can be set (higher than the vanilla maximum
of 1000). Use with caution.

  • Acceleration and deceleration values can also be tweaked (new physics only).

  • The new physics can be force-enabled in old and non-experimental worlds via
a config setting.

  • The speedometer is supported (and accurate) with the new physics.

  • A lot of new configuration options have been added and changed, though
compatibility has been maintained with older config files. See the new
default config file here:
https://github.com/pcal43/highspeed-rail/blob/main/src/main/resources/net/pcal/highspeed/default-config.json5


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