
Hollowmarch
Hollowmarch is an exploration-focused Minecraft mod that adds handcrafted structures, custom mobs, atmospheric encounters, and expanded world generation.
The mod is designed to make exploration feel more rewarding while keeping every structure tied to its biome, atmosphere, and purpose.
Currently available for Minecraft 1.20.1 (Forge) and Minecraft 1.21.1 (NeoForge).
Features
Hollowmarch currently includes:
- Handcrafted structures across many biome types
- Custom hostile mobs and unique items
- New paintings to decorate your builds and discoveries
- Custom enchantments with unique effects
- Structure-based loot and exploration rewards
- Atmospheric world generation
- Compatibility with popular biome mods, including Terralith support
- Active development and frequent updates

Required mods:
Structure Gallery
Want to see all structures before discovering them in-game?
Cursed Mansion
A large mansion found in dark forests, taigas, and other gloomy regions.

Desert Obelisk
An ancient desert monument hidden among sands, dunes, and dry wastelands.

Frozen Igloo
A cold shelter found in snowy and frozen biomes.

Jungle Obelisk
An overgrown monument buried in jungles and lush tropical regions.

Lighthouse
A coastal structure found near oceans, beaches, and shorelines.

Palm Haven
A warm desert oasis-style structure found in hot and sandy regions.

Phantome Nest
A mysterious nest-like structure found in eerie, elevated, and forested places.

Pirates Fall
A pirate-themed structure.

Raid Camp
A hostile camp found across open plains, sparse forests, and traveler routes.

Sea Obelisk
A strange ocean monument found in deep waters and sea biomes.

Shell House
A small coastal house found around beaches, shores, and tropical coasts.

Stone Spire
A tall stone formation found in rocky, mountainous, and rugged terrain.

Sultan's Bazaar
A desert market filled with villagers, traders, loot, and danger.

Cloudbreaker
A massive airship drifting above the world, filled with engineers, rare loot, strange wool, and airborne danger.

Traveler Obelisk
A road-side monument found in open lands, plains, and exploration routes.

Twin Keep
A tall fortress-like structure found in cold forests, taigas, and dark woodland biomes.

Development
Hollowmarch is actively being developed. New structures, mobs, biome support, and gameplay features are planned.
Updates will be released frequently, and community feedback is highly appreciated.
If you find bugs or have ideas, please join the Discord server.
All Versions
+ Add Version- Hollowmarch 1.3.0 is out!**
This update adds a new structure: the Ancient Bastion.
Explore the new bastion, fight through its encounter, and hunt for its loot. This release also includes small structure-related fixes and cleanup to make generation feel better.
Please report bugs and balance feedback in Discord — especially for Ancient Bastion generation and loot.
I am also working on better structure spawning and generation placement, so future structures should feel more natural in the world. This is planned for the next update.
- Hollowmarch 1.3.0 is out!**
This update adds a new structure: the Ancient Bastion.
Explore the new bastion, fight through its encounter, and hunt for its loot. This release also includes small structure-related fixes and cleanup to make generation feel better.
Please report bugs and balance feedback in Discord — especially for Ancient Bastion generation and loot.
I am also working on better structure spawning and generation placement, so future structures should feel more natural in the world. This is planned for the next update.
- Hollowmarch 1.2.2 — Micro Hotfix Changelog**
- Structure Generation**
- Biome Compatibility**
- Loot Tables**
- Hollowmarch 1.2.2 — Micro Hotfix Changelog**
- Structure Generation**
- Biome Compatibility**
- Loot Tables**
- Hollowmarch 1.2.1 is out!**
All bugs reported in the comments or over in Discord’s
#bug-reports channel have PROBABLY been fixed : )I’m not going to pretend I remember every single one by name—there were a lot, and my brain has respectfully left the building—but the important stuff should be handled now.
This includes fixes for creative section/tooltips, compatibility with FancyMenu, ItemRarity, tooltip-related mods and similar UI mods, the snowball bug, weird marker interaction issues, and a few other gremlins hiding in the walls.
Also, the Minecraft 1.20.1 version should now work on Forge 47.3.0+, so you shouldn’t need to be locked to newer 47.4.x builds anymore.
If something still breaks, throw it into
#bug-reports. The war continues.- Hollowmarch 1.2.1 is out!**
All bugs reported in the comments or over in Discord’s
#bug-reports channel have PROBABLY been fixed : )I’m not going to pretend I remember every single one by name—there were a lot, and my brain has respectfully left the building—but the important stuff should be handled now.
This includes fixes for creative section/tooltips, compatibility with FancyMenu, ItemRarity, tooltip-related mods and similar UI mods, the snowball bug, weird marker interaction issues, and a few other gremlins hiding in the walls.
Also, the Minecraft 1.20.1 version should now work on Forge 47.3.0+, so you shouldn’t need to be locked to newer 47.4.x builds anymore.
If something still breaks, throw it into
#bug-reports. The war continues.- Hollowmarch 1.2.0 — Content Update Changelog**
- Loot Balance**
- New Structure: Cloudbreaker**
- New Mob: Gearsmith**
- Engineer Villager Profession**
- New Functional Block: Launcher**
- Air Wool**
- Loot Table and Structure Fixes**
- Server and Debug Fixes**
- Minor Fixes**
- Feedback**
- Hollowmarch 1.2.0 — Content Update Changelog**
- Loot Balance**
- New Structure: Cloudbreaker**
- New Mob: Gearsmith**
- Engineer Villager Profession**
- New Functional Block: Launcher**
- Air Wool**
- Loot Table and Structure Fixes**
- Server and Debug Fixes**
- Minor Fixes**
- Feedback**
- Hollowmarch 1.1.2 — Hotfix Changelog**
- Loot Balance**
- Forge 1.20.1 Creative Tab Fix**
- Create Mechanisms**
- Hollowmarch 1.1.2 — Hotfix Changelog**
- Loot Balance**
- Forge 1.20.1 Creative Tab Fix**
- Create Mechanisms**
- Hollowmarch 1.1.1 — Hotfix Changelog**
- Forge 1.20.1 Fix**
- Structure Generation**
- Create Mechanisms**
- Minor Fixes**
- Hollowmarch 1.1.1 — Hotfix Changelog**
- Forge 1.20.1 Fix**
- Structure Generation**
- Create Mechanisms**
- Minor Fixes**
- Hollowmarch 1.1.0 — Patch Changelog**
- Loot Balance**
- Terralith Support**
- Creative Tab Rework**
- Localization**
- Minor Fixes**
- Hollowmarch 1.1.0 — Patch Changelog**
- Loot Balance**
- Terralith Support**
- Creative Tab Rework**
- Localization**
- Minor Fixes**
- Added the first public version of Hollowmarch
- Added handcrafted structures across many biome types
- Added custom mobs and structure encounters
- Added structure-based loot and exploration rewards
- Added much custom items
- Added Forge 1.20.1 and NeoForge 1.21.1 support
- Added compatibility support for popular biome mods
Hollowmarch will continue to receive frequent updates with new structures, mobs, balance changes, and biome support.
- Added the first public version of Hollowmarch
- Added handcrafted structures across many biome types
- Added custom mobs and structure encounters
- Added structure-based loot and exploration rewards
- Added much custom items
- Added Forge 1.20.1 and NeoForge 1.21.1 support
- Added compatibility support for popular biome mods
Hollowmarch will continue to receive frequent updates with new structures, mobs, balance changes, and biome support.
