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HoloDisplays

HoloDisplays

by Furq • Downloads: 0 • Followers: 0
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HoloDisplays

A high-performance, packet-based hologram system utilizing Minecraft’s display entities for optimal efficiency and flexibility.

Minecraft Fabric License


Overview

HoloDisplays is a Minecraft mod that enables efficient, virtual holograms using packet-based display entities. By avoiding real entity spawning, it significantly reduces server load while providing powerful, customizable visual effects.


Features

Feature Description
Packet-Based Architecture Utilizes network packets instead of real entities to minimize server load.
Animation Support Text animations and item/block transforms (scale, rotation, translation).
Multiple Display Types Supports text, item, block, and entity displays with full customization.
Placeholder Integration Fully compatible with the Text Placeholder API.
Advanced Text Formatting Includes gradient support, color codes, and QuickText formatting.
GUI Display Manager Intuitive GUI for creating, editing, and managing displays.
Command System Command-based customization as an alternative to the GUI.
Public Developer API Allows developers to create and manage holograms, displays and animations.

Planned Features

Feature Description Status
Particle Effects Integrate with Snowstorm for advanced particle visuals. Possible

Commands

Available commands:

  • /holodisplays
  • /holo (alias)
  • /hd (alias)

For full documentation, refer to the Wiki.


License

Licensed under the GNU General Public License v3.0. See the LICENSE file for more information.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric
8d ago 1
26.1.x
Fabric
8d ago 1
26.2
Fabric
8d ago 1
1.21.11
Fabric
8d ago 1
1.21.x
Fabric
8d ago 1
1.21.x
Fabric
8d ago 1
1.20.x
Fabric
8d ago 1
1.21.x
Fabric
8d ago 1
1.21.x
Fabric
8d ago 1
26.3
Fabric
20d ago 1
26.2
Fabric
20d ago 1
26.1.x
Fabric
20d ago 1
1.21.11
Fabric
20d ago 1
1.21.x
Fabric
20d ago 1
1.21.x
Fabric
20d ago 1
1.21.x
Fabric
20d ago 1
1.20.x
Fabric
20d ago 1
1.21.x
Fabric
20d ago 1
26.2
Fabric
3mo ago 1
26.1.x
Fabric
3mo ago 1
1.21.11
Fabric
3mo ago 1
1.21.x
Fabric
3mo ago 1
1.21.x
Fabric
3mo ago 1
1.21.x
Fabric
3mo ago 1
1.20.x
Fabric
3mo ago 1
1.21.x
Fabric
3mo ago 1
1.20.x
Fabric
5mo ago 1
1.21.x
Fabric
5mo ago 1
1.21.x
Fabric
5mo ago 1
26.1.x
Fabric
5mo ago 1
1.21.11
Fabric
5mo ago 1
1.21.x
Fabric
5mo ago 1
1.21.x
Fabric
5mo ago 1
1.21.11
Fabric
10mo ago 1
1.21.x
Fabric
10mo ago 1
1.21.x
Fabric
10mo ago 1
1.21.5
Fabric
10mo ago 1
1.21.4
Fabric
10mo ago 1
1.21.x
Fabric
10mo ago 1
1.21.x 1.20.x
Fabric
10mo ago 1
1.21.x
Fabric
11mo ago 1
1.21.x
Fabric
11mo ago 1
1.21.5
Fabric
11mo ago 1
1.21.4
Fabric
11mo ago 1
1.21.x
Fabric
11mo ago 1
1.21.x 1.20.x
Fabric
11mo ago 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x 1.20.x
Fabric
last yr. 1
### Updates & Improvements
  • Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
  • Added support for animation controls in the API for all display types
  • Ships a built-in drop_item animation replicating vanilla item drops
  • Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
  • Added builder-based hologram registration and text-only display updates to the API
  • API-registered holograms now warn on missing referenced displays instead of failing registration
  • API state hardened against off-thread calls (PR #8 by Shmeeb)

### Updates & Improvements
  • Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
  • Added support for animation controls in the API for all display types
  • Ships a built-in drop_item animation replicating vanilla item drops
  • Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
  • Added builder-based hologram registration and text-only display updates to the API
  • API-registered holograms now warn on missing referenced displays instead of failing registration
  • API state hardened against off-thread calls (PR #8 by Shmeeb)

### Updates & Improvements
  • Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
  • Added support for animation controls in the API for all display types
  • Ships a built-in drop_item animation replicating vanilla item drops
  • Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
  • Added builder-based hologram registration and text-only display updates to the API
  • API-registered holograms now warn on missing referenced displays instead of failing registration
  • API state hardened against off-thread calls (PR #8 by Shmeeb)

### Updates & Improvements
  • Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
  • Added support for animation controls in the API for all display types
  • Ships a built-in drop_item animation replicating vanilla item drops
  • Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
  • Added builder-based hologram registration and text-only display updates to the API
  • API-registered holograms now warn on missing referenced displays instead of failing registration
  • API state hardened against off-thread calls (PR #8 by Shmeeb)

### Updates & Improvements
  • Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
  • Added support for animation controls in the API for all display types
  • Ships a built-in drop_item animation replicating vanilla item drops
  • Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
  • Added builder-based hologram registration and text-only display updates to the API
  • API-registered holograms now warn on missing referenced displays instead of failing registration
  • API state hardened against off-thread calls (PR #8 by Shmeeb)

### Updates & Improvements
  • Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
  • Added support for animation controls in the API for all display types
  • Ships a built-in drop_item animation replicating vanilla item drops
  • Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
  • Added builder-based hologram registration and text-only display updates to the API
  • API-registered holograms now warn on missing referenced displays instead of failing registration
  • API state hardened against off-thread calls (PR #8 by Shmeeb)

### Updates & Improvements
  • Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
  • Added support for animation controls in the API for all display types
  • Ships a built-in drop_item animation replicating vanilla item drops
  • Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
  • Added builder-based hologram registration and text-only display updates to the API
  • API-registered holograms now warn on missing referenced displays instead of failing registration
  • API state hardened against off-thread calls (PR #8 by Shmeeb)

### Updates & Improvements
  • Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
  • Added support for animation controls in the API for all display types
  • Ships a built-in drop_item animation replicating vanilla item drops
  • Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
  • Added builder-based hologram registration and text-only display updates to the API
  • API-registered holograms now warn on missing referenced displays instead of failing registration
  • API state hardened against off-thread calls (PR #8 by Shmeeb)

### Updates & Improvements
  • Added item and block display animations (linear/sine interpolation, smooth client-side rendering)
  • Added support for animation controls in the API for all display types
  • Ships a built-in drop_item animation replicating vanilla item drops
  • Optimized condition evaluation (player-independent fast path, single-lookup parse cache)
  • Added builder-based hologram registration and text-only display updates to the API
  • API-registered holograms now warn on missing referenced displays instead of failing registration
  • API state hardened against off-thread calls (PR #8 by Shmeeb)

### Updates & Improvements
  • Updated to support 26.3
  • Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
  • Config and entity tracking memory is now bounded and cleaned up on reload/stop
  • Fixed async chunk/entity access that tripped Async Catcher
  • Fixed billboard reset command affecting rotation instead
  • Fixed updateBackground crash when opacity was omitted
  • Fixed hologram commands NPE-ing on missing holograms
  • Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
  • Fixed reload wiping configs when a file failed to parse
  • Fixed display conditions not updating live while a hologram is visible


### Updates & Improvements
  • Updated to support 26.3
  • Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
  • Config and entity tracking memory is now bounded and cleaned up on reload/stop
  • Fixed async chunk/entity access that tripped Async Catcher
  • Fixed billboard reset command affecting rotation instead
  • Fixed updateBackground crash when opacity was omitted
  • Fixed hologram commands NPE-ing on missing holograms
  • Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
  • Fixed reload wiping configs when a file failed to parse
  • Fixed display conditions not updating live while a hologram is visible


### Updates & Improvements
  • Updated to support 26.3
  • Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
  • Config and entity tracking memory is now bounded and cleaned up on reload/stop
  • Fixed async chunk/entity access that tripped Async Catcher
  • Fixed billboard reset command affecting rotation instead
  • Fixed updateBackground crash when opacity was omitted
  • Fixed hologram commands NPE-ing on missing holograms
  • Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
  • Fixed reload wiping configs when a file failed to parse
  • Fixed display conditions not updating live while a hologram is visible


### Updates & Improvements
  • Updated to support 26.3
  • Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
  • Config and entity tracking memory is now bounded and cleaned up on reload/stop
  • Fixed async chunk/entity access that tripped Async Catcher
  • Fixed billboard reset command affecting rotation instead
  • Fixed updateBackground crash when opacity was omitted
  • Fixed hologram commands NPE-ing on missing holograms
  • Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
  • Fixed reload wiping configs when a file failed to parse
  • Fixed display conditions not updating live while a hologram is visible


### Updates & Improvements
  • Updated to support 26.3
  • Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
  • Config and entity tracking memory is now bounded and cleaned up on reload/stop
  • Fixed async chunk/entity access that tripped Async Catcher
  • Fixed billboard reset command affecting rotation instead
  • Fixed updateBackground crash when opacity was omitted
  • Fixed hologram commands NPE-ing on missing holograms
  • Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
  • Fixed reload wiping configs when a file failed to parse
  • Fixed display conditions not updating live while a hologram is visible


### Updates & Improvements
  • Updated to support 26.3
  • Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
  • Config and entity tracking memory is now bounded and cleaned up on reload/stop
  • Fixed async chunk/entity access that tripped Async Catcher
  • Fixed billboard reset command affecting rotation instead
  • Fixed updateBackground crash when opacity was omitted
  • Fixed hologram commands NPE-ing on missing holograms
  • Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
  • Fixed reload wiping configs when a file failed to parse
  • Fixed display conditions not updating live while a hologram is visible


### Updates & Improvements
  • Updated to support 26.3
  • Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
  • Config and entity tracking memory is now bounded and cleaned up on reload/stop
  • Fixed async chunk/entity access that tripped Async Catcher
  • Fixed billboard reset command affecting rotation instead
  • Fixed updateBackground crash when opacity was omitted
  • Fixed hologram commands NPE-ing on missing holograms
  • Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
  • Fixed reload wiping configs when a file failed to parse
  • Fixed display conditions not updating live while a hologram is visible


### Updates & Improvements
  • Updated to support 26.3
  • Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
  • Config and entity tracking memory is now bounded and cleaned up on reload/stop
  • Fixed async chunk/entity access that tripped Async Catcher
  • Fixed billboard reset command affecting rotation instead
  • Fixed updateBackground crash when opacity was omitted
  • Fixed hologram commands NPE-ing on missing holograms
  • Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
  • Fixed reload wiping configs when a file failed to parse
  • Fixed display conditions not updating live while a hologram is visible


### Updates & Improvements
  • Updated to support 26.3
  • Major performance pass on the tick path (visibility caching, placeholder/animation caching, bundled packets)
  • Config and entity tracking memory is now bounded and cleaned up on reload/stop
  • Fixed async chunk/entity access that tripped Async Catcher
  • Fixed billboard reset command affecting rotation instead
  • Fixed updateBackground crash when opacity was omitted
  • Fixed hologram commands NPE-ing on missing holograms
  • Fixed animation interval 0, invalid animation names, and invalid world/lookup entries not updating or crashing
  • Fixed reload wiping configs when a file failed to parse
  • Fixed display conditions not updating live while a hologram is visible


### Updates & Improvements
  • Updated to support 26.2

### Updates & Improvements
  • Updated to support 26.2

### Updates & Improvements
  • Updated to support 26.2

### Updates & Improvements
  • Updated to support 26.2

### Updates & Improvements
  • Updated to support 26.2

### Updates & Improvements
  • Updated to support 26.2

### Updates & Improvements
  • Updated to support 26.2

### Updates & Improvements
  • Updated to support 26.2

### Updates & Improvements
  • Updated to support 26.1.x
  • Implement the missing lineWidth setter in HoloDisplaysAPI - *shmeeb*
### Updates & Improvements
  • Updated to support 26.1.x
  • Implement the missing lineWidth setter in HoloDisplaysAPI - *shmeeb*
### Updates & Improvements
  • Updated to support 26.1.x
  • Implement the missing lineWidth setter in HoloDisplaysAPI - *shmeeb*
### Updates & Improvements
  • Updated to support 26.1.x
  • Implement the missing lineWidth setter in HoloDisplaysAPI - *shmeeb*
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