Note: I am currently updating old versions to include the new optimisations and limit removals.
Huge Structure Blocks
Huge structure blocks increases the maximum structure block size and corner search radius to 512 blocks. Render of the bounding box is also increased to 256 blocks.
In short:
- Increases maximum structure size to 512 blocks.
- Increases render distance of structure bounding box to 256 blocks.
- Optimises the corner search algorithm
- Maintains a cache of structure block corners that allows for instant resolving.
- Removes the Jigsaw depth limit.
- Removes the 128 block distance limit from structure features/pools.
- Adds a creative item group for structure block items.
HSB's corner search resolves instantly versus Vanilla which takes seconds (sometimes even crashes). This is particularly useful on build servers where players have access to create structures.
Example
Bugs, issues, questions
If you have a question, you should join our Discord: https://discord.gg/fh62mxU.
Bugs, issues, and similar should be reported on our issue tracker.
All Versions
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- Updated 1.20.1 to match latest fixes / features.
- 1.20.1 is now LTS.
- Updated 1.20.1 to match latest fixes / features.
- 1.20.1 is now LTS.
- Added support for Minecraft 26.2
- Added support for Minecraft 26.2
- Fixed wrong jar being released
- Fixed wrong jar being released
- Full Changelog**: https://github.com/SamB440/huge-structure-blocks/compare/1.1.6...v1.1.7
- Full Changelog**: https://github.com/SamB440/huge-structure-blocks/compare/1.1.6...v1.1.7
- Updated 1.21.1 to match latest fixes / features.
- 1.21.1 is now LTS.
- Updated 1.21.1 to match latest fixes / features.
- 1.21.1 is now LTS.
- Full Changelog**: https://github.com/SamB440/huge-structure-blocks/compare/1.1.5...1.1.6
- Full Changelog**: https://github.com/SamB440/huge-structure-blocks/compare/1.1.5...1.1.6
- update to 1.21.8 by @st0x0ef in https://github.com/SamB440/huge-structure-blocks/pull/13
## New Contributors
- @st0x0ef made their first contribution in https://github.com/SamB440/huge-structure-blocks/pull/13
- Full Changelog**: https://github.com/SamB440/huge-structure-blocks/compare/1.1.4...1.1.5
- update to 1.21.8 by @st0x0ef in https://github.com/SamB440/huge-structure-blocks/pull/13
## New Contributors
- @st0x0ef made their first contribution in https://github.com/SamB440/huge-structure-blocks/pull/13
- Full Changelog**: https://github.com/SamB440/huge-structure-blocks/compare/1.1.4...1.1.5
- Added 1.21.5 support
- Full Changelog**: https://github.com/SamB440/huge-structure-blocks/compare/1.1.3...1.1.4
- Added 1.21.5 support
- Full Changelog**: https://github.com/SamB440/huge-structure-blocks/compare/1.1.3...1.1.4
- Project has been changed to use architectury loom allowing
fabricandneoforgeto exist as submodules on one branch. This should speed up development. - Add a creative tab for structure items by @SamB440 in https://github.com/SamB440/huge-structure-blocks/pull/9
- Full Changelog**: https://github.com/SamB440/huge-structure-blocks/compare/1.1.2...1.1.3
- Project has been changed to use architectury loom allowing
fabricandneoforgeto exist as submodules on one branch. This should speed up development. - Add a creative tab for structure items by @SamB440 in https://github.com/SamB440/huge-structure-blocks/pull/9
- Full Changelog**: https://github.com/SamB440/huge-structure-blocks/compare/1.1.2...1.1.3
- Updated to 1.21 by @cputnam-a11y in https://github.com/SamB440/huge-structure-blocks/pull/4
- Full Changelog**: https://github.com/SamB440/huge-structure-blocks/compare/1.1.1...1.1.2
- Updated to 1.21 by @cputnam-a11y in https://github.com/SamB440/huge-structure-blocks/pull/4
- Full Changelog**: https://github.com/SamB440/huge-structure-blocks/compare/1.1.1...1.1.2
- Added support for 1.20.5+
- Added support for 1.20.5+
- Support 1.20.3+, Gradle 8.5
- Only NeoForge is now supported.**
- Support 1.20.3+, Gradle 8.5.
- Optimised corner search algorithm to be several seconds faster than vanilla.
- Increased corner search distance to 512.
- Removed jigsaw depth limit.
- Removed 128 block distance limit from structures/pools.
- Optimised corner search algorithm to be several seconds faster than vanilla.
- Increased corner search distance to 512.
- Removed jigsaw depth limit.
- Removed 128 block distance limit from structures/pools.