
Cows are NOT infinite milk machines!
In Minecraft, Cows can give endless amounts of Milk, and drinking it does nothing for your hunger. That, frankly, makes no sense!
Cows are hungry and milk fills you up!
Features:
|| Feature | Cow | Mooshroom | Goat | Sheep | ⚙️ Configurable? |
|:-:|---------------------------------------------------------------------------------------------------------------------|:------:|:-----------:|:------:|:------------:|:----------------------------------------|
|
| Eating Grass and some Plant Blocks restores Milkability
and health | ✅ | ✅
(Eats Mycelium) | ❌
(Can only be fed) | ✅
(for Wool) | ✅ (Probability, Baby Growth, Healing, Plant Blocks via tags) |
|
| Milk restores Hunger & Saturation
+ stacks up to 16 | ✅ | ✅ | ✅ | | ✅ (Nutritional values per milk type) |
|
| Can be fed to regain Milkability
+ to restore 1 ❤
(Note: Feeding has a 5 min cooldown by default.) | ✅ | ✅ | ✅ | ✅
(for Wool) | ✅ (Feedable items per animal, cooldown) |
|
| Dispensers can milk | ✅ | ✅
(+ with Bowls) | ✅ | | ❌ |
|
| Show Milkability through Model & Texture | ✅ | ✅ | ❌ | | ✅ |
|
| Jade shows Milkability and Feedability status | ✅ | ✅
(+ Flower for Suspicious Stew) | ✅ | ✅
(Feedability) | ✅ (Jade not required, toggleable each) |
Compatibility:
Fully compatible with AppleSkin.
Fully compatible with Fresh Animations 1.10.4.
Extensive Jade integration.
If you encounter any incompatibilities, bugs or other issues — please report them on GitHub.
Special Thanks:
How to Install Hungry Cows (Mod)
Hungry Cows by pnku is verified for Fabric across Minecraft versions 1.20.1, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.10, 1.21.11 (latest release: 2.2.2, file size: 197 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.20.1, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.10, 1.21.11) and platform (Fabric).
- Make sure you have the compatible loader or environment installed for Fabric.
- Move the downloaded Hungry Cows file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
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- Update Portuguese (Brazil) translation to
2.2.0's changes (Thanks to [@gabrtzweb](https://www.github.com/gabrtzweb)) - Improve Resource Pack detection, no longer relying on reading
options.txt
You can find them in the [changelog history](https://www.github.com/pnk2u/hungrycows/blob/1.21(.1)/CHANGELOG_history.md).
- Update Portuguese (Brazil) translation to
2.2.0's changes (Thanks to [@gabrtzweb](https://www.github.com/gabrtzweb)) - Improve Resource Pack detection, no longer relying on reading
options.txt
You can find them in the [changelog history](https://www.github.com/pnk2u/hungrycows/blob/1.21(.1)/CHANGELOG_history.md).
- Update Portuguese (Brazil) translation to
2.2.0's changes (Thanks to [@gabrtzweb](https://www.github.com/gabrtzweb)) - Improve Resource Pack detection, no longer relying on reading
options.txt
You can find them in the [changelog history](https://www.github.com/pnk2u/hungrycows/blob/1.21(.1)/CHANGELOG_history.md).
- Update Portuguese (Brazil) translation to
2.2.0's changes (Thanks to [@gabrtzweb](https://www.github.com/gabrtzweb)) - Improve Resource Pack detection, no longer relying on reading
options.txt
You can find them in the [changelog history](https://www.github.com/pnk2u/hungrycows/blob/1.21(.1)/CHANGELOG_history.md).
- Update Portuguese (Brazil) translation to
2.2.0's changes (Thanks to [@gabrtzweb](https://www.github.com/gabrtzweb)) - Improve Resource Pack detection, no longer relying on reading
options.txt
You can find them in the [changelog history](https://www.github.com/pnk2u/hungrycows/blob/1.21(.1)/CHANGELOG_history.md).
- Update <ins>Fresh Animations</ins> ( <sub><a title="Fresh Animations on Modrinth" href="https://modrinth.com/resourcepack/fresh-animations/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Fresh Animations on Curseforge" href="https://www.curseforge.com/minecraft/texture-packs/fresh-animations/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) compatibility pack to
1.10.4 1.20.1:- Fixes crash due to incompatibility with Java 17
- Fixes _Fresh Animations_ compatibility pack appearing incompatible
- Fixes one of Goats' default feedable items (_Short Grass_) not being feedable
- Fixes Goats not following the player when holding an item that can be used to feed a goat
This feature is restricted to Items in the
#hungrycows:goat_feedable tag due to limitations specific to the Goat behavior logic in <ins>1.20.1</ins>. This tag used to be empty by default to let the config take precedence, but due to the issues described above, it now includes the default feedable items: _Wheat_ and _Short Grass_.
You can still feed _Goats_ to restore _Milkability_ even with items set by the config, they simply won't follow you when holding them unless they are in the tag.
<br></br>
<sub>License update to [CC-BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/) (previously [MIT](https://opensource.org/licenses/MIT))</sub>
You can find them in the [changelog history](https://www.github.com/pnk2u/hungrycows/blob/1.21(.1)/CHANGELOG_history.md).
- Update <ins>Fresh Animations</ins> ( <sub><a title="Fresh Animations on Modrinth" href="https://modrinth.com/resourcepack/fresh-animations/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Fresh Animations on Curseforge" href="https://www.curseforge.com/minecraft/texture-packs/fresh-animations/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) compatibility pack to
1.10.4 1.20.1:- Fixes crash due to incompatibility with Java 17
- Fixes _Fresh Animations_ compatibility pack appearing incompatible
- Fixes one of Goats' default feedable items (_Short Grass_) not being feedable
- Fixes Goats not following the player when holding an item that can be used to feed a goat
This feature is restricted to Items in the
#hungrycows:goat_feedable tag due to limitations specific to the Goat behavior logic in <ins>1.20.1</ins>. This tag used to be empty by default to let the config take precedence, but due to the issues described above, it now includes the default feedable items: _Wheat_ and _Short Grass_.
You can still feed _Goats_ to restore _Milkability_ even with items set by the config, they simply won't follow you when holding them unless they are in the tag.
<br></br>
<sub>License update to [CC-BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/) (previously [MIT](https://opensource.org/licenses/MIT))</sub>
You can find them in the [changelog history](https://www.github.com/pnk2u/hungrycows/blob/1.21(.1)/CHANGELOG_history.md).
- Update <ins>Fresh Animations</ins> ( <sub><a title="Fresh Animations on Modrinth" href="https://modrinth.com/resourcepack/fresh-animations/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Fresh Animations on Curseforge" href="https://www.curseforge.com/minecraft/texture-packs/fresh-animations/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) compatibility pack to
1.10.4 1.20.1:- Fixes crash due to incompatibility with Java 17
- Fixes _Fresh Animations_ compatibility pack appearing incompatible
- Fixes one of Goats' default feedable items (_Short Grass_) not being feedable
- Fixes Goats not following the player when holding an item that can be used to feed a goat
This feature is restricted to Items in the
#hungrycows:goat_feedable tag due to limitations specific to the Goat behavior logic in <ins>1.20.1</ins>. This tag used to be empty by default to let the config take precedence, but due to the issues described above, it now includes the default feedable items: _Wheat_ and _Short Grass_.
You can still feed _Goats_ to restore _Milkability_ even with items set by the config, they simply won't follow you when holding them unless they are in the tag.
<br></br>
<sub>License update to [CC-BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/) (previously [MIT](https://opensource.org/licenses/MIT))</sub>
You can find them in the [changelog history](https://www.github.com/pnk2u/hungrycows/blob/1.21(.1)/CHANGELOG_history.md).
- Update <ins>Fresh Animations</ins> ( <sub><a title="Fresh Animations on Modrinth" href="https://modrinth.com/resourcepack/fresh-animations/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Fresh Animations on Curseforge" href="https://www.curseforge.com/minecraft/texture-packs/fresh-animations/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) compatibility pack to
1.10.4 1.20.1:- Fixes crash due to incompatibility with Java 17
- Fixes _Fresh Animations_ compatibility pack appearing incompatible
- Fixes one of Goats' default feedable items (_Short Grass_) not being feedable
- Fixes Goats not following the player when holding an item that can be used to feed a goat
This feature is restricted to Items in the
#hungrycows:goat_feedable tag due to limitations specific to the Goat behavior logic in <ins>1.20.1</ins>. This tag used to be empty by default to let the config take precedence, but due to the issues described above, it now includes the default feedable items: _Wheat_ and _Short Grass_.
You can still feed _Goats_ to restore _Milkability_ even with items set by the config, they simply won't follow you when holding them unless they are in the tag.
<br></br>
<sub>License update to [CC-BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/) (previously [MIT](https://opensource.org/licenses/MIT))</sub>
You can find them in the [changelog history](https://www.github.com/pnk2u/hungrycows/blob/1.21(.1)/CHANGELOG_history.md).
- Update <ins>Fresh Animations</ins> ( <sub><a title="Fresh Animations on Modrinth" href="https://modrinth.com/resourcepack/fresh-animations/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Fresh Animations on Curseforge" href="https://www.curseforge.com/minecraft/texture-packs/fresh-animations/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) compatibility pack to
1.10.4 1.20.1:- Fixes crash due to incompatibility with Java 17
- Fixes _Fresh Animations_ compatibility pack appearing incompatible
- Fixes one of Goats' default feedable items (_Short Grass_) not being feedable
- Fixes Goats not following the player when holding an item that can be used to feed a goat
This feature is restricted to Items in the
#hungrycows:goat_feedable tag due to limitations specific to the Goat behavior logic in <ins>1.20.1</ins>. This tag used to be empty by default to let the config take precedence, but due to the issues described above, it now includes the default feedable items: _Wheat_ and _Short Grass_.
You can still feed _Goats_ to restore _Milkability_ even with items set by the config, they simply won't follow you when holding them unless they are in the tag.
<br></br>
<sub>License update to [CC-BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/) (previously [MIT](https://opensource.org/licenses/MIT))</sub>
You can find them in the [changelog history](https://www.github.com/pnk2u/hungrycows/blob/1.21(.1)/CHANGELOG_history.md).
1.21.5,1.21.6(-11): Update to <ins>1.21.5</ins>~<ins>1.21.11</ins>
- Implement _Mooshrooms_ and _Cows_ eating plant blocks (e.g. _Short Grass_) like _Sheep_.
#hungrycows:edible_for_cows:- _Wheat_
- _Short Grass_
1.21.5+ or when _Vanilla Backport_'s installed:> -
#hungrycows:edible_for_cold_cows: <sup>
#hungrycows:edible_for_cows, _Fern_</sup>> -
#hungrycows:edible_for_temperate_cows: <sup>
#hungrycows:edible_for_cows, _Fern_</sup>> -
#hungrycows:edible_for_warm_cows: <sup>
#hungrycows:edible_for_cows, _Short Dry Grass_, _Tall Dry Grass_</sup>#hungrycows:edible_for_mooshrooms:- _Short Grass_
- _Fern_
#minecraft:small_flowers
their _Stew_ becomes _Suspicious_ based on the flower eaten.)
#hungrycows:edible_for_sheep:- _Short Grass_
- _Fern_
#minecraft:edible_for_sheep(1.21.5+):
- Add eating logic for _Mooshrooms_ to not eat _Mycelium_ blocks that have a _Mushroom_ on top of them
- Add new <ins>Jade</ins> ( <sub><a title="Jade on Modrinth" href="https://modrinth.com/mod/jade/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Jade on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/jade/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) tooltips:
- _Blocks_: Showing if they are edible for _Cows_, _Mooshrooms_ and/or _Sheep_
- _Brown Mooshrooms_: Showing the flower they have consumed (relevant for _Suspicious Stew_ effects)
- Implement eating sound and subtitles for _Cows_ and _Sheep_ eating _Grass Blocks_
- Add compatibility with <ins>Vanilla Backport</ins> ( <sub><a title="Vanilla Backport on Modrinth" href="https://modrinth.com/mod/vanilla-backport/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Vanilla Backport on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/vanilla-backport/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> )'s _Cow_ variants
- Update <ins>Fresh Animations</ins> ( <sub><a title="Fresh Animations
1.21.5,1.21.6(-11): Update to <ins>1.21.5</ins>~<ins>1.21.11</ins>
- Implement _Mooshrooms_ and _Cows_ eating plant blocks (e.g. _Short Grass_) like _Sheep_.
#hungrycows:edible_for_cows:- _Wheat_
- _Short Grass_
1.21.5+ or when _Vanilla Backport_'s installed:> -
#hungrycows:edible_for_cold_cows: <sup>
#hungrycows:edible_for_cows, _Fern_</sup>> -
#hungrycows:edible_for_temperate_cows: <sup>
#hungrycows:edible_for_cows, _Fern_</sup>> -
#hungrycows:edible_for_warm_cows: <sup>
#hungrycows:edible_for_cows, _Short Dry Grass_, _Tall Dry Grass_</sup>#hungrycows:edible_for_mooshrooms:- _Short Grass_
- _Fern_
#minecraft:small_flowers
their _Stew_ becomes _Suspicious_ based on the flower eaten.)
#hungrycows:edible_for_sheep:- _Short Grass_
- _Fern_
#minecraft:edible_for_sheep(1.21.5+):
- Add eating logic for _Mooshrooms_ to not eat _Mycelium_ blocks that have a _Mushroom_ on top of them
- Add new <ins>Jade</ins> ( <sub><a title="Jade on Modrinth" href="https://modrinth.com/mod/jade/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Jade on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/jade/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) tooltips:
- _Blocks_: Showing if they are edible for _Cows_, _Mooshrooms_ and/or _Sheep_
- _Brown Mooshrooms_: Showing the flower they have consumed (relevant for _Suspicious Stew_ effects)
- Implement eating sound and subtitles for _Cows_ and _Sheep_ eating _Grass Blocks_
- Add compatibility with <ins>Vanilla Backport</ins> ( <sub><a title="Vanilla Backport on Modrinth" href="https://modrinth.com/mod/vanilla-backport/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Vanilla Backport on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/vanilla-backport/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> )'s _Cow_ variants
- Update <ins>Fresh Animations</ins> ( <sub><a title="Fresh Animations
1.21.5,1.21.6(-11): Update to <ins>1.21.5</ins>~<ins>1.21.11</ins>
- Implement _Mooshrooms_ and _Cows_ eating plant blocks (e.g. _Short Grass_) like _Sheep_.
#hungrycows:edible_for_cows:- _Wheat_
- _Short Grass_
1.21.5+ or when _Vanilla Backport_'s installed:> -
#hungrycows:edible_for_cold_cows: <sup>
#hungrycows:edible_for_cows, _Fern_</sup>> -
#hungrycows:edible_for_temperate_cows: <sup>
#hungrycows:edible_for_cows, _Fern_</sup>> -
#hungrycows:edible_for_warm_cows: <sup>
#hungrycows:edible_for_cows, _Short Dry Grass_, _Tall Dry Grass_</sup>#hungrycows:edible_for_mooshrooms:- _Short Grass_
- _Fern_
#minecraft:small_flowers
their _Stew_ becomes _Suspicious_ based on the flower eaten.)
#hungrycows:edible_for_sheep:- _Short Grass_
- _Fern_
#minecraft:edible_for_sheep(1.21.5+):
- Add eating logic for _Mooshrooms_ to not eat _Mycelium_ blocks that have a _Mushroom_ on top of them
- Add new <ins>Jade</ins> ( <sub><a title="Jade on Modrinth" href="https://modrinth.com/mod/jade/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Jade on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/jade/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) tooltips:
- _Blocks_: Showing if they are edible for _Cows_, _Mooshrooms_ and/or _Sheep_
- _Brown Mooshrooms_: Showing the flower they have consumed (relevant for _Suspicious Stew_ effects)
- Implement eating sound and subtitles for _Cows_ and _Sheep_ eating _Grass Blocks_
- Add compatibility with <ins>Vanilla Backport</ins> ( <sub><a title="Vanilla Backport on Modrinth" href="https://modrinth.com/mod/vanilla-backport/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Vanilla Backport on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/vanilla-backport/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> )'s _Cow_ variants
- Update <ins>Fresh Animations</ins> ( <sub><a title="Fresh Animations
1.21.5,1.21.6(-11): Update to <ins>1.21.5</ins>~<ins>1.21.11</ins>
- Implement _Mooshrooms_ and _Cows_ eating plant blocks (e.g. _Short Grass_) like _Sheep_.
#hungrycows:edible_for_cows:- _Wheat_
- _Short Grass_
1.21.5+ or when _Vanilla Backport_'s installed:> -
#hungrycows:edible_for_cold_cows: <sup>
#hungrycows:edible_for_cows, _Fern_</sup>> -
#hungrycows:edible_for_temperate_cows: <sup>
#hungrycows:edible_for_cows, _Fern_</sup>> -
#hungrycows:edible_for_warm_cows: <sup>
#hungrycows:edible_for_cows, _Short Dry Grass_, _Tall Dry Grass_</sup>#hungrycows:edible_for_mooshrooms:- _Short Grass_
- _Fern_
#minecraft:small_flowers
their _Stew_ becomes _Suspicious_ based on the flower eaten.)
#hungrycows:edible_for_sheep:- _Short Grass_
- _Fern_
#minecraft:edible_for_sheep(1.21.5+):
- Add eating logic for _Mooshrooms_ to not eat _Mycelium_ blocks that have a _Mushroom_ on top of them
- Add new <ins>Jade</ins> ( <sub><a title="Jade on Modrinth" href="https://modrinth.com/mod/jade/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Jade on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/jade/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) tooltips:
- _Blocks_: Showing if they are edible for _Cows_, _Mooshrooms_ and/or _Sheep_
- _Brown Mooshrooms_: Showing the flower they have consumed (relevant for _Suspicious Stew_ effects)
- Implement eating sound and subtitles for _Cows_ and _Sheep_ eating _Grass Blocks_
- Add compatibility with <ins>Vanilla Backport</ins> ( <sub><a title="Vanilla Backport on Modrinth" href="https://modrinth.com/mod/vanilla-backport/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Vanilla Backport on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/vanilla-backport/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> )'s _Cow_ variants
- Update <ins>Fresh Animations</ins> ( <sub><a title="Fresh Animations
1.21.5,1.21.6(-11): Update to <ins>1.21.5</ins>~<ins>1.21.11</ins>
- Implement _Mooshrooms_ and _Cows_ eating plant blocks (e.g. _Short Grass_) like _Sheep_.
#hungrycows:edible_for_cows:- _Wheat_
- _Short Grass_
1.21.5+ or when _Vanilla Backport_'s installed:> -
#hungrycows:edible_for_cold_cows: <sup>
#hungrycows:edible_for_cows, _Fern_</sup>> -
#hungrycows:edible_for_temperate_cows: <sup>
#hungrycows:edible_for_cows, _Fern_</sup>> -
#hungrycows:edible_for_warm_cows: <sup>
#hungrycows:edible_for_cows, _Short Dry Grass_, _Tall Dry Grass_</sup>#hungrycows:edible_for_mooshrooms:- _Short Grass_
- _Fern_
#minecraft:small_flowers
their _Stew_ becomes _Suspicious_ based on the flower eaten.)
#hungrycows:edible_for_sheep:- _Short Grass_
- _Fern_
#minecraft:edible_for_sheep(1.21.5+):
- Add eating logic for _Mooshrooms_ to not eat _Mycelium_ blocks that have a _Mushroom_ on top of them
- Add new <ins>Jade</ins> ( <sub><a title="Jade on Modrinth" href="https://modrinth.com/mod/jade/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Jade on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/jade/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> ) tooltips:
- _Blocks_: Showing if they are edible for _Cows_, _Mooshrooms_ and/or _Sheep_
- _Brown Mooshrooms_: Showing the flower they have consumed (relevant for _Suspicious Stew_ effects)
- Implement eating sound and subtitles for _Cows_ and _Sheep_ eating _Grass Blocks_
- Add compatibility with <ins>Vanilla Backport</ins> ( <sub><a title="Vanilla Backport on Modrinth" href="https://modrinth.com/mod/vanilla-backport/"><img width=20 src="https://img.shields.io/badge/-%20-%23032a?style=flat&logo=modrinth"></a></sub><!--SEPARATOR_V--><img width=5 height=8 src="https://raw.githubusercontent.com/pnk2u/resources/main/ModProjects/shared/pres/icon/separator_v.svg"><sub><a title="Vanilla Backport on Curseforge" href="https://www.curseforge.com/minecraft/mc-mods/vanilla-backport/"><img width=20 src="https://img.shields.io/badge/--%23302a?style=flat&logo=curseforge"></a></sub> )'s _Cow_ variants
- Update <ins>Fresh Animations</ins> ( <sub><a title="Fresh Animations