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HyperLeash

HyperLeash

by blockerlocker • Downloads: 0 • Followers: 0
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HyperLeash allows you to leash mobs to each other, and launch leashed mobs in the air with fireworks!

Wanna know more? Check out the video showcase below (older version, new tutorial coming)!

Tutorial

There are two main features of HyperLeash:

  • Crouching while leashing multiple mobs connects them to each other instead of to you.
  • Launching a firework with mobs leashed to you will attach them to the firework.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Fabric Forge Neoforge Quilt
9h ago 1
1.21.x
Datapack
9h ago 1
1.21.x
Fabric Forge Neoforge Quilt
9h ago 1
1.21.x
Datapack
9h ago 1
1.21.x
Fabric Forge Neoforge Quilt
9h ago 1
1.21.x
Datapack
9h ago 1
1.20.x
Fabric Forge Quilt
9h ago 1
1.20.x
Datapack
9h ago 1
1.20.x
Fabric Forge Quilt
9h ago 1
1.20.x
Datapack
9h ago 1
[2.2+mod] HyperLeash v2.2 (Mod) by blockerlocker on Oct 16, 2026
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  • Version bump.
[2.2] HyperLeash v2.2 by blockerlocker on Oct 16, 2026
Download
  • Version bump.
[2.1+mod] HyperLeash v2.1 (Mod) by blockerlocker on Oct 16, 2026
Download
  • Version bump.
[2.1] HyperLeash v2.1 by blockerlocker on Oct 16, 2026
Download
  • Version bump.
[2+mod] HyperLeash v2 (Mod) by blockerlocker on Oct 16, 2026
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# HyperLeash has been rewritten for 1.21!
The data pack's functionality has slightly changed so as to avoid relying on nametags. Please read the changes below.
  • Mobs attached to the player can now easily be releashed to other mobs by holding shift and leashing a second mob. This disconnects the original mob from you and causes you to start leading the new mob, making it easy to strong together long mob caravans.
  • Leading unleashable mobs is no longer possible with a nametag. I do not plan on reimplementing this, as leashable boats in 1.21 should make it much easier to transport unleashable mobs.
  • Launching mobs with fireworks works as it did before, but has been slightly simplified internally.
[2] HyperLeash v2 by blockerlocker on Oct 16, 2026
Download
# HyperLeash has been rewritten for 1.21!
The data pack's functionality has slightly changed so as to avoid relying on nametags. Please read the changes below.
  • Mobs attached to the player can now easily be releashed to other mobs by holding shift and leashing a second mob. This disconnects the original mob from you and causes you to start leading the new mob, making it easy to strong together long mob caravans.
  • Leading unleashable mobs is no longer possible with a nametag. I do not plan on reimplementing this, as leashable boats in 1.21 should make it much easier to transport unleashable mobs.
  • Launching mobs with fireworks works as it did before, but has been slightly simplified internally.
[1.1+mod] HyperLeash V1.1 (Mod) by blockerlocker on Oct 16, 2026
Download
  • Quick bug-fix to remove a function tag calling a non-existent tick function, breaking other data packs. Thanks to Eastonium for catching this!
[1.1] HyperLeash V1.1 by blockerlocker on Oct 16, 2026
Download
  • Quick bug-fix to remove a function tag calling a non-existent tick function, breaking other data packs. Thanks to Eastonium for catching this!
[1+mod] HyperLeash V1 (Mod) by blockerlocker on Oct 16, 2026
Download
  • Launching firework rockets via hand or crossbow reattach any leashed mobs to the rocket
  • Mobs renamed "Leashed" with a name tag become leashed
  • Mobs renamed "Releashed" will have all mobs attached to the player reattached to them.
[1] HyperLeash V1 by blockerlocker on Oct 16, 2026
Download
  • Launching firework rockets via hand or crossbow reattach any leashed mobs to the rocket
  • Mobs renamed "Leashed" with a name tag become leashed
  • Mobs renamed "Releashed" will have all mobs attached to the player reattached to them.
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