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Immersive Craft

Immersive Craft

by McJty • Downloads: 0 • Followers: 0
Description
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Immersive Craft

This mod adds a more immersive way to handle, craft and store objects in Minecraft. It features the following:

  • Adds a chest where you can visually see and interact with the items in the chest
  • Adds a cupboard that works in a similar way but is mounted on the wall
  • Adds a furnace that works like a regular furnace but also features in-world interaction. You need to use flint and steel to ignite the coal in the furnace
  • Allows the player to place tools (axes, swords, etc.) on any block by right clicking it or pressing 'p'. You can put 4 items on a flat or vertical face that way
  • Adds worldgen for sticks and rocks in the world (can be disabled)
  • Adds a workbench to have an immersive way to craft. This workbench is still work in progress as you can now only craft a limited number of items. This will be improved later. To make a workbench (if you want to try it out) just place two logs in the world and right click with a stone axe<
  • Adds a chisel and saw which are intented to be used in the toolslot of the workbench
  • Sticks can be placed on the ground in stacks of up to 64. Using flint and steel you can also make them burn (model slightly broken currently)

Note! This mod works on 1.10.2 and 1.11.2 with the same JAR!

1.12 is another release and doesn't require CompatLayer anymore.

This mod is still work in progress but works well enough to be usable in my opinion. Feedback is of course welcome.

Modpacks

You can freely use this mod in any modpack. No restrictions.

Screenshot

Screenshot of Immersive Craft blocks

How to Install Immersive Craft (Mod)

Immersive Craft by McJty is verified for Forge across Minecraft versions 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.8.9 (latest release: 1.12-1.6.0, file size: 998 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.8.9) and platform (Forge).
  2. Make sure you have the compatible loader or environment installed for Forge.
  3. Move the downloaded Immersive Craft file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.2
Forge
last yr. 1
1.12.x
Forge
last yr. 1
1.11.2 1.10.2
Forge
last yr. 1
1.12
Forge
last yr. 1
1.12
Forge
last yr. 1
1.12
Forge
last yr. 1
1.11.2 1.10.2
Forge
last yr. 1
1.11.2 1.10.2
Forge
last yr. 1
1.11.2 1.10.2
Forge
last yr. 1
1.11.x 1.10.2
Forge
last yr. 1
1.11.x 1.10.2
Forge
last yr. 1
1.11.x 1.10.2
Forge
last yr. 1
1.11.x 1.10.2
Forge
last yr. 1
1.11.x 1.10.2
Forge
last yr. 1
1.11 1.10.2
Forge
last yr. 1
1.11 1.10.2
Forge
last yr. 1
1.11 1.10.2
Forge
last yr. 1
1.10.2
Forge
last yr. 1
1.10.x 1.9.4
Forge
last yr. 1
1.9.4
Forge
last yr. 1
1.9.4
Forge
last yr. 1
1.9.4
Forge
last yr. 1
1.9.4
Forge
last yr. 1
1.9.4
Forge
last yr. 1
1.8.9
Forge
last yr. 1
1.8.9
Forge
last yr. 1
1.8.9
Forge
last yr. 1
1.8.9
Forge
last yr. 1
1.8.9
Forge
last yr. 1
1.8.9
Forge
last yr. 1
1.8.9
Forge
last yr. 1
<h2>ImmersiveCraft 1.12-1.6.0</h2><br>&nbsp;&nbsp;&nbsp;- Depends on McJtyLib 3.5.0!<br>&nbsp;&nbsp;&nbsp;- Fixed a crash that could happen in rare cases<br>&nbsp;&nbsp;&nbsp;- Added more descriptive information to the books config (available colors)<br>&nbsp;&nbsp;&nbsp;- New config option 'validBlocksForRocks' to specify the valid blocks for rocks to spawn on (you can also use @ for meta)<br>&nbsp;&nbsp;&nbsp;- 'mycelium' is now also a valid block for rocks by default<br>&nbsp;&nbsp;&nbsp;- New config option 'validBlocksForSticks' to specify the valid blocks for sticks to spawn on (you can also use @ for meta)<br>
<h2>ImmersiveCraft 1.12-1.5.1</h2><br>&nbsp;&nbsp;&nbsp;- Needs McJtyLib 3.1.0<br>&nbsp;&nbsp;&nbsp;- Small cleanups<br>
<h2>ImmersiveCraft 1.12-1.5.0</h2><br>&nbsp;&nbsp;&nbsp;- Made compatible with the latest McJtyLib (3.0.0)<br>&nbsp;&nbsp;&nbsp;- Fixed a bug with The One Probe and WAILA integration where all information was shown twice<br>
<h2>ImmersiveCraft 1.12-1.5.0-alpha</h2><br>&nbsp;&nbsp;&nbsp;- Made compatible with the latest McJtyLib (3.0.0)<br>&nbsp;&nbsp;&nbsp;- Fixed a bug with The One Probe and WAILA integration where all information was shown twice<br>
<h2>ImmersiveCraft 1.12-1.5.0-alpha</h2><br>&nbsp;&nbsp;&nbsp;- Made compatible with the latest McJtyLib (3.0.0)<br>&nbsp;&nbsp;&nbsp;- Fixed a bug with The One Probe and WAILA integration where all information was shown twice<br>
<p><strong>1.4.1:</strong></p>
<ul>
<li>All changes done by Simon (Lanse)</li>
<li>The Furnace now has a config-based list for Consumable Ignition Sources and "Damageable" ignition sources.</li>
<li>Every time you light the furnace, one of the fuel items got consumed immediately without any credit for fuel time. So if you put only one stick/plank/charcoal as fuel in, the furnace lit and immediately turned off. Fixed</li>
<li>The fuel time was reduced per item. One charcoal only melted 7 items</li>
<li>Using the Immersive Craft furnace did not give any xp</li>
</ul>
<p><strong>1.4.0:</strong></p>
<ul>
<li>This version requires McJtyLib 2.6.0!</li>
</ul>
<p><strong>1.3.6:</strong></p>
<ul>
<li>Fixed client-side update of items for chest/cubboard/shelf in case automation is used</li>
</ul>
<p><strong>1.3.6:</strong></p>
<ul>
<li>Fixed client-side update of items for chest/cubboard/shelf in case automation is used</li>
</ul>
<p><strong>1.3.5:</strong></p>
<ul>
<li>API changes for upcoming Aqua Munda release</li>
</ul>
<p><strong>1.3.4:</strong></p>
<ul>
<li>Works on servers now</li>
</ul>
<p><strong>1.3.3:</strong></p>
<ul>
<li>Port to Minecraft 1.12</li>
</ul>
<p><strong>1.3.3:</strong></p>
<ul>
<li>Config option to disable the creation of the stone axe in world</li>
</ul>
<p><strong>1.3.2:</strong></p>
<ul>
<li>Fixed a problem with worldgen (sticks and rocks) being done outside chunk boundaries which can cause worldgen lag</li>
<li>In world tool placement is disabled by default now (need 'p' to do it now)</li>
</ul>
<p><strong>1.3.1:</strong></p>
<ul>
<li>Fixed IItemHandler support for the furnace to also respect the up/down/side convention for item insertion/extraction</li>
<li>The furnace will now properly visually update when items are inserted with hoppers or similar</li>
<li>It is now possible to light a furnace with a torch. By default this will not use up the torch but that can be configured</li>
</ul>
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