Have you ever wanted to impersonate another player ? Be it for making machinimas, roleplaying, playing 5D chess in factions, or just pranking friends, there are lots of (relatively) good reasons to assume the identity of someone else.
Requires the latest version of Fabric API
Overview
Impersonate allows players to take on the name and appearance of other players. When impersonating someone, a player will:
- have the skin of the impersonated player
- have the nameplate of the impersonated player
- send every chat message as if they were the impersonated player
- appear as the impersonated players in online player lists
- sign books as if they were the impersonated player
- etc.
They will however not fool the impersonated player's pets, if any.
To avoid moderation chaos, server logs will always display the actual player's name, alongside their fake identity. Server operators will have ongoing impersonations revealed in the same way.
This mod works serverside (compatible with vanilla clients), but installation on clients is still recommended, notably for server operators.
Commands
Impersonate adds the /impersonate command, allowing server operators and mapmakers to interact with the API through commands.
/impersonate disguise/impersonate disguise as <name> [<targets>] [<key>]: disguises one or more players<name>: Name of the player to impersonate. Does not have to be online or even real.[<targets>](optional) : If specified, must be either a player's username or a target selector. If unspecified, defaults to the player using the command. When used in a command block, player is not optional.[<key>](optional) : If specified, must be a valid identifier serving as a key for the impersonation.
/impersonate disguise clear [<targets>] [<key>]: stops the impersonation of one or more players[<targets>](optional) : If specified, must be either a player's username or a target selector. If unspecified, defaults to the player using the command. When used in a command block, player is not optional.[<key>](optional) : If specified, must be a valid identifier that was previously used as a key to start an impersonation. If left unspecified, the command will clear every active impersonation.
Gamerules
impersonate:fakeCapes: Whether impersonators should get the cape and elytra of impersonated players. Defaults tofalse.impersonate:opRevealImpersonations: Whether ongoing impersonations should be revealed to online server operators. Defaults totrue.impersonate:logRevealImpersonations: Whether ongoing impersonations should be revealed in the server logs. Defaults totrue.
Using Impersonate as a mod developer
You can add Impersonate to your development environment by inserting the following in your build.gradle :
repositories {
jcenter()
maven {
name = "Ladysnake Libs"
url = 'https://dl.bintray.com/ladysnake/libs' }
}
}
dependencies {
modImplementation "io.github.ladysnake:Impersonate:${impersonate_version}"
include "io.github.ladysnake:Impersonate:${impersonate_version}"
// Impersonate dependencies
include "com.github.onyxstudios.Cardinal-Components-API:cardinal-components-base:${cca_version}"
include "com.github.onyxstudios.Cardinal-Components-API:cardinal-components-entity:${cca_version}"
}
You can then add the library version to your gradle.propertiesfile:
# Impersonate
impersonate_version = 1.x.y
# Cardinal Components
cca_version = 2.x.y
You can find the current version of Impersonate in the versions tab, and the latest CCA version in the appropriate repository.
All Versions
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- Updated to MC 1.21.11
- Fixed random crash upon death or joining a server
- Gamerules have been renamed to match vanilla names (
impersonate:fakeCapes->impersonate:fake_capes, etc.) - Due to large changes in the game's codebase, this release may have some bugs. Please report any you find !
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/3.4.0/changelog.md "Changelog")
- Updated to MC 1.21.4
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/3.3.0/changelog.md "Changelog")
- Fixed inadvertent clientside requirement from the 1.20.6 port
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/3.2.1/changelog.md "Changelog")
- Updated to MC 1.21
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/3.2.0/changelog.md "Changelog")
- Updated to 1.20.6
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/3.1.0/changelog.md "Changelog")
- Fixed impersonator's names appearing as "Faked(Faked)" for operators when the
opRevealImpersonationsgamerule is off - Toggling the
impersonate:opRevealImpersonationsgamerule now properly updates usernames without needing a re-log
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/2.10.3/changelog.md "Changelog")
- Fixed impersonator's names appearing as "Faked(Faked)" for operators when the
impersonate:opRevealImpersonationsgamerule is off - Toggling the
impersonate:opRevealImpersonationsgamerule now properly updates usernames without needing a re-log
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/3.0.1/changelog.md "Changelog")
- Updated to 1.20.4
- BREAKING (for developers) :** Changed package from
io.github.ladysnaketoorg.ladysnake
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/3.0.0/changelog.md "Changelog")
- Fixed incompatibility with Effective 3.0
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/2.10.2/changelog.md "Changelog")
- Fixed chat messages from impersonators appearing as unverified
- Fixed impersonators disappearing from the player list entirely
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/2.10.1/changelog.md "Changelog")
Updated to MC 1.20.1
- Now compatible with Effective cosmetics (as a replacement for Illuminations')
- Will need to be tested again once Effective is out for MC 1.20
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/2.10.0/changelog.md "Changelog")
Updated to MC 1.19.3
- Fixed the compatibility with LuckPerms
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/2.9.0/changelog.md "Changelog")
- Added the
/impersonate disguise querysubcommand to query a player's disguise - Actually fixed impersonations not being revealed to operators and server logs
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/2.8.0/changelog.md "Changelog")
- Fixed impersonations not being revealed to operators and server logs
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/2.7.1/changelog.md "Changelog")
- Fixed disconnection during impersonation on dedicated servers
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/2.7.0/changelog.md "Changelog")
- Fixed disconnection during impersonation on dedicated servers
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/2.6.1/changelog.md "Changelog")
Updated to MC 1.19
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/2.6.0/changelog.md "Changelog")
Updated to MC 1.18.2
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/2.5.0/changelog.md "Changelog")
- Updated to MC 1.18.1 and latest CCA
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/1.17/changelog.md "Changelog")
- Updated to MC 1.18
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/1.17/changelog.md "Changelog")
- Fixed crash on launch due to missing refmap
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/1.17/changelog.md "Changelog")
- Fixed no one getting a cape unless impersonators got capes too
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/1.17/changelog.md "Changelog")
- Added Illuminations compatibility
- impersonators' cosmetics disappear during impersonation
- if
impersonate:fakeCapesis enabled, the impersonated player's cosmetics will appear instead
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/1.17/changelog.md "Changelog")
- Fixed non-op players being kicked when in range of an impersonator
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/1.17/changelog.md "Changelog")
- Fixed crash at launch due to an invalid refmap
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/1.17/changelog.md "Changelog")
- Added compatibility with fabric permission mods such as LuckPerms
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/1.17/changelog.md "Changelog")
- Added compatibility with fabric permission mods such as LuckPerms
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/master/changelog.md "Changelog")
- Improved skin reloading for modded clients that also have Impersonate installed:
- No more weird rotation in first person
- No more desynchronization issues
- Fixed crash with latest Fabric API due to old Cardinal Components dependency
- Fixed a desync when a player got its skin reloaded while riding
- Fixed skin changes sometimes just not applying
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/master/changelog.md "Changelog")
- Fixed a bug where some skins would not load correctly
- Fixed a crash at launch with LuckPerms
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/master/changelog.md "Changelog")
- Fixed a major bug that prevented players from being saved while impersonating someone
- Fixed capes not working despite
impersonate:fakeCapesbeing enabled - Removed invalid entries from mod metadata
see full changelog [here](https://github.com/Ladysnake/Impersonate/blob/master/changelog.md "Changelog")