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InfiniStack

InfiniStack

by NLWaterL • Downloads: 0 • Followers: 0
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Description

I found that there is no mod in 1.7.10 doing a good job at breaking the 64 item stack size limit, so I made one with mixins.

Need UniMixin as a dependency to work.

Mod Support

If you'd like InfiniStack to support another mod, please open an issue here.

If you plan to use this mod with GTNH, back up your world frequently. Support for this modpack is still under development. The recommended GTNH version is 2.8.4.

If you're using the mod HodgePodge (GTNH has this mod by default): Please set fixContainerShiftClickRecursion to false in its config file.

Important: Once a world has been loaded with this mod installed, removing the mod and loading the same world again may cause serious issues.

Issues & Suggestions

If you have any suggestions or find a bug, it is recommended to create a new issue on github, instead of sending a comment here.

Issue page: Click Here

License

This project is under MIT License.

How to Install InfiniStack (Mod)

InfiniStack by NLWaterL is verified for Forge across Minecraft versions 1.7.10 (latest release: 1.1.0-beta2, file size: 714 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.7.10) and platform (Forge).
  2. Make sure you have the compatible loader or environment installed for Forge.
  3. Move the downloaded InfiniStack file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

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Name Game version Platforms Published Downloads Actions
1.7.10
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4mo ago 1
1.7.10
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4mo ago 1
1.7.10
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1.7.10
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1.7.10
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1.7.10
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1.7.10
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1.7.10
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1.7.10
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1.7.10
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last yr. 1
1.7.10
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[1.1.0-beta2] v1.1.0-beta2 by NLWaterL on Jul 16, 2026
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Added

  • Added Mixin Exclusions, allowing individual mixins to be disabled through the configuration files in config/infinistack (separate from the main config).

  • Added the Instant Craft toggle button to more compatible containers.

Fixed

  • Fixed a crash when running with GTNH 2.9.0.
[1.1.0-beta1] v1.1.0-beta1 by NLWaterL on Jul 12, 2026
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IMPORTANT
  • Search for a mod called InfiniPatch-[EXTRACTED] under your mods folder. If it exists, **DELETE IT**, or the game will **crash** when it loads. (It's an automatically extracted patch mod that is now deprecated)

  • If you're using the mod HodgePodge (**GTNH has this mod by default**): Please set _fixContainerShiftClickRecursion_ to false in its config file.

  • It is recommended to delete the config file and let infinistack regenerate a new one when you switch to this version, since the config has changed significantly.

  • The new default max stack size is exactly 1 billion, instead of 2^30 - 1.

Added

  • Mod Compact for most mods from GTNH 2.8.4 (Some of them are still untested)

  • Mod Compact for Better Furnaces, Backpack, More Furnaces.

  • New Feature: Stack Size Overrides (In the config), where you can customize the max stack size for specific items.

  • Auto-resize the stacksize text when Unicode Font is off. This behaviour can be toggled off in the config if you don't want it.

  • A button above the result slot of the crafting table that enables / disables _instant craft_. (Still in development, will be added to more crafting containers later)
  • Instant Craft: When enabled, the crafting table ignores the 10000 item limit. If a recipe doesn't work properly with instant craft (notably most GTNH Tool recipes), you can turn it off and crafting will be capped at the 10000 item limit again.
  • The Enable Fast Craft config option has been removed.

Changed

  • Shift-clicks in the crafting table now craft at most 10000 items per click. This number can be changed in the config.

  • InfiniPatch is no longer extracted to the mods folder. It is now deprecated and must be removed manually.

  • The mod now overrides ModularUI's and GTNH-NEI's custom stack size display to keep the visuals consistent. (If you prefer the GTNH-style display, enable the Use Alternate Display config option)

  • Removed the /infgive command, since vanilla /give now supports values greater than 64 with the mod installed.

  • Forestry's worktable is now usable, though still not recommended. The Enable Forestry Worktable config option has been removed.

  • The new default max stack size is exactly 1 billion, instead of 2^30 - 1.

Fixed

  • Bogosorter's sort inventory feature not working when an item's total stack size is too large.

  • CraftingTweaks's balance grid button crashing the game when handling large stack sizes.

  • Various issues regarding the crafting logic.
[1.0.3] v1.0.3 by NLWaterL on Jun 16, 2026
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Added
  • Mod Compact for Hopper Duct and Chest Hopper.

Changed
  • By default, the GregTech Item Detector Cover calculates redstone output based on item count divided into 15 levels using the original stack size of 64, instead of the item's actual maximum stack size. (This is for not breaking exisiting automations before the mod is installed)

  • Improved the fast crafting logic, containers that should stay in the grid now actually stays.

Fixed
  • Fixed a severe bug that caused almost all containers not dropping their contents when being mined.

  • Fixed a compatibility issue with the GTNH fork of Backhand.
[1.0.2] v1.0.2 by NLWaterL on Apr 23, 2026
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Fixed

  • Fixed a bug that breaks some recipes from GregTech.
[1.0.1] v1.0.1 by NLWaterL on Apr 15, 2026
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Fixed

  • DaoZa Vanilla Plus had updated and it caused old mixins to break. New mixins are created to fix this.

  • Fixed a bug regarding GTNH's version of GregTech, where certain items from Bartswork will get stack size capped at 64 when they're in the player's inventory.
[1.0.0] v1.0.0 by NLWaterL on Apr 07, 2026
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Changed
  • Compact version is now deprecated. The normal version is a lot more compatible with other mods now.

  • The option in config to hide ambient potion particles added in v0.1.1 has been removed.

Fixed
  • Fixed the buying limit in the transmutation table not working

  • Fixed multiple compability issue with EndlessIDs, ModularUI and Bugtorch
[0.1.2] v0.1.2 by NLWaterL on Mar 03, 2026
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## Added
  • Added a new feature that can be toggled in config: Make literally everything stackable, including stuff that originally have a max stack size of 1.

  • This feature is in early-alpha stage and can cause strange bugs. Use at your own risk. It may or may not be improved in future versions, depends on how hard is it to change the durability system.

## Fixed
  • Fixed a compability issue with HBM Space Edition.
[0.1.1] v0.1.1 by NLWaterL on Dec 31, 2025
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Mod compact for DaoZa Vanilla Plus, Iron Furnance and FMProjectE.
Config had changed a lot, it is recommended to delete old config files.

New config options:
  • enableFastCraft: If turned off, most crafting grids will use vanilla logic for crafting, and the grid's stack size limit will be capped at 1024 to avoid crash.
  • transmutationLimit: It decides how much item you can take out from / put into the transmutation table in a single click. Default is 64, capped at 2048. It is to reduce lag and crash, because the emc system cannot handle big stack size properly, and normally you don't want to take thousands of items out in a single click.
  • hideAmbientParticles: This is not really related to the main function of the mod. When turned on, ambient potion effects (in other word, beacon effects) will not produce any particles.

All config options now have a much better name and description.
[0.1.0-final] v0.1.0-final by NLWaterL on Jun 29, 2025
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FINAL VERSION!

InfiniGTNH is now deprecated. The mod will automatically extract the patch mod if needed. Restart the game to let the patch mod load.

DO NOT CHANGE THE EXTRACTED FILE'S NAME!

MOD COMPACT has not changed since last version.
[0.1.0-pre1] v0.1.0-pre1 by NLWaterL on Jun 20, 2025
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Make a seperate mod: InfiniGTNH. It needs the main mod as a dependency. For now, it only fix bugs of the GTNH fork of adventure backpack.

It need at least 0.1.0-pre1 version of InfiniStack (Current version).
[0.1.0-beta6] v0.1.0-beta6 by NLWaterL on Jun 18, 2025
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Add some mod compact.

MOD COMPACT: HBM, NEI, Avaritia, ProjectE, Forestry, Compact Storage, Iron Chest, Avaritia Addons, Adventure Backpack, Build Craft, Manametal, Muya.

Note: Forestry worktable is still not supported.
[0.1.0-beta5] v0.1.0-beta5 by NLWaterL on Jun 15, 2025
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Add more mod compact. Fix HBM anvil crafting logic, so it will not crash when crafting too many items.

MOD COMPACT: HBM, NEI, Avaritia, ProjectE, Forestry, Compact Storage, Iron Chest, Avaritia Addons, Adventure Backpack.

Note: Forestry worktable is still not supported.
[0.1.0-beta4] v0.1.0-beta4 by NLWaterL on Jun 08, 2025
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Fix a bug in the crafting logic. (If player inventory is full / cannot hold all of the result, it eats item.)

Add more mod compact.

MOD COMPACT: HBM, NEI, Avaritia, ProjectE, Forestry, Compact Storage, Iron Chest

Note: The Worktable from forestry causes a lot of problem so you cannot open the GUI of it. You can still get the items inside by breaking the block. If you really want to use it then enable it in the config.
[0.1.0-beta3] v0.1.0-beta3 by NLWaterL on Jun 02, 2025
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Now, you can safely break container with big item stacks!

COMPACT MOD: HBM, NEI, Avaritia, ProjectE

Note: The transmutation table in ProjectE accepts 1000 item most at a time, because too many items will cause crash.


[0.1.0-beta2] v0.1.0-beta2 by NLWaterL on Jun 01, 2025
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Shift-click and put your mouse on an item to see the actual stored amount! (For stacks bigger than 999)

Fixed the instant-crafting crash! Now, even one billion item can be crafted in a single click.

Known problem: Breaking container with too many item ( > 1million) may crash the game / cause lag!

COMPACT MOD: Hbm's Nuclear Tech Mod、NEI
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