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Injured Effects

Injured Effects

by rainzy • Downloads: 0 • Followers: 0
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Don't feel injured enough when you get hurt?

Introducing Injured Effects!

This datapack by Rainy Realm Creations adds new cosmetic injured effects to the game.

What effects?

  • Darkening Shock
    • Applies the darkness effect when too low on health.
  • Heartbeat
    • The sound of your beating heart becomes louder and faster as you take more and more damage.
  • Open Wound
    • Blood particles will appear at low health as you struggle to heal those wounds.
  • Bleed Out
    • Blood Splatter will appear on the ground at low health.

Support:

For questions, bug reports, suggestions, and any other support, check out our Discord Server! You might also get some sneak peaks at upcoming updates!

Config!

Run the following command to customize your experience!

/function inj-eff:config

You can toggle all effects!

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2 26.1.x
Fabric Forge Neoforge Quilt
11h ago 1
26.2 26.1.x
Datapack
11h ago 1
1.21.x
Datapack
11h ago 1
1.21.x
Fabric Forge Neoforge Quilt
11h ago 1
1.21.x
Fabric Forge Neoforge Quilt
11h ago 1
1.21.x
Datapack
11h ago 1
25w32a 25w31a 1.21.x
Fabric Forge Neoforge Quilt
11h ago 1
25w32a 25w31a 1.21.x
Datapack
11h ago 1
25w32a 25w31a 1.21.x
Fabric Forge Neoforge Quilt
11h ago 1
25w32a 25w31a 1.21.x
Datapack
11h ago 1
1.21.x
Fabric Forge Neoforge Quilt
11h ago 1
1.21.x
Datapack
11h ago 1
25w20a 25w19a 25w18a +4
Fabric Forge Neoforge Quilt
11h ago 1
25w20a 25w19a 25w18a +4
Datapack
11h ago 1
25w19a 25w18a 25w17a +3
Fabric Forge Neoforge Quilt
11h ago 1
25w19a 25w18a 25w17a +3
Datapack
11h ago 1
25w14craftmine
Datapack
11h ago 1
1.21.x
Fabric Forge Neoforge Quilt
11h ago 1
1.21.x
Fabric Forge Neoforge Quilt
11h ago 1
1.21.x
Datapack
11h ago 1
1.21.x
Fabric Forge Neoforge Quilt
11h ago 1
1.21.x
Datapack
11h ago 1
25w04a 1.21.x
Fabric Forge Neoforge Quilt
11h ago 1
25w04a 1.21.x
Datapack
11h ago 1
1.21.x
Fabric Forge Neoforge Quilt
11h ago 1
1.21.x
Datapack
11h ago 1
1.21.x
Fabric Forge Neoforge Quilt
11h ago 1
1.21.x
Datapack
11h ago 1
24w34a 24w33a 1.21.x
Fabric Forge Neoforge Quilt
11h ago 1
24w34a 24w33a 1.21.x
Datapack
11h ago 1
24w33a 1.21.x
Fabric Forge Neoforge Quilt
11h ago 1
24w33a 1.21.x
Datapack
11h ago 1
1.20.x
Fabric Forge Quilt
11h ago 1
1.20.x
Datapack
11h ago 1
1.20.x
Fabric Forge Quilt
11h ago 1
1.20.x
Datapack
11h ago 1
1.20.x 1.19.4
Fabric Forge Quilt
11h ago 1
1.20.x 1.19.4
Datapack
11h ago 1
1.20.x
Fabric Forge Quilt
11h ago 1
1.20.x
Datapack
11h ago 1
1.20.x
Fabric Forge Quilt
11h ago 1
1.20.x
Datapack
11h ago 1
1.20.x 1.19.x
Datapack
11h ago 1
1.20.x 1.19.x 1.18.x
Datapack
11h ago 1
# Injured Effects v1.5.0

### Updates

  • Updated to support 26.1-26.2

### Additions

  • Now complies with the Smithed Standard for Datapack Dialog Menus.
  • The main config menu is now also a dialog, and the rest will be updated to a dialog at some point.

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.5.0

### Updates

  • Updated to support 26.1-26.2

### Additions

  • Now complies with the Smithed Standard for Datapack Dialog Menus.
  • The main config menu is now also a dialog, and the rest will be updated to a dialog at some point.

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
[1.4.17] Bug Fix by rainzy on Oct 16, 2026
Download
# Injured Effects v1.4.17

### Fixes

  • Fixed blood splatter effects not being toggled when toggling ALL effects

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
[1.4.17+mod] Bug Fix by rainzy on Oct 16, 2026
Download
# Injured Effects v1.4.17

### Fixes

  • Fixed blood splatter effects not being toggled when toggling ALL effects

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.16

## Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated to support 1.21.x

### Additions

  • Added new Blood Splatter effect
  • This effect can be toggled in the config.
  • This effect exists for both players and mobs.
  • If you encounter ANY issues with splatter effects staying around longer than intended, reach out immidiately.
  • We have contingencies planned if this happens, but we would rather not use them if not needed.

### Fixes

  • Fixed player effects not being able to be configured at all. [1.21-1.21.4]
  • Appologies for all the growing pains with the new storage based config.

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.16

## Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated to support 1.21.x

### Additions

  • Added new Blood Splatter effect
  • This effect can be toggled in the config.
  • This effect exists for both players and mobs.
  • If you encounter ANY issues with splatter effects staying around longer than intended, reach out immidiately.
  • We have contingencies planned if this happens, but we would rather not use them if not needed.

### Fixes

  • Fixed player effects not being able to be configured at all. [1.21-1.21.4]
  • Appologies for all the growing pains with the new storage based config.

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.15

## Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated with experimental support for 1.21.9 snapshots(25w33a)

### Fixes

  • Fixed mob effects not working at all.

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.15

## Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated with experimental support for 1.21.9 snapshots(25w33a)

### Fixes

  • Fixed mob effects not working at all.

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.14

## Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated with experimental support for 1.21.9 snapshots(25w31a & 25w32a)

### Additions

  • Uninstall Function(finally)

### Changes

  • Init v6
  • Config v3.1
  • Improved some formatting.
  • Re-did the new storage format to make the file name include "config", so further data can be stored by RRC packs without causing issues copying the file.
  • Unfortunately this will reset config again, appologies. This is the final format though.

### Fixes

  • Fixed "enabling" zombie villager blood & blood trail effects actually disabling them.
  • Fixed "enable all" and "disable all" buttons.
  • Fixed mobs with damage effects enabled displaying a damage effect when they spawn.
  • Fixed damage effect code creating a ton of extra and unused data.
  • We recommend running ``/scoreboard objectives remove inj-eff.health2``

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.14

## Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated with experimental support for 1.21.9 snapshots(25w31a & 25w32a)

### Additions

  • Uninstall Function(finally)

### Changes

  • Init v6
  • Config v3.1
  • Improved some formatting.
  • Re-did the new storage format to make the file name include "config", so further data can be stored by RRC packs without causing issues copying the file.
  • Unfortunately this will reset config again, appologies. This is the final format though.

### Fixes

  • Fixed "enabling" zombie villager blood & blood trail effects actually disabling them.
  • Fixed "enable all" and "disable all" buttons.
  • Fixed mobs with damage effects enabled displaying a damage effect when they spawn.
  • Fixed damage effect code creating a ton of extra and unused data.
  • We recommend running ``/scoreboard objectives remove inj-eff.health2``

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.13

### Updates

  • Updated to support 1.21.6 & 1.21.7

### Changes

  • Init v5
  • Config V3
  • Now uses a storage based format.
  • This means there will be a file created in your world that you can copy to other worlds to get the same config settings.
  • This unfortunately will also reset all current configurations upon update. It was deemed too much to make a conversion method.
  • Separated Blood Trails into their own config(from blood itself)
  • Improve explanation and information design, including specifying that some bleeding effects are unable to revert to legacy.

### Removals

  • Removed demo dialogs, will add them back when they are functional.

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.13

### Updates

  • Updated to support 1.21.6 & 1.21.7

### Changes

  • Init v5
  • Config V3
  • Now uses a storage based format.
  • This means there will be a file created in your world that you can copy to other worlds to get the same config settings.
  • This unfortunately will also reset all current configurations upon update. It was deemed too much to make a conversion method.
  • Separated Blood Trails into their own config(from blood itself)
  • Improve explanation and information design, including specifying that some bleeding effects are unable to revert to legacy.

### Removals

  • Removed demo dialogs, will add them back when they are functional.

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.12

### Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated to contain experimental support for 1.21.6 Snapshot 25w20a
  • Dialogs have been added. Config will be added to them soon enough.

### Fixes

  • Fixed player legacy bleeding effect not being coded(oops).

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.12

### Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated to contain experimental support for 1.21.6 Snapshot 25w20a
  • Dialogs have been added. Config will be added to them soon enough.

### Fixes

  • Fixed player legacy bleeding effect not being coded(oops).

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.11

### Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated to contain experimental support for 1.21.6 Snapshots(up to 25w19a)

### Changes

  • Config V2.1
  • Added the ability to enable the legacy bleeding effect(bigger particles)
  • Players and mobs are toggled separately
  • Only mobs that had the legacy effect will support it(recently added ones have different effects)

### Fixes

  • Potentially fix a bug with the charged creeper effects.

### Removals

  • Removed many extra files

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.11

### Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated to contain experimental support for 1.21.6 Snapshots(up to 25w19a)

### Changes

  • Config V2.1
  • Added the ability to enable the legacy bleeding effect(bigger particles)
  • Players and mobs are toggled separately
  • Only mobs that had the legacy effect will support it(recently added ones have different effects)

### Fixes

  • Potentially fix a bug with the charged creeper effects.

### Removals

  • Removed many extra files

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
adds compatability with the craftmine snapshot.
update the mod file to support 1.21.5
  • compiled with RRC Resources
  • on forge & neoforge, you must put "mod resources" above default resources
[1.4.8] [v1.4.8] HOTFIX by rainzy on Oct 16, 2026
Download
# Injured Effects v1.4.8

### Fixes

  • Fixed Version Identifiers being out of date.
  • Since nobody had downloaded v1.4.7, it was removed from downloads.

# Injured Effects v1.4.7

### Updates

  • Updated to support 1.21.5 Pre Release 2

### Changes

  • Config V2
  • Separated the config into 3 sections
  • Player Effects
  • Mob Bleeding Effects
  • Mob Damage Effects
  • Added missing config for Damage Effects
  • Blood Trails Config is still merged with bleeding particles at this time!
  • Since all config code has been replaced, this fixes a lot that was out of date.

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.6

### Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated to contain experimental support for 1.21.5 Snapshot 25w05a
  • No longer contains support for 25w04a

### Additions

  • Added blood trail to anything that bleeds.
  • Config for this will be separated in a future update.
  • Zombies (and all their variants) now bleed.
  • Added Damage effects to certian mobs.
  • Config for this will be coming in a future update.

### Changes

  • Changed blood particle
  • Overhauled Creeper 'blood' sparks
  • Slightly different for Charged Creeper

### Removals

  • Remove the Illusioner from bleeding effects(bled during illusion which is not intended).

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.6

### Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated to contain experimental support for 1.21.5 Snapshot 25w05a
  • No longer contains support for 25w04a

### Additions

  • Added blood trail to anything that bleeds.
  • Config for this will be separated in a future update.
  • Zombies (and all their variants) now bleed.
  • Added Damage effects to certian mobs.
  • Config for this will be coming in a future update.

### Changes

  • Changed blood particle
  • Overhauled Creeper 'blood' sparks
  • Slightly different for Charged Creeper

### Removals

  • Remove the Illusioner from bleeding effects(bled during illusion which is not intended).

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.5

### Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated to contain experimental support for 1.21.5 Snapshot 24w04a
  • Stupid text changes making me redo all the configs that ive spent hundreds of hours on because they can*

### Additions

  • Creepers now spark when below half health

### Changes

  • Init v3
  • Config Changes:
  • Each Mob that supports a "Blood" effect now has it's own toggle.

### Fixes

  • Fix the 1.21.4 overlay not working.
  • Fix the load & init messages not working.
  • Fix injured effects advancement not triggering.

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.5

### Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated to contain experimental support for 1.21.5 Snapshot 24w04a
  • Stupid text changes making me redo all the configs that ive spent hundreds of hours on because they can*

### Additions

  • Creepers now spark when below half health

### Changes

  • Init v3
  • Config Changes:
  • Each Mob that supports a "Blood" effect now has it's own toggle.

### Fixes

  • Fix the 1.21.4 overlay not working.
  • Fix the load & init messages not working.
  • Fix injured effects advancement not triggering.

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.4

### Updates

  • Updated to fully support 1.21.2-1.21.4.

### Changes

  • Update Identifier Advancements to work with RRC Resource Pack.

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.4

### Updates

  • Updated to fully support 1.21.2-1.21.4.

### Changes

  • Update Identifier Advancements to work with RRC Resource Pack.

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.3

### Version Support

  • This version supports 1.21/1.21.1 & 1.21.2/3

### Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated to support up to 1.21.2 Pre Release 1.

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
# Injured Effects v1.4.3

### Version Support

  • This version supports 1.21/1.21.1 & 1.21.2/3

### Experimental Features

Experimental Features **DO NOT**:
  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

### Updates

  • Updated to support up to 1.21.2 Pre Release 1.

## Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:
Bump pack version to support 24w34a.
Bump pack version to support 24w34a.
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