All Mods Resource Packs Data Packs Shaders Modpacks Plugins
Invocore (Code Library)

Invocore (Code Library)

by Cycro54 • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

Alone this mod does not add anything meaningful for players

 

A code library for all of my mods (For rendering, or getting time inbetween partial ticks, etc):

Ars Mage Fight (Soon to be incorperated)

XP Shop ( Click for mod )
Ars Nouveau: G.E.A.R.S (Soon to be incorperated)

Revive Me! (Click for mod)

 

YOU CAN USE THIS IN YOUR MOD, but I make no promises that it will be easy!

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.1.x
Neoforge
7mo ago 1
1.21.11
Neoforge
7mo ago 1
1.21.1
Neoforge
last yr. 1
1.20.1
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.16.5
Forge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.20.1
Forge
last yr. 1
1.19.2
Forge
last yr. 1
1.18.2
Forge
last yr. 1
1.16.5
Forge
last yr. 1
26.1-7.0.0
  • Changes**
  • Ported to MC 26.1
1.21.11-6.0.13
  • Changes**
  • Ported from Minecraft 1.21.1 to 1.21.11 (noice)
# 1.21.1-5.2.4:

<div><pre><strong>Fixes</strong><br>-Keybinds sent to this mod should now be properly registered.</pre></div>

# 1.21.1-5.2.3:

<div><pre><strong>Additions</strong><br>-Added CommonUtils class<br>-Added InvoText class<br>-Added InvoZone class<br><br><strong>Changes</strong><br>-Blit Image now needs fullImageWidth and fullImageHeight to properly work<br>-Image Class now has a type (Stretch, Tile, or Nine Slice)<br><br><strong>Fixes</strong><br>-TextUtil code works a bit better at splicing sentences<br>-Added missing depth test calls to my ClientUtil's blit functions<br>-Added missing depth test call to TextUtil's RenderText function</pre></div>

# 1.21.1-5.1.0

<div><pre><strong>Additions</strong><br>-Added an easier way to do sounds<br>-Added MathUtil for easier mathematics<br>-Added Timer classes<br>-Added a modified LOGGER<br><br><strong>Fixes</strong><br>-renderText now keeps the style of all the text</pre></div>

# 1.21.1-5.0.1

<div><pre><strong>Changes</strong><br>-Ported from Forge to Neoforge, and ported from 1.20.1</pre></div>
<div><h1>1.20.1-4.3.2:</h1><div><pre><strong>Fixes</strong><br>-Keybinds sent to this mod should now be properly registered.</pre></div><h1>1.20.1-4.3.1:</h1><div><div><pre><strong>Additions</strong><br>-Added CommonUtils class<br>-Added InvoText class<br>-Added InvoZone class<br><br><strong>Fixes</strong><br>-TextUtil code works a bit better at splicing sentences<br>-Added missing depth test calls to my ClientUtil's blit functions<br>-Added missing depth test call to TextUtil's RenderText function</pre></div></div><h1>1.20.1-4.1.0:</h1><div><pre><strong>Additions</strong><br>-Added an easier way to do sounds<br>-Added MathUtil for easier mathematics<br>-Added Timer classes<br>-Added a modified LOGGER<br>-Added base stuff needed for Network messages<br><br><strong>Fixes</strong><br>-renderText now keeps the style of all the text</pre></div><h1>1.20.1-4.0.4:</h1><pre><strong>Changes</strong><br>-Ported from 1.19.2 to 1.20.1<br>-Now grabs the minecraft instance when called upon, not before</pre></div>
## 1.19.2-3.3.2:

<div><pre><strong>Fixes</strong><br>-Keybinds sent to this mod should now be properly registered.</pre></div>

## 1.19.2-3.3.1:

  • Additions**
\-Added CommonUtils class
\-Added InvoText class
\-Added InvoZone class

  • Fixes**
\-TextUtil code works a bit better at splicing sentences
\-Added missing depth test calls to my ClientUtil's blit functions
\-Added missing depth test call TextUtil's RenderText function

## 1.19.2-3.2.0:

  • Additions**
\-Added an easier way to do sounds
\-Added MathUtil for easier mathematics
\-Added Timer classes
\-Added a modified LOGGER
\-Added base stuff needed for Network messages

  • Fixes**
\-renderText now keeps the style of all the text

## 1.19.2-3.1.0:

<div><strong>Additions</strong><br>- blitItem allows you to render items in the GUI easily</div>

<div><br><strong>Changes</strong><br>- renderText now has a maxLines parameter, which allows you to control how many times a string may split.</div>

 

## 1.19.2-3.0.10:

  • Fixes

<div>- Stopped TextUtil from automatically cutting text incorrectly</div>

 

## 1.19.2-3.0.9:

  • Fixes
  • \- Text rendering from the TextUtil should work now.

 

## 1.19.2-3.0.5:

 

  • Fixes**
\- RegisterKeyMappingsEvent is no longer called on the logical server

 

## 1.19.2-3.0.4:


  • Changes**

\- Ported to 1.19.2

  • Fixes**

\- blitImage and blitColor now use BufferUploader.drawWithShader instead of BufferUploader.draw
## 1.18.2-2.3.7:

<div><pre><strong>Additions</strong><br>-Added CommonUtils class<br>-Added InvoText class<br>-Added InvoZone class<br><br><strong>Fixes</strong><br>-TextUtil code works a bit better at splicing sentences<br>-Added missing depth test calls to my ClientUtil's blit functions<br>-Added missing depth test call TextUtil's RenderText function</pre></div>

## 1.18.2-2.2.0:

<div><pre><strong>Additions</strong><br>-Added an easier way to do sounds<br>-Added MathUtil for easier mathematics<br>-Added Timer classes<br>-Added a modified LOGGER<br>-Added base stuff needed for Network messages<br><br><strong>Fixes</strong><br>-renderText now keeps the style of all the text</pre></div>

## 1.18.2-2.1.0:

<div><strong>Additions</strong><br>- blitItem allows you to render items in the GUI easily</div>

<div><br><strong>Changes</strong><br>- renderText now has a maxLines parameter, which allows you to control how many times a string may split.</div>

 

## 1.18.2-2.0.10:

  • Fixes

<div>- Stopped TextUtil from automatically cutting text incorrectly</div>

undefined

## 1.18.2-2.0.9:

  • Fixes
  • \- Text rendering from the TextUtil should work now.

 

## 1.18.2-2.0.2:


  • Changes**

\- Ported to 1.18.2

\- Removed depth test enabling/disabling for blitImage, blitColor, and renderText functions

\- blitImage and blitColor will now take floats instead of ints


  • Fixes**

<div><pre>- Images and color now render correctly</pre></div>
## 1.16.5-1.11.34:

<div><pre><strong>Additions</strong><br>-Added CommonUtils class<br>-Added InvoText class<br>-Added InvoZone class<br><br><strong>Changes</strong><br>-Changed mappings to official<br><br><strong>Fixes</strong><br>-TextUtil code works a bit better at splicing sentences</pre></div>

## 1.16.5-1.9.26:

<div><pre><strong>Additions</strong><br>-Added an easier way to do sounds<br>-Added MathUtil for easier mathematics<br>-Added Timer classes<br>-Added a modified LOGGER<br>-Added base stuff needed for Network messages<br><br><strong>Fixes</strong><br>-RenderText now keeps the style of all the text</pre></div>

## 1.16.5-1.7.0:

<div><p><strong>Additions</strong><br>-Ability to render GUI items<br><br><strong>Changes</strong><br>-blitImage and blitColor now takes floats, not integers<br>-blitColor now disables depth test<br><br><strong>Fixes</strong><br>-renderText now properly stretches and cuts when needed</p></div>

## 1.16.5-1.6.0:

  • Additions**
\- Added Text utility methods

  • Changes**

\- Made stretchy Text in ClientUtil deprecated (will remove in a later version)


  • Fixes**

##
1.16.5-1.5.0:

  • Additions**

\- Added a way to make easy keybinds

\- Added a stretchy text function (used for keeping text confined in a boundary

\- Added an easy way to get the right and bottom of an image

\- Added a simple list class

 

  • Fixes**

\- Fixed blitImage and blitColor functions from crashing the game

\- Removed added space from the formatValue function

 

  • Changes**

\- Changed centorOnImage functions into methods for the Image class
# 1.21.1-5.1.0

<div><pre><strong>Additions</strong><br>-Added an easier way to do sounds<br>-Added MathUtil for easier mathematics<br>-Added Timer classes<br>-Added a modified LOGGER<br><br><strong>Fixes</strong><br>-renderText now keeps the style of all the text</pre></div>

# 1.21.1-5.0.1

<div><pre><strong>Changes</strong><br>-Ported from Forge to Neoforge, and ported from 1.20.1</pre></div>
<div><h1>1.20.1-4.1.0:</h1><div><pre><strong>Additions</strong><br>-Added an easier way to do sounds<br>-Added MathUtil for easier mathematics<br>-Added Timer classes<br>-Added a modified LOGGER<br>-Added base stuff needed for Network messages<br><br><strong>Fixes</strong><br>-renderText now keeps the style of all the text</pre></div><h1>1.20.1-4.0.4:</h1><pre><strong>Changes</strong><br>-Ported from 1.19.2 to 1.20.1<br>-Now grabs the minecraft instance when called upon, not before</pre></div>
## 1.19.2-3.2.0

  • Additions**
\-Added an easier way to do sounds
\-Added MathUtil for easier mathematics
\-Added Timer classes
\-Added a modified LOGGER
\-Added base stuff needed for Network messages

  • Fixes**
\-renderText now keeps the style of all the text

## 1.19.2-3.1.0:

<div><strong>Additions</strong><br>- blitItem allows you to render items in the GUI easily</div>

<div><br><strong>Changes</strong><br>- renderText now has a maxLines parameter, which allows you to control how many times a string may split.</div>

 

## 1.19.2-3.0.10:

  • Fixes

<div>- Stopped TextUtil from automatically cutting text incorrectly</div>

 

## 1.19.2-3.0.9:

  • Fixes
  • \- Text rendering from the TextUtil should work now.

 

## 1.19.2-3.0.5:

 

  • Fixes**
\- RegisterKeyMappingsEvent is no longer called on the logical server

 

## 1.19.2-3.0.4:


  • Changes**

\- Ported to 1.19.2

  • Fixes**

\- blitImage and blitColor now use BufferUploader.drawWithShader instead of BufferUploader.draw
## 1.18.2-2.2.0:

<div><pre><strong>Additions</strong><br>-Added an easier way to do sounds<br>-Added MathUtil for easier mathematics<br>-Added Timer classes<br>-Added a modified LOGGER<br>-Added base stuff needed for Network messages<br><br><strong>Fixes</strong><br>-renderText now keeps the style of all the text</pre></div>

## 1.18.2-2.1.0:

<div><strong>Additions</strong><br>- blitItem allows you to render items in the GUI easily</div>

<div><br><strong>Changes</strong><br>- renderText now has a maxLines parameter, which allows you to control how many times a string may split.</div>

 

## 1.18.2-2.0.10:

  • Fixes

<div>- Stopped TextUtil from automatically cutting text incorrectly</div>

undefined

## 1.18.2-2.0.9:

  • Fixes
  • \- Text rendering from the TextUtil should work now.

 

## 1.18.2-2.0.2:


  • Changes**

\- Ported to 1.18.2

\- Removed depth test enabling/disabling for blitImage, blitColor, and renderText functions

\- blitImage and blitColor will now take floats instead of ints


  • Fixes**

<div class="my-2 Details-content--hidden"><pre class="text-small ws-pre-wrap">- Images and color now render correctly</pre></div>
## 1.16.5-1.9.26:

<div><pre><strong>Additions</strong><br>-Added an easier way to do sounds<br>-Added MathUtil for easier mathematics<br>-Added Timer classes<br>-Added a modified LOGGER<br>-Added base stuff needed for Network messages<br><br><strong>Fixes</strong><br>-RenderText now keeps the style of all the text</pre></div>

## 1.16.5-1.7.0:

<div><p><strong>Additions</strong><br>-Ability to render GUI items<br><br><strong>Changes</strong><br>-blitImage and blitColor now takes floats, not integers<br>-blitColor now disables depth test<br><br><strong>Fixes</strong><br>-renderText now properly stretches and cuts when needed</p></div>

## 1.16.5-1.6.0:

  • Additions**
\- Added Text utility methods

  • Changes**

\- Made stretchy Text in ClientUtil deprecated (will remove in a later version)


  • Fixes**

##
1.16.5-1.5.0:

  • Additions**

\- Added a way to make easy keybinds

\- Added a stretchy text function (used for keeping text confined in a boundary

\- Added an easy way to get the right and bottom of an image

\- Added a simple list class

 

  • Fixes**

\- Fixed blitImage and blitColor functions from crashing the game

\- Removed added space from the formatValue function

 

  • Changes**

\- Changed centorOnImage functions into methods for the Image class
Invocore (Code Library) Icon
Download Invocore (Code Library)
Select game version
Select platform