Version Compatibility: | Create Version| NeoForge/Forge | Fabric | |---------------|----------------|-------- | | 6.0.9 | 2.1.0 | ❌ | | 6.0.0 - 6.0.9 | 2.0.5 | ❌ | | 5.0 | 1.X | 1.X |
Features:
- Render Create's entities using Flywheel Instancing with shaderpack enabled.
- Supports most shaderpacks without patching.
- Supports PBR.

If you have any suggestions or issues, please raise them on the GitHub issue page.
What's this?
Flywheel will disable its optimizations when you are using shaderpacks.
This mod forces Flywheel's optimizations to be enabled.
For those using shaderpack and mods depend on Flywheel, this mod can significantly improve fps.
If you don't use shaderpack, this mod has no effect. Because Flywheel's optimizations are enabled by default.
Compatibility
The shaders that have been tested are:
- BSL
- Complementary
- Complementary Reimagined
- SEUS renewed
- Sildurs Vibrant Shaders
- AstraLex
- Photon
- Kapa
- Nostalgia
- Rethinking Voxels
- SEUS PTGI HRR
There are some shaderpacks that are also supported, but not listed above, so you can test them by yourself.
This mod only supports some specific versions of Iris or Oculus !!!
| Create Version | NeoForge/Forge | Fabric |
|---|---|---|
| 6.0.9 | 2.1.0 | ❌ |
| 6.0.0 - 6.0.9 | 2.0.5 | ❌ |
| 5.0 | 1.X | 1.X |
| Iris or Oculus | This Mod |
|---|---|
| >= 1.8.1 | 2.0.0 |
| >= 1.6.13 | 0.2.2 |
| >= 1.6.5 | 0.2.1 |
| >= 1.6.2 | 0.2.0 |
| >= 1.5 and <= 1.6.1 | 0.1.9 |
| >= 1.4 and < 1.5 | 0.1.7~0.1.8 |
| <1.4 | 0.1.6 below |
Principle
Flywheel uses a method called GPU Instancing to render entities. It is very efficient when rendering a large number of repeating entities (e.g. gears in Create mod). But when you use iris and enable shaderpack, this optimization is disabled. Because flywheel needs to use its own shader to render these entities and flywheel's shader will no longer work when you enable shaderpack.
This mod will automatically merge flywheel's shader with the shader in shaderpack when shaderpack is enabled to be able to render entities using Instancing.
When you have a large number of entities to render, there is a huge CPU bottleneck with the original rendering method. This means that the better your GPU is, the bigger the FPS improvement from Flywheel.
How to use it?
-
Install Flywheel(Create has embedded flywheel so you don't need to install it separately now) and Iris (Oculus if you use forge).
-
Install this mod.
All Versions
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- Fix ghost block preview turning black under shader packs.
- Add ordered dithering (Bayer / IGN) for ghost block translucency; choose the method in config (default IGN).
- This version only compatible with _Iris_ 1.8.0 above and _Sodium_.**
### 2.3.1
- Fixed Sable embedded Flywheel rendering issues and Veil's "Unsupported Uniform Type: unsigned int" error.
### 2.3.0
- Fixed compatibility issues with Sable and Create Aeronautics.
### 2.2.0
- Refactored to NeoForge-only: removed architectury (Fabric version will be developed separately in a new branch).
- Fixed block breaking crumbling effect: vertex shader now uses position-based UV coordinates for crumbling texture.
### 2.1.2
- It is strongly recommended that you upgrade to this version.
- Completely solved the rendering issue of Create mod's Schematic and Outline rendering.
- Add configuration option to replace Create's checkerboard texture for better shader compatibility.
### 2.1.0
- Support Create 6.0.9 and Flywheel 1.0.6.
- Notice: This is not compatible with Flywheel below 1.0.6 due to breaking changes.
### 2.0.5
- Fix lighting issue of moving contraption.
- Add compatibility tips for ScalableLux.
### 2.0.4
- Fix issue [#211](https://github.com/leon-o/iris-flw-compat/issues/211): Rails lighting issue.
### 2.0.3
- Fix issue [#209](https://github.com/leon-o/iris-flw-compat/issues/209): Incompatibility with Vanillin mod on NeoForge 1.21.1.
### 2.0.2
- Fix issue [#206](https://github.com/leon-o/iris-flw-compat/issues/206): Lighting not being applied on moving glued contraptions.
### 2.0.1
- Fix issue [#203](https://github.com/leon-o/iris-flw-compat/issues/203): Disable shaders will result in improper rendering.
- Maybe fix issue [#205](https://github.com/leon-o/iris-flw-compat/issues/205). Same reason as above issue, I guess.
### 2.0.0
- Support Create 6.0.
- This version only compatible with _Iris_ 1.8.0 above and _Sodium_.**
### 2.3.0
- Fixed compatibility issues with Sable and Create Aeronautics.
### 2.2.0
- Refactored to NeoForge-only: removed architectury (Fabric version will be developed separately in a new branch).
- Fixed block breaking crumbling effect: vertex shader now uses position-based UV coordinates for crumbling texture.
### 2.1.2
- It is strongly recommended that you upgrade to this version.
- Completely solved the rendering issue of Create mod's Schematic and Outline rendering.
- Add configuration option to replace Create's checkerboard texture for better shader compatibility.
### 2.1.0
- Support Create 6.0.9 and Flywheel 1.0.6.
- Notice: This is not compatible with Flywheel below 1.0.6 due to breaking changes.
### 2.0.5
- Fix lighting issue of moving contraption.
- Add compatibility tips for ScalableLux.
### 2.0.4
- Fix issue [#211](https://github.com/leon-o/iris-flw-compat/issues/211): Rails lighting issue.
### 2.0.3
- Fix issue [#209](https://github.com/leon-o/iris-flw-compat/issues/209): Incompatibility with Vanillin mod on NeoForge 1.21.1.
### 2.0.2
- Fix issue [#206](https://github.com/leon-o/iris-flw-compat/issues/206): Lighting not being applied on moving glued contraptions.
### 2.0.1
- Fix issue [#203](https://github.com/leon-o/iris-flw-compat/issues/203): Disable shaders will result in improper rendering.
- Maybe fix issue [#205](https://github.com/leon-o/iris-flw-compat/issues/205). Same reason as above issue, I guess.
### 2.0.0
- Support Create 6.0.
- This version only compatible with _Iris_ 1.8.0 above and _Sodium_.**
### 2.2.0
- Refactored to NeoForge-only: removed architectury (Fabric version will be developed separately in a new branch).
- Fixed block breaking crumbling effect: vertex shader now uses position-based UV coordinates for crumbling texture.
### 2.1.2
- It is strongly recommended that you upgrade to this version.
- Completely solved the rendering issue of Create mod's Schematic and Outline rendering.
- Add configuration option to replace Create's checkerboard texture for better shader compatibility.
### 2.1.0
- Support Create 6.0.9 and Flywheel 1.0.6.
- Notice: This is not compatible with Flywheel below 1.0.6 due to breaking changes.
### 2.0.5
- Fix lighting issue of moving contraption.
- Add compatibility tips for ScalableLux.
### 2.0.4
- Fix issue [#211](https://github.com/leon-o/iris-flw-compat/issues/211): Rails lighting issue.
### 2.0.3
- Fix issue [#209](https://github.com/leon-o/iris-flw-compat/issues/209): Incompatibility with Vanillin mod on NeoForge 1.21.1.
### 2.0.2
- Fix issue [#206](https://github.com/leon-o/iris-flw-compat/issues/206): Lighting not being applied on moving glued contraptions.
### 2.0.1
- Fix issue [#203](https://github.com/leon-o/iris-flw-compat/issues/203): Disable shaders will result in improper rendering.
- Maybe fix issue [#205](https://github.com/leon-o/iris-flw-compat/issues/205). Same reason as above issue, I guess.
### 2.0.0
- Support Create 6.0.
- This version only compatible with _Iris_ 1.8.0 above and _Sodium_.**
### 2.1.2
- It is strongly recommended that you upgrade to this version.
- Completely solved the rendering issue of Create mod's Schematic and Outline rendering.
- Add configuration option to replace Create's checkerboard texture for better shader compatibility.
### 2.1.0
- Support Create 6.0.9 and Flywheel 1.0.6.
- Notice: This is not compatible with Flywheel below 1.0.6 due to breaking changes.
### 2.0.5
- Fix lighting issue of moving contraption.
- Add compatibility tips for ScalableLux.
### 2.0.4
- Fix issue [#211](https://github.com/leon-o/iris-flw-compat/issues/211): Rails lighting issue.
### 2.0.3
- Fix issue [#209](https://github.com/leon-o/iris-flw-compat/issues/209): Incompatibility with Vanillin mod on NeoForge 1.21.1.
### 2.0.2
- Fix issue [#206](https://github.com/leon-o/iris-flw-compat/issues/206): Lighting not being applied on moving glued contraptions.
### 2.0.1
- Fix issue [#203](https://github.com/leon-o/iris-flw-compat/issues/203): Disable shaders will result in improper rendering.
- Maybe fix issue [#205](https://github.com/leon-o/iris-flw-compat/issues/205). Same reason as above issue, I guess.
### 2.0.0
- Support Create 6.0.
- This version only compatible with _Iris_ 1.8.0 above and _Sodium_.**
### 2.1.0
- Support Create 6.0.9 and Flywheel 1.0.6.
- Notice: This is not compatible with Flywheel below 1.0.6 due to breaking changes.
### 2.0.5
- Fix lighting issue of moving contraption.
- Add compatibility tips for ScalableLux.
### 2.0.4
- Fix issue [#211](https://github.com/leon-o/iris-flw-compat/issues/211): Rails lighting issue.
### 2.0.3
- Fix issue [#209](https://github.com/leon-o/iris-flw-compat/issues/209): Incompatibility with Vanillin mod on NeoForge 1.21.1.
### 2.0.2
- Fix issue [#206](https://github.com/leon-o/iris-flw-compat/issues/206): Lighting not being applied on moving glued contraptions.
### 2.0.1
- Fix issue [#203](https://github.com/leon-o/iris-flw-compat/issues/203): Disable shaders will result in improper rendering.
- Maybe fix issue [#205](https://github.com/leon-o/iris-flw-compat/issues/205). Same reason as above issue, I guess.
### 2.0.0
- Support Create 6.0.
- This version only compatible with _Iris_ 1.8.0 above and _Sodium_.**
### 2.0.5
- Fix lighting issue of moving contraption.
- Add compatibility tips for ScalableLux.
### 2.0.4
- Fix issue [#211](https://github.com/leon-o/iris-flw-compat/issues/211): Rails lighting issue.
### 2.0.3
- Fix issue [#209](https://github.com/leon-o/iris-flw-compat/issues/209): Incompatibility with Vanillin mod on NeoForge 1.21.1.
### 2.0.2
- Fix issue [#206](https://github.com/leon-o/iris-flw-compat/issues/206): Lighting not being applied on moving glued contraptions.
### 2.0.1
- Fix issue [#203](https://github.com/leon-o/iris-flw-compat/issues/203): Disable shaders will result in improper rendering.
- Maybe fix issue [#205](https://github.com/leon-o/iris-flw-compat/issues/205). Same reason as above issue, I guess.
### 2.0.0
- Support Create 6.0.
- This version only compatible with _Iris_ 1.8.0 above and _Sodium_.**
### 2.0.5
- Fix lighting issue of moving contraption.
- Add compatibility tips for ScalableLux.
### 2.0.4
- Fix issue [#211](https://github.com/leon-o/iris-flw-compat/issues/211): Rails lighting issue.
### 2.0.3
- Fix issue [#209](https://github.com/leon-o/iris-flw-compat/issues/209): Incompatibility with Vanillin mod on NeoForge 1.21.1.
### 2.0.2
- Fix issue [#206](https://github.com/leon-o/iris-flw-compat/issues/206): Lighting not being applied on moving glued contraptions.
### 2.0.1
- Fix issue [#203](https://github.com/leon-o/iris-flw-compat/issues/203): Disable shaders will result in improper rendering.
- Maybe fix issue [#205](https://github.com/leon-o/iris-flw-compat/issues/205). Same reason as above issue, I guess.
### 2.0.0
- Support Create 6.0.
- This version only compatible with _Iris_ 1.8.0 above and _Sodium_.**
### 2.0.4
- Fix issue [#211](https://github.com/leon-o/iris-flw-compat/issues/211): Rails lighting issue.
### 2.0.3
- Fix issue [#209](https://github.com/leon-o/iris-flw-compat/issues/209): Incompatibility with Vanillin mod on NeoForge 1.21.1.
### 2.0.2
- Fix issue [#206](https://github.com/leon-o/iris-flw-compat/issues/206): Lighting not being applied on moving glued contraptions.
### 2.0.1
- Fix issue [#203](https://github.com/leon-o/iris-flw-compat/issues/203): Disable shaders will result in improper rendering.
- Maybe fix issue [#205](https://github.com/leon-o/iris-flw-compat/issues/205). Same reason as above issue, I guess.
### 2.0.0
- Support Create 6.0.
- This version only compatible with _Iris_ 1.8.0 above and _Sodium_.**
### 2.0.4
- Fix issue [#211](https://github.com/leon-o/iris-flw-compat/issues/211): Rails lighting issue.
### 2.0.3
- Fix issue [#209](https://github.com/leon-o/iris-flw-compat/issues/209): Incompatibility with Vanillin mod on NeoForge 1.21.1.
### 2.0.2
- Fix issue [#206](https://github.com/leon-o/iris-flw-compat/issues/206): Lighting not being applied on moving glued contraptions.
### 2.0.1
- Fix issue [#203](https://github.com/leon-o/iris-flw-compat/issues/203): Disable shaders will result in improper rendering.
- Maybe fix issue [#205](https://github.com/leon-o/iris-flw-compat/issues/205). Same reason as above issue, I guess.
### 2.0.0
- Support Create 6.0.
- This version only compatible with _Iris_ 1.8.0 above and _Sodium_.**
### 2.0.3
- Fix issue [#209](https://github.com/leon-o/iris-flw-compat/issues/209): Incompatibility with Vanillin mod on NeoForge 1.21.1.
### 2.0.2
- Fix issue [#206](https://github.com/leon-o/iris-flw-compat/issues/206): Lighting not being applied on moving glued contraptions.
### 2.0.1
- Fix issue [#203](https://github.com/leon-o/iris-flw-compat/issues/203): Disable shaders will result in improper rendering.
- Maybe fix issue [#205](https://github.com/leon-o/iris-flw-compat/issues/205). Same reason as above issue, I guess.
### 2.0.0
- Support Create 6.0.
### 1.1.4
- Fix issue [#168](https://github.com/leon-o/iris-flw-compat/issues/168)
- Add compatibility for iris 1.7.5 in 1.20.1.
- Add compatibility for oculus & DH 2.2.0.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- This version only compatible with _Iris_ 1.8.0 above and _Sodium_.**
### 2.0.3
- Fix issue [#209](https://github.com/leon-o/iris-flw-compat/issues/209): Incompatibility with Vanillin mod on NeoForge 1.21.1.
### 2.0.2
- Fix issue [#206](https://github.com/leon-o/iris-flw-compat/issues/206): Lighting not being applied on moving glued contraptions.
### 2.0.1
- Fix issue [#203](https://github.com/leon-o/iris-flw-compat/issues/203): Disable shaders will result in improper rendering.
- Maybe fix issue [#205](https://github.com/leon-o/iris-flw-compat/issues/205). Same reason as above issue, I guess.
### 2.0.0
- Support Create 6.0.
### 1.1.4
- Fix issue [#168](https://github.com/leon-o/iris-flw-compat/issues/168)
- Add compatibility for iris 1.7.5 in 1.20.1.
- Add compatibility for oculus & DH 2.2.0.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- This version only compatible with _Iris_ 1.8.0 above and _Sodium_.**
### 2.0.3
- Fix issue [#209](https://github.com/leon-o/iris-flw-compat/issues/209): Incompatibility with Vanillin mod on NeoForge 1.21.1.
### 2.0.2
- Fix issue [#206](https://github.com/leon-o/iris-flw-compat/issues/206): Lighting not being applied on moving glued contraptions.
### 2.0.1
- Fix issue [#203](https://github.com/leon-o/iris-flw-compat/issues/203): Disable shaders will result in improper rendering.
- Maybe fix issue [#205](https://github.com/leon-o/iris-flw-compat/issues/205). Same reason as above issue, I guess.
### 2.0.0
- Support Create 6.0.
### 1.1.4
- Fix issue [#168](https://github.com/leon-o/iris-flw-compat/issues/168)
- Add compatibility for iris 1.7.5 in 1.20.1.
- Add compatibility for oculus & DH 2.2.0.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- This version only compatible with _Iris_ 1.8.0 above and _Sodium_.**
### 2.0.2
- Fix issue [#206](https://github.com/leon-o/iris-flw-compat/issues/206): Lighting not being applied on moving glued contraptions.
### 2.0.1
- Fix issue [#203](https://github.com/leon-o/iris-flw-compat/issues/203): Disable shaders will result in improper rendering.
- Maybe fix issue [#205](https://github.com/leon-o/iris-flw-compat/issues/205). Same reason as above issue, I guess.
### 2.0.0
- Support Create 6.0.
### 1.1.4
- Fix issue [#168](https://github.com/leon-o/iris-flw-compat/issues/168)
- Add compatibility for iris 1.7.5 in 1.20.1.
- Add compatibility for oculus & DH 2.2.0.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- This version only compatible with _Iris_ 1.8.0 above and _Sodium_.**
### 2.0.1
- Fix issue [#203](https://github.com/leon-o/iris-flw-compat/issues/203): Disable shaders will result in improper rendering.
- Maybe fix issue [#205](https://github.com/leon-o/iris-flw-compat/issues/205). Same reason as above issue, I guess.
### 2.0.0
- Support Create 6.0.
### 1.1.4
- Fix issue [#168](https://github.com/leon-o/iris-flw-compat/issues/168)
- Add compatibility for iris 1.7.5 in 1.20.1.
- Add compatibility for oculus & DH 2.2.0.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- This version only compatible with Iris&Oculus 1.8.0 and above.**
TL;DR:
- Fix issues in **PBR** and **Parallax Occlusion Mapping**.
- Support **Seus PTGI HRR 3**, **Shrimple**, and **UShader**, etc.
- Includes Flywheel in the jar file, so you don't need to install it separately.
### 1.1.4
- Fix issue [#168](https://github.com/leon-o/iris-flw-compat/issues/168)
- Add compatibility for iris 1.7.5 in 1.20.1.
- Add compatibility for oculus & DH 2.2.0.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- This version only compatible with Iris&Oculus 1.7.0 and above.**
TL;DR:
- Fix issues in **PBR** and **Parallax Occlusion Mapping**.
- Support **Seus PTGI HRR 3**, **Shrimple**, and **UShader**, etc.
- Includes Flywheel in the jar file, so you don't need to install it separately.
### 1.1.4
- Fix issue [#168](https://github.com/leon-o/iris-flw-compat/issues/168)
- Add compatibility for iris 1.7.5 in 1.20.1.
- Add compatibility for oculus & DH 2.2.0.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- This version only compatible with Iris&Oculus 1.7.0 and above.**
TL;DR:
- Fix issues in **PBR** and **Parallax Occlusion Mapping**.
- Support **Seus PTGI HRR 3**, **Shrimple**, and **UShader**, etc.
- Includes Flywheel in the jar file, so you don't need to install it separately.
### 1.1.4
- Fix issue [#168](https://github.com/leon-o/iris-flw-compat/issues/168)
- Add compatibility for iris 1.7.5 in 1.20.1.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- Fix issues in **PBR** and **Parallax Occlusion Mapping**.
- Support **Seus PTGI HRR 3**, **Shrimple**, and **UShader**, etc.
- Includes Flywheel in the jar file, so you don't need to install it separately.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- Fix issues in **PBR** and **Parallax Occlusion Mapping**.
- Support **Seus PTGI HRR 3**, **Shrimple**, and **UShader**, etc.
- Includes Flywheel in the jar file, so you don't need to install it separately.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- This version only compatible with Iris&Oculus 1.7.0 and above.**
TL;DR:
- Fix issues in **PBR** and **Parallax Occlusion Mapping**.
- Support **Seus PTGI HRR 3**, **Shrimple**, and **UShader**, etc.
- Includes Flywheel in the jar file, so you don't need to install it separately.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- This version only compatible with Iris&Oculus 1.7.0 and above.**
TL;DR:
- Fix issues in **PBR** and **Parallax Occlusion Mapping**.
- Support **Seus PTGI HRR 3**, **Shrimple**, and **UShader**, etc.
- Includes Flywheel in the jar file, so you don't need to install it separately.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- Fix issues in **PBR** and **Parallax Occlusion Mapping**.
- Support **Seus PTGI HRR 3**, **Shrimple**, and **UShader**, etc.
- Includes Flywheel in the jar file, so you don't need to install it separately.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- This version only compatible with Iris&Oculus 1.7.0 and above.**
TL;DR:
- Fix issues in **PBR** and **Parallax Occlusion Mapping**.
- Support **Seus PTGI HRR 3**, **Shrimple**, and **UShader**, etc.
- Includes Flywheel in the jar file, so you don't need to install it separately.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- Fix issues in **PBR** and **Parallax Occlusion Mapping**.
- Support **Seus PTGI HRR 3**, **Shrimple**, and **UShader**, etc.
- Includes Flywheel in the jar file, so you don't need to install it separately.
### 1.0.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- Fix issues in **PBR** and **Parallax Occlusion Mapping**.
- Support **Seus PTGI HRR 3**, **Shrimple**, and **UShader**, etc.
- Includes Flywheel in the jar file, so you don't need to install it separately.
### 1.0.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- This version only compatible with Iris&Oculus 1.7.0 and above.**
TL;DR:
- Fix issues in **PBR** and **Parallax Occlusion Mapping**.
- Support **Seus PTGI HRR 3**, **Shrimple**, and **UShader**, etc.
- Includes Flywheel in the jar file, so you don't need to install it separately.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- This version only compatible with Iris&Oculus 1.7.0 and above.**
TL;DR:
- Fix issues in **PBR** and **Parallax Occlusion Mapping**.
- Support **Seus PTGI HRR 3**, **Shrimple**, and **UShader**, etc.
- Includes Flywheel in the jar file, so you don't need to install it separately.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- This version only compatible with Iris&Oculus 1.7.0 and above.**
TL;DR:
- Fix issues in **PBR** and **Parallax Occlusion Mapping**.
- Support **Seus PTGI HRR 3**, **Shrimple**, and **UShader**, etc.
- Includes Flywheel in the jar file, so you don't need to install it separately.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.
- This version only compatible with Iris&Oculus 1.7.0 and above.**
TL;DR:
- Fix issues in **PBR** and **Parallax Occlusion Mapping**.
- Support **Seus PTGI HRR 3**, **Shrimple**, and **UShader**, etc.
- Includes Flywheel in the jar file, so you don't need to install it separately.
### 1.1.3
- Fix issue [#146](https://github.com/leon-o/iris-flw-compat/issues/146).
- Fix issues in PBR. Normals and tangents of moving contraptions now are correct.
- Support Parallax Occlusion Mapping.
- Fix issue [#150](https://github.com/leon-o/iris-flw-compat/issues/150).
- Replace
vertex vwithvertex _flw_vto avoid conflict with existing variables. - Include Flywheel in jar file.
- Because some users don't use the Create mod and have trouble with the Flywheel installation, I decided to include it in the jar file.
- New compatible shaders**:
- Seus PTGI HRR 3
- Shrimple
- UShader
There are still many that have not been tested but may be compatible.