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Item Editor - Component & NBT

Item Editor - Component & NBT

by noramibu • Downloads: 0 • Followers: 0
Description
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Item Editor Logo

thanks to MarioKartWii for icon

Item Editor

A powerful client-side in-game component and NBT editor for Minecraft: Java using the Fabric mod-loader.

Modrinth Downloads GitHub Source


Overview

Item Editor opens a comprehensive GUI for the currently held item, allowing you to safely modify item data on a draft before applying changes. Designed as a modern alternative to traditional raw NBT data editors, this mod utilizes Minecraft's modern data component system instead of relying solely on outdated raw-NBT workflows.

It features dynamic custom UI editors for modifying item properties, metadata, and components, including menus for special item types such as books, banners, custom fireworks, containers, signs, potions, and more.


Key Features

  • Draft-first Editing - Safe modifications with live preview
  • Modern Component System - Native support for Minecraft 1.20.5+ data components
  • Dynamic Editors - Specialized UIs for books, banners, fireworks, containers, villager trades, command blocks and more
  • Raw NBT Fallback - Full text editor with syntax highlighting and validation
  • Built-in Storage - Save, search, and organize items, and import saved items from other mods
  • Multiplayer Compatible - Does not require a server-side plugin to function, only requires creative mode.

Installation

Requirements

  • Minecraft Fabric (compatible version)
  • Fabric API
  • owo-lib

Steps

  1. Install Fabric Loader
  2. Download the following files:
  3. Place all .jar files into your mods folder
  4. Launch the game
  5. Open the editor via Controls → Item Editor (default key: I)

Core Workflow

Item Editor uses a draft-first editing system to ensure safe, predictable modifications:

Feature Description
Draft Editing All edits are made on a temporary copy of the held item
Live Feedback Preview updates while editing, with validation shown inline
Safe Apply Save / Apply shows a diff/verification flow before committing
Discard Safety Close/Reset asks for confirmation when needed

Editor Categories

General

  • Custom Name Editing: Styled formatting with presets, gradients, and color picker
  • Core Values: Count, Rarity, Durability/Damage, Repair Cost, Unbreakable
  • Visual/Model Fields: Glint override, Item Model, Custom Model values
  • Adventure Predicates: Can Break / Can Place On with searchable block picking

Components

Always Available

  • Name/Stack/Flags: Item Name, Glider, Death Protection
  • Food/Consumable: Nutrition, Saturation, Use Behavior
  • Combat Behavior: Animation Type & Duration, Hit Sounds with searchable sound picking
  • Registry Components: Damage Type, Note Block & Break Sound, Painting Variant
  • Equipment / Combat: Equipment Slot, Equip and Shearing Sounds, Asset ID, Camera Overlay, Weapon & Tool settings, Attack Range
  • Block Attacks: Block Attacks timings, Damage Reduction, Item Damage
  • Custom Data: Raw Editor for Custom Data compounds

Item Specific

  • Block State: Block State properties
  • Charged Projectiles: Item ID, Count
  • Map Metadata: Map Color, Post-Processing (Lock/Scale)
  • Advanced Map: Map ID, Decorations, Lodestone Tracker
  • Container Metadata: Lock ID, Loot Table, Bee Occupants, Pot Decorations

Display

  • Rich multi-line editor with formatting toolbar
  • Color/Gradient styling, Head & Sprite insertion and rendering
  • Save system for your favorite colors, gradients and shadows

Attributes

  • Add, Edit or Remove Attributes
  • Menu for each Attribute, with Attribute, Amount, Operation, Slot, and Modifier ID fields
  • Summarizes current attribute values and allows resetting to original

Enchantments

  • Searchable Enchantment picker and Level adjuster
  • Reorder or remove Enchantments
  • Allow "unsafe" enchantment levels over the survival limit

Flags

  • Hide all or specific components from the tooltip or hide the entire tooltip

Raw Editor

  • Full raw text editor for direct control
  • Format/Minify tools in editor options
  • Syntax-aware editing with inline error targeting and validation
  • Collapse components at multiple levels
  • Smart suggestions while editing

Special Data

Dynamic category. Sections appear only for compatible items.

  • Written Book/Writable Book/Sign: Rich multi-line editor with formatting toolbar, even insertion, and preview
  • Potion/Suspicious Stew: Potion ID, Color, Custom Name, Custom Effect with searchable picker
  • Firework Explosion: Add Explosions, editing Shape, Material, Colors, Fade Colors, Trail and Twinkle
  • Banner/Shield: Creator with Layer Picker, Color Picker, and Preview
  • Container/Bundle: Add and Modify Slots of Chests, Shulkers and Bundles
  • Spawner/Spawn Egg/Bucket: Add and Modify Entity Data
  • Armor Stand: Pose with Presets and Preview, Custom Name, Inventory Locks, Scale
  • Item Frame: Custom Name, Flags, Item Rotation, Drop Chance, Facing
  • Command Block: Type, Command, Custom Name, Activation, Output / Runtime State

Storage

Save items into a built-in storage menu:

  • Browse/Search/Sort: Filter saved items by Item, Name, Lore, Amount, Size, and Modification Date
  • Sort Modes: Regular Slot, Saved Time, Alphabetical, Stack Count, or Size
  • Page Organization: Set custom page names and orders
  • Import: Bring saved items from other mods (NBT Editor, Librarian)
  • Access: Open via /storage command, or via O keybind (rebindable)

Screenshots

General Editor Lore Editor
Banner Editor Book Editor
Enchants Armor Stand Editor
Raw Editor Sign Editor
Storage Storage Pages

Supported Languages

Language Native name Code
English English en_us
Japanese 日本語 ja_jp
Spanish Español es_es
Russian Русский ru_ru
Ukrainian Українська uk_ua
Simplified Chinese 简体中文 zh_cn
Traditional Chinese 繁體中文 zh_tw
Hindi हिन्दी hi_in

Contributing

Contributions are welcome! Please feel free to:


NBT Library

If you are interested in item making, NBT etc, also check out NBT Library. The NBT Library is focused on a "quality over quantity" approach, providing meticulously curated hotbars full of items, kits, books, and more for your creative servers and single-player worlds.

Also thanks a lot to Kaddicus for his countless helps while developing this mod, without him this mod would be a simple Lore Editor.


License

This project is licensed under the terms of the license specified in the LICENSE file.


Modrinth • GitHub • Discord

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.11
Fabric Quilt
1mo ago 1
26.1.x
Fabric Quilt
1mo ago 1
26.2
Fabric Quilt
1mo ago 1
26.3
Fabric Quilt
1mo ago 1
26.3
Fabric Quilt
1mo ago 1
1.21.11
Fabric Quilt
2mo ago 1
26.1.x
Fabric Quilt
2mo ago 1
26.2
Fabric Quilt
2mo ago 1
1.21.11
Fabric Quilt
2mo ago 1
26.1.x
Fabric Quilt
2mo ago 1
26.2
Fabric Quilt
2mo ago 1
1.21.11
Fabric Quilt
3mo ago 1
1.21.11
Fabric Quilt
3mo ago 1
26.1.x
Fabric Quilt
3mo ago 1
26.2
Fabric Quilt
3mo ago 1
1.21.11
Fabric Quilt
4mo ago 1
26.2
Fabric Quilt
4mo ago 1
1.21.11
Fabric Quilt
4mo ago 1
26.1.x
Fabric Quilt
4mo ago 1
1.21.11
Fabric Quilt
4mo ago 1
26.1.x
Fabric Quilt
4mo ago 1
1.21.11
Fabric Quilt
4mo ago 1
26.1.x
Fabric Quilt
4mo ago 1
1.21.11
Fabric Quilt
4mo ago 1
26.1.x
Fabric Quilt
4mo ago 1
1.21.11
Fabric Quilt
4mo ago 1
26.1.x
Fabric Quilt
4mo ago 1
1.21.11
Fabric Quilt
4mo ago 1
26.1.x
Fabric Quilt
4mo ago 1
1.21.11
Fabric Quilt
5mo ago 1
26.1.x
Fabric Quilt
5mo ago 1
1.21.11
Fabric Quilt
6mo ago 1
26.1.x
Fabric Quilt
6mo ago 1
1.21.11
Fabric Quilt
6mo ago 1
1.21.11
Fabric Quilt
6mo ago 1
26.1.x
Fabric Quilt
6mo ago 1
1.21.11
Fabric Quilt
6mo ago 1
26.1.x
Fabric Quilt
6mo ago 1
26.1.x
Fabric Quilt
6mo ago 1
26.1.x
Fabric Quilt
6mo ago 1
26.1.x
Fabric Quilt
6mo ago 1
1.21.11
Fabric Quilt
7mo ago 1
26.1.x
Fabric Quilt
7mo ago 1
1.21.5
Fabric Quilt
7mo ago 1
1.21.4
Fabric Quilt
7mo ago 1
1.21.x
Fabric Quilt
7mo ago 1
1.21.x
Fabric Quilt
7mo ago 1
1.21.11
Fabric Quilt
7mo ago 1
26.1.x
Fabric Quilt
7mo ago 1
26.1.x
Fabric Quilt
7mo ago 1
26.1
Fabric Quilt
7mo ago 1
1.21.11
Fabric Quilt
7mo ago 1
build-25
  • added focus mode to raw editor, with a finder/replacer and many more changes and improvements to it
  • improved command block editor with syntax highlighting, suggestions, error navigation and many more features^^
  • added changed-field markers to whole editor
  • added styles (basically shadow color + text color at once but saveable together)
  • added import previews, duplicate detection, and progress feedback
  • improved color editor, now previewing text and shadow colors
  • changed/improved item picker
  • fixed undo/redo on text fields
  • fixed storage on locked mode preventing key inputs
  • fixed several small-window overflow, scrolling, and rich-text selection issues
  • fixed several owo-lib related problems (only for 26.3)
  • and like always, many more changes i forgot
build-25
  • added focus mode to raw editor, with a finder/replacer and many more changes and improvements to it
  • improved command block editor with syntax highlighting, suggestions, error navigation and many more features^^
  • added changed-field markers to whole editor
  • added styles (basically shadow color + text color at once but saveable together)
  • added import previews, duplicate detection, and progress feedback
  • improved color editor, now previewing text and shadow colors
  • changed/improved item picker
  • fixed undo/redo on text fields
  • fixed storage on locked mode preventing key inputs
  • fixed several small-window overflow, scrolling, and rich-text selection issues
  • fixed several owo-lib related problems (only for 26.3)
  • and like always, many more changes i forgot
build-25
  • added focus mode to raw editor, with a finder/replacer and many more changes and improvements to it
  • improved command block editor with syntax highlighting, suggestions, error navigation and many more features^^
  • added changed-field markers to whole editor
  • added styles (basically shadow color + text color at once but saveable together)
  • added import previews, duplicate detection, and progress feedback
  • improved color editor, now previewing text and shadow colors
  • changed/improved item picker
  • fixed undo/redo on text fields
  • fixed storage on locked mode preventing key inputs
  • fixed several small-window overflow, scrolling, and rich-text selection issues
  • fixed several owo-lib related problems (only for 26.3)
  • and like always, many more changes i forgot
build-25
  • added focus mode to raw editor, with a finder/replacer and many more changes and improvements to it
  • improved command block editor with syntax highlighting, suggestions, error navigation and many more features^^
  • added changed-field markers to whole editor
  • added styles (basically shadow color + text color at once but saveable together)
  • added import previews, duplicate detection, and progress feedback
  • improved color editor, now previewing text and shadow colors
  • changed/improved item picker
  • fixed undo/redo on text fields
  • fixed storage on locked mode preventing key inputs
  • fixed several small-window overflow, scrolling, and rich-text selection issues
  • fixed several owo-lib related problems (only for 26.3)
  • and like always, many more changes i forgot

This is a beta build, please report issues, especially related to UI!

  • added Minecraft 26.3 support
  • bundled a fork of owo-lib because owo-lib didn't update yet

build-24
  • Added Changed Fields (on top right corner)
  • Added font selector to text editor
  • Added optimize text button to lore editor
  • Fixed version compatibility issues of image art editor
  • Improved compression of image arts
  • Some UI improvements
build-24
  • Added Changed Fields (on top right corner)
  • Added font selector to text editor
  • Added optimize text button to lore editor
  • Fixed version compatibility issues of image art editor
  • Improved compression of image arts
  • Some UI improvements
build-24
  • Added Changed Fields (on top right corner)
  • Added font selector to text editor
  • Added optimize text button to lore editor
  • Fixed version compatibility issues of image art editor
  • Improved compression of image arts
  • Some UI improvements
build-23

  • Translate key support added for text editors
  • Now there's a lock mode on storage menu
  • Storage page, search queries and sorting are now persistent
  • Added display entity support (in spawn egg section)
  • Six bugs reported by discord@scarfolk.resident fixed
  • Changed @s indicator on export to @p
  • Added background ARGB picker
  • Implemented image art made by discord@rootatkali
  • Added potion effects to entity editor (spawners and aspawn eggs)
  • Added an option to edit pick (or pick from storage) items before applying to item
  • Added many missing components for entities, thanks to discord@scarfolk.resident
  • UI conflict with REI reported by github@wujinjun-MC fixed
  • Icon updated by discord@hondas2000 (thanks a lot to him)
  • Improved attributes section
  • Added ability of editing picked items
  • Improved item frame editor section
  • Added search functionality (CTRL+F as shortcut)
  • Translated to Ukrainian by discord@scarfolk.resident (thanks a lot to him)
build-23

  • Translate key support added for text editors
  • Now there's a lock mode on storage menu
  • Storage page, search queries and sorting are now persistent
  • Added display entity support (in spawn egg section)
  • Six bugs reported by discord@scarfolk.resident fixed
  • Changed @s indicator on export to @p
  • Added background ARGB picker
  • Implemented image art made by discord@rootatkali
  • Added potion effects to entity editor (spawners and aspawn eggs)
  • Added an option to edit pick (or pick from storage) items before applying to item
  • Added many missing components for entities, thanks to discord@scarfolk.resident
  • UI conflict with REI reported by github@wujinjun-MC fixed
  • Icon updated by discord@hondas2000 (thanks a lot to him)
  • Improved attributes section
  • Added ability of editing picked items
  • Improved item frame editor section
  • Added search functionality (CTRL+F as shortcut)
  • Translated to Ukrainian by discord@scarfolk.resident (thanks a lot to him)
build-23

  • Translate key support added for text editors
  • Now there's a lock mode on storage menu
  • Storage page, search queries and sorting are now persistent
  • Added display entity support (in spawn egg section)
  • Six bugs reported by discord@scarfolk.resident fixed
  • Changed @s indicator on export to @p
  • Added background ARGB picker
  • Implemented image art made by discord@rootatkali
  • Added potion effects to entity editor (spawners and aspawn eggs)
  • Added an option to edit pick (or pick from storage) items before applying to item
  • Added many missing components for entities, thanks to discord@scarfolk.resident
  • UI conflict with REI reported by github@wujinjun-MC fixed
  • Icon updated by discord@hondas2000 (thanks a lot to him)
  • Improved attributes section
  • Added ability of editing picked items
  • Improved item frame editor section
  • Added search functionality (CTRL+F as shortcut)
  • Translated to Ukrainian by discord@scarfolk.resident (thanks a lot to him)
  • fixed an issue related to item validation
  • fixed a problem with raw editor
  • replaced faststats with norastats :P
  • fixed a problem with raw editor
  • replaced faststats with norastats :P
  • fixed a problem with raw editor
  • replaced faststats with norastats :P
  • fixed a crash caused by faststats compatibility layer requires java 25
This is initial release for 26.2, if you see any issues, please contact me.

Because owo-lib isn't updated officialy, I'm redistributing an unofficially updated version of it as a supplementary file. When release of owo-lib-26.2, I will remove unofficial version.

https://cdn.modrinth.com/data/FFDotM4D/versions/2vkmS7iM/owo-lib-0.13.0%2B26.2.jar?mr_download_reason=standalone
  • Translated to Japanese by @koppesan-2
  • Added Entity Equipment section for anywhere entities exists
  • Added Entity Attributes section for anywhere entities exists
  • UI Improvements, especially for other languages
  • Added API
  • Fixed an issue related to item validation order
  • Improved performance of Raw Editor significantly
  • Implemented FastStats
  • And many changes which i totally forgot
  • Translated to Japanese by @koppesan-2
  • Added Entity Equipment section for anywhere entities exists
  • Added Entity Attributes section for anywhere entities exists
  • UI Improvements, especially for other languages
  • Added API
  • Fixed an issue related to item validation order
  • Improved performance of Raw Editor significantly
  • Implemented FastStats
  • And many changes which i totally forgot
build-18

  • Added a new Raw Editor autocomplete system with more dynamic registry-aware suggestions, smarter templates, and better raw item data handling.
  • Added/expanded editors for missing components:
  • debug_stick_state
  • dye
  • jukebox_playable
  • potion_duration_scale
  • provides_banner_patterns
  • provides_trim_material
  • Improved Instrument / Audio Data:
  • Added picker support for Instrument ID.
  • Added editable fields for description, sound event, use duration, and range.
  • Improved Combat-related components:
  • Moved combat behavior into its own Combat category.
  • Added a clearer Kinetic Weapon section.
  • Added Tool Rules editing.
  • Renamed Block Attacks to Blocks Attacks and shortened its field labels.
  • Moved damage-related fields out of Components into the Combat area.
  • Improved boolean component controls:
  • Consumable Has Consume Particles now supports True / False / Unset.
  • Enchantment Glint Override now supports True / False / Unset.
  • Equippable Dispensable, Swappable, and Damages on Hurt now support True / False / Unset.
  • Piercing Deals Knockback now supports True / False / Unset.
  • Potion effect Show Particles and Show Icon now support True / False / Unset.
  • Improved item picking:
  • Charged Projectiles Projectile Item ID now supports Pick from Storage.
  • Container Metadata Lock Item ID now supports Pick from Storage.
  • Fixed Pick from Storage returning stale/empty values in editor fields.
  • Fixed Container Loot Table picker not returning selected values.
  • Improved Potion Data:
  • Added potion duration scale editing.
  • Renamed Visible to Show Particles.
  • Fixed Suspicious Stew “Stew Effect” button text overflow.
  • Improved General tab:
  • Custom Model Data now supports multiple values.
  • Visual Overrides now uses Enchantment Glint Override naming.
  • Improved UI and layout:
  • Item Editor now respects Minecraft’s own blur option.
  • Reduced button overflow across component sections.
  • Improved picker/storage button layout.
  • Improved compact layouts for repeated list controls.
  • Cleanup:
  • Removed obsolete hardcoded schema resources.
  • Reduced duplicated/dead code in several UI and raw editor paths.
  • Kept local tests and plans out of public commits.
  • And many other changes which i totally forgot.
build-18

  • Added a new Raw Editor autocomplete system with more dynamic registry-aware suggestions, smarter templates, and better raw item data handling.
  • Added/expanded editors for missing components:
  • debug_stick_state
  • dye
  • jukebox_playable
  • potion_duration_scale
  • provides_banner_patterns
  • provides_trim_material
  • Improved Instrument / Audio Data:
  • Added picker support for Instrument ID.
  • Added editable fields for description, sound event, use duration, and range.
  • Improved Combat-related components:
  • Moved combat behavior into its own Combat category.
  • Added a clearer Kinetic Weapon section.
  • Added Tool Rules editing.
  • Renamed Block Attacks to Blocks Attacks and shortened its field labels.
  • Moved damage-related fields out of Components into the Combat area.
  • Improved boolean component controls:
  • Consumable Has Consume Particles now supports True / False / Unset.
  • Enchantment Glint Override now supports True / False / Unset.
  • Equippable Dispensable, Swappable, and Damages on Hurt now support True / False / Unset.
  • Piercing Deals Knockback now supports True / False / Unset.
  • Potion effect Show Particles and Show Icon now support True / False / Unset.
  • Improved item picking:
  • Charged Projectiles Projectile Item ID now supports Pick from Storage.
  • Container Metadata Lock Item ID now supports Pick from Storage.
  • Fixed Pick from Storage returning stale/empty values in editor fields.
  • Fixed Container Loot Table picker not returning selected values.
  • Improved Potion Data:
  • Added potion duration scale editing.
  • Renamed Visible to Show Particles.
  • Fixed Suspicious Stew “Stew Effect” button text overflow.
  • Improved General tab:
  • Custom Model Data now supports multiple values.
  • Visual Overrides now uses Enchantment Glint Override naming.
  • Improved UI and layout:
  • Item Editor now respects Minecraft’s own blur option.
  • Reduced button overflow across component sections.
  • Improved picker/storage button layout.
  • Improved compact layouts for repeated list controls.
  • Cleanup:
  • Removed obsolete hardcoded schema resources.
  • Reduced duplicated/dead code in several UI and raw editor paths.
  • Kept local tests and plans out of public commits.
  • And many other changes which i totally forgot.
build-17
  • Fixed a crash that could happen when opening raw item apply/confirmation dialogs on smaller screens or high GUI scale.
  • Fixed dialog sizing so it no longer breaks when the screen is too small for the preferred minimum dialog height.
  • Fixed raw editor height sizing so it handles small available space safely instead of using invalid size limits.
build-17
  • Fixed a crash that could happen when opening raw item apply/confirmation dialogs on smaller screens or high GUI scale.
  • Fixed dialog sizing so it no longer breaks when the screen is too small for the preferred minimum dialog height.
  • Fixed raw editor height sizing so it handles small available space safely instead of using invalid size limits.
build-16
  • Rewrote container editor
  • Rewrote bundle editor
  • Rewrote villager trading picker
  • Improved damage type and tag selection
  • Component section is designed as more compact
  • Improved Banner Editor
  • Rewrote spawner editor
  • Rewrote spawn egg editor
  • Added command block editor
build-16
  • Rewrote container editor
  • Rewrote bundle editor
  • Rewrote villager trading picker
  • Improved damage type and tag selection
  • Component section is designed as more compact
  • Improved Banner Editor
  • Rewrote spawner editor
  • Rewrote spawn egg editor
  • Added command block editor
build-15
  • Added full Storage Pages menu
  • Now pages supports custom names
  • Pages menu has page open, rename, duplicate, backup, export, delete, move up/down actions
  • It's possible to export a page as command, chest or shulker box
  • Added "O" as a keybind to quickly open up Storage Pages menu
  • It's possible to search/filter pages with page-name 'items' and 'size' filters
  • Also added a subcommand (/storage pages) to open up storage pages menu quickly.


  • Added Import from other mods
  • Supports NBT Editor client chest import
  • Supports Librarian hotbar import
  • Long Librarian hotbars are split into multiple pages when needed
  • Imported storages are saved as new pages
  • If an item is fails to import, they are stored in '/itemeditor/backups/storage/import/' folder, also contains logs

  • Storage item search no longer requires namespace
  • as an example; stone matches with minecraft:stone


  • Added DFU updating for old stored items while loading pages.
  • Old items are updated before decode when needed.
  • Successful DFU updates are written back to storage immedietly.
  • Even DFU update is succesful, a copy of item is stored in '/itemeditor/backups/storage/item/' folder, also contains logs
  • Failed DFU/decode removes the bad item from pagination.
  • In such a case, it prints a warning in chat, mentioning problem
  • A copy of removed item is stored in '/itemeditor/backups/storage/item/' folder, also contains logs


  • Added storage backup system under '/itemeditor/backups/storage/'
  • item/ for item DFU backups
  • import/ for external import backups
  • pages/ for page backups
  • Backups works automatically when an update or import is triggered, but can be triggered manually for pages, from Storage Pages Menu


  • General Improvements
  • Standardized all log messages with [Item Editor] prefix
  • Improved attribute/enchantment/general action rows
  • Improved raw editor action button layout
  • Added colors for some buttons
  • Some UI changes where I forgot
  • Improved Charged Projectiles layout
build-15
  • Added full Storage Pages menu
  • Now pages supports custom names
  • Pages menu has page open, rename, duplicate, backup, export, delete, move up/down actions
  • It's possible to export a page as command, chest or shulker box
  • Added "O" as a keybind to quickly open up Storage Pages menu
  • It's possible to search/filter pages with page-name 'items' and 'size' filters
  • Also added a subcommand (/storage pages) to open up storage pages menu quickly.


  • Added Import from other mods
  • Supports NBT Editor client chest import
  • Supports Librarian hotbar import
  • Long Librarian hotbars are split into multiple pages when needed
  • Imported storages are saved as new pages
  • If an item is fails to import, they are stored in '/itemeditor/backups/storage/import/' folder, also contains logs

  • Storage item search no longer requires namespace
  • as an example; stone matches with minecraft:stone


  • Added DFU updating for old stored items while loading pages.
  • Old items are updated before decode when needed.
  • Successful DFU updates are written back to storage immedietly.
  • Even DFU update is succesful, a copy of item is stored in '/itemeditor/backups/storage/item/' folder, also contains logs
  • Failed DFU/decode removes the bad item from pagination.
  • In such a case, it prints a warning in chat, mentioning problem
  • A copy of removed item is stored in '/itemeditor/backups/storage/item/' folder, also contains logs


  • Added storage backup system under '/itemeditor/backups/storage/'
  • item/ for item DFU backups
  • import/ for external import backups
  • pages/ for page backups
  • Backups works automatically when an update or import is triggered, but can be triggered manually for pages, from Storage Pages Menu


  • General Improvements
  • Standardized all log messages with [Item Editor] prefix
  • Improved attribute/enchantment/general action rows
  • Improved raw editor action button layout
  • Added colors for some buttons
  • Some UI changes where I forgot
  • Improved Charged Projectiles layout
build-14
  • fixed a bug where highlighting is wrong on bold texts at text editors
  • made some components fields always visible, instead of dynamically visible
  • added missing damage_reductions, block_sound, disabled_sound, bypassed_by tags to block_attacks field on components
  • increased input text-boxes length to 100 characters
  • added entity variants section to bucket and spawn egg sections
build-14
  • fixed a bug where highlighting is wrong on bold texts at text editors
  • made some components fields always visible, instead of dynamically visible
  • added missing damage_reductions, block_sound, disabled_sound, bypassed_by tags to block_attacks field on components
  • increased input text-boxes length to 100 characters
  • added entity variants section to bucket and spawn egg sections
build-13
  • added a way to edit custom effects on anywhere possible
  • added a way to edit effects of death protection (totem)
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