ItemsAdderAdditions
Extend ItemsAdder with extra actions, behaviours, and features - configured inside your existing YML files.
some of the features: <img src="https://goldmedia.top/uploads/gallery/itemsadderadditions_desc_1_5d454614.png" alt="Showcases the connectable furniture system for the chair and table" title="Connectable furniture" loading="lazy"> <img src="https://goldmedia.top/uploads/gallery/itemsadderadditions_desc_2_9a10c25f.png" alt="Showcases the custom items being added to the vanilla creative menu" title="Custom items in creative menu" loading="lazy"> <img src="https://goldmedia.top/uploads/gallery/itemsadderadditions_desc_3_7321ccb9.png" alt="Showcases the customizable toast message feature" title="Custom toast message" loading="lazy">
Not created by, or affiliated with, the author(s) of ItemsAdder!
Text version
Extend ItemsAdder with extra actions, behaviours, and features - configured inside your existing YML files.Read the documentation here: https://itemsadderadditions.com/en/docs Join our discord for, support, sugestions, bugs, here: https://discord.gg/3Nn7qatZ8W
Some of the features included are:
- Connectable furnitures, chair/stair and table
- Custom items shown directly inside the creative inventory
- Custom toast messages
There are much more features than that, the complete list is available on the wiki
Not created by, or affiliated with, the author(s) of ItemsAdder!
All Versions
+ Add Version- Added**
empty_variant,filled_variant,half_variant, andfull_variantsettings to the [storagebehaviour](https://itemsadderadditions.com/en/docs/behaviours/storage)
- Added**
durabilitysupport for crafting recipe results
- Added**
oversized_in_guisupport to Item Model Definitions
## **Fixes**
- Fixed** connected furniture dropping its visual variant instead of the configured default item
- Fixed** conflicts between crafting recipes that have the same native shape but different custom requirements
- Fixed** custom advancement progress not being sent correctly to players
- Fixed** multiple storage behaviour issues involving variants, furniture, sessions, and saved contents
## **Other**
- Added** support for ItemsAdder 4.0.18
- Added** 26.2 support
- Added** [CustomStructures](https://www.spigotmc.org/resources/custom-structures.38249/) support by putting "customstructures:structure_id" in advancements
- Added** WorldGuard region triggers & conditions to the advancements
## **Fixes**
- Fixed** a lot of bugs I honestly don't remember all of them
- Fixed** plugin not working on 1.21.5-1.21.10
- Fixed** Maven TOS warning when starting
- Added** a LOT of possibilities with new **[
Components](https://itemsadderadditions.com/en/docs/components)**, including generic component support on newer Minecraft versions
- Added** **[Custom Tags](https://itemsadderadditions.com/en/docs/custom-tags)** for reusable item, block, furniture, and recipe groups
- Added** custom **[Brewing Stand recipes](https://itemsadderadditions.com/en/docs/recipes/brewing)** with ItemsAdder, MMOItems, and vanilla item support
- Added** **[
contact_effect](https://itemsadderadditions.com/en/docs/behaviours/contact-effect)**, it was previously namedcontact_damagebut it has been renamed and heavily improved
- Added** **[ValhallaMMO and ValhallaTrinkets metadata](https://itemsadderadditions.com/en/docs/compatibility/valhalla)** support for ItemsAdder items
- Added** the **[
open_trade_machine](https://itemsadderadditions.com/en/docs/actions/open-trade-machine)** action to open ItemsAdder trade machine GUIs from actions
- Added** [**Item Model Definitions**](https://itemsadderadditions.com/en/docs/item-model-definitions) generation/writing support for newer resource pack item model workflows
- Added** recipe result
componentssupport for components to be applied directly to recipe results
- Added** optional **[WorldGuard flags](https://itemsadderadditions.com/en/docs/compatibility/worldguard)** for IAA features and actions
- Added** new **[Advancement Triggers](https://itemsadderadditions.com/en/docs/advancements/triggers)**:
``
yml
join_server
first_join
tick
sit_furniture
unsit_furniture
open_trade_machine
start_emote
stop_emote
`
## **Fixes**
- Fixed** trade machine opening support for **ItemsAdder 4.0.17+**
<br>
- Fixed** storage behaviour issues with open variants, creative breaking, dropped shulker-style storage items, and restart/session cleanup
<br>
- Fixed** stackable behaviour edge cases and recipe loading regressions
<br>
## **Other**
- Updated** ItemsAdder compatibility work for **4.0.17**
<br>
- Updated** the ItemsAdder API dependency to the latest available version
<br>
- Improved** advancement warnings when a criterion is missing a
trigger`<br>- Improved** reload handling so components, recipes, custom tags, and item model definitions load together more reliably
- Improved** resource-pack file handling for generated item model definitions
Added [**Custom Advancements**](https://itemsadderadditions.com/en/docs/advancements)
<br>
Added full [**MMOItems**](https://itemsadderadditions.com/en/docs/compatibility) support in all features of the plugin
<br>
Added [
replace_item action](https://itemsadderadditions.com/en/docs/actions/replace-item)<br>
Added
pitch and yaw settings to the text_display behaviour<br>
Added furnaces and other container types to the
storage behaviour<br>
Added sounds and commands support for crafting and stonecutter recipes
## Fixes
Fixed multiple major issues with crafting recipes
<br>
Fixed
requires a valid ItemDisplay holder error when using the storage behaviour on a furniture<br>
Fixed items with a max stack size other than 64 showing the wrong count in the creative inventory
<br>
Fixed
CustomEntity RuntimeException in several features<br>
Fixed
bed behaviour triggering on non-furniture itemsAdded the [**text_display** behaviour](https://itemsadderadditions.com/en/docs/behaviours/text-display)
<br>
Added [**Custom Paintings**](https://itemsadderadditions.com/en/docs/features/custom-paintings)
<br>
Added [**World Generation**](https://itemsadderadditions.com/en/docs/worldgen/world-generation)
<br>
Added support for protection plugins
## Fixes
Fixed custom paintings not working correctly with ItemsAdder 26.1.2
<br>
Fixed Creative Menu not resolving item models correctly
<br>
Fixed items not being removed from the Creative Menu on reload
<br>
Fixed issues with directional blocks in the
storage and stackable behaviours## Other
Optimized A LOT the internal loading system
Added a new [**crafting recipe system**](https://itemsadderadditions.com/en/docs/recipes/crafting)
<br>
Added [**replace_biome** action](https://itemsadderadditions.com/en/docs/actions/replace-biome)
<br>
Added [**/iatrademachine** command](https://itemsadderadditions.com/en/docs/commands/iatrademachine)
<br>
Added [**open_variant** setting](https://itemsadderadditions.com/en/docs/behaviours/storage#open-variant) to storage behaviour
<br>
## Other
Improved compatibility with ItemsAdder 4.0.15 & 4.0.17
<br>
Improved server version checking
<br>
Optimized A LOT recipes
<br>
Optimized A LOT of the plugin internally
<br>
Made connectable furniture shapes optional
<br>
Added support for 26.1.2
<br>
Added [
bed behaviour](https://itemsadderadditions.com/en/docs/behaviours/bed)<br>
Added [
in_sight parameter](https://itemsadderadditions.com/en/docs/actions/parameters#target) for actions<br>
Added support for
events_needed_player_stats ItemsAdder's setting## Fixes
Fixed close sound with disposal storage type
<br>
Fixed actions being executed twice
<br>
Fixed update checker with beta versions
<br>
## Other
Dropped 26.1.1 support (use 26.1.2 instead)
<br>
- Here's an example pack for the bed feature: https://github.com/bruhhhwarrior/iaadditions/releases/latest**
<br>
Added support for event_settings.cooldown
<br>
Added support for searching the item ID in the creative menu
<br>
Fixed items using templates in creative menu
<br>
Fixed vanilla item support in behaviours & actions
<br>
Fixed stackable behaviour needing namespace
<br>
Fixed ItemsAdder blocking stonecutter crafts
<br>
Fixed storage behaviour on furnitures
Creative menu integration now supports **1.21.5-26.1.1** (not only 1.21.11 anymore)
Campfire & Stonecutter recipes now supports **1.20.6-26.1.1** (not only 1.21.11 anymore)
Added [campfire & stonecutter recipes](https://itemsadderadditions.com/en/docs/features/campfire-stonecutter-recipes)
<br>
Added CoreProtect compatibility
<br>
Fixed storage behaviour
Added [
storage behaviour](https://itemsadderadditions.com/en/docs/behaviours/storage)<br>
Added [
ignite action](https://itemsadderadditions.com/en/docs/actions/ignite)<br>
Added [
mythic_mobs_skill action](https://itemsadderadditions.com/en/docs/actions/mythic-mobs-skill)<br>
Made a [**new wiki**](https://itemsadderadditions.com/en/docs)
Added
shoot_fireball actionAdded title parameter to
open_inventory actionAdded an update checker