Jurassic Reborn (JR) is a mod based on prehistoric creatures from different games, movies, and fandoms relating to the Jurassic Park / World Universe. JR has added 112 different creatures such as dinosaurs, marine reptiles, prehistoric fish, animals, and hybrids to Minecraft, all having unique A.I, animations, textures, and models! Each update developed is extensively bug tested in order to ensure that we send out a finished product that is up to the highest quality standards, with as few bugs and inconveniences for users as possible. In the event of a bug, however, new versions of the mod will be promptly released with appropriate bug fixes. There's much to see here. So, take your time, look around, and learn all there is to know about us. Hope you enjoy our ultimate Jurassic World Minecraft experience!
All Versions
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1.3.42.3
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1.3.42.2
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R
1.3.42.2
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1.3.42.2
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1.3.42
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1.3.42
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1.3.42
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1.3.42
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1.3.42
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R
1.3.41
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- Fixed DNA assembler rotation bug
- Fixed Aquatic feeder bug
- Fixed DNA assembler rotation bug
- Fixed Aquatic feeder bug
- Fixed Mineable blocks not mining
- Fixed Hologram block crash
- Fixed Steel nugget missing recipe bug
- Fixed dinosaurs avoiding the base of fences
Fixed Skeleton Assembly disconnect
Fixed recipe error for steel
### **Added**
- Added Iguanodon
- Added Hadrosaurus
- Added Ouranosaurus
- Added Pleuroceras
- Added new Dimetrodon texture variants
- Added new Dilophosaurus texture variants
- Added new Corythosaurus texture variants
- Added new Edmontosaurus texture variants
- Added new Lambeosaurus texture variants
- Added new Stegosaurus texture variants
- Added new creature sounds for Hadrosaurus, Iguanodon & Ouranosaurus
- Added new Dinosaur Intelligence system
- Added Basic, Curious, Clever, High & Genius intelligence levels
- Added new Dinosaur Containment Requirement system
- Added Low, Medium, High & Aquatic containment levels
- Added intelligent dinosaur escape behavior
- Added enclosure integrity scanning
- Added dinosaur weak-point detection for fences and enclosures
- Added intelligent dinosaurs remembering successful escape locations
- Added pack dinosaurs sharing escape opportunities
- Added new leaping escape behavior for capable creatures
- Added new Pack Hierarchy AI
- Added improved carcass feeding behavior
- Added new Dinosaur Inventory system
- Added Tracking Implants
- Added DinoPedia application to the PaleoPad
- Added DinoPedia dinosaur health, hunger, thirst, age, sex, variant, location & status tracking
- Added DinoPedia death-cause tracking
- Added DinoPedia enclosure integrity & containment information
- Added persistent tracking for unloaded dinosaurs
- Added new Fossil Cleaner
- Added new DNA Digitizer
- Added new DNA Assembler
- Added new DNA Processor
- Added new DNA Storage machine
- Added new Egg Processor
- Added DNA Vials
- Added Empty DNA Vials
- Added DNA Vial viability system
- Added DNA corruption when vials are left outside protected storage too long
- Added DNA Storage capable of protecting and storing up to 20 DNA Vials
- Added persistent DNA profiles to the DNA Processor
- Added Dinosaur, Mammal, Aquatic & Plant DNA filtering
- Added selectable dinosaur DNA texture variants
- Added Normal Enzyme processing
- Added Advanced Enzyme processing
- Added new plant creation process through the Egg Processor
- Added Acetic Acid support to the Fossil Cleaner
- Added Machine Kits for retired machines
- Added automatic legacy machine conversion/refund system
- Added Carnivore Food Crate
- Added Herbivore Food Crate
- Added Insectivore Food Crate
- Added Omnivore Food Crate
- Added Sauropod Food Crate
- Added Aquatic Food Crate
- Added Bug Farm
- Added bulk food supply system
- Added Low Security Mk II Fence
- Added Medium Security Mk II Fence
- Added High Security Mk II Fence
- Added Mk II Fence Bases, Poles, Wires & Foundations
- Added automatic electric fence wiring
- Added Diagonal Fence system
- Added Sloped Fence system
- Added new Configuration Tool
- Added configurable fence lights
- Added configurable fence danger signs
- Added Park Gate 1
- Added Park Gate 2
- Added JP Car Gate
- Added JW Blue Car Gate
- Added JW Red Car Gate
- Added Arrival Helicopter
- Added River Cruise Boat
- Added new Geo vehicle rendering system
- Added vehicle gate detection for tour vehicles
- Added Security Cameras
- Added Black Security Camera
- Added White Security Camera
- Added Security Camera PaleoPad application
- Added camera naming, pan & tilt controls
- Added remote Security Camera viewing
- Added new dynamic Skull Display system
- Added customizable Skull Display stand color, brightness & contrast
- Added Skull Display stand toggle
- Added new Steel material progression
- Added Steel Mix
- Added Steel Ingots
- Added Steel Nuggets
- Added Block of Steel
- Added Steel Bars
- Added Corrugated Steel blocks
- Added Corrugated Steel stairs
- Added Corrugated Steel slabs
- Added Corrugated Steel walls
- Added Corrugated Steel fences
- Added Corrugated Steel fence gates
- Added Corrugated Steel buttons
- Added Corrugated Steel pressure plates
- Added configurable fossil generation
- Added individual fossil spawn multipliers
- Added Fossil retro-generation for already generated chunks
- Added optional fossil reroll/removal during retro-generation
- Added support for much larger structures
- Added chunk-safe oversized structure generation
- Added extended Jigsaw structure distance support up to 512 blocks
- Added new DNA machine sounds
- Added new machine particles
- Added new helicopter running sounds
### **Remodels**
- Remodeled Jeep Wrangler & its color variants
- Remodeled Ford Explorer
- Remodeled Snow Ford Explorer
- Remodeled Monorail
- Updated Alvarezsaurus model, poses & animations
- Updated Crassigyrinus model, poses & animations
- Updated Segisaurus model, skeleton, poses & animations
- Updated Dimetrodon model
- Updated Corythosaurus walking & running animations
- Updated Lambeosaurus walking & running animations
- Updated Cearadactylus animations
- Updated Dimorphodon animations
- Updated Ludodactylus animations
- Updated Moganopterus animations
- Updated Pteranodon animations
- Updated Quetzalcoatlus animations
- Updated Tropeognathus animations
- Updated Zhenyuanopterus animations
- Updated multiple creature skeleton models & textures
### **Improved**
- Improved Dinosaur feeding AI
- Improved Dinosaur drinking AI
- Improved Dinosaur grazing AI
- Improved Dinosaur melee targeting
- Improved Dinosaur pathfinding
- Improved Dinosaur sleep threat detection
- Improved Dinosaur feeder pathfinding
- Improved Dinosaur carcass targeting
- Improved Dinosaur social behavior
- Improved Dinosaur escape intelligence
- Improved Dinosaur enclosure detection
- Improved flying and aquatic feeder handling
- Improved feeder serving reservations so multiple dinosaurs can use feeders correctly
- Improved feeder opening behavior
- Improved feeder eating behavior
- Improved feeder closing behavior
- Improved food overlay rendering on feeders
- Improved PaleoPad feeder supply tracking
- Improved fossil processing progression
- Improved legacy DNA conversion
- Improved Fossil Grinder and renamed it Fossil Crusher
- Improved Fossil Crusher GUI
- Improved Fossil Crusher rendering
- Improved Fossil Crusher JEI integration
- Improved DNA machine GUIs
- Improved DNA machine rendering
- Improved DNA machine recipes
- Improved DNA machine JEI integration
- Improved Electric Fence connectivity
- Improved Electric Fence rendering
- Improved Medium Security Fence configuration
- Improved High Security Fence configuration
- Improved fence slope connectivity
- Improved fence diagonal connectivity
- Improved fence foundation support on slopes
- Improved Tour Rail vehicle pathfinding
- Improved Ford Explorer rail movement
- Improved Snow Ford Explorer rail movement
- Improved Monorail rail movement
- Improved vehicle turning on rails
- Improved vehicle slope movement
- Improved rail position snapping
- Improved vehicle acceleration on tour rails
- Improved vehicle braking on tour rails
- Improved intentional vehicle reversing
- Improved Monorail off-rail behavior with a short grace period
- Improved Helicopter takeoff
- Improved Helicopter hovering
- Improved Helicopter descent
- Improved Helicopter pitch animations
- Improved Helicopter roll animations
- Improved Helicopter passenger positioning
- Improved River Cruise steering
- Improved River Cruise floating
- Improved River Cruise bobbing
- Improved River Cruise paddle effects
- Improved tyre track ground detection
- Improved tyre tracks to only appear on appropriate surfaces
- Improved Skull Display rendering by dynamically using creature skeleton models & textures
- Improved Hologram saving
- Improved Hologram synchronization
- Improved Hologram dinosaur persistence
- Improved Hologram pose persistence
- Improved Hologram animation persistence
- Improved Hologram rotation persistence
- Improved multiple machine GUIs
- Improved multiple machine textures
- Improved JEI support across the revival system
- Improved advancements
- Improved tags
- Improved loot tables
- Improved recipes
- Improved Isla Sorna Lab generation
- Improved JP San Diego structure generation
### **Fixed**
- Fixed creatures taking fall damage
- Fixed dinosaurs opening feeders while standing too far away to actually eat
- Fixed feeder nutrition being applied before the eating animation is completed
- Fixed feeding sessions becoming stuck when a dinosaur can no longer reach the feeder
- Fixed tour vehicles randomly reversing direction while following rails
- Fixed nearby or previous rails stealing vehicles at turns
- Fixed unstable tour vehicle movement on slopes
- Fixed rail vehicles randomly changing travel direction without player input
- Fixed tour vehicles driving through active closed Park Gates
- Fixed Monorail immediately becoming unusable when temporarily disconnected from tour rails
- Fixed player-occupied helicopters taking fall damage during landing
- Fixed Helicopters creating tyre tracks
- Fixed River Cruise creating tyre tracks
- Fixed tyre tracks stretching across different block heights
- Fixed tyre tracks appearing on rails, glass & other invalid surfaces
- Fixed Hologram selections failing to persist correctly after reload
- Fixed invalid saved Hologram dinosaurs causing incorrect loading
- Fixed duplicate DinoPedia tracked dinosaur entries
- Fixed legacy DNA data compatibility with the new revival system
- Fixed retired machines remaining usable through their old processing interfaces
- Fixed Skull Displays requiring hundreds of species-specific pre-rendered textures
- Fixed large structures being clipped by standard Jigsaw placement limits
### **Removed / Replaced**
- Removed active functionality from the old DNA Extractor
- Removed active functionality from the old DNA Sequencer
- Removed active functionality from the old DNA Synthesizer
- Removed active functionality from the old DNA Combinator / Hybridizer
- Removed active functionality from the old Embryonic Machine
- Removed active functionality from other retired revival machines
- Removed old active DNA Test Tube workflow in favor of DNA Vials
- Removed obsolete pre-rendered Skull Display textures
- Removed obsolete Jeep Tabula models replaced by the remodeled vehicle system
- Removed obsolete Ford Explorer Tabula models replaced by the remodeled vehicle system
- Removed outdated Segisaurus texture/model assets
- Removed old Bug Crate recipe in favor of the new Bug Farm & Food Crate system
- Removed outdated Isla Sorna Lab structure components
- Removed external
javax.vecmathdependency from Dinosaur model transformation code
- Fixed Ram/Memory rapid increase
- Fixed Iguanodon female texture
- Fixed DNA Digitizer render glitch
- Fixed DNA Processor selection glitch
- Fixed DNA Processor Legacy DNA glitch
- Fixed Skull Crash
- Fixed PaleoPad app glitch
### **Added**
- Added Iguanodon
- Added Hadrosaurus
- Added Ouranosaurus
- Added Pleuroceras
- Added new Dimetrodon texture variants
- Added new Dilophosaurus texture variants
- Added new Corythosaurus texture variants
- Added new Edmontosaurus texture variants
- Added new Lambeosaurus texture variants
- Added new Stegosaurus texture variants
- Added new creature sounds for Hadrosaurus, Iguanodon & Ouranosaurus
- Added new Dinosaur Intelligence system
- Added Basic, Curious, Clever, High & Genius intelligence levels
- Added new Dinosaur Containment Requirement system
- Added Low, Medium, High & Aquatic containment levels
- Added intelligent dinosaur escape behavior
- Added enclosure integrity scanning
- Added dinosaur weak-point detection for fences and enclosures
- Added intelligent dinosaurs remembering successful escape locations
- Added pack dinosaurs sharing escape opportunities
- Added new leaping escape behavior for capable creatures
- Added new Pack Hierarchy AI
- Added improved carcass feeding behavior
- Added new Dinosaur Inventory system
- Added Tracking Implants
- Added DinoPedia application to the PaleoPad
- Added DinoPedia dinosaur health, hunger, thirst, age, sex, variant, location & status tracking
- Added DinoPedia death-cause tracking
- Added DinoPedia enclosure integrity & containment information
- Added persistent tracking for unloaded dinosaurs
- Added new Fossil Cleaner
- Added new DNA Digitizer
- Added new DNA Assembler
- Added new DNA Processor
- Added new DNA Storage machine
- Added new Egg Processor
- Added DNA Vials
- Added Empty DNA Vials
- Added DNA Vial viability system
- Added DNA corruption when vials are left outside protected storage too long
- Added DNA Storage capable of protecting and storing up to 20 DNA Vials
- Added persistent DNA profiles to the DNA Processor
- Added Dinosaur, Mammal, Aquatic & Plant DNA filtering
- Added selectable dinosaur DNA texture variants
- Added Normal Enzyme processing
- Added Advanced Enzyme processing
- Added new plant creation process through the Egg Processor
- Added Acetic Acid support to the Fossil Cleaner
- Added Machine Kits for retired machines
- Added automatic legacy machine conversion/refund system
- Added Carnivore Food Crate
- Added Herbivore Food Crate
- Added Insectivore Food Crate
- Added Omnivore Food Crate
- Added Sauropod Food Crate
- Added Aquatic Food Crate
- Added Bug Farm
- Added bulk food supply system
- Added Low Security Mk II Fence
- Added Medium Security Mk II Fence
- Added High Security Mk II Fence
- Added Mk II Fence Bases, Poles, Wires & Foundations
- Added automatic electric fence wiring
- Added Diagonal Fence system
- Added Sloped Fence system
- Added new Configuration Tool
- Added configurable fence lights
- Added configurable fence danger signs
- Added Park Gate 1
- Added Park Gate 2
- Added JP Car Gate
- Added JW Blue Car Gate
- Added JW Red Car Gate
- Added Arrival Helicopter
- Added River Cruise Boat
- Added new Geo vehicle rendering system
- Added vehicle gate detection for tour vehicles
- Added Security Cameras
- Added Black Security Camera
- Added White Security Camera
- Added Security Camera PaleoPad application
- Added camera naming, pan & tilt controls
- Added remote Security Camera viewing
- Added new dynamic Skull Display system
- Added customizable Skull Display stand color, brightness & contrast
- Added Skull Display stand toggle
- Added new Steel material progression
- Added Steel Mix
- Added Steel Ingots
- Added Steel Nuggets
- Added Block of Steel
- Added Steel Bars
- Added Corrugated Steel blocks
- Added Corrugated Steel stairs
- Added Corrugated Steel slabs
- Added Corrugated Steel walls
- Added Corrugated Steel fences
- Added Corrugated Steel fence gates
- Added Corrugated Steel buttons
- Added Corrugated Steel pressure plates
- Added configurable fossil generation
- Added individual fossil spawn multipliers
- Added Fossil retro-generation for already generated chunks
- Added optional fossil reroll/removal during retro-generation
- Added support for much larger structures
- Added chunk-safe oversized structure generation
- Added extended Jigsaw structure distance support up to 512 blocks
- Added new DNA machine sounds
- Added new machine particles
- Added new helicopter running sounds
### **Remodels**
- Remodeled Jeep Wrangler & its color variants
- Remodeled Ford Explorer
- Remodeled Snow Ford Explorer
- Remodeled Monorail
- Updated Alvarezsaurus model, poses & animations
- Updated Crassigyrinus model, poses & animations
- Updated Segisaurus model, skeleton, poses & animations
- Updated Dimetrodon model
- Updated Corythosaurus walking & running animations
- Updated Lambeosaurus walking & running animations
- Updated Cearadactylus animations
- Updated Dimorphodon animations
- Updated Ludodactylus animations
- Updated Moganopterus animations
- Updated Pteranodon animations
- Updated Quetzalcoatlus animations
- Updated Tropeognathus animations
- Updated Zhenyuanopterus animations
- Updated multiple creature skeleton models & textures
### **Improved**
- Improved Dinosaur feeding AI
- Improved Dinosaur drinking AI
- Improved Dinosaur grazing AI
- Improved Dinosaur melee targeting
- Improved Dinosaur pathfinding
- Improved Dinosaur sleep threat detection
- Improved Dinosaur feeder pathfinding
- Improved Dinosaur carcass targeting
- Improved Dinosaur social behavior
- Improved Dinosaur escape intelligence
- Improved Dinosaur enclosure detection
- Improved flying and aquatic feeder handling
- Improved feeder serving reservations so multiple dinosaurs can use feeders correctly
- Improved feeder opening behavior
- Improved feeder eating behavior
- Improved feeder closing behavior
- Improved food overlay rendering on feeders
- Improved PaleoPad feeder supply tracking
- Improved fossil processing progression
- Improved legacy DNA conversion
- Improved Fossil Grinder and renamed it Fossil Crusher
- Improved Fossil Crusher GUI
- Improved Fossil Crusher rendering
- Improved Fossil Crusher JEI integration
- Improved DNA machine GUIs
- Improved DNA machine rendering
- Improved DNA machine recipes
- Improved DNA machine JEI integration
- Improved Electric Fence connectivity
- Improved Electric Fence rendering
- Improved Medium Security Fence configuration
- Improved High Security Fence configuration
- Improved fence slope connectivity
- Improved fence diagonal connectivity
- Improved fence foundation support on slopes
- Improved Tour Rail vehicle pathfinding
- Improved Ford Explorer rail movement
- Improved Snow Ford Explorer rail movement
- Improved Monorail rail movement
- Improved vehicle turning on rails
- Improved vehicle slope movement
- Improved rail position snapping
- Improved vehicle acceleration on tour rails
- Improved vehicle braking on tour rails
- Improved intentional vehicle reversing
- Improved Monorail off-rail behavior with a short grace period
- Improved Helicopter takeoff
- Improved Helicopter hovering
- Improved Helicopter descent
- Improved Helicopter pitch animations
- Improved Helicopter roll animations
- Improved Helicopter passenger positioning
- Improved River Cruise steering
- Improved River Cruise floating
- Improved River Cruise bobbing
- Improved River Cruise paddle effects
- Improved tyre track ground detection
- Improved tyre tracks to only appear on appropriate surfaces
- Improved Skull Display rendering by dynamically using creature skeleton models & textures
- Improved Hologram saving
- Improved Hologram synchronization
- Improved Hologram dinosaur persistence
- Improved Hologram pose persistence
- Improved Hologram animation persistence
- Improved Hologram rotation persistence
- Improved multiple machine GUIs
- Improved multiple machine textures
- Improved JEI support across the revival system
- Improved advancements
- Improved tags
- Improved loot tables
- Improved recipes
- Improved Isla Sorna Lab generation
- Improved JP San Diego structure generation
### **Fixed**
- Fixed creatures taking fall damage
- Fixed dinosaurs opening feeders while standing too far away to actually eat
- Fixed feeder nutrition being applied before the eating animation is completed
- Fixed feeding sessions becoming stuck when a dinosaur can no longer reach the feeder
- Fixed tour vehicles randomly reversing direction while following rails
- Fixed nearby or previous rails stealing vehicles at turns
- Fixed unstable tour vehicle movement on slopes
- Fixed rail vehicles randomly changing travel direction without player input
- Fixed tour vehicles driving through active closed Park Gates
- Fixed Monorail immediately becoming unusable when temporarily disconnected from tour rails
- Fixed player-occupied helicopters taking fall damage during landing
- Fixed Helicopters creating tyre tracks
- Fixed River Cruise creating tyre tracks
- Fixed tyre tracks stretching across different block heights
- Fixed tyre tracks appearing on rails, glass & other invalid surfaces
- Fixed Hologram selections failing to persist correctly after reload
- Fixed invalid saved Hologram dinosaurs causing incorrect loading
- Fixed duplicate DinoPedia tracked dinosaur entries
- Fixed legacy DNA data compatibility with the new revival system
- Fixed retired machines remaining usable through their old processing interfaces
- Fixed Skull Displays requiring hundreds of species-specific pre-rendered textures
- Fixed large structures being clipped by standard Jigsaw placement limits
### **Removed / Replaced**
- Removed active functionality from the old DNA Extractor
- Removed active functionality from the old DNA Sequencer
- Removed active functionality from the old DNA Synthesizer
- Removed active functionality from the old DNA Combinator / Hybridizer
- Removed active functionality from the old Embryonic Machine
- Removed active functionality from other retired revival machines
- Removed old active DNA Test Tube workflow in favor of DNA Vials
- Removed obsolete pre-rendered Skull Display textures
- Removed obsolete Jeep Tabula models replaced by the remodeled vehicle system
- Removed obsolete Ford Explorer Tabula models replaced by the remodeled vehicle system
- Removed outdated Segisaurus texture/model assets
- Removed old Bug Crate recipe in favor of the new Bug Farm & Food Crate system
- Removed outdated Isla Sorna Lab structure components
- Removed external
javax.vecmathdependency from Dinosaur model transformation code
### **Version**
- Updated Jurassic Reborn from **1.3.44 → 1.4.0**
Fixed fossilized eggs, giving mammal soft tissue
Fixed Monorail rendering while driving
Fixed Vehicles not playing music when stationary
Fixed Deinosuchus movement glitch
Fixed Warden being able to be caged
Fixed Helicopter flight inversion
Reduced Security Fence base lag & frame drop
Reduced Raphus Rex Size
Fixed Dinosaur Egg rendering upside down
Fixed fossilized eggs, giving mammal soft tissue
Fixed Monorail rendering while driving
Fixed Vehicles not playing music when stationary
Fixed Deinosuchus movement glitch
Fixed Warden being able to be caged
Fixed Helicopter flight inversion
Reduced Security Fence base lag & frame drop
Reduced Raphus Rex Size
Fixed Dinosaur Egg rendering upside down
Fixed fossilized eggs, giving mammal soft tissue
Fixed Monorail rendering while driving
Fixed Vehicles not playing music when stationary
Fixed Deinosuchus movement glitch
Fixed Warden being able to be caged
Fixed Helicopter flight inversion
Reduced Security Fence base lag & frame drop
Reduced Raphus Rex Size
Fixed Dinosaur Egg rendering upside down
Fixed fossilized eggs, giving mammal soft tissue
Fixed Monorail rendering while driving
Fixed the Clear Glass crash
Fixed the Structure crash
Fixed dinosaur meat not giving proper DNA
Fixed Bullet & Venom crash
Fixed Vehicles not playing music when stationary
Fixed occasional vehicle crash
Fixed Deinosuchus movement glitch
Fixed Warden being able to be caged
Fixed Helicopter flight inversion
Reduced Security Fence base lag & frame drop
Reduced Raphus Rex Size
Fixed Network issues with Blueprint and car stations -> server-side
Fixed Dinosaur Egg rendering upside down
Improved Helicopter Animations & Readded lights
Improved Vehicle texture breaking system
Fixed Flying feeder issues and suffocation issues
Added new selection menu for Blueprints!
Added new selection menu for Paddock Signs!
Added Blueprint preview for placement
Rehualed Helicopter Zoomout
Fixed the feeder pathfinding not working
Fixed Aquatic, sometimes suffocating from tiny hitboxes.
Fixed Fossil Culling
Fixed Fossilized eggs giving mammal soft tissue
Fixed Fossilized eggs not in the creative menu
Fixed Majungasaurus Skull
Fixed names appearing like playerIDs
Fixed Journal text glitch
Fixed the record item falling when switching stations
Fixed Vehicles not playing music stations
Fixed texture glitch with fence base
Redid Paddock Sign selection UI
Reduced Indominus speed
Removed Waterloggable Clear Glass.
Fixed the occasional “busy” bug where creatures would stop moving randomly
Fixed Diplocaulus Hitbox Size
Fixed Stegosaurus Aggression
Fixed Microraptor placement on the shoulder
Fixed Hologram rendering clouds and water infront of it.
Removed Dimetrodon face movement (glitchy)
Improved Shark AI
Fixed the fossilized nests, amber ores, ice shard ores & plant fossils not working properly with silk touch and fortune.
Fixed occasional empty % or Dna Quality issue
Fixed Dart Gun not switching darts glitch
Fixed the breaking of the top or bottom of the cultivator dupe glitch.
Improved Helicopter Animations & Readded lights
Improved Vehicle texture breaking system
Fixed Flying feeder issues and suffocation issues
Added new selection menu for Blueprints!
Added new selection menu for Paddock Signs!
Added Blueprint preview for placement
Rehualed Helicopter Zoomout
Fixed the feeder pathfinding not working
Fixed Aquatic, sometimes suffocating from tiny hitboxes.
Fixed Fossil Culling
Fixed Fossilized eggs giving mammal soft tissue
Fixed Fossilized eggs not in the creative menu
Fixed Majungasaurus Skull
Fixed names appearing like playerIDs
Fixed Journal text glitch
Fixed the record item falling when switching stations
Fixed Vehicles not playing music stations
Fixed texture glitch with fence base
Redid Paddock Sign selection UI
Reduced Indominus speed
Removed Waterloggable Clear Glass.
Fixed the occasional “busy” bug where creatures would stop moving randomly
Fixed Diplocaulus Hitbox Size
Fixed Stegosaurus Aggression
Fixed Microraptor placement on the shoulder
Fixed Hologram rendering clouds and water infront of it.
Removed Dimetrodon face movement (glitchy)
Improved Shark AI
Fixed the fossilized nests, amber ores, ice shard ores & plant fossils not working properly with silk touch and fortune.
Fixed occasional empty % or Dna Quality issue
Fixed the breaking of the top or bottom of the cultivator dupe glitch.
Improved Helicopter Animations & Re-added lights
Improved Vehicle texture breaking system
Fixed Flying feeder issues and suffocation issues
Added new selection menu for Blueprints!
Added new selection menu for Paddock Signs!
Added Blueprint preview for placement
Rehualed Helicopter Zoomout
Fixed the feeder pathfinding not working
Fixed Aquatic, sometimes suffocating from tiny hitboxes.
Fixed Fossil Culling
Fixed Fossilized eggs giving mammal soft tissue
Fixed Fossilized eggs not in the creative menu
Fixed Majungasaurus Skull
Fixed names appearing like playerIDs
Fixed Journal text glitch
Fixed the record item falling when switching stations
Fixed Vehicles not playing music stations
Reduced Indominus speed
Fixed texture glitch with fence base
Redid Paddock Sign selection UI
Removed Waterloggable Clear Glass.
Fixed the occasional “busy” bug where creatures would stop moving randomly
Fixed Diplocaulus Hitbox Size
Fixed Stegosaurus Aggression
Fixed Microraptor placement on the shoulder
Fixed Hologram rendering clouds and water in front of it.
Removed Dimetrodon face movement (glitchy)
Improved Shark AI
Fixed the fossilized nests, amber ores, ice shard ores & plant fossils not working properly with silk touch and fortune.
Fixed Kairuku skeletons not being craftable
Fixed Raptor Squad bones not registering
Fixed Sign crash
Fixed Smilodon animations (Breathing/Added Head Movement)
Fixed Troodon’s tail animations
Fixed Cultivator not dropping
Fixed Feeder taking too long to mine
Fixed Skulls not dropping
Fixed Neck positioning on sleep/death
Fixed display blocks all having the same name for client-side mods that display tooltips
Fixed Magenta Cultivator mistakenly being named White Cultivator
Fixed Jeep Wrangler Color Types not having an entity name
Fixed saplings failing to grow occasionally.
Fixed skins changing on world reload
Fixed Gypsum dropping stone instead of powder
Fixed occasional empty % or Dna Quality issue
Fixed breaking top or bottom of cultivator dupe glitch.
Improved Helicopter Animations & Re-added lights
Improved Vehicle texture breaking system
Fixed Flying feeder issues and suffocation issues
Added new selection menu for Blueprints!
Added new selection menu for Paddock Signs!
Added Blueprint preview for placement
Rehualed Helicopter Zoomout
Fixed the feeder pathfinding not working
Fixed Aquatic, sometimes suffocating from tiny hitboxes.
Fixed Fossil Culling
Fixed Fossilized eggs giving mammal soft tissue
Fixed Fossilized eggs not in the creative menu
Fixed Majungasaurus Skull
Fixed names appearing like playerIDs
Fixed Journal text glitch
Fixed the record item falling when switching stations
Fixed Vehicles not playing music stations
Reduced Indominus speed
Fixed texture glitch with fence base
Redid Paddock Sign selection UI
Removed Waterloggable Clear Glass.
Fixed the occasional “busy” bug where creatures would stop moving randomly
Fixed Diplocaulus Hitbox Size
Fixed Stegosaurus Aggression
Fixed Microraptor placement on the shoulder
Fixed Hologram rendering clouds and water in front of it.
Removed Dimetrodon face movement (glitchy)
Improved Shark AI
Fixed the fossilized nests, amber ores, ice shard ores & plant fossils not working properly with silk touch and fortune.
Fixed Kairuku skeletons not being craftable
Fixed Raptor Squad bones not registering
Fixed Sign crash
Fixed Smilodon animations (Breathing/Added Head Movement)
Fixed Troodon’s tail animations
Fixed Cultivator not dropping
Fixed Feeder taking too long to mine
Fixed Skulls not dropping
Fixed Neck positioning on sleep/death
Fixed display blocks all having the same name for client-side mods that display tooltips
Fixed Magenta Cultivator mistakenly being named White Cultivator
Fixed Jeep Wrangler Color Types not having an entity name
Fixed saplings failing to grow occasionally.
Fixed skins changing on world reload
Fixed Gypsum dropping stone instead of powder
Fixed occasional empty % or Dna Quality issue
Fixed breaking top or bottom of cultivator dupe glitch.
Fixed Server Side Crash
- Fixed server-side crash
- Fixed Gypsum stone dropping one powder
- Fixed Gypsum stone not functioning properly with Fortune or Silk Touch
- Fixed the cleaning station recipe
- Fixed certain fossils not being able to be plastered
- Fixed Helicopter movement issues
- Added Magnolia Leaves as Paleo Bale recipe option
- Fixed fossilized eggs and decoration fossils not present in the creative menu
- Fixed West indian lilac breaking when harvesting berries
Fixed Giganotosaurus tail posture
Fixed Majungasaurus skull position (vertical)
==== New Creatures ====
- Added Kairuku
- Added Calymene - (Texture variants)
- Added Megalodon
- Added Livyatan
- Added Patagotitan - (Texture Variants)
- Added Maiasaura - (Texture Variants)
- Added Deinosuchus
- Added Nigersaurus - (Texture Variants)
- Added Endoceras
- Added Orthoceras
- Added Cameroceras
==== Remodels ====
- Remodelled Giganotosaurus - (Texture Variants)
- Remodelled Therizinosaurus
- Remodelled Edmontosaurus
- Remodelled Corythosaurus - (Texture Variants)
- Remodelled Lambeosaurus
- Remodelled Dunkleosteus
- Remodelled Dilophosaurus
- Remodelled Stegosaurus
- Remodelled Troodon
- Remodelled Majungasaurus
==== New Features ====
Skeleton Poses:
Some skeletons will now contain multiple poses via right click in air.
Coded Animations:
All 108 now have dynamic tail and breathing movement.
Spinosaurus, Suchomimus, Spinoraptor, and Baryonyx can now swim!
- Fixed Small cycad texture not loading on storage disc
- Fixed Kairuku skeletons not being craftable
- Fixed Raptor Squad bones not registering
- Fixed Sign crash
- Fixed Smilodon animations (Breathing/Added Head Movement)
- Fixed Troodon’s tail animations
- Fixed Cultivator not dropping
- Fixed Feeder taking too long to mine
- Fixed Skulls not dropping
- Fixed Neck positioning on sleep/death
- Fixed display blocks all having the same name for client-side mods that display tooltips
- Fixed Magenta Cultivator mistakenly being named White Cultivator
- Fixed Jeep Wrangler Color Types not having an entity name
- Fixed all field guides to now be able to be bookshelved.
- Fixed saplings failing to grow occasionally.
- Fixed skins changing on world reload
Fixed Gypsum stone not spawning
Added Plaster trade in paleontologist for worlds loaded before fix
Fixed Incubator creating only female dinosaurs
- Fixed Gypsum Stone Pathway recipe
- Fixed Gypsum dropping stone instead of powder
- Fixed the amphibian's AI not properly ported over!
- Fixed Gypsum Stone Pathway recipe
- Fixed Gypsum dropping stone instead of powder
- Fixed the amphibian's AI not properly ported over!
- Fixed Gypsum Stone Pathway recipe
- Fixed Gypsum dropping stone instead of powder
- Fixed the amphibian's AI not properly ported over!
- Fixed Gypsum Stone Pathway recipe
- Fixed Gypsum dropping stone instead of powder
- Added overlays to storage discs
- Added potted versions of saplings
- Plankton and Krill can now be placed on the top of the water, and they can be placed inside of the feeder
- Embryonic Calcification duplication glitch fixed
- Embryonic Machine disappearing glitch fixed
- Gyrosphere seats are now a separate recipe from the car seats
- The Jurassic Reborn Sign is no longer displaying the old Jurassic World Reborn texture
- Fixed helicopter still disappears on placement
- Fixed Protoceratops and Raphus Rex skull placements
- Fixed Large hitboxes suffocating in walls
- Fixed Liquid Agar Recipe
- Fixed Ford Explorer Recipe
- Fixed Snow Ford Explorer Recipe
- Fixed None choice for paddock sign
- Fixed oviraptor sleep pose
- Fixed Amphibians pathfinding getting them stuck on top of water
- Fixed note for the attraction signs saying åNote instead of just note
- Fixed Water contents reset in the cultivator and cleaning station on chunk reload/world reload
- Replace Achillobator scientific name: Achillobator giganticus
- Removed NONE from paddock sign
- Fixed Clear glass render with water
- Fixed Indominus Rex speed
- Fixed Edmontosaurus sleeping pose
- Fixed Alligator Gar Paddock Sign Crash
- Fixed Mamenchisaurus sleeping pose
- Fixed Dinosaurs starving from feeders
- Fixed Water-Land Navigation for certain creatures
- Fixed: When you command a dinosaur to sit, they either remain sitting and on reload loose animation hold
- Fixed Kairuku and Deinosuchus fossils not spawning
- Fixed Double plants not spreading the upper portion of the plant
- Added overlays to storage discs
- Added potted versions of saplings
- Plankton and Krill can now be placed on the top of the water, and they can be placed inside of the feeder
- Embryonic Calcification duplication glitch fixed
- Embryonic Machine disappearing glitch fixed
- Gyrosphere seats are now a separate recipe from the car seats
- The Jurassic Reborn Sign is no longer displaying the old Jurassic World Reborn texture
- Fixed helicopter still disappears on placement
- Fixed Protoceratops and Raphus Rex skull placements
- Fixed Large hitboxes suffocating in walls
- Fixed Liquid Agar Recipe
- Fixed Ford Explorer Recipe
- Fixed Snow Ford Explorer Recipe
- Fixed None choice for paddock sign
- Fixed oviraptor sleep pose
- Fixed Amphibians pathfinding getting them stuck on top of water
- Fixed note for the attraction signs saying åNote instead of just note
- Fixed Water contents reset in the cultivator and cleaning station on chunk reload/world reload
- Replace Achillobator scientific name: Achillobator giganticus
- Removed NONE from paddock sign
- Fixed Clear glass render with water
- Fixed Indominus Rex speed
- Fixed Edmontosaurus sleeping pose
- Fixed Alligator Gar Paddock Sign Crash
- Fixed Mamenchisaurus sleeping pose
- Fixed Dinosaurs starving from feeders
- Fixed Water-Land Navigation for certain creatures
- Fixed: When you command a dinosaur to sit, they either remain sitting and on reload loose animation hold
- Fixed Kairuku and Deinosuchus fossils not spawning
- Fixed Double plants not spreading the upper portion of the plant
- Added overlays to storage discs
- Added potted versions of saplings
- Plankton and Krill can now be placed on the top of the water, and they can be placed inside of the feeder
- Embryonic Calcification duplication glitch fixed
- Embryonic Machine disappearing glitch fixed
- Gyrosphere seats are now a separate recipe from the car seats
- The Jurassic Reborn Sign is no longer displaying the old Jurassic World Reborn texture
- Fixed helicopter still disappears on placement
- Fixed Protoceratops and Raphus Rex skull placements
- Fixed Large hitboxes suffocating in walls
- Fixed Liquid Agar Recipe
- Fixed Ford Explorer Recipe
- Fixed Snow Ford Explorer Recipe
- Fixed None choice for paddock sign
- Fixed oviraptor sleep pose
- Fixed Amphibians pathfinding getting them stuck on top of water
- Fixed note for the attraction signs saying åNote instead of just note
- Fixed Water contents reset in the cultivator and cleaning station on chunk reload/world reload
- Replace Achillobator scientific name: Achillobator giganticus
- Removed NONE from paddock sign
- Fixed Clear glass render with water
- Fixed Indominus Rex speed
- Fixed Edmontosaurus sleeping pose
- Fixed Alligator Gar Paddock Sign Crash
- Fixed Mamenchisaurus sleeping pose
- Fixed Dinosaurs starving from feeders
- Fixed Water-Land Navigation for certain creatures
- Fixed: When you command a dinosaur to sit, they either remain sitting and on reload loose animation hold
- Fixed Kairuku and Deinosuchus fossils not spawning
- Fixed Double plants not spreading the upper portion of the plant
- Added overlays to storage discs
- Added potted versions of saplings
- Plankton and Krill can now be placed on the top of the water, and they can be placed inside of the feeder
- Embryonic Calcification duplication glitch fixed
- Embryonic Machine disappearing glitch fixed
- Gyrosphere seats are now a separate recipe from the car seats
- The Jurassic Reborn Sign is no longer displaying the old Jurassic World Reborn texture
- Fixed helicopter still disappears on placement
- Fixed Protoceratops and Raphus Rex skull placements
- Fixed Large hitboxes suffocating in walls
- Fixed Liquid Agar Recipe
- Fixed Ford Explorer Recipe
- Fixed Snow Ford Explorer Recipe
- Fixed None choice for paddock sign
- Fixed oviraptor sleep pose
- Fixed Amphibians pathfinding getting them stuck on top of water
- Fixed note for the attraction signs saying åNote instead of just note
- Fixed Water contents reset in the cultivator and cleaning station on chunk reload/world reload
- Replace Achillobator scientific name: Achillobator giganticus
- Removed NONE from paddock sign
- Fixed Clear glass render with water
- Fixed Indominus Rex speed
- Fixed Edmontosaurus sleeping pose
- Fixed Alligator Gar Paddock Sign Crash
- Fixed Mamenchisaurus sleeping pose
- Fixed Dinosaurs starving from feeders
- Fixed Water-Land Navigation for certain creatures
- Fixed: When you command a dinosaur to sit, they either remain sitting and on reload loose animation hold
- Fixed Kairuku and Deinosuchus fossils not spawning
- Fixed Double plants not spreading the upper portion of the plant
- JURASSIC REBORN 1.3.41 : BUG-FIX UPDATE ~ 1.19.2**
- Fixed clear glass render
- Fixed crash from tour rail
- Fixed frequency of structure generation
- Fixed Megatherium and Oviraptor neck glitch
- Reduced Paleontologist Villager house spawn
- Fixed Nigersaurus Fossil output
- Restored Nigersaurus mouth and eye textures
- Fixed aquatic creatures from not accessing feeders
- Fixed carnivores from not accessing feeders
- Fixed gypsum stone dropping stone and powder
- Fixed tour vehicles not being able to drive on tour blocks
- Fixed offhand actionfigure/skeleton bug
- Added waterlogged state to action figures, skull disaplys, skeletons, feeder and electric fence types
- Fixed Maiasaura animations
- Fixed spawn eggs not showing up in creative tab with Modernfix + JEI
- Fixed spawn eggs not spawning randomized when on random setting
- Fixed Spinoraptor neck bug
- Fixed sign crash
- Fixed Turkish translation crash
- Fixed hopper functionality for machine blocks
- Removed decoration DNA glitch
- Fixed Hologram blocks not saving rotations/poses/creatures
- Decreased insect rates when mining vanilla blocks
- Fixed troodon eyes not glowing occasionally
- Fixed tamed creatures attacking owners
- Decreased speed of Giganotosaurus
- Decreased speed of Tyrannosaurus
- Fixed Calymene skeleton recipe
- Fixed Calymene hatched egg not working
- Fixed Rabbit not working in cultivator
- Added Smoking recipe for meats
- Fixed Dinosaurs climbing active fences
- Fixed Cartographers not trading the strucutre maps
- Fixed smaller hitboxes glitching through fences/blocks
- Fixed dinosaur water navigation (drowning themselves)
- Fixed sound frequency and loudness
- Removed Structure command
- Fixed Dilophosaurus not spitting
- Fixed aquatic getting stuck on top of water
- Fixed Helicopter AI