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just parry

just parry

by thebugger4 • Downloads: 0 • Followers: 0
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Just parry is a mod that adds the parry mechanic that was previously part of the mod ''movement arrows'' as a standalone mod,

  The mod is supposed to be as configurable as possible so if you need a specific option feel free to ask                                                                             me for it in the comments! you can also give the ability to parry (and modify it) only for certain players using attributes, here's how that works:

setting the ''just_parry:enableparry'' attribute to 1 will make the player able to use the ability, setting it to 0 will make them unable to use it, changing ''enable parry'' in the config will only change the default attribute value, this applies to every attribute, so for example if you join a world while enable gravity parry is true and then change the config to false you will still be able to gravity parry because your attribute is still 1, players that join while gravity parry is set to false will have their attribute set to 0, setting an attribute to -1 and then rejoining will automatically set it to the value of the config.

you can do the same thing with specific items by doing /justparryitemregistry, heres how it works:

type in chat /justparryitemregistry then (affected item) followed with weather it can parry or not (boolean) then parryknockback (number) parrydamage (number) weather it can parry it's own projectiles (boolean) weather it can parry enemy projectiles (boolean) parried projectiles redirection speed multiplier (number) inaccuracy of parried projectiles (number, 0 means its 100% accurate 100 means its 100% inaccurate), parrydamage abosrption % (number) parrywindow (in ticks, number) and parrycooldown (in ticks, number) the mod will only consider these propreties if "enable item propreties" = true in justparry item propreties (under the justparry config folder) if you want to change the propreties/stats of nothing (your fists) you'll need to do /justparryitemregistry just_parry:justparryiteminhand, all of these propreties are stored in itempropreties.txt in the justparry config folder modifyng propreties in-game has an instantaneus effect on the entire server if you have any additional propreties you'd like to see added please tell me in the comments

Here's a quick showcase of the most important things this mod adds, everything can be done with 1                                                                      keybind, set by default to G

Parry
parryng a husk

Pressing G will play a first person and third person animation and open a 13 ticks parry ''window'' if anything hits you in those 60 ticks you will take no damage, Everything is configurable, Parryng also has custom interactions based on what type of damage you parry, for example parryng fall damage will make your character roll

Projectile Parry
projectile parryng a pillager projectile boosting arrows
Pressing G while an airborne Projectile, Physic Object or Salmon is in a 3 blocks radius from the player will deflect the threat launching it at X1.5 its original speed in the direction the player is looking at this can also be used to make your own projectile move faster and go further, all of these things are configurable

All Versions

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Name Game version Platforms Published Downloads Actions
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
[2.5] just parry 2.5 by thebugger4 on Aug 08, 2025
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hopefully patched a bug that caused some crashes when projectile parryng a ton of modded projectiles
credit to  thatkeyguy, and altay_tm for reporting the bug on the discord server with in depth explanations of how it occurred
[2.4] just parry 2.4 by thebugger4 on Jul 21, 2025
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the mod is now 672 bytes lighter
  • turned the internal value that kept track of parried Entities/Projectiles into an nbt called "IsParried"
IsParried is Null when an entity hasn't been parried, true when it has been parried and false if it has been parried and is now on the ground or has hit something



[2.3] just parry 2.3 by thebugger4 on Jun 13, 2025
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  • fixed a bug that made parry print some debug stuff in the console
  • added more attributes
[2.0] just parry 2.0 by thebugger4 on Jun 03, 2025
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added an itemproprety for a certain modpack
[1.8] just parry 1.8 by thebugger4 on May 27, 2025
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parry now also checks for the offhand when item propreties are enabled
[1.7] just parry 1.7 by thebugger4 on Apr 27, 2025
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made it impossible to attack while parryng with bettercombat installed
[1.6] just parry 1.6 by thebugger4 on Apr 15, 2025
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changed the unparriable damage tags config to only accept damage types since minecraft's code is jankier than what i anticipated (100% not my code's fault trust)
[1.5] just parry 1.5 by thebugger4 on Apr 13, 2025
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you now cannot attack while parryng
[1.4.4] just parry 1.4.4 by thebugger4 on Apr 04, 2025
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added some new parry interactions
[1.4.3] just parry 1.4.3 by thebugger4 on Mar 26, 2025
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bug fixes, added a new itempropreties config
[1.4.2] just parry 1.4.2 by thebugger4 on Mar 22, 2025
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added some config suggested by the comments
[1.3.0] just parry 1.3.0 by thebugger4 on Mar 08, 2025
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added some more config sugested by cf comments
[1.1.0] just parry 1.1.0 by thebugger4 on Feb 23, 2025
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added the mod to modrinth
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