Kaleidoscope Cookery Refabricated
森罗物语:厨房-重织
A Minecraft mod that adds immersive cooking systems and delicious recipes to enhance your culinary adventure.
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This is the unofficial fabric port for Kaleidoscope Cookery mod, currently supports 1.20.1 - 26.3.
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The official fabric version stagnated on version 1.0.1, this fork branch will provide the further update contents for fabric players.
Version support
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1.20.1 -> maintaining
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1.21.1 -> maintaining
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1.21.11 -> 1.4+ no longer supported
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26.1.2 -> maintaining
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26.2 -> maintaining
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26.3 -> maintaining
Introduction
This is a mod developed for Minecraft Java Edition. This mod is committed to bringing a rich cooking experience and new game content to Minecraft.
Features
- 🍳 Brand new cooking system
- 🥘 Rich food recipes
- 🔥 Innovative cooking equipment
- 🎮 Immersive gaming experience
Image

Fork permission form the official team

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- Fixed a bug that entering the game while hidden inside trash can **could made player visible**.
- Fixed a bug that **render states for player may run into disorder** if multiple players hopped into the trash can.
- Slightly **optimized the trash can model** to fit the **26.x format**.
- Fixed **desynchronized data serialization** when tropical fish been spawned with a random variation.
- Fixed a bug that **mob inside stockpot would vanish** if block's been destroyed.
- Fixed a bug that entering the game while hidden inside trash can **could made player visible**.
- Fixed a bug that **render states for player may run into disorder** if multiple players hopped into the trash can.
- Slightly **optimized the trash can model** to fit the **26.x format**.
- Fixed crash with **trinkets updated** 4.1.0 and higher.
- Fixed **desynchronized data serialization** when tropical fish been spawned with a random variation.
- Fixed a bug that **mob inside stockpot would vanish** if block's been destroyed.
- Fixed a bug that entering the game while hidden inside trash can **could made player visible**.
- Fixed a bug that **render states for player may run into disorder** if multiple players hopped into the trash can.
- Slightly **optimized the trash can model** to fit the **26.x format**.
- Fixed crash with **trinkets updated** 4.0.0 and higher.
- Fixed **desynchronized data serialization** when tropical fish been spawned with a random variation.
- Fixed a bug that **mob inside stockpot would vanish** if block's been destroyed.
- Fixed a bug that entering the game while hidden inside trash can **could made player visible**.
- Fixed **desynchronized data serialization** when tropical fish been spawned with a random variation.
- Fixed a bug that **mob inside stockpot would vanish** if block's been destroyed.
- Fixed a bug that entering the game while hidden inside trash can **could made player visible**.
- Fixed a bug that **mob inside stockpot would vanish** if block's been destroyed.
- Fixed a bug that quality foods had incorrect food properties.
- Fixed a bug that by right clicking quality foods, its **properties will be multiplied**.
- Fix a bug that all vanilla bucketable mobs (_with custom data_) **may lose its data components** when fetched from stockpots.
> _My sister had a tropical fish pet in her survival world, whose name was moka. Moka had a rare color & pattern. My sister loves it so much that she always takes it with her in a bucket whenever she goes out. One day when she's cooking in the kitchen, she accidentally inserted moka into the stockpot... She originally thought it was no big deal; all she needed to do was to retrieve the fish again. But when she retrieved the tropical fish. The item component had been reset to **the default state**(Components like pattern, name, color were all lost). The fish was still there, but no longer the same Moka she knew. And yeah, Moka was gone... Well, this was a sad story..._
- Now tropical fish may **get a random color & pattern** when poured into the stockpot via default fish bucket.
- Fixed a bug that quality foods had incorrect food properties.
- Fixed a bug that by right clicking quality foods, its **properties will be multiplied**.
- Fix a bug that all vanilla bucketable mobs (_with custom data_) **may lose its data components** when fetched from stockpots.
> _My sister had a tropical fish pet in her survival world, whose name was moka. Moka had a rare color & pattern. My sister loves it so much that she always takes it with her in a bucket whenever she goes out. One day when she's cooking in the kitchen, she accidentally inserted moka into the stockpot... She originally thought it was no big deal; all she needed to do was to retrieve the fish again. But when she retrieved the tropical fish. The item component had been reset to **the default state**(Components like pattern, name, color were all lost). The fish was still there, but no longer the same Moka she knew. And yeah, Moka was gone... Well, this was a sad story..._
- Now tropical fish may **get a random color & pattern** when poured into the stockpot via default fish bucket.
- Fixed a bug that quality foods had incorrect food properties.
- Fixed a bug that by right clicking quality foods, its **properties will be multiplied**.
- Fix a bug that all vanilla bucketable mobs (_with custom data_) **may lose its data components** when fetched from stockpots.
> _My sister had a tropical fish pet in her survival world, whose name was moka. Moka had a rare color & pattern. My sister loves it so much that she always takes it with her in a bucket whenever she goes out. One day when she's cooking in the kitchen, she accidentally inserted moka into the stockpot... She originally thought it was no big deal; all she needed to do was to retrieve the fish again. But when she retrieved the tropical fish. The item component had been reset to **the default state**(Components like pattern, name, color were all lost). The fish was still there, but no longer the same Moka she knew. And yeah, Moka was gone... Well, this was a sad story..._
- Now tropical fish may **get a random color & pattern** when poured into the stockpot via default fish bucket.
- Fixed a bug that quality foods had incorrect food properties.
- Fix a bug that all vanilla bucketable mobs (_with custom data_) **may lose its data components** when fetched from stockpots.
> _My sister had a tropical fish pet in her survival world, whose name was moka. Moka had a rare color & pattern. My sister loves it so much that she always takes it with her in a bucket whenever she goes out. One day when she's cooking in the kitchen, she accidentally inserted moka into the stockpot... She originally thought it was no big deal; all she needed to do was to retrieve the fish again. But when she retrieved the tropical fish. The item component had been reset to **the default state**(Components like pattern, name, color were all lost). The fish was still there, but no longer the same Moka she knew. And yeah, Moka was gone... Well, this was a sad story..._
- Now tropical fish may **get a random color & pattern** when poured into the stockpot via default fish bucket.
- Fixed a bug that quality foods had incorrect food properties.
- Fix a bug that all vanilla bucketable mobs (_with custom data_) **may lose its data components** when fetched from stockpots.
> _My sister had a tropical fish pet in her survival world, whose name was moka. Moka had a rare color & pattern. My sister loves it so much that she always takes it with her in a bucket whenever she goes out. One day when she's cooking in the kitchen, she accidentally inserted moka into the stockpot... She originally thought it was no big deal; all she needed to do was to retrieve the fish again. But when she retrieved the tropical fish. The item component had been reset to **the default state**(Components like pattern, name, color were all lost). The fish was still there, but no longer the same Moka she knew. And yeah, Moka was gone... Well, this was a sad story..._
- Now tropical fish may **get a random color & pattern** when poured into the stockpot via default fish bucket.
- Added
piglin_loved&animal_foodtag support. - Fixed [#42](https://github.com/NightEpiphany/KaleidoscopeCookery-Refabricated/issues/42) [#43](https://github.com/NightEpiphany/KaleidoscopeCookery-Refabricated/issues/43) [#44](https://github.com/NightEpiphany/KaleidoscopeCookery-Refabricated/issues/44)
- Now **tropical fish can preserve its pattern & color** inside the stockpot.
- Added more **finish-cooking texture variations** for stockpot.
- Fixed a bug where **placing unknown fluid** inside stockpot could **cause client crash**.
- Added
piglin_loved&animal_foodtag support. - Fixed [#42](https://github.com/NightEpiphany/KaleidoscopeCookery-Refabricated/issues/42) [#43](https://github.com/NightEpiphany/KaleidoscopeCookery-Refabricated/issues/43) [#44](https://github.com/NightEpiphany/KaleidoscopeCookery-Refabricated/issues/44)
- Now **tropical fish can preserve its pattern & color** inside the stockpot.
- Added more **finish-cooking texture variations** for stockpot.
- Fixed a bug where **placing unknown fluid** inside stockpot could **cause client crash**.
- Added
piglin_loved&animal_foodtag support. - Fixed [#42](https://github.com/NightEpiphany/KaleidoscopeCookery-Refabricated/issues/42) [#43](https://github.com/NightEpiphany/KaleidoscopeCookery-Refabricated/issues/43) [#44](https://github.com/NightEpiphany/KaleidoscopeCookery-Refabricated/issues/44)
- Now **tropical fish can preserve its pattern & color** inside the stockpot.
- Added more **finish-cooking texture variations** for stockpot.
- Fixed a bug where **placing unknown fluid** inside stockpot could **cause client crash**.
- Fixed **food property registry**.
- Added
piglin_lovedtag support.
- Fixed **recipe cast crash** related to Farmersdelight Refabricated.
- Fixed **food property registry**.
- Added
piglin_lovedtag support.
- Fixed a bug that **Projectile Dodge effect won't work normally** as expected in 26.3.
- Added a new pot soup for 26.3: **Shelf mushroom pot soup**
- Redesigned **mod description**.
- Unified **model version** to 26.3.
- Fixed **fluid tag registry collision**.
- Fixed item **tag collection loss for poplar furniture & copper knife**.
- Fixed some recipe tag issue.
- Modified **attack damage & speed** for kitchen knives.
- Optimization for **soup base texture**.
- Fixed **incorrect status effects for some placeable foods**.
- Fixed a bug where copper knife can't be used inside dispenser.
- Fixed a bug where knives inside dispenser is undamaged when chopping.
- Fixed **crash related to mob soup base render** [#40](https://github.com/NightEpiphany/KaleidoscopeCookery-Refabricated/issues/40)
- Redesigned **mod description**.
- Fixed **fluid tag registry collision**.
- Fixed item **tag collection loss for pale oak furniture & copper knife**.
- Fixed some recipe tag issue.
- Modified **attack damage & speed** for kitchen knives.
- Optimization for **soup base texture**.
- Fixed **incorrect status effects for some placeable foods**.
- Fixed a bug where copper knife can't be used inside dispenser.
- Fixed a bug where knives inside dispenser is undamaged when chopping.
- Fixed **crash related to mob soup base render** [#40](https://github.com/NightEpiphany/KaleidoscopeCookery-Refabricated/issues/40)
- Redesigned **mod description**.
- Fixed **fluid tag registry collision**.
- Fixed item **tag collection loss for pale oak furniture & copper knife**.
- Fixed some recipe tag issue.
- Modified **attack damage & speed** for kitchen knives.
- Optimization for **soup base texture**.
- Fixed **incorrect status effects for some placeable foods**.
- Fixed a bug where copper knife can't be used inside dispenser.
- Fixed a bug where knives inside dispenser is undamaged when chopping.
- Fixed crash with **kilt** [#39](https://github.com/NightEpiphany/KaleidoscopeCookery-Refabricated/issues/39)
- Redesigned **mod description**.
- Fixed **fluid tag registry collision**.
- Optimization for **soup base texture**.
- Fixed some recipe tag issue.
- Modified **attack damage & speed** for kitchen knives.
- Fixed crash with **kilt** [#39](https://github.com/NightEpiphany/KaleidoscopeCookery-Refabricated/issues/39)
- Redesigned **mod description**.
- Fixed **fluid tag registry collision**.
- Optimization for **soup base texture**.
- Fixed some recipe tag issue.
- Modified **attack damage & speed** for kitchen knives.
- 1.6.0 Update**, for more info, check [**this page**](https://modrinth.com/mod/kaleidoscope-cookery/version/1.6.0-neoforge+mc1.21.1).
- Fixed a bug that placing a trash can in flowing water would **refill which to source**.
- Fixed **render type registry & name display** for milk fluid.
- Fixed **tag related** problems.
- 1.6.0 Update**, for more info, check [**this page**](https://modrinth.com/mod/kaleidoscope-cookery/version/1.6.0-neoforge+mc1.21.1).
- Fixed a bug that placing a trash can in flowing water would **refill which to source**.
- Fixed **render type registry & name display** for milk fluid.
- 1.6.0 Update**, for more info, check [**this page**](https://modrinth.com/mod/kaleidoscope-cookery/version/1.6.0-neoforge+mc1.21.1).
- Fixed a bug that placing a trash can in flowing water would **refill which to source**.
- Fixed **render type registry & name display** for milk fluid.
- 1.6.0 Update**, for more info, check [**this page**](https://modrinth.com/mod/kaleidoscope-cookery/version/1.6.0-neoforge+mc1.21.1).
- Fixed a bug that placing a trash can in flowing water would **refill which to source**.
- Fixed **render type registry & name display** for milk fluid.
- 1.6.0 Update**, for more info, check [**this page**](https://modrinth.com/mod/kaleidoscope-cookery/version/1.6.0-forge+mc1.20.1).
- Fixed a bug that placing a trash can in flowing water would **refill which to source**.
- Fixed **render type registry & name display** for milk fluid.
- Fixed **Entity Culling** crash [#33](https://github.com/NightEpiphany/KaleidoscopeCookery-Refabricated/issues/33)
- Sync **Appleskin Compat**.
- _This 1.21.11 branch will no longer update future contents. Only hotfixes for some serious bugs._
- Fixed crash with Entity Culling.**
- Added **appleskin compatibility** for transmutation bag.
- Added **missing tooltip for 1.4+ contraptions**.
- Fixed unretained **waterlogged state transformation** for teacups.
- Fixed **priority for teacup take out policy**.
- Fixed crash with Entity Culling.**
- Added **appleskin compatibility** for transmutation bag.
- Added **missing tooltip for 1.4+ contraptions**.
- Fixed unretained **waterlogged state transformation** for teacups.
- Fixed **priority for teacup take out policy**.
- Fixed crash with Entity Culling.**
- Added **appleskin compatibility** for transmutation bag.
- Added **missing tooltip for 1.4+ contraptions**.
- Fixed unretained **waterlogged state transformation** for teacups.
- Fixed **priority for teacup take out policy**.