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Kev's TieredZ Modifiers

Kev's TieredZ Modifiers

by KevzCz • Downloads: 0 • Followers: 0
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✨ Features Galore ✨

1.21.1: A total of 161+ new modifiers (including compats), dependent on Tiered More and a total rewrite of existing modifiers (NO MORE NEGATIVES, ONLY POSITIVES)!~~~~

  • Mace: 24 (4 for each tier)
  • Trident: 24 (4 for each tier)
  • Accessories: 5
  • Armor: 18 (3 for each tier)
  • Melee: 12 (2 for each tier)
  • Ranged: 12 (2 for each tier)

Compats:

Shyvv's Trickier Trials

  • Lance: 12 (2 for each tier)

Spell Power Dependent mods (Spellblades & Such, Wizards, etc)

  • Spellblades: 12 (2 for each tier)
  • Magic (Wands and Staffs): 24 (4 for each tier)
  • Magic armor: 12 (2 for each tier)

Druids Compat

  • Druids armor: 6 (1 of each each tier)

Dependencies:

Spoiler
1.20.1 [NO LONGER SUPPORTED / DISCONTINUED]
A magical mod originally crafted for Fantasy MC, a total of 95+ new modifiers! Ensure a seamless experience by having all the required mods installed + more if you install the recommended mods. Exciting updates on the horizon! 🚀
Overhauled almost all original Tieredz modifiers using attributes from different mods
From v1.0.0: 47 new modifiers in total (wands/staves/ranged weapons/armour/swords) and 1 more tier to the modifiers!
• 8 Unique modifiers (2 staves, 2 wands, 3 swords, 1 armour)
• 8 Legendary modifiers (2 staves, 2 wands, 3 swords, 1 armour)
• 8 Epic modifiers (2 staves, 2 wands, 3 swords, 1 armour)
• 6 Rare modifiers (3 staves, 3 wands)
• 6 Uncommon modifiers (3 staves, 3 wands)
• 6 Common modifiers (3 staves, 3 wands)
• 4 Chaotic modifiers (2 swords, 2 bows)
From v1.5.0: (4 new dependency: Obscure API, Archers, Paladins & Priests, Mythic Metals)
• Added 3 new modifiers for P&P armors (1 Epic, 1 Legendary, 1 Unique)
• Added 14 new modifiers for claymore/great hammer/mace (3 Common, 3 Uncommon, 2 Rare, 2 Epic, 2 Legendary, 2 Unique)
• Added 14 new modifiers for wands/staves (3 Common, 3 Uncommon, 2 Rare, 2 Epic, 2 Legendary, 2 Unique)
• Added 12 new modifiers specifically for Archers' armors
• Added 12 new modifiers for all armors
From v2.0.0:
• Added 24 new melee modifiers
• Added Anti-Gravity, Aquatic, Swift to Boots
• Added Guardian, Shadowguard to Chestplates
The weights of all the tiers are changed to fit in another; the Chaotic tier 🌪️
🔧 Required Mods
🌈 Recommended Optional Mods

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Fabric
3mo ago 1
1.21.1
Fabric
4mo ago 1
1.21.1
Fabric
4mo ago 1
1.21.1
Fabric
4mo ago 1
1.21.1
Fabric
8mo ago 1
1.21.1
Fabric
8mo ago 1
1.21.1
Fabric
9mo ago 1
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11mo ago 1
1.21.1
Fabric
11mo ago 1
1.21.1
Fabric
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Fabric
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1.20.1
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# Changelog

Updated to the latest version of Tiered More 1.2.5
Updated to tiered 1.2.2
Now supports 1.1.9 Tiered More Arch
Update to work with only >= Tiered More 1.1.8

Added 10+ imprints and 3 new runes

Added tiers for axes

Added tiers for bards (lutes/lyres/harps)
Added new tag & slots to accessory modifiers
Add a new tag for shields from RPG Series to be reforged
Balanced crit chance, re-balance some modifiers and added a bunch of new unique modifiers, accessory modifiers and now support latest version of kevslibrary
Now depends on Tiered More 1.1.1

Standardized all modifier weights
Use Critical Strike mod's crits instead of Kevslibrary's
Update to Tiered More 1.1.0.1 (Fixes the reforging problem)
Updated to Tiered More 1.1.0
Update to Tiered More 1.0.9.1
Fix 2 modifiers wrong values
Move Icarus to only accessory modifiers group
Add Relics' mod Trinket Slot to Accessories
Spell crit chance and crit damage multiplier changed from total to base
Add icarus tags to elytra modifiers
Added Building wands compat

Added 1 more accessory modifier

Added more to en_us.json


Fix not working on servers
Tone down druids compat modifiers
Fix missing range modifiers, add druids compat
First version of 1.21.1

# Kev's TieredZ Modifiers

## [2.5.0] - 16-8-2024
This update is mainly for FantasyMC modpack due to it's scaling, not recommended if you dont have scaling mobs
  • Changed all modifiers original modifiers to be positive, legendary and unique chance reduced -> overall a big buff to all modifiers
  • Wizards mod's wands and staves are now using the same modifiers

[![](https://i.imgur.com/l815YIN.png)](https://bisecthosting.com/PixelDream)
Updated dependency & attribute ids -> Now no longer need Pufferfish's Skills
Fixed some small issues
# Kev's TieredZ Modifiers

## [2.0.0] - 22-2-2024

### Changes:
  • Changed attribute names(from Obscure API): Penetration -> Armor Pen, Critical Hit -> Critical Chance
  • Added trident tag into melee and ranged modifiers
  • Added 24 new melee modifiers
  • Tweaked wands/staffs modifiers
  • Added Miner modifier (rare)

### Chaotic modifiers:
  • Added Anti-Gravity, Aquatic, Swift to Boots
  • Added Guardian, Shadowguard to Chestplates

### Nerfs:
  • Ranged weapons modifiers in critical chance but in exchange for durability, critical damage is added

[![](https://i.imgur.com/l815YIN.png)](https://bisecthosting.com/PixelDream)
# Kev's TieredZ Modifiers

## [1.5.0] - 17-2-2024

### Changes:
  • Added Reforging support for Archers mod's bows & crossbows (New Required Dependency)
Added new modifiers specifically for Archers' armors (12 new modifiers focusing on what archers need. Since they dont have a unique tag, it will be somewhat hard to get)
  • Added new modifiers for Paladins & Priests' wands/staves/armor/weapons (The situation above also applies to the paladin's armors) (New Required Dependency)
Changed Obscure API's Healing Power name into Regen Power (increase how many hearts you regen) -> 3 new modifiers for Paladins & Priests armors (Epic, Legendary, Unique -> 1 for each)
Added 14 new modifiers for claymore/great hammer/mace (3 Common, 3 Uncommon, 2 Rare, 2 Epic, 2 Legendary, 2 Unique)
Added 14 new modifiers for wands/staves (3 Common, 3 Uncommon, 2 Rare, 2 Epic, 2 Legendary, 2 Unique)
  • Replaced Tieredz's Critical Chance with Obscure API's Critical Hit (New Required Dependency)
  • Replaced Movement Speed on Elytra with Elytra Rocket Speed (New Required Dependency)
  • Added 12 new modifiers for all armors (more offensive modifiers)
### Nerfs:
  • Spellbound (5->3 but atk damage decrease from -0.85 to -0.65), Absolute Zero, Eldritch, Phoenix (3->2) modifier

[![](https://i.imgur.com/l815YIN.png)](https://bisecthosting.com/PixelDream)
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