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Kin's Wathe

Kin's Wathe

by Bsxin • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

Introduction

  • Kin's Wathe is an addon mod for WATHE by doctor4t

  • And it also undergoes some balance modifications and fix some issues present in Noelle's Roles

  • You can check out how to play with addon mods in agmas' video

Modifications to Noelle's Roles

  • Issues Fix

    • Killers infinite stamina not working
  • New Additions

    • Add item cooldown display text
    • Clear Trapper's Role Mine entity when game ends
    • Conductor can see dropped items (disabled by default)
    • Coroner can see bodies when mood is higher than mid (disabled by default)
    • Jester is unable to attack killer in Psycho Mode (disabled by default)

Modifications to Wathe

  • Can set whether killers drop Revolver after killing civilians

  • Can set starting coins for civilians, neutrals and killers

  • Can set coins obtained for killer after a kill

Wathe Plus Function

  • Add visual stamina bar display

  • Jump can be allowed when not in game

  • Auto join voice chat group for spectators

  • Better modifications to Blackout and Psycho Mode

  • Unlock 32 render distance limit when ultraPerfMode is disabled

  • Poisoned state will be automatically cleared upon death

  • Switch player inventory to the last slot when game starts

  • Clear field drops and player effects, inventory and bodies when game ends

  • Add safe time when game starts, players can't damage or die in duration

New Civillians

  • Bellringer

    • Can check time
    • Use ability to reduce remaining time by 1 minute
  • Cook

    • Has passive income
    • See players who eat through walls temporarily
    • Can purchase Pan and food in shop
    • Pan can use like Knife and stun target
    • Pan can destroy it to protects player one extra shooting of life
  • Detective

    • Use ability to check whether target is innocent
  • Judge

    • Has passive income
    • Use ability to make target glow
  • Physician

    • Can see poisoned players through walls
    • Can analyze the death reason of the bodies
    • Has 15 seconds of sprint time
    • Initially equip with Medical Kit
    • Medical Kit can use on a player to remove poison and get coins
    • Can purchase Pill in shop
    • Pill can protect player one extra hit of life
  • Robot

    • Has no mood
    • Infinite sprint time
    • Immune poison and dazing
    • Use ability to see the darkness clearly
  • Technician

    • Can purchase Wrench, Capture Device and Power Restoration in shop
    • Wrench can restore any jammed or pried door to normal
    • Capture Device can trap passing player and inform the user
    • Power Restoration can end blackout effect instantly

New Killers

  • Bodymaker

    • Can create a body of someone to confuse others
    • Both death reason and role of the body can be edited
  • Cleaner

    • Initially equip with Sulfuric Acid Barrel
    • Sulfuric Acid Barrel can dissolve a body and get coins
    • Use ability to clear field drops
  • Drugmaker

    • Limit on the number of players that can be generated
    • Can see really poisoned players through walls
    • Get coins if someone was poisoned
    • Can not purchase Grenade and Psycho Mode in shop
    • Price of Poison Vial and Scorpion reduced by half
    • Can purchase Poison Injector and Blowgun in shop
    • Poison Injector can poison target
    • Blowgun can shoot and poison target
  • Hunter

    • If holding knife when sprinting, hunter will speed up
    • Can not purchase Poison Vial and Scorpion in shop
    • Can purchase Hunting Knife in shop
    • Hunting Knife will immediately cooldown when stoping holding if sprinted
    • Use ability to refresh knifes' cooldown
  • Kidnapper

    • Can not purchase Crowbar in shop
    • Can purchase Knockout Drug in shop
    • Initially equip with a Knockout Drug
    • Knockout Drug can daze target and let it follow you
    • Players that be dazed can not see, attack, use or voice chat
    • Can get additional coins for personally killing the dazed target
    • If distance between Kidnapper and dazed player exceeds 5 blocks, the player will be lifted

New Neutrals

  • Dreamer

    • Generates successfully when Nolle's Roles was loaded
    • Killer side neutral role
    • Initially equip with Dream Imprint
    • Dream Imprint can imprint target and protects it one extra hit of life
    • When imprinted target is damaged, it will teleport to user and give Dreamer a count to turn into killer
    • Turn into killer based on the non-killer players who taking Delusion Vial
    • The number of non-killer players taking Delusion Vial is one-fourth of the total number of players
  • Hacker

    • Killer side neutral role
    • Limit on the number of players that can be generated
    • Can not generate with Mimic by default if Nolle's Roles was loaded
    • Initially equip with Phone for killers and Hacker
    • Phone can allow killers and Hacker voice chat in a group
    • Staring at a civilian for enough time to crack role and send it to every Phone, and get coins
    • Can purchase killer side powerful auxiliary props in shop
  • Licensed Villain

    • Limit on the number of players that can be generated
    • Requires killing all players to win
    • Game does not end when all civilians or killers are dead
    • Has 15 seconds of sprint time
    • Initially equip with Lockpick
    • Can purchase Revolver in shop and have no backfire effect

New Modifiers

  • Magnate

    • Only generates on roles with passive income
    • Double passive income
  • Taskmaster

    • Only generates on roles with task income
    • Killer roles receive 50 coins after completing tasks
    • Non-killer roles receive an additional 25 income after completing tasks
  • Violator

    • Disabled by default
    • Can jump when in game

Config Settings

  • Modifications to other mods are disabled by default

  • All roles ability are configurable

  • Generation conditions of roles are configurable

  • Most price of items in shop are configurable

Commands

  • Use /kinswathe to modify general config settings in game

Requires

Special Thanks

  • AqumpusAXY for Wathe Plus Function

  • Annina for Bodymaker and Technician

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Fabric
5mo ago 1
1.21.1
Fabric
7mo ago 1
1.21.1
Fabric
7mo ago 1
1.21.1
Fabric
7mo ago 1
1.21.1
Fabric
7mo ago 1
1.21.1
Fabric
8mo ago 1
1.21.1
Fabric
8mo ago 1
1.21.1
Fabric
8mo ago 1
1.21.1
Fabric
8mo ago 1
1.21.1
Fabric
8mo ago 1
1.21.1
Fabric
8mo ago 1
1.21.1
Fabric
8mo ago 1
1.21.1
Fabric
8mo ago 1
1.21.1
Fabric
8mo ago 1
1.21.1
Fabric
8mo ago 1
1.21.1
Fabric
9mo ago 1
1.21.1
Fabric
9mo ago 1
1.21.1
Fabric
9mo ago 1
1.21.1
Fabric
9mo ago 1
1.21.1
Fabric
9mo ago 1
1.21.1
Fabric
9mo ago 1
1.21.1
Fabric
9mo ago 1
1.21.1
Fabric
9mo ago 1
1.21.1
Fabric
9mo ago 1
1.21.1
Fabric
9mo ago 1
1.21.1
Fabric
9mo ago 1
1.21.1
Fabric
9mo ago 1
1.21.1
Fabric
9mo ago 1
## Notice

  • Permanently stopped maintenance


## Remove (If you want to use the deleted functions, you can download v1.6.3)

  • Neutral roles can announce separately when game ends (because of overlapping UI and crashing reasons)

  • All introductions about roles of this mod in the Starry Express Guidebook
## Modifications to Roles

  • Hacker no longer remove invisibility effect


## Improvements

  • Optimized the performance occupancy of some functions
## New Civillians

  • Technician
  • Can purchase Wrench, Capture Device and Power Restoration in shop
  • Wrench can restore any jammed or pried door to normal
  • Capture Device can trap passing player and inform the user
  • Power Restoration can end blackout effect instantly


## Modifications to Roles

  • Hunter can not purchase Poison Vial and Scorpion in shop

  • Kidnapper can not purchase Crowbar in shop

  • Pill is invisible to other players now


## Issues Fix

  • Fixed an error in zh_cn of Hacker


## Improvements

  • Price of props in Hacker shop can be configure now


## Special Thanks

  • Annina for Technician
## Modifications to Roles

  • Ability sound effect of Bellringer can now only be heard alone


## Issues Fix

  • Fixed the issue where purchasing sound effects would play twice
## New Neutrals

  • Hacker
  • Killer side neutral role
  • Limit on the number of players that can be generated
  • Can not generate with Mimic by default if Nolle's Roles was loaded
  • Initially equip with Phone for killers and Hacker
  • Phone can allow killers and Hacker voice chat in a group
  • Staring at a civilian for enough time to crack role and send it to every Phone, and get coins
  • Can purchase killer side powerful auxiliary props in shop


## Commands

  • Use /kinswathe to modify general config settings in game


## Wathe Plus Function

  • Clear player inventory when game ends

  • Potion effects will no longer be cleared when game starts


## Issues Fix

  • Bartender's use of Defense Vial can not alert Drugmaker and Physician that someone was poisoned now

  • Dreamer will not become disables killers now


## Modifications to Roles

  • Bodymaker fake Noisemaker will make the body glow

  • Bodymaker will trigger corresponding effects if death reson is edited to gun_shot or grenade

  • Ability sound effect of Bellringer and Robot have been changed

  • Default price of Poison Injector has been changed to 100 coins

  • Cooldown of Pill has been changed to 3 minutes


## Improvements

  • Updated the textures of Hunting Knife, Medical Kit, Pan and Sulfuric Acid Barrel

  • Optimized the performance occupancy of some functions

  • Stamina bar will not display when the game is stopping, and has a better gradient effect
## Modifications to Noelle's Roles

  • Jester is unable to attack killer in Psycho Mode (disabled by default)


## Issues Fix

  • Neutral roles' winning announcement adapted to the Stupid Express now

  • Fixed the issue where jumping off the train would cause crash in Kin's Wathe 1.5.5


## Improvements

  • Derringer is included in safe time now

  • Safe time now only affects Murder Mode

## Wathe Plus Function

  • Poisoned state will be automatically cleared upon death


## Improvements

  • Better Blackout now will not trigger in the lobby

  • Improved the judgment of target selection for Blowgun, Hunting Knife and Pan

  • Currently in a dizzy state, players are unable to perform any in-game operations
## Issues Fix

  • All players get instinct during Psycho Mode when EnableAutoPsychoInstinct is true in config


## Modifications to Roles

  • Teleportation effect of Dream Imprint will no longer be effective to Psycho Mode


## Improvements

  • Added attack indicator to weapons

  • Improved the transition animation for Better Blackout
## Wathe Plus Function

  • Auto join voice chat group for spectators

  • Better modifications to Blackout and Psycho Mode

  • Neutral roles can announce separately when game ends.


## Modifications to Roles

  • Hunter can purchase Knife in shop now

  • Cleaner can use Sulfuric Acid Barrel to get coins

  • Judge ability can not be used only for alive players now

  • Kidnapper can get additional coins for personally killing the dazed target


## Improvements

  • Added item groups for Kin's Wathe's items

  • Can display items from Kin's Wathe when mood is lower than mid
## Issues Fix

  • Bodymaker can cause issues with the inventory key in special circumstances
## New Killers

  • Bodymaker
  • Can create a body of someone to confuse others
  • Both death reason and role of the body can be edited


## Issues Fix

  • Potential client crash issue that could occur after enabling the Coroner instinct


## Roles Modified

  • Physician can analyze the death reason of the bodies

  • Judge ability changes to inventory trigger

  • Stacking quantity of Dream Imprint increases to 4, and is configurable how many Dreamer initially equips

  • Hunter can also use ability to refresh Knife cooldown


## Config Settings

  • Added central control switchs (EnableWatheModify, EnableNoellesRolesModify) for the config modification of Wathe and Noelle's Roles (default false, remember to reopen it if you have previously used the modification function)

  • Modifications to other mods are disabled by default now

  • EnableStaminaBar now is as a client option

  • EnableJumpNotInGame now is disabled by default


## Improvements

  • The prices of items in this mod's killer store is now based on the prices in Wathe's original killer store

  • The prices of items in this mod's killer-neutral store is now based on the prices in Noelle's Roles' original killer-neutral store

  • Improve the description in the Starry Express guidebook (I am not good at English, please forgive me :-< )


## Special Thanks

  • Annina for Bodymaker
## Modifications to Wathe

  • Can set whether killers drop Revolver after killing civilians

  • Can set starting coins for civilians, neutrals and killers

  • Can set coins obtained for killer after a kill


## Wathe Plus Function

  • The inventory can now be opened during safe time

  • Game safe time now is disabled by default


## Issues Fix

  • Fixed an issue with the display of item cooldowns

  • Problem where safe time was not synchronized among different players

  • Potential client crash issue that could occur after enabling the Coroner instinct

  • Fixed an issue where installing this mod alone would get 200 coins for every kill

  • Fixed an issue that Drugmaker and Physician would ignore the Scorpion poison effect


## Roles Modified

  • Cleaner generates no longer require the number of players

  • Drugmaker now only generates by default when there are 10 players.

  • Cook's Pan can destroy it to protects player one extra shooting of life

  • Hunter's Hunting Knife has a longer holding-time now and do not enter cooldown if not sprinted

  • Kidnapper now initially equips with a Knockout Drug, and the dazed players will be unable to attack or use now

  • If distance between Kidnapper and dazed player exceeds 5 blocks, the player will be lifted

  • Dreamer now turns into a killer based on the non-killer players instead of civilians

  • When imprinted target is damaged, it now will give Dreamer a count to turn into killer

  • Taskmaster now only generates on roles with task income


## Config Settings

  • EnableNoellesRolesModify master control setting has been removed from the config


## Improvements

  • Updated support for the Starry Express guidebook
## Issues Fix

  • Killing imprinted player of Dreamer or player kidnapped by Kidnapper in Psycho Mode will cause the client to crash

  • Dreamer has incorrect instinct


## Improvements

  • Improve texts of Dreamer in the language file
## Issues Fix

  • Client crashes when loading an older version of Sodium
## New Killers

  • Hunter
  • If holding knife when sprinting, hunter will speed up
  • Hunting Knife replaces Knife in shop
  • Hunting Knife will immediately cooldown when stoping holding
  • Use ability to refresh Hunting Knife cooldown


## New Neutrals

  • Dreamer
  • Generates successfully when Nolle's Roles was loaded
  • Killer side neutral role
  • Initially equip with Dream Imprint
  • Dream Imprint can imprint target and protects it one extra hit of life
  • When imprinted target is damaged, it will teleport to user
  • Turn into a killer based on the civilians who taking Delusion Vial
  • The number of civilians taking Delusion Vial is one-fourth of the total number of players


## Wathe Plus Function

  • Add safe time when game starts, players can't damage or die in duration


## Issues Fix

  • Fix memory leak issues (emerged after version 1.3.2)

  • Problem that Noelle's Roles must be loaded before Kin's Wathe can be loaded

  • Avoid ability keybinding conflicts with Starry Express


## Roles Modified

  • Price of Cook, Drugmaker and Kidnapper items in shop is configurable

  • Poison Injector and Blowgun cooldown adjusts to 1 minute

  • Physician now can get tip when someone was poisoned and can purchase Pill in shop

  • Kidnapper can purchase Revolver in shop now

  • Duration of Knockout Drug adjusts to 20 seconds and Knockout Drug can not apply to Robot


## Modifications to Noelle's Roles

  • Remove Recaller ability visual effects


## Config Settings

  • Plus functions are configurable

  • All roles ability are configurable

  • Generation conditions of roles are configurable

  • Most price of items in shop are configurable


## Improvements

  • Fix some problems in language file

  • The source code format has been significantly modified (you can check on Github)
## New Killers

  • Kidnapper
  • Can not purchase Revolver in shop
  • Can buy Knockout Drug in shop
  • Knockout Drug can daze target and let it foolow you for 15 seconds
  • Players that be dazed can not see or voice chat


## Wathe Plus Function

  • Clear player bodies when game ends


## Roles Modified

  • Cook can purchase Pan in shop now

  • Physician now can not ignore Delusion Vial instinct


## Improvements

  • Improved item sounds

  • Avoid some potential risks of client crashes
## New Civillians

  • Judge
  • Has passive income
  • Use ability to make target glow


## Improvements

  • Avoid some potential risks of client crashes
## Improvements

  • Avoid some potential risks of client crashes
## Issues Fix

  • Drugmaker shop UI problem


## New Modifiers

  • Violator
  • Disabled by default (configurable)
  • Can jump when in game


## Config Settings

  • Generation conditions of roles are configurable

  • All roles' ability cost and cooldown are configurable


## Wathe Plus Function

  • Clear player effects when game ends
## Modifications to Noelle's Roles

  • Followed Noelle's Roles 1.6.3 update

  • Remove Bartender's and Trapper's modifications in Kin's Wathe (because Noelle's Roles 1.6.3 has added them in config)

  • Clear Trapper's Role Mine entity when game ends


## Issues Fix

  • Coroner's instinct may cause the game to crash


## Improvements

  • Kin's Wathe now has stronger compatibility (involving Noelle's Roles, Stupid Express and Starry Express)

  • Optimizations have been made to performance and network usage
## New Modifiers

  • Magnate
  • Only generates on roles with passive income
  • Double passive income


## Wathe Plus Function

  • Now only jump can be allowed when not in game (configurable in config)


## Modifications to Noelle's Roles

  • Conductor can see dropped items (disabled by default)

  • Coroner can see bodies when mood is higher than mid (disabled by default)

  • Jester can be triggered by Licensed Villain


## Roles Modified

  • Physician now has 15 seconds of sprint time

  • Cook only needs 75 coins coins to buy food in shop now

  • Now can adjust Drugmaker getting coins if someone was poisoned
## Serious Issues Fix

  • Physician and Drugmaker may cause the client to crash
## Issues Fix

  • Roles in Kin's Wathe have been compatible with Guesser in Noelle's Roles


## Modifications to Noelle's Roles

  • Now can adjust Trapper's Role Mine price (configurable in config)


## Roles Modified

  • Drugmaker has been reset (you can see details in Description)

  • Physician now can see poisoned players through walls

  • Robot ability now modified to 90 seconds

  • Robot ability sound effect has been modified
## Wathe Plus Function

  • Jump and chat can be allowed when not in game (configurable in config)


## Issues Fix

  • Kin's Wathe can not load successfully when Noelle's Roles not loaded

  • Players can still use ability when in spectator

  • Robot can not immune poison completely

  • Drugmaker purchase Blackout wrongly in shop


## Roles Modified

  • Licensed Villain now only generates when 10 or more players are present

  • Bellringer ability now modified to 2 minutes

  • Robot ability now modified to 2 minutes


## Improvements

  • No additional hud displayed on the screen when dead

  • Ensure the server config completely overrides the client config

  • Now can modify the balance spent on the roles of Kin's Wathe in config
## New Civillians

  • Physician
  • Initially equip with Medical Kit
  • Medical Kit can use on a player to remove poison (1 minute cooldown)


## Issues Fix

  • Sulfuric Acid Barrel can still use on cooldown
## New Killers

  • Drugmaker
  • Price of Poison Vial and Scorpion reduced by half
  • Price of Knife doubles
  • Can not purchase Psycho Mode


## Issues Fix

  • License Villain and Taskmaster could not income after completing tasks
## New Civillians

  • Cook
  • Can purchase food in shop
  • See people who eat through walls temporarily


## Issues Fix

  • Licensed Villain may still have backfire effect
  • Licensed Villain may instinct players in spectator


## Improvements

  • Issue of infinite stamina for roles in all additional mods can now be fixed
  • Tip for purchase failure in shop of this mod can now be customized
  • Compatibility of this mod has been greatly enhanced
## Modifications to Noelle's Roles

  • Issues Fix
  • Civilians cannot die from poison effects
  • Killers infinite stamina ability not working

  • New Additions
  • Add item cooldown display text
  • Add new visual effects for some roles (configurable in config)

  • Balance Modifications
  • Adjust Bartender's Defense Vial price (configurable in config)


## Wathe Plus Function

  • Add visual stamina bar display (configurable in config)

  • Unlock 32 render distance limit when ultraPerfMode is disabled

  • Switch player inventory to the last slot when game starts

  • Clear field drops when game ends


## New Civillians

  • Bellringer
  • Can check time
  • Use ability to reduce remaining time by 1 minute

  • Robot
  • Has no mood
  • Immune poison
  • Infinite stamina
  • Use ability to see the darkness clearly

  • Detective
  • Use ability to check whether someone is innocent


## New Killers

  • Cleaner
  • Only generate when 12 or more players are present
  • Initially equip with Sulfuric Acid Barrel
  • Sulfuric Acid Barrel can dissolve a body (1 minute cooldown)
  • Use ability to clear field drops


## New Neutrals

  • Licensed Villain
  • Only generates when 8 or more players are present
  • Requires killing all players to win (has own victory screen)
  • Game does not end when all civilians or killers are dead
  • Has 15 seconds of sprint time
  • Initially equip with Lockpick
  • Can purchase revolver in shop and have no backfire effect


## New Modifiers

  • Taskmaster
  • Only generates on roles with income
  • Killer roles receive a 50 income after completing tasks
  • Non-killer roles receive an additional 25 income after completing tasks
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